Bloodpainter | Raid Shadow Legends

Raid Shadow Legends Bloodpainter Skill Mastery Equip Guide

Overview

NAME: Bloodpainter
FACTION: Skinwalkers
RARITY: Rare
ROLE: Attack
AFFINITY: Force
RANK: C
USABILITY: N/A
TOMES: 13 (A2 A3)

Abilities

RSL_AoE_DecreaseAccuracy_50%
RSL_AoE_IncreaseAttack_25%
RSL_AoE_IncreaseTurnMeter
RSL_Target_BasicAttack_2Hits
RSL_Target_Poison_5%

Obtain from

Mystery Shard
Ancient Shard
Primal Shard

Blessings Recommendation

Phantom Touch (Damage Dealer)
Survival Instinct (Tank)

Grinding

★★✰✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★✰✰ Faction Wars

Dungeons

★★★✰✰ Minotaur
★★✰✰✰ Spider
★★★✰✰ Fire Knight
★★★✰✰ Dragon
★★★✰✰ Ice Golem
★★✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★✰✰✰ Dark Fae

Bloodpainter Skills

Throwing Spear
Attacks 1 enemy 2 times. Has a 15% chance of placing a 5% [Poison] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Buff/Debuff Chance +5%
Damage Multiplier: 1.9 ATK

Embers (Cooldown: 5 turns)
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 4.3 ATK

Shaman Drum (Cooldown: 6 turns)
Fills the Turn Meters of all allies except this Champion by 20%. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Bloodpainter Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker: ATK%, C.RATE, C.DMG, SPD
ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Bloodpainter Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Bloodpainter Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Bring it Down
  6. Methodical
  7. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Arcane Celerity
  5. Evil Eye
  6. Lore of Steel
  7. Master Hexer
  8. Sniper

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9 thoughts on “Bloodpainter | Raid Shadow Legends

  1. Hawkmistress

    @Fractious The old saying ‘you can’t get there from here’ applies to your masteries. You can’t jump to Ruthless ambush unless you first have either Shield Breaker or Grim Resolve.

  2. Fractious

    I have thought of masteries for this champion as follows:

    offence: Deadly precision, keen strike, heart of glory, Ruthless ambush, single out, cycle of violence, bring it down, kill streak, Methodical, Warmaster,

    support: pinpoint accuracy, charged focus, arcane celerity, swarm smiter, evil eye, lore of steel, master hexer, (and or if needed) oppressor.

    so far he is doing well i have four pieces of life-steal armor on him and two pieces of speed i would like if someone will try this. this is my first attempt at a good custom build

  3. Luckybed

    This guy was my second Rank 6. Completely not worth it. Guy looks good on paper, but doesn’t fit on a team. Others fill his roles, and that is the issue. He could fill the support role and can fill the AoE roll, but any competent support or nuker does it way better. Then build around those latter ones. He just doesn’t work on a team.
    If you are that strapped like I was, don’t rank 6. Maybe I can gear better, but Shaman Drum on an attack based champion makes no sense. If I could remove it for auto purposes, I would. I want my Attack champion to attack, to poison, to crit. Making it a crit that procs on critical strikes with other changes, of course, would make for a really cool design space. The 20% speed meter fill is nice, but I rather attack instead of a minor damage increase that your support should be providing. Also, the multiplier for damage feels horrible. I feel like Plarium gave him Suppprt scaling (this is a thing right, please confirm, I’m pretty new) but an Attack champion tag.

  4. duffyclub

    Yaeh I drew him with other s today looking for % draw on leagendary. It only works if they are consequetively. . You want him?

  5. Nicodemos

    Current in-game ratings for this guy is 4+stars in every instance to include clan boss and dungeons.

  6. kiea

    mastery and artifacts list please…ty 🙂

  7. Weezy-Duz-It

    Suuuure do wish there was a champ guide for this dude 😜

  8. lillo

    champion guide please 🙁

  9. midu

    Need this champion guide