Total Stats (6 Stars)
Health Points (HP): 17,505
★★✰✰✰ Minotaur’s Labyrinth
★★✰✰✰ Void Keep
Killer Crescent [ATK]
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Intervene (Cooldown: 5 turns)
Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Deep Defense [Passive] (Cooldown: 1 turn)
If an ally if hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn.
Increases Ally HP in Faction Crypts by 21%.
Bloodhorn Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
2 Life Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Ring (Defense / HP)
Amulet (Defense / HP)
Elven scholars have documented the sad truth that Skinwalkers have are becoming increasingly wild and feral with the march of time. Having lost almost all their magical abilities over the ages, more and more of this once glorious race have chosen the way of brute strength. Losing their human side, they are slowly becoming animals. Bloodhorn exemplifies this trend in the latest generation of Skinwalkers. He is ruthless and brutal. He often loses his weapon on battlefields. But it doesn’t bother him much – his raw animal strength carries the day, and he walks away from each battle with his enormous horns covered in fresh blood.