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OverviewCLASS: Explorer MapleStory M Explorer Thief Shadower – Critical Growth! Every hit increases Crit Rate! The Shadower is an intrepid, melee-focused Explorer who uses Mesos to pull off tricky attack and defense skills. |
Shadower 1st Job Skills
Double Stab (Active)
Quickly stab the target twice.
Level 1: MP Cost: 6, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 70%
Level 10: MP Cost: 38, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 98%
Dark Sight (Buff)
Temporarily hide in the shadows to avoid all attacks. Cannot be used during auto-battle.
Level 1: MP Cost: 0, Cooldown: 30s, Target: Self, Buff Duration: 4s
Level 5: MP Cost: 0, Cooldown: 30s, Target: Self, Buff Duration: 10s
Haste (Buff)
Temporarily increase your SPD. Cannot be used during auto-battle. Cannot be used during auto-battle.
Level 1: MP Cost: 0, Cooldown: 0s, Target: Self, Buff Duration: 600s, SPD Increase: 4%
Level 5: MP Cost: 0, Cooldown: 0s, Target: Self, Buff Duration: 1800s, SPD Increase: 20%
Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%
Flash Jump (Passive)
Triple Jump to reach even greater heights. Tap up while in the air to jump a second and third time. Jumping distance increases as skill level arises.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480
Nimble Body (Passive)
Take tips from a thief and learn to move with more dexterity.
Level 1: ACC: 0.4%, EVD: 1.2%, Crit Rate: 0.4%
Level 5: ACC: 2%, EVD: 6%, Crit Rate: 2%
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 10
1. Haste (MAX)
2. Flash Jump (MAX)
3. Nimble Body (MAX)
4. Double Stab (MAX)
5. Dark Sight (MAX)
Shadower 2nd Job Skills
Savage Blow (Active)
Attack the target multiple times at a very high speed.
Level 1: MP Cost: 48, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 57.6%
Level 10: MP Cost: 86, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 83.8%
Steal (Active)
Quickly approach an enemy and steal an item. You can only steal once, and you cannot steal from boss monsters.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 1, Skill DMG: 172.6%, Potion Steal Chance: 20%
Level 10: MP Cost: 79, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 1, Skill DMG: 251.4%, Potion Steal Chance: 20%
Meso Guard (Buff)
Consume up to 500 Mesos at a time to decrease a set amount of damage. Cannot be used during auto-battle.
Level 1: MP Cost: 46, Cooldown: 0s, Target: Self, Buff Duration: Unlimited, Incoming DMG Decrease: 10%, Meso Consumption 1%
Level 5: MP Cost: 72, Cooldown: 0s, Target: Self, Buff Duration: Unlimited, Incoming DMG Decrease: 50%, Meso Consumption 1%
Dagger Booster (Buff)
Temporarily increase your weapon’s ATK SPD. Cannot be used during auto-battle.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 70, Cooldown: 0s, Target: Self, Buff Duration: 1800s
Critical Growth (Passive)
Has a chance of increasing Crit DMG when attacking.
Level 1: Activation Chance: 10%, Duration: 10s, Crit DMG: 3.5%
Level 5: Activation Chance: 20%, Duration: 10s, Crit DMG: 17.5%
Channel Karma (Passive)
Train your mind, increasing your DEF.
Level 1: PHY DEF Increase: 1.8%, MAG DEF Increase: 1.8%
Level 5: PHY DEF Increase: 9%, MAG DEF Increase: 9%
Dagger Mastery (Passive)
Master the way of daggers, increasing your ATK.
Level 1: PHY ATK Increase: 1.8%
Level 5: PHY ATK Increase: 9%
Physical Training (Passive)
Undergo intense physical training, permanently raising your Recovery.
Level 1: HP Recovery Increase: 21, MP Increase: 9, Crit DMG RES: 2%
Level 5: HP Recovery Increase: 55, MP Increase: 22, Crit DMG RES: 10%
Shield Mastery (Passive)
Decrease all DMG you take.
Level 1: PHY DMG Decrease: 1.6%, MAG DMG Decrease: 1.6%
Level 5: PHY DMG Decrease: 8%, MAG DMG Decrease: 8%
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 30
1. Dagger Mastery (MAX)
2. Critical Growth (MAX)
3. Physical Training (MAX)
4. Steal (MAX)
5. Savage Blow (MAX)
6. Meso Guard (MAX)
7. Channel Karma (MAX)
8. Shield Mastery (MAX)
9. Dagger Booster (MAX)
Shadower 3rd Job Skills
Phase Dash (Active)
Approach enemies at a breakneck speed, damaging and pushing them.
Level 1: MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 2, Skill DMG: 139.3%
Level 10: MP Cost: 134, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 2, Skill DMG: 175%
Midnight Carnival (Active)
Slash a dagger at the speed of sound, slicing the most front enemy.
Level 1: MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 7, Skill DMG: 39.8%
Level 10: MP Cost: 134, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 7, Skill DMG: 50%
Meso Explosion (Active)
Attack surrounding enemies by tossing Dagger Mesos. Damage increases as more Mesos drop.
Level 1: MP Cost: 90, Cooldown: 2s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 80.6%
Level 10: MP Cost: 134, Cooldown: 2s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 101.2%
Dark Flare (Active)
Temporarily summon the Dark Lord’s windmill throwing knife, negating almost all protections.
Level 1: MP Cost: 90, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 3, Skill DMG: 35.8%, Duration: 30s
Level 5: MP Cost: 121, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 3, Skill DMG: 42.3%, Duration: 30s
Into Darkness (Active)
Fly to the furthest enemy within range and use Dark Sight. Shares Dark Sight’s cooldown. Cannot be used during auto-battle. Max Level is 1.
Level 1: MP Cost: 83, Cooldown: 30s, Target: Opponent.
Shadow Partner (Buff)
Summon a shadow clone that mimics your movement. The twin does not have HP and disappears after a short time. Cannot be used during auto-battle.
Level 1: MP Cost: 90, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone DMG: 5%
Level 5: MP Cost: 121, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone DMG: 30%
Pick Pocket (Buff)
Dagger Mesos drop close by when attacking monsters or when hit. Cannot be used during auto-battle.
Level 1: MP Cost: 91, Cooldown: 0s, Target: Self, Buff Duration: 600s, Duration: 15s, Max Creation Count: 15
Level 5: MP Cost: 122, Cooldown: 0s, Target: Self, Buff Duration: 1800, Duration: 15s, Max Creation Count: 15
Gustav (Passive)
Increases Meso Acquisition.
Level 1: Meso Acquisition Increase: 0.8%
Level 5: Meso Acquisition Increase: 4%
Venom (Passive)
Permanently coats your dagger with poison. Poison does not stack and cannot drop the target’s HP below 1.
Level 1: Cooldown: 0s, Activation Chance: 10%, Skill DMG: 23.3%, Duration: 8s
Level 5: Cooldown: 0s, Activation Chance: 20%, Skill DMG: 27.7%, Duration: 8s
Enveloping Darkness (Passive)
Become one with the darkness to increase your Max HP and Max MP.
Level 1: Max HP: 4%, Max MP: 2%
Level 5: Max HP: 20%, Max MP: 10%
Advanced Dark Sight (Passive)
Permanently increases Dark Sight duration.
Level 1: Duration Increase: 0.5s
Level 5: Duration Increase: 3s
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 60
1. Phase Dash (MAX)
2. Shadow Partner (MAX)
3. Pick Pocket (MAX)
4. Meso Explosion (MAX)
5. Enveloping Darkness (MAX)
6. Gustav (MAX)
7. Venom (MAX)
8. Midnight Carnival (MAX)
9. Dark Flare (MAX)
10. Advanced Dark Sight (MAX)
Shadower 4th Job Skills
Assassinate (Active)
Deal a powerful strike fueled by the darkness. Tap the skill again to activate a Final Blow. This will deal 20% increased skill damage, increasing to 30% if 3 kill points are consumed.
Level 1: MP Cost: 146, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 4, Skill DMG: 168.8%
Level 10: MP Cost: 146, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 4, Skill DMG: 168.8%
Sudden Raid (Active)
Call in a hidden gang of thieves to set the area on fire.
Level 1: MP Cost: 81, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 30, Hit Count: 3, Skill DMG: 96.2%
Level 10: MP Cost: 81, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 30, Hit Count: 3, Skill DMG: 96.2%
Boomerang Stab (Active)
Slash multiple enemies at a high speed.
Level 1: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 4, Skill DMG: 134.2%
Level 10: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 4, Skill DMG: 134.2%
Smokescreen (Active)
Increase Crit DMG to monsters within the Smokescreen.
Level 1: MP Cost: 83, Cooldown: 40s, Duration: 20s, Crit DMG RES: -3%
Level 5: MP Cost: 83, Cooldown: 40s, Duration: 20s, Crit DMG RES: -3%
Shadower Instinct (Buff)
Has a chance of earning kill points when hitting a monster. Kill points can be stacked up to 3 times. Cannot be used during auto-battle.
Level 1: MP Cost: 86, Cooldown: 20s, Target: Self, Buff Duration: 600s, Activation Chance: 50%, PHY ATK Increase: 4%
Level 5: MP Cost: 86, Cooldown: 20s, Target: Self, Buff Duration: 600s, Activation Chance: 50%, PHY ATK Increase: 4%
Shadow Shifter (Buff)
Temporarily turn into a wooden doll and evade all attacks. Cannot be used during auto-battle.
Level 1: MP Cost: 87, Cooldown: 30s, Target: Self, Buff Duration: 4s, PHY DMG Increase: 1.2%
Level 5: MP Cost: 87, Cooldown: 30s, Target: Self, Buff Duration: 4s, PHY DMG Increase: 1.2%
Prime Critical (Passive)
Permanently increase Crit Rate and Crit ATK RES.
Level 1: Crit Rate: 0.4%, Crit RES: 0.4%
Level 5: Crit Rate: 2%, Crit RES: 2%
Toxic Venom (Passive)
Increases the activation chance and damage of Venom.
Level 1: Cooldown: 0s, Additional Activation Chance: 10%, Skill DMG: 24.4%
Level 5: Cooldown: 0s, Additional Activation Chance: 10%, Skill DMG: 24.4%
Dagger Expert (Passive)
Master the way of daggers, increasing DMG to bosses.
Level 1: Crit DMG: 1.5%, Boss ATK Increase: 0.8%, Player ATK Increase: 0.8%
Level 5: Crit DMG: 7.5%, Boss ATK Increase: 4%, Player ATK Increase: 4%
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 100
1. Boomerang Stab (MAX)
2. Assassinate (MAX)
3. Shadower Instinct (MAX)
4. Dagger Expert (MAX)
5. Toxic Venom (MAX)
6. Smokescreen (MAX)
7. Prime Critical (MAX)
8. Shadow Shifter (MAX)
9. Sudden Raid (MAX)
Shadower Hyper Skills
Shadow Veil
Required Level: 170
Summon a dark ally to continously attack the surrounding area.
Level 1: MP Cost: 226, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 10, Skill DMG: 300%, Duration: 10s
Flip of the Coin
Required Level: 150
Can be used within 5 seconds after a Crit ATK. Can be stacked up to 5 times. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 5s, Target: Self, Buff Duration: 60s, PHY ATK Increase: 3%, Crit DMG: 2%
Epic Adventure
Required Level: 200
An exclusive buff for legendary Explorers who have traveled to all corners of Maple World. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Explorer, Buff Duration: 180s, Crit DMG: 30%
Meso Explosion – Reinforce
Required Level: 141
Meso Explosion Final Damage +20%
Meso Explosion – Crit DMG
Required Level: 141
Meso Explosion Crit DMG +20%
Meso Explosion – Enhance
Required Level: 141
Dagger Mesos Creation Chance +30%
Boomerang Stab – Reinforce
Required Level: 141
Boomerang Stab Final Damage +20%
Boomerang Stab – Spread
Required Level: 141
Boomerang Stab Target Count is set to 8
Boomerang Stab – Extra Strike
Required Level: 141
Boomerang Stab Hit Count +1
Assassinate – Reinforce
Required Level: 141
Assassinate Final Damage +20%
Assassinate – Boss Rush
Required Level: 141
Assassinate Boss ATK +20%
Assassinate – Critical Damage
Required Level: 141
Assassinate Crit DMG +20%
Shadower Hyper Skill Build Guide:
1. Assassinate – Reinforce
2. Assassinate – Boss Rush
3. Assassinate – Critical Damage
4. Boomerang Stab – Reinforce
5. Boomerang Stab – Extra Strike
6. Flip of the Coin
7. Shadow Veil
8. Epic Adventure
Do you have any advice of skill rotations to use for auto battle and bossing???