Astralith | Raid Shadow Legends

Raid Shadow Legends Astralith Skill Mastery Equip Guide

Overview

NAME: Astralith
FACTION: Dark Elves
RARITY: Legendary
ROLE: Attack
AFFINITY: Spirit
RANK: C
USABILITY: Situational
TOMES: 10 (A2 A3)

Abilities

RSL_AoE_IncreaseTurnMeter
RSL_Arena_SpeedAura
RSL_Enemy_ExchangeHp
RSL_Passive_DecreaseSkillCooldown
RSL_Passive_ExtraTurn_Special
RSL_Random_IncreaseTurnMeter
RSL_Self_DecreaseSkillCooldown
RSL_Self_ExtraTurn
RSL_Self_Passive
RSL_Target_Bomb

Obtain from

Ancient Shard
Sacred Shard
Primal Shard

Blessings Recommendation

Intimidating Presence (Aura Lead)
Lethal Dose (Arena)

Grinding

★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★★★ Arena Offense
★★✰✰✰ Clan Boss
★★✰✰✰ Hydra
★★★✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur
★★✰✰✰ Spider
★★✰✰✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★★✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★✰✰✰ Arcane Keep
★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★✰✰✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★★✰✰✰ Magma Dragon
★★✰✰✰ Nether Spider
★★✰✰✰ Frost Spider
★★✰✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★★★★✰ Dreadhorn
★✰✰✰✰ Dark Fae

Astralith Skills

Assault Leader
Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter of all allies by a further 15% if this attack is critical.
Level: 2 Damage +5%
Level: 3 Damage +5%
Level: 4 Damage +5%
Level: 5 Damage +10%
Damage Multiplier: 3.6 ATK

Heart Rot (Cooldown: 5 turns)
Attacks 1 enemy. Places two [Bomb] debuffs that detonate after 1 turns. This debuff cannot be resisted.
Level: 2 Damage +5%
Level: 3 Damage +10%
Level: 4 Damage +10%
Level: 5 Cooldown -1
Damage Multiplier: 5.6 ATK

Judgement (Cooldown: 7 turns)
[Active Effect] Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a Boss. [Passive Effect] Gains an Extra Turn and decreases the cooldown of this Skill by 3 turns if this Champion’s HP drops below 20% when attacked.
Level: 2 Cooldown -1
Level: 3 Cooldown -1

Aura
Increases Ally SPD in the Arena by 28%

Astralith Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (ATK / C.DMG)
Banner (ACC / ATK)

Stats Priority

Bomber (Arena): ATK%, ACC, SPD
Bomber (Non-Arena): ATK%, ACC, SPD, HP%
ATK Nuker: ATK%, C.RATE, C.DMG, SPD

Astralith Masteries Guide

Astralith All-Rounder Masteries

Raid Shadow LegendsAstralith Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak
  9. Blood Shield
  10. Warmaster

Defense

  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Delay Death
  5. Retribution

Astralith Updates

Astralith Videos

Raid Shadow Legends Astralith Champion Guide by ASH

Raid Shadow Legends Astralith Champion Guide by Darth Microtransaction

Raid Shadow Legends Astralith Champion Guide by IncredibleJohn

Champion Name Reference

  • English: Astralith
  • French: Astralithe
  • Deutsch:
  • Italian:
  • Spanish:
  • Chinese:
  • Korean:
  • Japanese:
  • Ukranian:
  • Russian:
  • Turkish:
  • Portuguese:

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45 thoughts on “Astralith | Raid Shadow Legends

  1. Tugood

    I almost never post on this site, just read. However, I noticed Astralith in bottom tier for Leggo. This is a mistake. I have had her for a while. I pair her with a debuff spreader, and an att up champion like Arbiter or Seeker. Crit rate and crit damage is useless for her. You will blow thru all tanky teams in Stone skin. I use Prince Kymar to sleep enemy to open, then Seeker for 50% Att, then Astralith to bomb anyone, and finally finish with Vizier to spread the debuff. Game over! And if not, rinse and repeat with Prince Kymar.

  2. WileyMan

    There is no question that Astralith is a niche toon, but if you build her right and build a team around her, she can be the heart of an s-tier tank buster in end game level arena. Here is the Turn Order for the team that I call my Tank-Buster. This team wins (literally) hundreds of Gold Tier 3v3 Battles every week.

    Dazdurk A2 (TM fill & +50% Atk)
    Kymar A2 (Strip & Sleep), Also Lead for Aura
    Astralith A2 (Unresistable Bombs on the biggest threat left awake)
    Bloodgorged A3 (Ignoires 100% of Defesne & Blocks Revive)
    Dazdurk A3 (Cleanses any deflected or defensive debuffs of whole team
    Kymar A3 (Resets Skills)
    Astralith A2 (Unresistable Bombs on the biggest threat left awake)
    Bloodgorged A3 (Ignoires 100% of Defesne & Blocks Revive)

    This team annihilates lots of tanky teams without the other team ever taking a turn.

    Build it and you will win lots of battles.

  3. WileyMan

    Tank68: I invite you to come do battle with my three fully built Astralith who rock the Arena. Don’t take my word for it, MurderInc. recently put her in the “broken” tier for Arena Offense when he did a couple of Arena Tier Lists.

  4. ZeonNexio

    I think she is somewhat useful, especially for early-mid game players. I use her in Bommal. Her 1-turn Bomb is useful against Stone Skin, where it deals double damage. Her+Vizier is another useful Arena pair for early-mid game. Her passive is fun to use against heavy tanks and dmg dealers, but only when her Swift Parry procs.
    She is quite useless otherwise, I agree. But I found her to be useful. In End game, she nearly ceases to exist. But on Bommal, especially if the player doesn’t have any great Bombers like Gnishaak (Skinwalkers), she helps.

    For anyone who is reading this and wants to use her, build her with High ATK (for Bomb dmg), High Survivability (to survive and utilize the Passive), High SPD, doesn’t need ACC. Preferrably with Swift Parry.

  5. Tank68

    Worst Lego by far. She has no use in arena where everyone has at leas 1 cleanser or block buff or reviver (or python that is all of 3). Anywhere else she is even worst. Garbage.

  6. niqm

    can we get astralith bomb multiplier please

  7. KillBill77

    The worst lego in the game with Thea the vault angel.

  8. Anotherplayer

    Another note about the arena meta… Stoneskin mortu is hard countered by astralith as the bombs cannot be resisted and do increased damage against stoneskin. 1 turn cooldown means they pop at the start of mortus turn, before peril can be used.

  9. Marek187

    Astralith was my first legendary and still using her as lead in Arenas, put her into Swift Parry set, which gives you 50 percent chance for unkillable and she has a chance to kill anyone in arena no matter how tanky enemy it is.

  10. Another player

    @nessarose. That is pretty crazy. At least Astralith is a champ that is actually ok to build and use several copies of. Especially if you can use with arbiter to go first. Place bombs with no resist and nuke. If you have 6000 atk on each, then atk up, 2 bombs will pretty much delete any character in one turn. Byebye siphi, duchess, mortu. Mountain king will prob still survive though.

  11. Nessarose

    I have played for 8 months and have a handful of legendaries (mostly the ones you can earn or I got as login rewards). I saved up some shards and when I decided to use them I somehow pulled Astralith 3 TIMES in under 10 minutes! I only had 3 yellow shards and a handful other others, 25 shards total. I got her 2x from the sacred shards and once from an ancient (blue) shard. Is that not a curse lol. She’s neat looking but being fortunate to get 2 legendaries from 3 sacred shards is awesome luck but Astralith both times is hilarious. I just had to record this for posterity.
    This site is very helpful and I appreciate it greatly!

  12. ZeonNexio

    1. Why does she (Astralith) need ACCURACY? Her A2 (Bomb skill) does not require any Accuracy, it just cannot place the [Bomb] debuff upon a WEAK hit.
    2. Her STAT PRIORITY says ‘DEF%, HP%’ but excludes ATK% (Which is necessary for high bomb damage), why is that? (I know she requires good Defense and HP, since they are one of her main weaknesses.)
    3. It says ‘DEF/HP’ in the Accessories. Is it to compensate for her weak Defense and HP?
    4. Her Artifact sets says ‘3x Speed’. Why is that? is it because so she can cycle back to her A2 and Passive+A3?
    5. The mastery guide in here says to go with C.Rate as the Offensive-T1 mastery. But will the Attack T1 mastery a fit for her as well (For the high Bomb damage)?

    Thank you ever so much for being so kind as to make and maintain this site. And Thank you to the person who replies to this comment of mine.

  13. Pir

    Paired with a debuff spreader, she’s utter destruction on wheels in Arena. Her SPD aura is so good that with decent SPD boots and a tuned team there’s really no need for an additional speed booster at the level I’m at, and as long as I win the speed race, the sooner thereafter their turn comes, the sooner they keel over. I piled ATK on her, but kept her C.RATE low on purpose, so she doesn’t take out her bomb target. No special gear sets, just the right stats. She goes first, then the debuff spreader, then DEF down (must go 3rd, cuz my debuff spreader uses two random debuffs, and those must be the bombs), and the nuker takes even the tough cases down to where her bombs can make them all keel over. It’s a very satisfying sight. I only avoid all-magic teams (a weak hit would mean no bombs), and those whose speed lead is likely faster. Got my baby account from Bronze I to Silver I in no time flat, even in this shite Arena. Fantastic synergy — this is the sole reason why I still play this rotten game, that occasionally one can come up with just the perfect team for a situation. On her own, while she’s definitely underrated, I still wouldn’t build a team around her.

    The same team isn’t on defense. I manual the offense as well — I don’t use her AI in Arena; I don’t trust it, and even my simple, straightforward defense team loses often enough; I’d never risk defense with a bomb team. Manual offense in Arena is kinda satisfying anyway.

  14. Alex4theGr8

    I tried building her for arena and not dissapointed.
    Plarium give her dumb AI though. Prioritize A3 instead of A2. Whyyyy???

  15. Axel

    Please, Atralith is a Legendary: buff her with same Scullcrown’s skill: Resilient [Passive] (Cooldown: 6 turns).
    She deserves it

  16. Notechis

    Building mine up now. Not worried about how much damage she does. Using her A1 as team spd booster so have her in relentless gear. 100% crit rate and def % chest and boots to counteract her low def base stats. Use with a counter attack champ to get extra A1 attacks. Once i have her maxed will probably swap boots for speed with def and crit damage substats. Started her out in 5 star crit dam spd boots but kept dying.

  17. Sadhan Job

    A3 doesn’t require accuracy, HP swap is guaranteed. So she doesn’t need it at all.

  18. WileyMan

    Just got Astralith in the recent 2X Sacred Event. Going to build her for 3v3 Arena. Some comments below say “no accuracy required.” However, her A3 reads like it certainly could require Accuracy to make the HP Swap?

    Anyone know one way or the other?

  19. Isaac

    Is there a reason you’re listing DEF% as a primary stat for Astralith? ATK is her damage base, and her bombs scale off of that. Without a good ATK, her bombs don’t do much.

  20. Merthin

    Swiftparry is the way to go.
    Go full atk% and crit rate.
    No need for accuracy

  21. Mirex

    @roberto
    Use frenzy set. 100% crit rate, rest def/Resi/life. Acc absolutely not required. she does damage by her a3.

  22. Roberto Gaerlan

    I equipped her with retaliation set, based on this guide.
    It sucks, she doesn’t retaliate at all when attacked.
    Her accuracy is 163.
    Isnt that enough?

  23. Mirex

    @silverios
    She uses her a3 always first. This is my experience. That’s the problem with her: the ai

  24. Silverios

    Anyone knows if she is using her A3 or her A2 by default in the first turn of arena defense? Wondering if she is viable for a bomb strategy with war mother. I am reluctant though to level up 2 champs to 60 if it doesnt work for defense

  25. Shadow

    Do any of you think that she could be useful in the same arena team as High Khatun, or have any experience of doing just that? My earlier plan (before I got Astralith, who’s my first legendary; I’ve only been playing a few weeks) was to get HK to 60 but once Astralith turned up I’m now wondering if I’d be best scrapping that idea since with both in the team I guess it would be great speed-ups but at the cost of having insufficient buffs/debuffs elsewhere. For the sake of argument, if an arena team is currently HK, Spirithost, Warmaiden, Kael, who would you drop to make room for Astralith, if it’s at all worthwhile to have both HK and Astralith in the same team?

  26. AudioOstrich

    Her bomb will not place on weak hits or if they have block debuffs still. It wont be resisted anymore but there are times when it doesnt place

    Weirdly enough she still has 10 base acc with no requirement for it in her kit, hopefully they transfer this into a more useful stat. Stacking damage makes her a great second hitter in arena and she can often delete a champ with 2 bombs on a 1 turn activate, while still having a pretty good speed lead

  27. Emily

    Yeah, I’ve had the bomb debuff not place since the update as well 🙁

  28. Bbbbbb

    Her Debuff is still being resisted

  29. Ayumilove Post author

    @Evans: Thanks for the video link. I have added into the guide above.

  30. Qubear

    This ranking underrates her. For example in campaign test how far she can auto compared to others of higher rating

  31. Sillak

    I think she should be almost 5 star for ice golem because she can health swap with his minions.

  32. Broniader

    She’s way better in should be 5 star in Magic Keep

  33. Destroyer39

    Put the Faction rating please

  34. Sillak

    Could it be possible if you had 5 Australiths with relentless and maxed crit and high speed to almost move forever with there a1 against the clan boss?

  35. Hornsbane

    Is anyone else going accuracy/speed masteries for bomb delivery?

  36. Ayumilove Post author

    @ShalokShalom: Thanks. I have added C.RATE to her equipment guide recommendation.

  37. ShalokShalom

    Gauntlets (Defense% / HP%)

    Look at her A1

  38. Keyar

    Is it just me or does har a3 passive fail to work quite often? I’ve had so many arena matches where she goes down to ~10% hp but she still does not get an extra turn and as a result often dies before she can get a turn. I know she likes to start with a3 on auto but I play arena matches manually.

  39. DJ_Benji

    Forgot to mention that in order to take full advantage of Astralith’s most powerful skills, it requires that you play her MANUALLY, and wait for the optimal SITUATION to use them. Thus, she will certainly be weaker when using AUTO play, such as in Arena Def. But still a fabulous Arena Team Lead due to the 28% Speed Aura.

  40. DJ_Benji

    Like Mountain King, Astralith is a much under-rated champ after her update. Her default A1 can boost the entire team’s turn meter by 15%, and one of them by 30%. A2 Bomb should do 20k+ dmg per bomb, allowing her to essentially 1-hit-kill quite often. And the Health-Swap-then-attack skill, Judgement, can turn a losing battle into a victory in one fell swoop. This is especially useful against high-HP/Defense foes, or foes that do massive self-healing. The key is to give her at least one HP% piece (along with CR% and ATK%)… this way, you give yourself a larger 20% HP “window” or “range” to have a chance to benefit from her Passive Skill.

  41. AstroApe

    A great arena team leader boosting speed by a huge 28%. Equip her with ACC sets to ensure she lands her bomb debuff. Judgement skill is awsome and has turned defeat into victory in the arena many times. A very underated champion imo.

  42. Troy Lorenz

    Why would you want defense or hp on an attack role champion, her bombs scale off of atk, I believe that the chest should be attack % and the gloves be crit rate as she can boost turn meter for entire team if she crits. That would make her ring and amulet change to atk and crit dmg respectively. Her stat priority should also be atk%, spd, hp, def, Crit rate, Crit dmg

  43. Emily

    Why is Defense% rated so highly for Astralith’s gear? Shouldn’t it be Attack%? All her skills scale off attack