MapleStory M Dark Knight Skills Build Guide

MapleStory M Explorer Warrior Dark Knight

Overview

CLASS: Explorer
EQUIPMENT TYPE: Warrior
PRIMARY WEAPON: Spear
LINK SKILLS: PHY DEF (50/100)
JOB SKILLS: 1st Job2nd Job3rd Job4th JobHyper Skills

MapleStory M Explorer Warrior Dark Knight – Dark Knights are the ultimate tanks of MapleStory M. They have high Defense and Health Points. Use them to soak up damage. Mega beefy tanks with ridiculous strength and endless HP! Everyboth knows that Warriors are super strong and chock-full of HP, but have you heard about their skills? Witha few advanced techniques powering up their already devastating blows, these Explorers go from intimidating to downright terrifying. Enemies beware!

MapleStory M Dark Knight Videos

[youtube “//youtu.be/zaUbICoQsnA”]

Dark Knight 1st Job Skills

MapleStory M Dark Knight Slash Blast Slash Blast (Active)
Spend MP to attack all nearby enemies at once.
Level 1: MP Cost: 2, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 6, Hits: 1, Damage: 150%
Level 10: MP Cost: 47, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 6, Hits: 1, Damage: 280.70%

MapleStory M Dark Knight Maple Tree Festival Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%

MapleStory M Dark Knight Warrior Leap Warrior Leap (Passive)
Double jump to reach even greater heights. Jump distance increases as skill level rises.
Level 1: Double Jump Distance +160
Level 5: Double Jump Distance +480

MapleStory M Dark Knight Iron Body Iron Body (Passive)
Temper your body to make it stronger.
Level 1: MaxHP +38, MaxMP +16, Physical and Magical Defense +1.8%
Level 5: MaxHP +416, MaxMP +167, Physical and Magical Defense +9%

MapleStory M Dark Knight Warrior Mastery Warrior Mastery (Passive)
Refine your fighting art fundamentals to enhance your ATK. (PHY ATK +1.8% per level)
Level 1: Physical Attack +1.8%
Level 5: Physical Attack +9%

Dark Knight 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 10
1. Slash Blast (MAX)
2. Warrior Mastery (MAX)
3. Warrior Leap (MAX)
4. Iron Body (MAX)

Dark Knight 2nd Job Skills

MapleStory M Dark Knight Piercing Drive Piercing Drive (Active)
Deal a powerful strike to your enemies.
Level 1: MP Cost: 38, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hits: 2, Damage: 100.5%
Level 10: MP Cost: 69, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hits: 2, Damage: 124.8%

MapleStory M Dark Knight Spear Pull Spear Pull (Active)
Thrust your weapon forward to pull in and stun enemies.
Level 1: MP Cost: 40, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hits: 1, Stun time: 2s, Damage: 288.8%
Level 10: MP Cost: 71, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hits: 1, Stun time: 2s, Damage: 342.6%

MapleStory M Dark Knight Beholder Beholder (Active)
Summons a Beholder that heals you regularly while it’s nearby.
Level 1: MP Cost: 51, Cooldown: 0s, Minion Duration: 600s, HP Recovery: 1873
Level 10: MP Cost: 81, Cooldown: 0s, Minion Duration: 600s, HP Recovery: 4650

MapleStory M Dark Knight Iron Will Iron Will (Buff)
Temporarily increase defense of party members. Cannot be used during auto-battle.
Level 1: MP Cost: ??, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, Defense against Boss +1.6%, Player Defense +1.6%
Level 5: MP Cost: 77, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, Defense against Boss +8%, Player Defense +8%

MapleStory M Dark Knight Hyper Body Hyper Body (Buff)
Temporarily decrease damage taken by party members. Cannot be used during auto-battle.
Level 1: MP Cost: ??, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, Absorb Physical and Magical Damage -1.2%
Level 5: MP Cost: 82, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, Absorb Physical and Magical Damage -6%

MapleStory M Dark Knight Weapon Booster Weapon Booster (Buff)
Draw energy to power up your weapon, temporarily increasing attack speed. Cannot be used during auto-battle.
Level 1: MP Cost: 47, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 78, Cooldown: 0s, Target: Self, Buff Duration: 1800s

MapleStory M Dark Knight Weapon Mastery Weapon Mastery (Passive)
Increase the ATK of your weapon, allowing you to deal greater damage.
Level 1: Physical Damage +0.8%
Level 5: Physical Damage +4%

MapleStory M Dark Knight Physical Training Physical Training (Passive)
Thanks to your constant training, gain increased speed.
Level 1: Accuracy +0.4%, Evade +1.2%, Speed +3%
Level 5: Accuracy +2%, Evade +6%, Speed +15%

MapleStory M Dark Knight Final Attack Final Attack (Passive)
When using this skill, attacks have a chance to deal additional damage.
Level 1: Skill DMG +6.3%, Activation Chance: 10%
Level 5: Skill DMG +7.2%, Activation Chance: 30%

Dark Knight 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Level 30
1. Physical Training (MAX)
2. Weapon Mastery (MAX)
3. Final Attack (MAX)
4. Spear Pull (MAX)
5. Beholder (MAX)
6. Piercing Drive (MAX)
7. Hyper Body (MAX)
8. Iron Will (MAX)

Dark Knight 3rd Job Skills

MapleStory M Dark Knight Charge Charge (Active)
Charge forward and push back multiple enemies. Tap the Movement button twice to activate this skill.
Level 1: MP Cost: 27, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 1, Skill DMG: 316.3%
Level 10: MP Cost: 43, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 7, Hit Count: 1, Skill DMG: 379.5%

MapleStory M Dark Knight La Mancha Spear La Mancha Spear (Active)
Swing your spear like a windmill to damage surrounding enemies, then strike it down forcefully. Damage dealt by striking the ground is greater thatn damage dealt by swinigng the spear. Long-tap the skill to continously swing the spear and consume MP.
Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 10, Max Spin Count: 13, Skill DMG: 42.3%
Level 10: MP Cost: 144, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 10, Max Spin Count: 13, Skill DMG: 48.1%

MapleStory M Dark Knight Cross Surge Cross Surge (Buff)
Increases DMG based on current HP. When HP drops, DMG is decreased. Cannot be used during auto-battle.
Level 1: MP Cost: 88, Cooldown: 0s, Target: Self, Buff Duration: 600s, Physical Damage +2%, Absorb Physical and Magical Damage -3%
Level 5: MP Cost: 119, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Physical Damage +10%, Absorb Physical and Magical Damage -15%

MapleStory M Dark Knight Beholder Shock Beholder Shock (Passive)
Train the Beholder to occassionally let out a scream that stuns nearby enemies.
Level 1: Cooldown: 30s, target: Opponent, Target Count: 5, Stun Time: 1s
Level 5: Cooldown: 20s, target: Opponent, Target Count: 5, Stun Time: 5s

MapleStory M Dark Knight Lord of Darkness Lord of Darkness (Passive)
Use the power of darkness to deal greater damage to enemies.
Level 1: Ciritcal Rate +0.4%, Critical Damage +2%
Level 5: Ciritcal Rate +2%, Critical Damage +10%

MapleStory M Dark Knight Beholder's Buff Beholder’s Buff (Passive)
Train the Beholder to buff you periodically.
Level 1: Buff duration: 60s, MP Recovery +27
Level 5: Buff duration: 180s, MP Recovery +48

MapleStory M Dark Knight Endure Endure (Passive)
Enhances Critical Damage Resistance.
Level 1: Critical Damage Resistance +2%
Level 5: Critical Damage Resistance +10%

Dark Knight 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Level 60
1. Cross Surge (MAX)
2. Lord of Darkness (MAX)
3. Beholder’s Buff (MAX)
4. Endure (MAX)
5. La Mancha Spear (MAX)
6. Charge (MAX)
7. Beholder Shock (MAX)

Dark Knight 4th Job Skills

MapleStory M Dark Knight Dark Impale Dark Impale (Active)
Launch a flurry of attacks at multiple enemies.
Level 1: MP Cost: 189, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hit Count: 8, Skill Damage: 72.8%
Level 10: MP Cost: 288, Cooldown: 0s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hit Count: 8, Skill Damage: 85.4%

MapleStory M Dark Knight Gungnir's Descent Gungnir’s Descent (Active)
Call down a giant mythical spear to damage enemies.
Level 1: MP Cost: 126, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hit Count: 10, Skill Damage: 169.4%
Level 10: MP Cost: 189, Cooldown: 10s, Target: Opponent, Attack Type: PHY, Target Count: 8, Hit Count: 10, Skill Damage: 189.2%

MapleStory M Dark Knight Magic Crash Magic Crash (Active)
Remove ATK and DEF increase buffs from your enemies. Debuffed enemeis are temporarily unable to re-apply the same buff. Cannot be used during auto-battle.
Level 1: MP Cost: 141, Cooldown: 60s, Target: Opponent, Attack Type: PHY, Target Count: 1, Duration: 10s
Level 10: MP Cost: 213, Cooldown: 60s, Target: Opponent, Attack Type: PHY, Target Count: 1, Duration: 55s

MapleStory M Dark Knight Sacrifice Sacrifice (Buff)
Absorb the Beholder, negating the cooldown of Gungnir’s Descent. Cannot be used during auto-battle.
Level 1: MP Cost: 136, Cooldown: 60s, Target: Self, Buff Duration: 4s
Level 5: MP Cost: 136, Cooldown: 60s, Target: Self, Buff Duration: 20s

MapleStory M Dark Knight Final Pact Final Pact (Buff)
When HP hits 0, the Contract of Darkness resurrects you. Cannot be used during auto-battle.
Level 1: MP Cost: 139, Cooldown: 1800s, Target: Self, Buff Duration: 200s
Level 5: MP Cost: 168, Cooldown: 1800s, Target: Self, Buff Duration: 600s

MapleStory M Dark Knight KBK RES KBK RES (Passive)
Hold your ground when struck to gain additional Knockback Resistance.
Level 1: Knockback Resistance +6
Level 5: Knockback Resistance +26

MapleStory M Dark Knight Advanced Weapon Mastery Advanced Weapon Mastery (Passive)
Push your weapon to its limit, increasing DMG.
Level 1: Penetration Rate: +0.4%, Boss Attack +0.8%, Player Attack +0.8%
Level 5: Penetration Rate +2%, Boss Attack +4%, Player Attack + 4%

MapleStory M Dark Knight Revenge of the Evil Eye Revenge of the Evil Eye (Passive)
The Beholder attacks anyone foolish enough to threaten its master, restoring 5% of the master’s HP upon hit.
Level 1: Cooldown: 5s, Skill DMG: 247.7%
Level 5: Cooldown: 5s, Skill DMG: 267.7%

Dark Knight 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Level 100
1. Dark Impale (MAX)
2. Advanced Weapon Mastery (MAX)
3. Gungnir’s Descent (MAX)
4. Revenge of the Evil Eye (MAX)
5. Final Pact (MAX)
6. KBK RES (MAX)
7. Magic Crash (MAX)
8. Sacrifice (MAX)

Dark Knight Hyper Skills

MapleStory M Dark Knight MapleStory M Dark Knight Nightshade Explosion Nightshade Explosion (Active)
Required Level: 170
Unleash the power of darkness to take nearby enemies by storm.
Level 1: MP Cost: 113, Cooldown: 10s, Target: Opponent, ATK Type: PHY, Target Count: 10, Hit Count: 10, Skill DMG: 153.8%

MapleStory M Dark Knight MapleStory M Dark Knight Dark Thirst Dark Thirst (Buff)
Required Level: 150
The dark blessing increases ATK and allows you to absorb a percentage of damage dealt as HP. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 300s, Target: Self, Buff Duration: 180s, PHY ATK Increase: 30%, HP Recovery: 1%

MapleStory M Dark Knight MapleStory M Dark Knight Epic Adventure Epic Adventure (Buff)
Required Level: 200
An exclusive buff for legendary Explorers who have traveled to all corners of Maple World. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Explorer, Buff Duration: 180s, Crit DMG: 30%

Beholder – Sacrifice (Passive)
Required Level: 141
Changes Sacrifice duration to 40 sec

Beholder – Reinforce (Passive)
Required Level: 141
Adds a 20% PHY ATK increase to Beholder’s Buff

Beholder – Buff Enhance (Passive)
Required Level: 141
Adds 20% Status RES to Beholder’s Buff

Final Pact – Enhance (Passive)
Required Level: 141
Adds a 30% PHY ATK Increase to the Final Pact buff

Final Pact – Cooldown Reduction (Passive)
Required Level: 141
Decreases the cooldown of Final Pact to 10 min

Final Pact – Crit DMG (Passive)
Required Level: 141
Adds 20% Crit DMG to the Final Pact buff

Gungnir’s Descent – Reinforce (Passive)
Required Level: 141
Increases the final damage of Gungnir’s Descent by 20%

Gungnir’s Descent – Extra Strike (Passive)
Required Level: 141
Increases the hit count of Gungnir’s Descent by 1

Gungnir’s Descent – Boss Rush (Passive)
Required Level: 141
Adds a 20% Boss ATK Increase to Gungnir’s Descent

Dark Knight Hyper Skill Build Guide:
1. Gungnir’s Descent – Reinforce
2. Beholder – Reinforce
3. Beholder – Sacrifice
4. Final Pact – Enhance
5. Final Pact – Cooldown Reduction
6. Dark Thirst
7. Nightshade Explosion
8. Epic Adventure

Additional Information

Dark Knight Changelog

MapleStory M Updates – Skill Balancing and Horntail Boss (2018-08-08)

Notice

If you found some of the values in the guide are incorrect, post a comment below with the correct value found in-game or a screenshot if its easier for you rather than typing it out, and I’ll update the guide above! 🙂

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10 thoughts on “MapleStory M Dark Knight Skills Build Guide

  1. Ben

    Hi. I’m a new player. May I ask what warrior is the best on all your guide? Ty

  2. Ayumilove Post author

    @Poisoner: Thanks for your input! I have updated MapleStory M Dark Knight KBK Res from 30 to 26 for Level 5.

  3. Poisoner

    KBK RES Level 5: 26

  4. Ayumilove Post author

    @Kyoto: If you can 1 hit KO mobs, just use Dark Knight 3rd job skill “Charge” all the way. Otherwise, I’ll recommend to use Dark Knight “Dark Impale” to clear mobs at Level 100 Star Force maps or Normal maps if you are unfunded (not equipped with upgraded Unique/Legendary weapon). If it would take 2 hits to clear mobs, you could add both “Charge” and “Dark Impale”.

  5. Kyto

    hey @Ayumilove, what skill rotation do you recommend after 4th job?

  6. Zw

    Hi, any idea why is dark knight getting only 1 sp from lvl 100 whereas other classes are getting 2 sp per lvl?

  7. Ayumilove Post author

    @KT: It wasn’t complete since I didn’t have much time to complete all the skill descriptions. 🙂

  8. Ayumilove Post author

    @Anonymous: Hi, I have updated the skill descriptions for Dark Knight 1st, 2nd, 3rd and 4th job skills. Always max the primary attacking skill first as it will boost up your damage significantly, then go with either buff or passive attacks depending on your playstyle (Example: If you often use the auto-attack/botting, then up the passive skills. If you are actively playing the game, go with the buff skills).

  9. Anonymous

    Hi can u update the skills description? The level 1 and 10 skill description is the same. And which skill do I max 1st once u update the descriptions? Because it is a lot of difference…

  10. KT

    4th job skill build it blank. not sure if its a bug or not finished.