![]() |
OverviewCLASS: Explorer MapleStory M Explorer Warrior Hero – A warrior who uses their inner rage to deliver devastating blows! This epic DPS Explorer is able to stack devastating combos to unleash ultra powerful attacks!. |
Hero 1st Job Skills
Slash Blast (Active)
Spend MP to attack all nearby enemies at once.
Level 1: MP Cost: 6, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 6, Hit Count: 1, Skill Damage: 112.5%
Level 1: MP Cost: 38, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 6, Hit Count: 1, Skill Damage: 139.5%
Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%
Warrior Leap (Passive)
Double jump to reach even greater heights. Jump distdance increases as skill level increases.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480
Iron Body (Passive)
Temper your body to make it stronger.
Level 1: PHY DEF Increase: 3.6%, MAG DEF Increase: 3.6%
Level 5: PHY DEF Increase: 18%, MAG DEF Increase: 18%
Warrior Mastery (Passive)
Refine your fighting art fundametals to enhance your ATK.
Level 1: PHY ATK Increase: 1.8%
Level 5: PHY ATK Increase: 9%
Hero 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 10
1. Warrior Leap (MAX)
2. Warrior Mastery (MAX)
3. Iron Body (MAX)
4. Slash Blast (MAX)
Hero 2nd Job Skills
Brandish (Active)
Deliver 2 consecutive attacks to enemies in front of you.
Level 1: MP Cost: 23, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 5, Hit Count: 2, Skill Damage: 64.8%
Level 10: MP Cost: 41, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 5, Hit Count: 2, Skill Damage: 94.3%
Combo Fury (Active)
Use combo power to pull enemies to the front of you and stun them. When used with DOWN key, attack one target and move behind them.
Level 1: MP Cost: 41, Cooldown: 5s, Target: Opponent, Attack Type: PHY, Target Count: 5, Hit Count: 1, Skill Damage: 110.2%, Stun Time: 1s
Level 10: MP Cost: 72, Cooldown: 5s, Target: Opponent, Attack Type: PHY, Target Count: 5, Hit Count: 1, Skill Damage: 158.8%, Stun Time: 1s
Combo Attack (Buff)
Has a chance of adding to combo count when using attack skills. Max Level is 1.
Level 1: MP Cost: 44, Cooldown: 0s, Target: Self, Buff Duration: Unlimited, Combo Activation Chance: 40%
Weapon Booster (Buff)
Temporarily increase your weapon’s ATK SPD. Cannot be used during auto-battle.
Level 1: MP Cost: 46, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 72, Cooldown: 0s, Target: Self, Buff Duration: 1800s
Unmanaged Anger (Buff)
Temporarily increase all ally’s PHY ATK. Cannot be used during auto-battle.
Level 1: MP Cost: 48, Cooldown: 0s, Target: Party, Buff Duration: 300s, PHY ATK Increase: 4.2%
Level 5: MP Cost: 79, Cooldown: 0s, Target: Party, Buff Duration: 300s, PHY ATK Increase: 21%
Weapon Mastery (Passive)
Increases the ATK of your weapon, allowing you to deal greater damage.
Level 1: PHY DMG Increase: 0.8%
Level 5: PHY DMG Increase: 4%
Final Attack (Passive)
When using this skill, attacks have a chance to deal additional damage.
Level 1: Activation Chance: 10%, Skill DMG: 25%
Level 5: Activation Chance: 20%, Skill DMG: 33.7%
Physical Training (Passive)
Thanks to your constant training, gain increased SPD.
Level 1: ACC: 1.2%, EVD: 1.2%, SPD Increase: 3%
Level 5: ACC: 6%, EVD: 6%, SPD Increase: 15%
Hero 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Level 30
1. Weapon Mastery (MAX)
2. Physical Training (MAX)
3. Unmanaged Anger (MAX)
4. Weapon Booster (MAX)
5. Brandish (MAX)
6. Final Attack (MAX)
7. Combo Fury (MAX)
Hero 3rd Job Skills
Intrepid Slash (Active)
Deliver 3 consecutive attacks to multiple enemies in front of you.
Level 1: MP Cost: 65, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 6, Hit Count: 3, Skill Damage: 92.8%
Level 10: MP Cost: 96, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 6, Hit Count: 3, Skill Damage: 131.6%
Charge (Active)
Charge forward and push back multiple enemies. Tap the Movement button twice to activate this skill.
Level 1: MP Cost: 60, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 1, Skill DMG: 268.1%
Level 10: MP Cost: 95, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 1, Skill DMG: 392.6%
Panic (Active)
Decreases a set amount of ACC after a combo count of 2.
Level 1: Combo Cost: 2, MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 278.6%, Activation Chance: 3%, Duration: 5s, ACC: -10%
Level 10: Combo Cost: 2, MP Cost: 134, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 425%, Activation Chance: 30%, Duration: 5s, ACC: -10%
Shout (Active)
Use combo power to shout at surrounding enemies, dealing damage. Hold down to double the hit count, but reduce attack range by half.
Level 1: Combo Cost: 1, MP Cost: 90, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 3, Skill DMG: 53.1%
Level 10: Combo Cost: 1, MP Cost: 134, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 3, Skill DMG: 75.2%
Combo Synergy (Passive)
Increases combo chance and permanently increase Crit Rate.
Level 1: Additional Activation Chance: 10%, Crit Rate: 0.4%
Level 5: Additional Activation Chance: 10%, Crit Rate: 2%
Self Recovery (Passive)
Increases the target’s natural Recovery amount.
Level 1: HP Recovery Increase: 155, MP Recovery Increase: 62, Boss DEF Increase: 0.8%, Player DEF Increase: 0.8%
Level 5: HP Recovery Increase: 229, MP Recovery Increase: 92, Boss DEF Increase: 4%, Player DEF Increase: 4%
Chance Attack (Passive)
Has a chance of increasing Crit DMG when attacking.
Level 1: Activation Chance: 10%, Crit DMG: 3%
Level 5: Activation Chance: 20%, Crit DMG: 15%
Endure (Passive)
Enhances Crit DMG RES
Level 1: Crit DMG RES: 2%
Level 5: Crit DMG RES: 10%
Hero 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Level 60
1. Intrepid Slash (MAX)
2. Charge (MAX)
3. Combo Synergy (MAX)
4. Self Recovery (MAX)
5. Chance Attack (MAX)
6. Panic (MAX)
7. Shout (MAX)
8. Endure (MAX)
Hero 4th Job Skills
Raging Blow (Active)
Deliver consecutive attacks to multiple enemies in front of you.
Level 1: MP Cost: 146, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 6, Skill Damage: 89.8%
Level 10: MP Cost: 199, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 6, Skill Damage: 110%
Puncture (Active)
Wound an enemy, dealing continous damage for a set period. Increases Crit ATK DMG.
Level 1: MP Cost: 146, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 5, Skill Damage: 235.6%, Duration: 10s, Continous Skill DMG: 74.8%
Level 10: MP Cost: 219, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 5, Skill Damage: 235.6%, Duration: 10s, Continous Skill DMG: 99%
Magic Crash (Active)
Remove ATK and DEF Increase buffs from your enemies. Debuffed enemies are temporarily unable to re-apply the same buff.
Level 1: MP Cost: 83, Cooldown: 60s, Target: Opponent, Target Count; 1, Crash Duration: 10s
Level 5: MP Cost: 103, Cooldown: 60s, Target: Opponent, Target Count; 1, Crash Duration: 30s
Enrage (Buff)
Increases final damage and changes target count to 1. Cannot be used during auto-battle.
Level 1: Combo Cost: 1, MP Cost: 83, Cooldown: 0s, Target: Self, Buff Duration: 0s, Final DMG Increase: 14%
Level 5: Combo Cost: 1, MP Cost: 103, Cooldown: 0s, Target: Self, Buff Duration: 0s, Final DMG Increase: 70%
KBK RES (Passive)
Hold your ground when struck to gain additional KBK RES.
Level 1: KBK RES: 6
Level 5: KBK RES: 26
Advanced Combo Attack (Passive)
Changes combo count max to 10. Charges the combo by up to 2. Increases final damage for every combo count. Max level is 1.
Level 1: Max Combo Count: 10, Additional Combo Activation Chance: +20%, Final DMG Increase per combo: 2%
Combat Mastery (Passive)
Increases DMG to bosses upon attacking.
Level 1: Boss ATK Increase: 0.8%, Player ATK Increase: 0.8%
Level 5: Boss ATK Increase: 4%, Player ATK Increase: 4%
Advanced Final Attack (Passive)
Increases the activation chance and damage of Final Attack.
Level 1: Additional Activation Chance: 10%, Skill DMG: 23.9%
Level 5: Additional Activation Chance: 20%, Skill DMG: 27%
Hero 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Level 100
1. Raging Blow (MAX)
2. Advanced Final Attack (MAX)
3. Puncture (MAX)
4. Enrage Buff (MAX)
5. Combat Mastery (MAX)
6. KBK RES (MAX)
7. Magic Crash (MAX)
Hero Hyper Skills
Rising Rage (Active)
Required Level: 170
A condensed ball of Rage demolishes its surroundings.
Level 1: MP Cost: 226, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 15, Hit Count: 10, Skill Damage: 325%
Cry Valhalla (Buff)
Required Level: 150
Show the power of the ancient warrior’s will, enhancing the range and damage of Raging Blow. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 300s, Target: Self, Buff Duration: 180s, KBK RES: 32, Final DMG Increase: 10%, PHY ATK Increase: 25%
Epic Adventure (Buff)
Required Level: 200
An exclusive buff for legendary Explorers who have traveled to all corners of Maple World. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Explorer, Buff Duration: 180s, Crit DMG: 30%
Advanced Combo Attack – Reinforce (Passive)
Required Level: 141
Final Damage +1% per combo
Advanced Combo Attack – Opportunity (Passive)
Required Level: 141
Charge 2 combo per attack.
Advanced Combo Attack – Boss Rush (Passive)
Required Level: 141
Boss ATK +2% per combo
Advanced Final Attack – Reinforce (Passive)
Required Level: 141
Advanced Final Attack Final Damage +20%
Advanced Final Attack – Bonus Damage (Passive)
Required Level: 141
Advanced Final Attack PHY ATK +20%
Advanced Final Attack – Opportunity (Passive)
Required Level: 141
Advanced Final Attack Additional Activation +30%
Raging Blow – Reinforce (Passive)
Required Level: 141
Raging Blow Final Damage +20%
Raging Blow – Spread (Passive)
Required Level: 141
Raging Blow Target Count is set to 8
Raging Blow – Extra Strike (Passive)
Required Level: 141
Raging Blow Hit Count +1
Hero Hyper Skills Skill Build Guide: Everything maxed.
1. Raging Blow – Extra Strike
2. Raging Blow – Reinforce
3. Advanced Combo Attack – Opportunity
4. Advanced Combo Attack – Reinforce
5. Advanced Combo Attack – Boss Rush
6. Cry Valhalla
7. Rising Rage
8. Epic Adventure
Hello, it looks like there’s 3 more Passive skills for Hyper. Advanced Final Attack – Reinforce, Advanced Final Attack – Bonus Damage, and Advanced Final Attack – Opportunity. I’d love to know which ones should take priority. Appreciate all that you do.
resistance hero, shade, etc info not up 🙂
February 12, 2020 at 7:42 AM
Hi. I’m a new player. May I ask what warrior is the best on all your guide? Ty
Why do u add advance combo attack-oppotunist for hyper?