MapleStory M Ice/Lightning Archmage Skill Build Guide

MapleStory M Explorer Magician Ice/Lightning Arch MageMapleStory M Explorer Magician Ice/Lightning Arch Mage – All Maplers can use a little support every now and then! Ice/Lightnings are our casters, healers, and buffers. Skilled Magicians who control crazy powerful explosive spells! Studious Magicians who spend their whole lives with their noses buried in a book. They can’t take much of a beating, but their arsenal of elemental spells and enchantments makes them a great addition to any party.

Ice/Lightning Overview

CLASS: Explorer
EQUIPMENT TYPE: Magician
PRIMARY WEAPON: Wand
LINK SKILLS: ???
JOB SKILLS: I: Ice/LightningII: Ice/LightningIII: Ice/LightningIV: Ice/LightningHyper Skills

MapleStory M Ice/Lightning Videos

Ayumilove MapleStory M Ice/Lightning Archmage 1st 2nd 3rd 4th Job Skills Preview

Ice/Lightning 1st Job Skills (Level 1-29)

MapleStory M Ice/Lightning Energy Bolt Energy Bolt (Active)
Spend MP to blast one target and deal explosive damage to the 5 nearest enemies.
Level 1: MP Cost: 7, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 1, Hit Count: 1, Skill Damage: 78.1%
Level 10: MP Cost: 45, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 1, Hit Count: 1, Skill Damage: 146.2%

MapleStory M Ice/Lightning Teleport Teleport (Active)
Teleports a short distance. Cannot be used during auto-battle.
Level 1: MP Cost: 0, Cooldown: 0.5s, Left-Right Movement Range: 122, Up-Down Movement Range: 255
Level 5: MP Cost: 0, Cooldown: 0.5s, Left-Right Movement Range: 170, Up-Down Movement Range: 275

MapleStory M Ice/Lightning Magic_Guard Magic Guard (Buff)
Convert a portion of incoming damage to MP. Cannot be used during auto-battle.
Level 1: MP Cost: 8, Cooldown: 0s, Target: Self, Buff Duration: 600s, Damage Taken as MP: 10%
Level 5: MP Cost: 25, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Damage Taken as MP: 30%

MapleStory M Ice/Lightning Maple Tree Festival Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%

MapleStory M Ice/Lightning Magic Armor Magic Armor (Passive)
Condense raw magic into armor, increasing defense.
Level 1: Physical Defense +1.8%, Magic Defense +1.8%
Level 5: Physical Defense +9%, Magic Defense +9%

MapleStory M Ice/Lightning MP Increase MP Increase (Passive)
Permanently increase MaxMP.
Level 1: MaxMP +24, MP Recovery +1 per 5 sec
Level 5: MaxMP +203, MP Recovery +7 per 5 sec

Ice/Lightning Arch Mage 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Lv.10
1. Energy Bolt (MAX)
2. MP Increase (MAX)
3. Magic Guard (MAX)
4. Magic Armor (MAX)
5. Teleport (MAX)

Ice/Lightning 2nd Job Skills (Level 30-59)

MapleStory M Ice/Lightning Cold Beam Cold Beam (Active)
Drop large shards of ice to damage and freeze enemies.
Level 1: MAG Attribute: Ice, MP Cost: 48, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 43.2%
Level 10: MAG Attribute: Ice, MP Cost: 86, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 62.9%

MapleStory M Ice/Lightning Thunder Bolt Thunder Bolt (Active)
Protect yourself with a strong magnetic field, dropping lightning onto enemies.
Level 1: MAG Attribute: Lightning, MP Cost: 44, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 43.2%
Level 10: MAG Attribute: Lightning, MP Cost: 79, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 62.9%

MapleStory M Ice/Lightning Piercing Cold Piercing Cold (Buff)
Damage aand freeze anything within the distance you teleport. Cannot be used during auto-battle.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Self, Buff Duration: 600s, Skill DMG: 22.6%, Duration: 7s, Cannot be used during auto-battle.
Level 5: MP Cost: 60, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Skill DMG: 22.6%, Duration: 7s, Cannot be used during auto-battle.

MapleStory M Ice/Lightning Magic Booster Magic Booster (Buff)
Use your powerful mental abilities to temporarily increase Attack Speed. Cannot be used during auto-battle.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 70, Cooldown: 0s, Target: Self, Buff Duration: 1800s

MapleStory M Ice/Lightning Meditation Meditation (Buff)
Harness your inner concentration and temporarily increase MP of all party members. Cannot be used during auto-battle.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Party, Buff Duration: 300s, MAG DMG Increase: 2%
Level 5: MP Cost: 70, Cooldown: 0s, Target: Party, Buff Duration: 300s, MAG DMG Increase: 10%

MapleStory M Ice/Lightning Freezing Crush Freezing Crush (Passive)
Increases Crit DMG when attacking Frozen enemies. Final Damage increases when using Thunder attacks, but this removes one stack of Freeze.
Level 1: Crit DMG: 0.5%, Final DMG Increase: 2%
Level 5: Crit DMG: 2.5%, Final DMG Increase: 2%

MapleStory M Ice/Lightning MP Eater MP Eater (Passive)
Recover MP when using skills.
Level 1: MP Recovery: 0.2%
Level 5: MP Recovery: 1%

MapleStory M Ice/Lightning Spell Mastery Spell Mastery (Passive)
Protect your mortal form with magic, increasing defense.
Level 1: HP Recovery Increase: 10, MaxHP +2%
Level 5: HP Recovery Increase: 50, MaxHP +10

MapleStory M Ice/Lightning High Wisdom High Wisdom (Passive)
Sharpen your mind to increase DMG.
Level 1: Magic Damage +0.8%, Movement Speed +3%
Level 5: Magic Damage +4%, Movement Speed +15%

Ice/Lightning Arch Mage 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Lv.30
1. Freezing Crush (MAX)
2. High Wisdom (MAX)
3. Thunder Bolt (MAX)
4. MP Eater (MAX)
6. Spell Mastery (MAX)
7. Magic Booster (MAX)
8. Cold Beam (MAX)
9. Piercing Cold (MAX)

Ice/Lightning 3rd Job Skills (Level 60-99)

MapleStory M Ice/Lightning Ice Strike Ice Strike (Active)
Surround yourself in an Ice Storm, attacking and freezing multiple enemies.
Level 1: MAG Attribute: Ice, MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 6, Hit Count: 4, Skill DMG: 74.6%
Level 10: MAG Attribute: Ice, MP Cost: 134, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 6, Hit Count: 4, Skill DMG: 93.7%

MapleStory M Ice/Lightning Glacier Chain Glacier Chain (Active)
Send forth a frozen chain, pulling in multiple enemies to damage and freeze them.
Level 1: MAG Attribute: Ice, MP Cost: 90, Cooldown: 5s, Target: Opponent, ATK Type: MAG, Target Count: 6, Hit Count: 3, Skill DMG: 159.2%
Level 10: MAG Attribute: Ice, MP Cost: 134, Cooldown: 5s, Target: Opponent, ATK Type: MAG, Target Count: 6, Hit Count: 3, Skill DMG: 200%

MapleStory M Ice/Lightning Thunder Storm Thunder Storm (Active)
Summons Lightning Storm, dealing more damage when there are fewer enemies.
Level 1: MAG Attribute: Lightning, MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 28.5%, Duration: 600s
Level 5: MAG Attribute: Lightning, MP Cost: 121, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 5, Hit Count: 3, Skill DMG: 33.6%, Duration: 600s

MapleStory M Ice/Lightning Elemental Decrease Elemental Decrease (Buff)
Temporarily increase MAG DMG. Cannot be used during auto-battle.
Level 1: MP Cost: 91, Cooldown: 0s, Target: Self, Buff Duration: 600s, MAG DMG Increase: 2.4%
Level 5: MP Cost: 122, Cooldown: 0s, Target: Self, Buff Duration: 1800s, MAG DMG Increase: 12%

MapleStory M Ice/Lightning Teleport Mastery Teleport Mastery (Buff)
Temporarily allows Teleportation to damage 5 enemies on arrival at the cost of additional MP. Cannot be used during auto-battle.
Level 1: MP Cost: 87, Cooldown: 0s, Buff Duration: 600s, Skill Damage: 29.4%
Level 5: MP Cost: ???, Cooldown: 0s, Buff Duration: 1800s, Skill Damage: ???%

MapleStory M Ice/Lightning Elemental Adaptation Elemental Adaptation (Ice/Lightning) (Buff)
Cast a protective shield that ignores fatal abnormal conditions. Cannot be used during auto-battle.
Level 1: MP Cost: 92, Cooldown: 50s, Target: Self, Buff Duration: 10s.
Level 5: MP Cost: 123, Cooldown: 30s, Target: Self, Buff Duration: 10s.

MapleStory M Ice/Lightning Element Amplification Element Amplification (Passive)
Boosts all MAG ATK damage by consuming more MP.
Level 1: MAG DMG Increase: 3%, MP Consumption Increase: 10%
Level 5: MAG DMG Increase: 15%, MP Consumption Increase: 30%

MapleStory M Ice/Lightning Magic Dominance Magic Dominance (Passive)
Research arcane secrets to increase Crit DMG for MAG attacks.
Level 1: Crit Rate: 0.4%, Crit DMG: 2%
Level 5: Crit Rate: 2%, Crit DMG: 10%

MapleStory M Ice/Lightning Extreme Magic Extreme Magic (Ice/Lightning) (Passive)
Deals additional damage when attacking enemies afflicted with stun, darkness, or frozen status.
Level 1: Additional Damage: 2%
Level 5: Additional Damage: 10%

MapleStory M Ice/Lightning Shatter Shatter (Passive)
Permanently increases MAG ATK and decreases the frozen monster’s DMG Decrease effect.
Level 1: MAG ATK Increase: 2.7%, PHY DMG Decrease: -1%, MAG DMG Decrease: -1%
Level 5: MAG ATK Increase: 13.5%, PHY DMG Decrease: -3%, MAG DMG Decrease: -3%

Ice/Lightning 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Lv.60
1. Shatter (MAX)
2. Elemental Decrease (MAX)
3. Element Amplification (MAX)
4. Ice Strike (MAX)
5. Glacier Chain (MAX)
6. Magic Dominance (MAX)
7. Extreme Magic (Ice/Lightning) (MAX)
8. Thunder Storm (MAX)
9. Teleport Mastery (MAX)
10. Elemental Adaptation (Ice/Lightning) (MAX)

Ice/Lightning 4th Job Skills (Level 100-200)

MapleStory M Ice/Lightning Chain Lightning Chain Lightning
Stuns the target by shooting high voltage current. Chain Lightning attacks up to 5 nearby enemies, as well as increasing Crit Rate.
Level 1: MAG Attribute: Lightning, MP Cost: 146, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 1, Hit Count: 8, Skill DMG: 84.1%, Crit Rate: 2%, Stun Time: 2s
Level 10: MAG Attribute: Lightning, MP Cost: 199, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 1, Hit Count: 8, Skill DMG: 103.2%, Crit Rate: 20%, Stun Time: 2s

MapleStory M Ice/Lightning Frozen Orb Frozen Orb
Spreads Ice Framents and creates a Fropzen Orb that can attack nearby enemies, knocking them forward.
Level 1: MAG Attribute: Ice, MP Cost: 146, Cooldown: 5s, Target: Opponent, ATK Type: MAG, Target Count: 7, Hit Count: 3, Skill DMG: 117.8%, Duration: 8s
Level 10: MAG Attribute: Ice, MP Cost: ???, Cooldown: 5s, Target: Opponent, ATK Type: MAG, Target Count: 7, Hit Count: 3, Skill DMG: ???%, Duration: 8s

MapleStory M Ice/Lightning Blizzard Blizzard
Drops an Ice Spear from the sky, dealing powerful Cold damage to multiple enemies. Drops a small Blizzard, dealing additional damage when attacking with other active skills during the Blizzard cooldown.
Level 1: MAG Attribute: Ice, MP Cost: 81, Cooldown: 20s, Target: Opponent, ATK Type: MAG, Target Count: 15, Hit Count: 7, Skill DMG: 151.5%, Small Blizzard DMG: 80.8%
Level 10: MAG Attribute: Ice, MP Cost: 111, Cooldown: 20s, Target: Opponent, ATK Type: MAG, Target Count: 15, Hit Count: 7, Skill DMG: 185.7%, Small Blizzard DMG: 99%

MapleStory M Ice/Lightning Freezing Breath Freezing Breath
Attacks enemies with strong, icy energy. Tap skill key to shoot contijnous blasts of cold while consuming MP. The skill does not cause knock back.
Level 1: MAG Attribute: Ice, MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 7, Max Breath Count: 30, Skill DMG: 151.5%
Level 10: MAG Attribute: Ice, MP Cost: ???, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 7, Max Breath Count: 30, Skill DMG: ???%

MapleStory M Ice/Lightning Elquines Elquines
Temporarily summon Elquines. Elquines can attack multiple enemies at once, freezing them. Cannot be used during auto-battle.
Level 1: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 3, Hit Count: 2, Skill DMG: 55.1%, Duration: 600s
Level 10: MP Cost: ???, Cooldown: 0s, Target: Opponent, ATK Type: MAG, Target Count: 3, Hit Count: 2, Skill DMG: ???%, Duration: 600s

MapleStory M Ice/Lightning Infinity Infinity
Temporarily increase DMG. Cannot be used during auto-battle.
Level 1: MP Cost: 140, Cooldown: 0s, Target: Self, Buff Duration: 600s, PEN Rate: 1%, Boss ATK Increase: 1.6%, Player ATK Increase: 1.6%
Level 5: MP Cost: ???, Cooldown: 0s, Target: Self, Buff Duration: 1800s, PEN Rate: 5%, Boss ATK Increase: 8%, Player ATK Increase: 8%

MapleStory M Ice/Lightning Frost Clutch Frost Clutch
Empowers Freezing Crush.
Level 1: Crit DMG: 0.5%, Final DMG Increase: 2%
Level 5: Crit DMG: 2.5%, Final DMG Increase: 2%

MapleStory M Ice/Lightning Buff Mastery Buff Mastery
Research obscure ancient magic and discover a way to reduce incoming damage.
Level 1: PHY DMG Decrease: 0.8%, MAG DMG Decrease: 0.8%, Boss DEF Increase: 0.8%, Player DEF Increase: 0.8%
Level 5: PHY DMG Decrease: 4%, MAG DMG Decrease: 4%, Boss DEF Increase: 4%, Player DEF Increase: 4%

MapleStory M Ice/Lightning Arcane Aim Arcane Aim
Increases ATK incrementally when attacking. Can stack up to 5 times.
Level 1: Activation Chance: 10%, MAG ATK Increase: 1%
Level 5: Activation Chance: 20%, MAG ATK Increase: 3%

Ice/Lightning Arch Mage 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Lv.100
1. Chain Lightning (MAX)
2. Blizzard (MAX)
3. Arcane Aim (MAX)
4. Frost Clutch (MAX)
5. Infinity (MAX)
6. Freezing Breath (MAX)
7. Buff Mastery (MAX)
8. Elquines (MAX)
9. Frozen Orb (MAX)

Explanation:
Ice/Lightning Archmage primary attacking skill will be Chain Lightning and Freezing Breath. Chain Lightning skill is used for training/mobbing while Freezing Breath is used for bossing. Freezing Breath allows Ice/Lightning mage to inflict constant damage towards enemies without any delay whereas Chain Lightning is great for quick monster elimination when they are spread wide across the map. First, max Chain Lightning skill to allow you to 1 hit KO enemies

Ice/Lightning Hyper Skills (Level 100-140)

MapleStory M Ice/Lightning Lightning Orb Lightning Orb
Required Level: 170
Creates an electrical orb in front of user, dealing continous damage. Tap skill key to constantly attack while consuming MP. You will not experience knock back while using. Increases Abnormal Status resistance to 100%.
Level 1: MAG Attribute: Lightning, MP Cost: 226, Cooldown: 25s, Target: Opponent, ATK Type: MAG, Target Count: 10, Max Lightning Count: 30, Skill DMG: 225%

MapleStory M Ice/Lightning Absolute Zero Aura Absolute Zero Aura
Required Level: 150
Create an unbreakable shield of icy air that surrounds allies and caster. Activates an additional buff which periodically freezes nearby enemies. Cannot be used during auto-battle
Level 1: MP Cost: 200, Cooldown: 0s, Target: Party, Buff Duration: Unlimited, KBK RES: 10, Abnormal Status RES: 10%

MapleStory M Ice/Lightning Epic Adventure Epic Adventure
Required Level: 200
An exclusive buff for legendary Explorers who have traveled to all corners of Maple World. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Explorer, Buff Duration: 180s, Crit DMG: 30%

Freezing Breath – Reinforce
Required Level: 141
Level 1: Freezing Breath Final Damage +20%

Freezing Breath – Boss Rush
Required Level: 141
Level 1: Freezing Breath Boss ATK +20%

Freezing Breath – Critical Damage
Required Level: 141
Level 1: Freezing Breath Crit DMG +20%

Chain Lightning – Reinforce
Required Level: 141
Level 1: Chain Lightning Final Damage +20%

Chain Lightning – Spread
Required Level: 141
Level 1: Chain Lightning Jump Count +1

Chain Lightning – Extra Strike
Required Level: 141
Level 1: Chain Lightning Number of Hits is set to 6

Frozen Orb – Reinforce
Required Level: 141
Level 1: Frozen Orb Final Damage +20%

Frozen Orb – Spread
Required Level: 141
Level 1: Frozen Orb Target Count is set to 8

Frozen Orb – Critical Damage
Required Level: 141
Level 1: Frozen Orb Crit DMG +20%

Ice/Lightning Hyper Skill Build Guide:
1. Chain Lightning – Extra Strike
2. Chain Lightning – Reinforce
3. Chain Lightning – Spread
4. Freezing Breath – Reinforce
5. Freezing Breath – Boss Rush
6. Absolute Zero Aura
7. Lightning Orb
8. Epic Adventure

Additional Information

Ayumilove MapleStory M Ice/Lightning Mage Star Force Training Hot Time Event

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2 thoughts on “MapleStory M Ice/Lightning Archmage Skill Build Guide

  1. Ayumilove Post author

    @ILLex: I have updated the guide to consider Hyper Skill for Frozen Breath after testing the Ice/Lightning mage in-game.

  2. ILLex

    Why for hyper skill frozen breath is not considered?