MapleStory M Night Lord Skills Build Guide

MapleStory Thief Night Lord Assassins by heart, Night Lords rely on their quick maneuvering and higher chance to land critical attacks. Mysterious Explorers who are as agile as they are edgy! These sneaky Explorers launch surprise attacks on their enemies, then disappear into the shadows without a trace. They may not be able to take as much damage as some of their friends but they sure can dish out.

Night Lord Overview

CLASS: Explorer
EQUIPMENT TYPE: Thief
PRIMARY WEAPON: Claw
LINK SKILLS: Meso Acquire (2/4%)
JOB SKILLS: I: Night LordII: Night LordIII: Night LordIV: Night LordHyper Skills

MapleStory M Night Lord Videos

Ayumilove MapleStory M Night Lord 1st 2nd 3rd 4th Job Skills Preview

Night Lord 1st Job Skills (Level 1-29)

Lucky Seven Lucky Seven (Active)
Throw 2 lucky throwing stars at the enemy.
Level 1: MP Cost: 4, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 67.2%
Level 10: MP Cost: 26, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 125.8%

Bandit Slash Bandit Slash (Active)
Lash out and slice up group of enemies with crossing blades.
Level 1: MP Cost: 8, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 108.5%
Level 10: MP Cost: 52, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 203%

Dark Sight Dark Sight (Buff)
Temporarily hide in the shadows to avoid all attacks. Cannot be used during auto-battle.
Level 1: MP Cost: 13, Cooldown: 30s, Target: Self, Buff Duration: 4s, Invincibility
Level 5: MP Cost: 33, Cooldown: 30s, Target: Self, Buff Duration: 8s, Invincibility

Side Step Side Step (Passive)
Move quickly to dodge incoming attacks.
Level 1: Evade +1.2%
Level 5: Evade +6%

Flash Jump Flash Jump (Passive)
Triple jump to reach even greater heights. Tap up while in the air to jump a second and third time. Jumping distance increases as skill level rises.
Level 1: Double Jump Distance 400
Level 5: Double Jump Distance 500

Nimble Body Nimble Body (Passive)
Take tips from a thief and learn to move with more dexterity.
Level 1: Accuracy +0.4%, Evade +1.2%, Critical Rate +0.4%
Level 5: Accuracy +2%, Evade +6%, Critical Rate +2%

Night Lord 1st Job Skill Build Guide: Everything maxed.
1. Bandit Slash (MAX)
2. Flash Jump (MAX)
3. Nimble Body (MAX)
4. Side Step (MAX)
5. Lucky Seven (MAX)
6. Dark Sight (MAX)

Night Lord 2nd Job Skills (Level 30-59)

Shuriken Burst Shuriken Burst (Active)
Throw an exploding throwing star to damage the target and 5 nearby enemies.
Level 1: MP Cost: 33, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 145.1%
Level 10: MP Cost: 59, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 180.1%

Gust Charm Gust Charm (Active)
Call upon the power of the wind to damage and knock back enemies.
Level 1: MP Cost: 38, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 212%
Level 10: MP Cost: 67, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 218.6%

Haste Haste (Buff)
Temporarily increase your movement speed. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Self, Buff Duration: 600s, Movement Speed +3%
Level 5: MP Cost: 82, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Movement Speed +15%

Claw Booster Claw Booster (Buff)
Gain a temporary attack speed increase. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 82, Cooldown: 0s, Target: Self, Buff Duration: 1800s

Assassin's Mark Assassin’s Mark (Passive)
Attacks have a chance to engrave an Assassin’s Mark on the enemy. Each attack generates 1 throwing star, which flies out to hit other nearby enemies.
Level 1: Skill Damage: 24.4%, Activation Chance: 10%
Level 5: Skill Damage: 28.4%, Activation Chance: 30%

Claw Mastery Claw Mastery (Passive)
Level 1: Physical Defense +1.8%, Magic Defense +1.8%
Level 5: Physical Defense +9%, Magic Defense +9%

Physical Training Physical Training (Passive)
Undergo intense physical training, permanently raising your recovery.
Level 1: HP Recovery +21, MP Recovery +9, Critical Damage Resistance +2%
Level 5: HP Recovery +55, MP Recovery +22, Critical Damage Resistance +10%

Critical Throw Critical Throw (Passive)
Increases Critical Rate and Critical Damage.
Level 1: Critical Rate +0.4%, Critical Damage +2%
Level 5: Critical Rate +2%, Critical Damage +10%

Night Lord 2nd Job Skill Build Guide: Everything maxed.
1. Shuriken Burst (MAX)
2. Claw Mastery (MAX)
3. Physical Training (MAX)
4. Critical Throw (MAX)
5. Assassin’s Mark (MAX)
6. Haste (MAX)
7. Claw Booster (MAX)
8. Gust Charm (MAX)

Night Lord 3rd Job Skills (Level 60-99)

Triple Throw Triple Throw (Active)
Throw 3 throwing stars at the enemy.
Level 1: MP Cost: 75, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 152.4%
Level 10: MP Cost: 119, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 182.8%

Shadow Web Shadow Web (Active)
Weave your shadow into a web, snaring enemies in place and dealing continous damage. Continous damage is not affected by Damage Refleciton.
Level 1: MP Cost: 56, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 362%, Stun Time: 2s, Duration: 10s, Continous Skill Damage: 38.1%
Level 10: MP Cost: 101, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 404.3%, Stun Time: 2s, Duration: 10s, Continous Skill Damage: 42.6%

Shade Splitter Shade Splitter (Active)
Strike nearby enemies with a shadow clone.
Level 1: MP Cost: 141, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 75.1%
Level 10: MP Cost: 211, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 85.4%

Dark Flare Dark Flare (Active)
Temporarily summon the Dark Lord’s windmill throwing knife, negating almost all protections. Cannot be used during auto-battle.
Level 1: MP Cost: 322, Cooldown: 60s, Target: Opponent, Attack Type: Physical, Target Count: 3, Skill Damage: 83.9%, Duration: 20s
Level 5: MP Cost: 433, Cooldown: 60s, Target: Opponent, Attack Type: Physical, Target Count: 3, Skill Damage: 92%, Duration: 20s

Shadow Stars Shadow Stars (Buff)
Throw stars imbued with the power of a million restless souls. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Self, Buff Duration: 300s, Physical Damage +3%
Level 5: MP Cost: 82, Cooldown: 0s, Target: Self, Buff Duration: 300s, Physical Damage +15%

Shadow Partner Shadow Partner (Buff)
Summon a shadow clone that mimics your movement. The twin does not have HP and disappears after a short time. Cannot be used during auto-battle.
Level 1: MP Cost: 84, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone Attack: 5%
Level 5: MP Cost: 116, Cooldown: 20s, Target: Self, Buff Duration: 1800s, Clone Attack: 30%

Venom Venom (Passive)
Permanently coat your claw with poison. Poison does not stack and cannot drop the target’s HP below 1.
Level 1: Skill Damage: 26%, Duration: 8s, Activation Chance: 10%
Level 5: Skill Damage: 30.8%, Duration: 8s, Activation Chance: 20%

Enveloping Darkness Enveloping Darkness (Passive)
Become one with the darkness to increase your MaxHP and MaxMP.
Level 1: Max HP +1%, Max MP +1%
Level 5: Max HP +5%, Max MP +5%

Expert Throwing Star Technique Expert Throwing Star Technique (Passive)
Practise using throwing stars to increase damage.
Level 1: Physical Attack +2.5%
Level 5: Physical Attack +13%

Night Lord 3rd Job Skill Build Guide: Everything maxed.
1. Expert Throwing Star Technique (MAX)
2. Enveloping Darkness (MAX)
3. Venom (MAX)
4. Shade Splitter (MAX)
5. Shadow Stars (MAX)
6. Shadow Partner (MAX)
7. Triple Throw (MAX)
8. Dark Flare (MAX)
9. Shadow Web (MAX)

Night Lord 4th Job Skills (Level 100-150)

Quad Star Quad Star (Active)
Throw 4 throwing stars at the enemy.
Level 1: MP Cost: 80, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 295.4%
Level 10: MP Cost: 116, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 319.7%

Showdown Showdown (Active)
Slam a group of enemies with a huge table.
Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 180.9%
Level 10: MP Cost: 123, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 211.2%

Sudden Raid Sudden Raid (Active)
Call in a hidden gang of thieves to set the area on fire.
Level 1: MP Cost: 258, Cooldown: 30s, Target: Opponent, Attack Type: Physical, Target Count: 30, Hit Count: 3, Skill Damage: 133.3%
Level 10: MP Cost: 384, Cooldown: 30s, Target: Opponent, Attack Type: Physical, Target Count: 30, Hit Count: 3, Skill Damage: 148.6%

Frailty Curse Frailty Curse (Active)
Releases a barrier that reduces the attack, defense and speed of all enemies that enter it. Cannot be used during auto-battle.
Level 1: MP Cost: 135, Cooldown: 40s, Enemy Speed -4%, Enemy Physical and Magic Damage -2%
Level 5: MP Cost: 167, Cooldown: 40s, Enemy Speed -20%, Enemy Physical and Magic Damage -10%

Shadow Shifter Shadow Shifter (Buff)
Temporarily turn into a wooden doll and evade all attacks. Cannot be used during auto-battle.
Level 1: MP Cost: 136, Cooldown: 30s, Target: Self, Buff Duration: 4s, Physical Damage +1.2%
Level 5: MP Cost: 168, Cooldown: 30s, Target: Self, Buff Duration: 9s, Physical Damage +6%

Dark Serenity Dark Serenity (Buff)
Become one with the darkness to deal extra damage. Cannot be used during auto-battle.
Level 1: MP Cost: 138, Cooldown: 0s, Target: Self, Buff Duration: 600s, Penetration Rate: 1%, Boss Attack +3%, Player Attack +3%
Level 5: MP Cost: 169, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +12%, Player Attack +12%

Claw Expert Claw Expert (Passive)
Push your body to the limits, increasing your defense.
Level 1: Max HP +2%, MaxMP +2%, Reduce enemy inflicted damage +0.8%, Reduce boss inflicted damage +0.8%, Player Defense +0.8%
Level 5: Max HP +10%, MaxMP +10%, Reduce enemy inflicted damage +4%, Reduce boss inflicted damage +4%, Player Defense +4%

Toxic Venom Toxic Venom (Passive)
Increases the activation chance and damage of venom.
Level 1: Additional Damage +1.4%, Additional Activation Chance +10%
Level 5: Additional Damage +1.4%, Additional Activation Chance +30%

Night Lord's Mark Night Lord’s Mark (Passive)
Further enhances Assassin’s Mark, increasing the chance to mark enemies and the number of throwing stars.
Level 1: Additional Throwing Star +2, Skill Damage: 11.9%, Additional Activation Chance: 10%
Level 5: Additional Throwing Star +2, Skill Damage: 12.3%, Additional Activation Chance: 30%

Night Lord 4th Job Skill Build Guide: Everything maxed.
1. Showdown (MAX)
2. Night Lord’s Mark (MAX)
3. Dark Serenity (MAX)
4. Claw Expert (MAX)
5. Toxic Venom (MAX)
6. Quad Star (MAX)
7. Sudden Raid (MAX)
8. Frailty Curse (MAX)
9. Shadow Shifter (MAX)

Additional Information

Night Lord Changelog

MapleStory M Updates – Skill Balancing and Horntail Boss (2018-08-08)

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10 thoughts on “MapleStory M Night Lord Skills Build Guide

  1. Ayumilove Post author

    @Mr. Pui: If you are just starting out, I would recommend to get Epic Rank weapon first, followed by Epic armors with Epic~Unique potential.

  2. Mr. Pui

    Hi Ayumi, can you make a post for night lord item build ? Maybe epic or unique ranked and above ? Much appreciates <3

  3. Ayumilove Post author

    @BasukeDesuXD: Thanks for dropping by to comment on the outdated info. I have updated the Night Lord Dark Serenity skill details.

  4. Ayumilove Post author

    @xEij: Thanks for your input! I have updated the Night Lord skill details based on your comment.

  5. xEij

    Hi! Thanks for the guide, however there’s an error in description for Showdown and Dark Serenity.

    -SHOWDOWN-
    On the page –
    Level 10: MP Cost: 142, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 198.9%

    Actual –
    Level 10: MP Cost: 123, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 211.2%

    -DARK SERENITY-
    On the page –
    Level 5: MP Cost: 166, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +15%, Player Attack +15%

    Actual –
    Level 5: MP Cost: 169, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +12%, Player Attack +12%

    -NIGHT LORD’S MARK-
    On the page –
    Level 5: Additional Throwing Star +2, Skill Damage: 12.4%, Additional Activation Chance: 30%

    Actual –
    Level 5: Additional Throwing Star +2, Skill Damage: 12.3%, Additional Activation Chance: 30%

  6. BasukeDesuXD

    Hi Ayumilove! Thanks for making the site quickly and the recent update on all the infos! Minor errors in the description for Dark Serenity (New):

    On your site:
    MP Cost: 201, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +15%, Player Attack +15%
    Actual:
    MP Cost: 169, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +12%, Player Attack +12%

    Note the 3 changes in MP Cost, Boss Attack, and Player Attack. Thanks! :D

  7. Ayumilove Post author

    @ohaiyo: Thanks for the notice! I have updated the page with the latest information on Night Lord Skill details. If you found that the skill values does not match with the one in-game, feel free to comment below the correct value.

  8. Ayumilove Post author

    MapleStory M Updates – Skill Balancing and Horntail Boss (2018-08-08) : Night Lord Changelog

    Expert Throwing Star Technique (Old)
    Practise using throwing stars to increase damage.
    Level 1: Physical Attack +1.8%
    Level 5: Physical Attack +9%
    Expert Throwing Star Technique (New)
    Practise using throwing stars to increase damage.
    Level 1: Physical Attack +2.5%
    Level 5: Physical Attack +13%

    Enveloping Darkness (Old)
    Become one with the darkness to increase your MaxHP and MaxMP.
    Level 1: Max HP +2100, Max MP +840
    Level 5: Max HP +3822, Max MP +1529
    Enveloping Darkness (New)
    Become one with the darkness to increase your MaxHP and MaxMP.
    Level 1: Max HP +1%, Max MP +1%
    Level 5: Max HP +5%, Max MP +5%

    Claw Expert (Old)
    Push your body to the limits, increasing your defense.
    Level 1: MaxHP +5420, MaxMP +2168, Reduce enemy inflicted damage +0.8%, Reduce boss inflicted damage +0.8%, Player Defense +0.8%
    Level 5: MaxHP +10721, MaxMP +4292, Reduce enemy inflicted damage +4%, Reduce boss inflicted damage +4%, Player Defense +4%
    Claw Expert (New)
    Push your body to the limits, increasing your defense.
    Level 1: Max HP +2%, MaxMP +2%, Reduce enemy inflicted damage +0.8%, Reduce boss inflicted damage +0.8%, Player Defense +0.8%
    Level 5: Max HP +10%, MaxMP +10%, Reduce enemy inflicted damage +4%, Reduce boss inflicted damage +4%, Player Defense +4%

    Shade Splitter (Old)
    Strike nearby enemies with a shadow clone.
    Level 1: MP Cost: 141, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 63.7%
    Level 10: MP Cost: 211, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 72.5%
    Shade Splitter (New)
    Strike nearby enemies with a shadow clone.
    Level 1: MP Cost: 141, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 75.1%
    Level 10: MP Cost: 211, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 5, Hit Count: 3, Skill Damage: 85.4%

    Dark Serenity (Old)
    Become one with the darkness to deal extra damage. Cannot be used during auto-battle.
    Level 1: MP Cost: 138, Cooldown: 0s, Target: Self, Buff Duration: 600s, Penetration Rate: 1%, Boss Attack +1.6%, Player Attack +1.6%
    Level 5: MP Cost: 201, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +8%, Player Attack +8%
    Dark Serenity (New)
    Become one with the darkness to deal extra damage. Cannot be used during auto-battle.
    Level 1: MP Cost: 138, Cooldown: 0s, Target: Self, Buff Duration: 600s, Penetration Rate: 1%, Boss Attack +3%, Player Attack +3%
    Level 5: MP Cost: 201, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate: 5%, Boss Attack +15%, Player Attack +15%

  9. v3vincent

    Shadow Partner (Buff)
    Old:
    Summon a shadow clone that mimics your movement. The twin does not have HP and disappears after a short time.
    Level 1: MP Cost: 84, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone Attack: 5%
    Level 5: MP Cost: 84, Cooldown: 20s, Target: Self, Buff Duration: 1800s, Clone Attack: 5%

    NEW:
    Shadow Partner (Buff)
    Summon a shadow clone that mimics your movement. The twin does not have HP and disappears after a short time.
    Level 1: MP Cost: 84, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone Attack: 30%
    Level 5: MP Cost: 116, Cooldown: 20s, Target: Self, Buff Duration: 300s, Clone Attack: 30%

  10. ohaiyo

    The skill descriptions for level1 and level max are all the same. Please fix it thanks.