MapleStory M Bishop Skills Build Guide

MapleStory Magician Bishop Priest Cleric All Maplers can use a little support every now and then! Bishops are our casters, healers, and buffers. Skilled Magicians who control crazy powerful explosive spells! Studious Magicians who spend their whole lives with their noses buried in a book. They can’t take much of a beating, but their arsenal of elemental spells and enchantments makes them a great addition to any party.

Bishop Overview

CLASS: Explorer
EQUIPMENT TYPE: Magician
PRIMARY WEAPON: Wand
LINK SKILLS: Party EXP (2/4%)
JOB SKILLS: I: BishopII: BishopIII: BishopIV: BishopHyper Skills

MapleStory M Bishop Videos

Ayumilove MapleStory M Bishop 1st 2nd 3rd 4th Job Skills Preview

Bishop 1st Job Skills (Level 1-29)

Energy Bolt Energy Bolt (Active)
Spend MP to blast one target and deal explosive damage to the 5 nearest enemies.
Level 1: MP Cost: 7, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 1, Hit Count: 1, Skill Damage: 78.1%
Level 10: MP Cost: 45, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 1, Hit Count: 1, Skill Damage: 146.2%

Teleport Teleport (Active)
Teleports a short distance. Cannot be used during auto-battle.
Level 1: MP Cost: 0, Cooldown: 0.5s, Left-Right Movement Range: 122, Up-Down Movement Range: 255
Level 5: MP Cost: 0, Cooldown: 0.5s, Left-Right Movement Range: 170, Up-Down Movement Range: 275

Magic_Guard Magic Guard (Buff)
Convert a portion of incoming damage to MP. Cannot be used during auto-battle.
Level 1: MP Cost: 8, Cooldown: 0s, Target: Self, Buff Duration: 600s, Damage Taken as MP: 10%
Level 5: MP Cost: 25, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Damage Taken as MP: 30%

Magic Armor Magic Armor (Passive)
Condense raw magic into armor, increasing defense.
Level 1: Physical Defense +1.8%, Magic Defense +1.8%
Level 5: Physical Defense +9%, Magic Defense +9%

MP Increase MP Increase (Passive)
Permanently increase MaxMP.
Level 1: MaxMP +24, MP Recovery +1 per 5 sec
Level 5: MaxMP +203, MP Recovery +7 per 5 sec

Bishop 1st Job Skill Build Guide: Everything maxed.
1. Energy Bolt (MAX)
2. MP Increase (MAX)
3. Magic Guard (MAX)
4. Magic Armor (MAX)
5. Teleport (MAX)

Bishop 2nd Job Skills (Level 30-59)

Holy Arrow Holy Arrow (Active)
Fire sacred arrows at multiple enemies.
Level 1: MP Cost: 24, Cooldown: 0s, Target: Opponent, Attack Type: MAG, Target Count: 5, Hit Count: 1, Skill Damage: 296.8%
Level 10: MP Cost: 43, Cooldown: 0s, Target: Opponent, Attack Type: MAG, Target Count: 5, Hit Count: 1, Skill Damage: 368.4%

Heal Heal (Active)
Restore the HP of all nearby party members. Cannot be used during auto-battle.
Level 1: MP Cost: 44, Cooldown: 10s, Target: Party Member, Target Count: 10, HP Reecovery: 50%
Level 10: MP Cost: 77, Cooldown: 10s, Target: Party Member, Target Count: 10, HP Reecovery: 100%

Bless Bless (Buff)
Temporarily increase stats of nearby allies. Advanced Blessing overwrites Bless. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, Accuracy: +0.8%, Evade + 2.4%
Level 5: MP Cost: 82, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, Accuracy: +4%, Evade + 12%

Magic Booster Magic Booster (Buff)
Use your powerful mental abilities to temporarily increase Attack Speed. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 82, Cooldown: 0s, Target: Self, Buff Duration: 1800s

MP Eater MP Eater (Passive)
Restores some MP when skills are used.
Level 1: MP Recovery +1%
Level 5: MP Recovery +3%

Invincible Invincible (Passive)
Increase your mental fortitude, decreasing incoming damage.
Level 1: Physical Damage Decrease: 0.8%, Magic Damage Decrease: 0.8%
Level 5: Physical Damage Decrease: 4%, Magic Damage Decrease: 4%

Spell Mastery Spell Mastery (Passive)
Protect your mortal form with magic, increasing defense.
Level 1: MaxHP +639, HP Recovery Increase: 20
Level 5: MaxHP +1745, HP Recovery Increase: 53

Blessed Ensemble Blessed Ensemble (Passive)
Become eternally blessed, increasing damage.
Level 1: Magic Attack +1.8%
Level 5: Magic Attack +9%

High Wisdom High Wisdom (Passive)
Level 1: Magic Damage +0.8%, Movement Speed +3%
Level 5: Magic Damage +4%, Movement Speed +15%

Bishop 2nd Job Skill Build Guide: Everything maxed.
1. Blessed Ensemble (MAX)
2. High Wisdom (MAX)
3. Holy Arrow (MAX)
4. MP Eater (MAX)
5. Invincible (MAX)
6. Spell Mastery (MAX)
7. Magic Booster (MAX)
8. Bless (MAX)
9. Heal (MAX)

Bishop 3rd Job Skills (Level 60-99)

Dispel Dispel (Active)
Remove abnormal conditions from yourself and nearby allies. Cannot be used during auto-battle.
Level 1: MP Cost: 97, Cooldown: 30s, Target: Party Member, Target Count: 10
Level 10: MP Cost: 155, Cooldown: 10s, Target: Party Member, Target Count: 10

Shining Ray Shining Ray (Active)
Damage and stun multiple enemeis with a ray of holy light.
Level 1: MP Cost: 143, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 5, Hit Count: 5, Skill Damage: 70.9%, Stun Time: 1s
Level 10: MP Cost: 214, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 5, Hit Count: 5, Skill Damage: 80.6%, Stun Time: 1s

Holy Fountain Holy Fountain (Active)
Summon a sacred fountain that restores the HP of nearby allies every 2 sec. Cannot be used during auto-battle.
Level 1: MP Cost: 90, Cooldown: 100s, Duration: 20s, HP Recovery: 5723
Level 5: MP Cost: 121, Cooldown: 20s, Duration: 20s, HP Recovery: 10175

Holy Symbol Holy Symbol (Buff)
Temporarily grant nearby party members additional EXP from hunting enemies. Cannot be used during auto-battle.
Level 1: MP Cost: 84, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, EXP Increase: 1.2%, Knockback Resistance: 3
Level 5: MP Cost: 116, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, EXP Increase: 6%, Knockback Resistance: 13

Holy Magic Shell Holy Magic Shell (Buff)
Use a shield of holy light to block abnormal conditions during skill use. Cannot be used during auto-battle.
Level 1: MP Cost: 87, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, MaxHP: 2162, MaxMP: 865.
Level 5: MP Cost: 118, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, MaxHP: 3904, MaxMP: 1562.

Teleport Mastery Teleport Mastery (Buff)
Temporarily allows Teleportation to damage 5 enemies on arrival at the cost of additional MP. Cannot be used during auto-battle.
Level 1: MP Cost: 347, Cooldown: 0s, Buff Duration: 600s, Skill Damage: 18.9%
Level 5: MP Cost: 471, Cooldown: 0s, Buff Duration: 1800s, Skill Damage: 20.8%

Divine Protection Divine Protection (Buff)
Use a protective shield to block abnormal conditions. Cannot be used during auto-battle.
Level 1: MP Cost: 87, Cooldown: 60s, Target: Self, Buff Duration: 10s
Level 5: MP Cost: 118, Cooldown: 40s, Target: Self, Buff Duration: 10s

Holy Focus Holy Focus (Passive)
Connect with the holy spirit to decrease incoming Critical Damage.
Level 1: Critical RES: 0.4%, Critical Damage Resistance: 2%
Level 5: Critical RES: 2%, Critical Damage Resistance: 10%

Arcane Overdrive Arcane Overdrive (Passive)
Research arcane secrets to increase Critical Damage to Magic Attacks.
Level 1: Critical Rate: 0.4%, Critical Damage: 2%
Level 5: Critical Rate: 2%, Critical Damage: 10%

Bishop 3rd Job Skill Build Guide: Everything maxed.
1. Holy Symbol (MAX)
2. Holy Magic Shell (MAX)
3. Shining Ray (MAX)
4. Arcane Overdrive (MAX)
5. Dispel (MAX)
6. Holy Focus (MAX)
7. Holy Fountain (MAX)
8. Teleport Mastery (MAX)
9. Divine Protection (MAX)

Bishop 4th Job Skills (Level 100-150)

Big Bang Big Bang (Active)
Gather power to release a devastation explosion. Power can be gathered up to 3 times, each one increasing the damage dealt to enemies.
Level 1: MP Cost: 146, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 8, Hit Count: 1, Skill Damage: 256.6%
Level 10: MP Cost: 219, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 8, Hit Count: 1, Skill Damage: 597.9%

Bahamut Bahamut (Active)
Temporarily summon the almighty Bahatmut. Bahamut does not take damage from Damage Reflection. Cannot be used during auto-battle.
Level 1: MP Cost: 897, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 3, Hit Count: 1, Skill Damage: 191%, Minion Duration: 600s
Level 5: MP Cost: 1356, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 3, Hit Count: 1, Skill Damage: 226.1%, Minion Duration: 600s

Resurrection Resurrection (Active)
Fill a fallen party member with holy light to resurrect them. Cannot be used during auto-battle.
Level 1: MP Cost: 237, Cooldown: 60s, Target: Party Member, Target Count: 9
Level 10: MP Cost: 354, Cooldown: 15s, Target: Party Member, Target Count: 9

Genesis Genesis (Active)
Summon a divine light from the heavens, dealing tremendous holy damage to all enemies.
Level 1: MP Cost: 204, Cooldown: 30s, Target: Opponent, Attack Type: Magic, Target Count: 30, Hit Count: 6, Skill Damage: 147%
Level 10: MP Cost: 303, Cooldown: 30s, Target: Opponent, Attack Type: Magic, Target Count: 30, Hit Count: 6, Skill Damage: 164.1%

Angel Ray Angel Ray (Active)
Fire arrows imbued with tremendous holy energy, restoring ally HP.
Level 1: MP Cost: 191, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 7, Hit Count: 8, Skill Damage: 93.8%, HP Recovery: 1000
Level 10: MP Cost: 281, Cooldown: 0s, Target: Opponent, Attack Type: Magic, Target Count: 7, Hit Count: 8, Skill Damage: 103.7%, HP Recovery: 7750

Advanced Blessing Advanced Blessing (Buff)
Bless your party members. Bless cannot be used while Advanced Blessing is in effect. Cannot be used during auto-battle.
Level 1: MP Cost: 138, Cooldown: 0s, Target: Party Member, Buff Duration: 600s, Accuracy +4%, Evade +12%, Physical and Magical Attack +10.8%
Level 5: MP Cost: 201, Cooldown: 0s, Target: Party Member, Buff Duration: 1800s, Accuracy +4%, Evade +12%, Physical and Magical Attack +18%

Infinity Infinity (Buff)
Temporarily increases damage. Cannot be used during auto-battle.
Level 1: MP Cost: 138, Cooldown: 0s, Target: Self, Buff Duration: 600s, Penetration Rate +1%, Boss Attack +1.6%, Player Attack +1.6%
Level 5: MP Cost: 201, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Penetration Rate +5%, Boss Attack +8%, Player Attack +8%

Buff Mastery Buff Mastery (Passive)
Reasearch obscure ancient magic and discover a way to reduce incoming damage.
Level 1: Physical Damage Decrease 0.8%, Magic Damage Decrease 0.8%, Boss Defense Increase: 0.8%, Player Defense Increase: 0.8%
Level 5: Physical Damage Decrease 4%, Magic Damage Decrease 4%, Boss Defense Increase: 4%, Player Defense Increase: 4%

Arcane Aim Arcane Aim (Passive)
Increases magic attack incrementally when attacking. Stacks up to 5 times.
Level 1: Activation Chance: 10%, Magic Attack +1%
Level 5: Activation Chance: 20%, Magic Attack +3%

Blessed Harmony Blessed Harmony (Passive)
A more powerful blessing that increases damage.
Level 1: Magic Attack +1.8%
Level 5: Magic Attack +9%

Bishop 4th Job Skill Build Guide: Everything maxed.
1. Blessed Harmony (MAX)
2. Arcane Aim (MAX)
3. Buff Mastery (MAX)
4. Angel Ray (MAX)
5. Advanced Blessing (MAX)
6. Infinity (MAX)
7. Bahamut (MAX)
8. Genesis (MAX)
9. Big Bang (MAX)
10. Resurrection (MAX)

Additional Information

Ayumilove MapleStory M Mini Dungeon Bishop Leveling Preview

Bishop Changelog

MapleStory M Updates – Skill Balancing and Horntail Boss (2018-08-08)

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2 thoughts on “MapleStory M Bishop Skills Build Guide

  1. Ayumilove Post author

    @rodolfo castillo: Thanks for the notice on Bishop’s 4th Job Skill “Advanced Blessing (Buff)”. I have updated the Advanced Blessing skill details.

  2. rodolfo castillo

    Hello good afternoon, I would like to tell you that some skills changed, example Advanced Blessing (Buff) *(Physical and Magical Attack +27%) now is 18% max, Angel Ray (Active) *(HP Recovery: 5500) now in lvl 1 is 1000 hp recovery) certain things changed