Overview
NAME: Arcanist
FACTION: Knights Revenant
RARITY: Rare
ROLE: Support
AFFINITY: Force
RANK: C
USABILITY: Early Game
TOMES: 8 (A2 A3)
Abilities
RSL_Aoe_ContinuousHeal_15%
RSL_Aoe_IncreaseAttack_25%
RSL_Aoe_IncreaseCriticalRate_15%
RSL_Arena_DefenseAura
RSL_Target_Sleep
Obtain from
Mystery Shard
Ancient Shard
Primal Shard
Blessings Recommendation
Survival Instinct (1-6★ Awakened)
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Grinding
★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★✰✰ Demon Lord
★★✰✰✰ Hydra
★✰✰✰✰ Chimera
★★★✰✰ Faction Wars
Dungeons
★★★✰✰ Minotaur
★★✰✰✰ Spider
★★✰✰✰ Fire Knight
★★★✰✰ Dragon
★★★✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★★✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun
★✰✰✰✰ Spider Hard
★✰✰✰✰ Fire Knight Hard
★✰✰✰✰ Dragon Hard
★✰✰✰✰ Ice Golem Hard
Potion
★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep
Doom Tower
★★★✰✰ Floors
★★✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★✰✰✰ Frost Spider
★★✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★✰✰✰ Dark Fae
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Arcanist Skills
Paralyzing Touch
Attacks 1 enemy. Has a 20% chance of placing a [Sleep] debuff for 1 turn.
Level: 2 Buff/Debuff Chance +5%
Level: 3 Damage +5%
Level: 4 Buff/Debuff Chance +5%
Level: 5 Damage +10%
Level: 6 Buff/Debuff Chance +10%
Level: 7 Damage +10%
Damage Multiplier: 4 ATK
Unnatural Recovery (Cooldown: 4 turns)
Places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level: 2 Cooldown -1
Vigor (Cooldown: 5 turns)
Places a 25% [Increase ATK] buff and a 15% [Increase C.RATE] buff on all allies for 3 turns.
Level: 2 Cooldown -1
Aura
Increases Ally DEF in the Arena by 25%.
Arcanist Build Guide
| Champion Build Guide |
Recommended Artifacts
PvE: Impulse, Reflex, Relentless
PvP: Immunity, Protection, Stoneskin, Untouchable
PvE & PvP: Accuracy, Chronophage, Divine Speed, Feral, Fortitude, Immortal, Mercurial, Perception, Pinpoint, Regeneration, Resistance, Righteous, Speed, Supersonic
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Stats Allocation
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (RES / HP% / DEF% / ACC)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (RES / HP / DEF / ACC)
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Stats Priority
Buffer: RES, SPD, HP%, DEF%
Buffer & Debuffer: ACC, RES, SPD, HP%, DEF%
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Recommended Relics
PvE: Temporal Stagnator, Hand of Uncreation, Harp of Kasbiel, Infernal Polytope, Infernosphere, Royal Digit, The Deathdealer
PvP: Aspect of Siroth, Chronocube, Orb of Transfixion, Wand of Submission
PvE & PvP: Volcardiac Heart, Gilded Dragonstone, Golden Elixir
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Arcanist Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Offense
- Deadly Precision
- Keen Strike
- Heart of Glory
- Single Out
- Bring it Down
- Methodical
- Warmaster
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Support
- Steadfast
- Exalt in Death
- Rapid Response
- Arcane Celerity
- Lore of Steel
- Cycle of Magic
- Lasting Gifts
- Spirit Haste
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Why would Arcanist only have 2 stars vs Sand Devil? Isn’t her A1 40% sleep chance worth investing in her? There’s not a ton of characters that have a basic with sleep that are also easy to get/farmable.
Hi Leute,
kann mir jemand sagen ob sie eine gute Alternative oder überhaupt gut für die Sandteufel Dungeon ist ???
What about her blessing recommendation???
Just noticed that there are 2 instead of 3 on T2
i’m actually quite happy to build her as early game.
There are a lot of small touches that have value added. Such as her A3 buffs last 3 turns rather than 2. Her heal is the strong version (2 turns), on short cooldowns (3 turn), her A1 actually does reasonable damage for a healer type. Her max health is very high. Even her A1 sleep has a pretty high effect rate when booked at 40%.
@Edgedemon: Lay on Hands, Healing Savior and Merciful Aid does not increase the Healing of Continuous Heal. You can opt for other mastery in the Support Tree as described in teh guide above. I have tested it on champions that casts 15% and 7.5% Continous Heal buff on champions and can confirm it does not apply any effect to it.
Mine does well enough as healer in any Battle where apothecary has elemental disadvantage or where i already hace a speed booster on the team, however i read lay on hands does not benefit her ar all, can Anyone confirm that? What mastery could I place instead?
If you fight someone in bronze or low silver and you don’t have enough power to deal damage, you will eventually go against someone who will heal themselves faster than you can deal damage. It happened to me once against a lev 60 Warpriest. I killed everybody including a lev 60 Kael, except her. She finished the battle with full energy. It doesn’t matter if they have lifesteal weapons or not.
@Dave: Probably she has Lifesteal Set equipped to constantly heal with each attack.
I fought her in arena and she was nearly unkillable. She kept healing.
She’s greatly under rated I think she’s one of the best healers in her category I equipped her with all speed attack buffs always on and 15% heals is pretty dam good for a rare and that’s pretty much always up I think your using her wrong
For those asking about the T2 missing mastery, put it in the increased healing in the support tree.
Is it just me, or is there a T2 mastery missing? Suggestions where to allocate the last one for T2?
stars for arena seem right to me…
I’d like to know if she has a defense mastery guide please if you can help me out
Skill mastery tier 2 only have 2 slot. I wonder if Lay on Hand, support, good enough? Increasing heal by 5% but idk if Arcanist skill Continous Heal 15% can be increasing by that mastery? So the continous heal will be 20% perhaps?
@Tom Kvålsvoll: Could you please elaborate further on why the stars for Arena is incorrect?
stars for arena is obviously wrong.