Cardinal | SO-ESV | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Cardinal Skill Mastery Equip Guide

Raid Shadow Cardinal Skill Mastery Equip Guide

Champion Fusion

N/A

Overview

FACTION: The Sacred Order
RARITY: Epic
ROLE: Support
AFFINITY: Void
USABILITY: Situational
TOMES: 9 (A2 A3)
OBTAIN: N/A

Total Stats (6★)

Health Points (HP): 17,340
Attack (ATK): 1,002
Defense (DEF): 1,145
Speed (SPD): 104
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★★★ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★✰✰ Minotaur’s Labyrinth
★★★✰✰ Spider’s Den
★★★✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Cardinal Skills

Evaporation [ATK]
Attacks 1 enemy. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%

Mending Touch (Cooldown: 4 turns)
Heals a target ally by 30% of their MAX HP. Places a 60% [Increase DEF] buff for 2 turns.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Cooldown -1

Redemption (Cooldown: 7 turns)
Revives all dead allies, heals them by 25% of their MAX HP, and boosts their Turn Meter to max.
Level 2: Cooldown -1
Level 3: Cooldown -1

Cardinal Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

1 Immunity Set, 1 Speed Set
2 Resist Set, 1 Speed Set
1 Stalwart Set, 1 Resist Set

Equipment Set

1 Immunity Set, 1 Speed Set
2 Resist Set, 1 Speed Set
1 Stalwart Set, 1 Resist Set

Equipment Stat Priority

HP%, DEF%, SPD, RESIST
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (HP% / DEF%)
Boots (SPD)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (HP / DEF / RESIST)

Equipment Stat Priority

HP%, DEF%, SPD, RESIST
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (HP% / DEF%)
Boots (SPD)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (HP / DEF / RESIST)

Cardinal Mastery Guide

Arena, Campaign, Faction Wars

Raid Shadow Legends Cardinal Skill Mastery Equip Guide

Offense

  1. N/A

Defense

  1. Defiant
  2. Mighty Endurance
  3. Improved Parry
  4. Resurgent
  5. Shadow Heal
  6. Delay Death
  7. Cycle of Revenge
  8. Retribution

Support

  1. Steadfast
  2. Lay on Hands
  3. Healing Savior
  4. Cycle of Magic
  5. Lore of Steel
  6. Spirit Haste
  7. Timely Intervention

Clan Boss, Dungeons

Raid Shadow Legends Cardinal Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Single Out
  4. Life Drinker
  5. Bring it Down
  6. Wrath of the Slain
  7. Methodical
  8. Warmaster

Defense

  1. Tough Skin
  2. Blastproof
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Retribution
  7. Deterrence

Support

  1. N/A

Cardinal Videos

RAID: Shadow Legends | Cardinal Champion Showcase by StewGaming

RAID: Shadow Legends | Cardinal Champion Showcase by Farting Cows

Cardinal Review

Cardinal Purpose

RAID Shadow Legends – Cardinal is an Epic Void Champion from The Sacred Order faction where she can be obtained from Void Shard. She is a support champion whose main role is to revive dead allies using “Redemption” skill and heal an ally whenever they are in critical health while providing a 60% Increase Defense buff using “Mending Touch” skill. The main highlight of this champion is her Revive skill “Redemption”, which allows the player to instantly revive dead allies and boost their Turn Meter to the max. Those revived allies can attack the enemies immediately without worrying of debuffs especially Crowd Control debuff (Stun, Freeze, Sleep, Fear) or Damage Manipulation (Decrease Attack, Decrease Defense) as these debuffs are removed when they are dead. The revived allies turn order aka sequence will be based on their total Speed Stat, with the fastest speed champion goes first. This allows you to perform tactical attack on the enemy by waiting for the right moment before reviving and counterattack the enemy after they have unleashed their debuff and nuke on your team. The strategy here relies mainly on Cardinal’s ability to sustain the first wave of attack and any debuff inflicted by the enemies.

Cardinal Equipment

Cardinal’s survivability rate increases substantially by equipping the appropriate Artifact set for her. The 2 Artifact Sets that are compatible for Cardinal are Immunity Set and Resistance Set. However, I highly recommend Resistance because it does not only block debuff but also deter Instant Negative Effects (e.g. Decrease Turn Meter, Increase Skill Cooldown, Steal Buff) that can affect her ability to cast her skills at the right timing. Resistance Set is preferred since it can help in both short and lengthy battles while Immunity Set is preferred for the short battles (winning the battle within 2 turns). If you can obtain high resist stat on Immunity Set, you will gain benefit from both worlds. Do take note that high resist stat are completely ignored against debuffs applied from Artifact Sets (e.g. Stun Set, Freeze Set, Sleep Set, Poison Set, Taunting Set). Resist Stat can be obtained by multiple ways such as equipping Resist Set, equipping artifacts with Resist as primary stat (Chestplate and Banner), artifacts containing Resist substat with multiple-upgrades on it, Great Hall Resist stat, and masteries (Lore of Steel, Defiant) that provide some Resist stat.

Cardinal Team Synergy

Cardinal team synergy relies on 2 components (Attack Champion and Defense/Support Champion). The first component is to include Attack champions who can inflict very high damage and much better if they can completely erase them from battle (e.g. Block Revive Skill from champions such as Rotos the Lost Groom, Foli, Bloodgorged, Zavia, Inithwe Bloodtwin) or AoE champions that have very high AoE nuke damage (e.g. Trunda Giltmallet) to defeat all enemies in 1 hit. The second component is to include Defense/Support champions that can provide some type of sustainability to Cardinal. This can be achieved by having high HP champions equipped with Shield Set (preferabbly champions with 20K base HP), champion with passive skill that provides defensive capabilities such as Krisk the Ageless with his massive shield or Seeker for his Increase Defense buff, and champions who has active skills that provide Healing, Ally Protection, Shield, Increase Defense, Strengthen buffs for prolong battles.

Cardinal Team Strategy

  • If the enemy team has many defensive tanky team, use 2 Attackers and 1 Support.
  • If the enemy team has many debuffer in team, use 1 Attacker and 2 Support.
  • If the enemy team has fast heavy AoE nuker, use 1 Attacker and 2 Support.

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4 thoughts on “Cardinal | SO-ESV | Raid Shadow Legends Skill Mastery Equip Guide

  1. Ayumilove Post author

    @Bobby desouza: I have updated Cardinal’s rating for Fire Knight from 1 star to 3 stars for her Revive + Max Turn Meter utility.

  2. Ayumilove Post author

    @knightmare: If you are highly depending Cardinal to revive in each round to revive dead allies to do the job, it won’t be efficient to clear dungeons efficiently. Cardinal has a high skill cooldown on the revive skill. Having constant dead allies in battle reduces the clearance performance and will not help you achieve below 2 minute Dungeon Speed Runs. Reason of allies die is due to not equipping your champion with better gear to sustain them in battle (e.g. not upgraded to the max stat / using incorrect substat for your champion / bad team synergy). For short battle, Cardinal will work well such as in Arena Offense.

  3. knightmare

    Is she really only 2-3 stars for dungeons? I feel like she can provide good utility for dungeons that might be too hard for your champs to conquer, but with her revives she makes it possible. I’m thinking of 6 starring her for dragons 16. I can do 15 with ease even tho it’s a 3min run, but 16 mobs destroy me. Hoping with her skilled up, she can pick up my squishy champs and I can make it through to the boss.

  4. Bobby desouza

    I would say she isn’t bad in fireknight, when your coldheart and other dmg dealer dies, you can have them come back and hit the shield. Leaving only 2 hits left. Which your apothecary can do.