MapleStory Guild Skills

MapleStory Guild Skills have been completely reorganized! Instead of using mesos to upgrade and activate skills, you now gain 2 Guild SP (Skill Points) per guild level which you can distribute to a set of skills. To activate them, you must use your IGP (Individual Guild Points) which you gain through various activities. If a skill does not have a listed duration or cost, then it is passive for all guild members. Skills that require IGP can be activated by anyone but ones that require GP (Guild Points) can only be used the guild master.

MapleStory Related Guides

MapleStory MapleStory Guild Skills V1

Notes

  • To create a guild, you must now be level 100 and pay 5m mesos instead of being level 10 and paying 100,000 mesos.
  • The maximum guild level has been changed. GP is no longer used to determine a guild’s level, it has been changed into a guild’s experience. Existing guilds have been given a certain amount of experience based on their GP.
  • New types of usable guild points (GP and IGP) have been added. Currently, guild functions have been paid with mesos, but now, in order to add a new guild member, to add a guild mark, or to use a guild skill, you’ll use your GP or IGP.
  • You can now only gain a maximum of 5000 contribution points per day. 30% of your contributions will be distributed into GP and 70% will be distributed into IGP.
  • Before, you could only gain contributions every hour you were online, leveling up, adding someone to the guild, or levelling up a guild skill. Now, you gain contributions by staying online per hour, leveling up, completing quests, providing fame to other users or completing boss raids.
  • The amount of members a guild can have has been increased to 200. Members who are guildless can now apply ingame to any guild they want to join.

Guild Member Skills (GMS | MSEA)

Spotting Small Change
Get bonus mesos when hunting monsters.
Level 1: Bonus Mesos (per monster drop): +2 mesos
Level 4: Bonus Mesos (per monster drop): +8 mesos

Token Accrual
Required SP Spent: 8 + Required Skill: Spotting Small Change
Periodically gain Reward Tokens for staying online. You’ll receive your tokens when you receive your Guild Contribution Points.
Level 1: Reward Tokens Earned: 2
Level 4: Reward Tokens Earned: 5

Merchandising
Required Skill: Spotting Small Change Lv. 4 + Required SP Spent: 16
Get discounts when purchasing items from stores and bonuses when selling items to stores. Does not apply to items whose resell prices are 70% or more than their purchase price.
Level 1: Discount/Bonus Amount: 1%, some items are not eligible
Level 4: Discount/Bonus Amount: 4%, some items are not eligible

Item Salvation
Required SP Spent: 32
When you fail a scroll and your item is about to be destroyed, there’s a chance your item won’t be destroyed.
Level 1: Item Save Chance: 1%
Level 4: Item Save Chance: 4%

Fearless
Decreases the amount of EXP you lose when you die.
Level 1: EXP Lost (per death): -2%
Level 4: EXP Lost (per death): -5%

On My Way | Quick Travel: Guildmate
Required SP Spent: 8
Moves you to the guild mate of your choice on the same channel. Cannot be used on all maps.
Level 1: IGP Cost: 1800, Cooldown: 5 hr
Level 3: IGP Cost: 1400, Cooldown: 3 hr

I Summon Thee | Summon: Guildmate
Requires: 24 SP Invested + I’ll Be There For You (MAX)
Summon a guild member to your location by using IGP. Your IGP will be used as soon as you request, and even if the person declines the skill will go on cooldown. This cannot be used on some maps or if you do not meet the level requirements of the map. There is a cooldown after this skill is used.
LV1: Costs 1800 IGP. Cooldown in 300 minutes.
LV3: Costs 1400 IGP. Cooldown in 180 minutes.

Party Quest Mania
Required SP Spent: 16
Get a discount when using party points to purchase items from the Pub.
Level 1: Discount Amount: 1%
Level 4: Discount Amount: 4%

Enhancement Mastery
Required SP: 24
Increases your success rate when you use regular scrolls or Spell Traces.
Level 1: Regular Scroll and Spell Trace Success Rate: +1%
Level 4: Regular Scroll and Spell Trace Success Rate: +4%

Upgrade Salvation
Required Skills: Enhancement Mastery Lv. 4, Item Salvation Lv. 4 + Required SP Spent: 32
When you fail a scroll or Spell Trace enhancement, there’s a chance the upgrade count will not be consumed.
Level 1: Upgrade Save Chance for regular scrolls or Spell Traces: 1%
Level 4: Upgrade Save Chance for regular scrolls or Spell Traces: 4%

More Party Play
Required Spent SP: 8
Allows you to participate in more Cross World Party Quests by restoring your daily count a set amount. Make sure to use this skill after you’ve already received your reward for playing 5 times!
Level 1: IGP Cost: 1800, Cross World Party Quest Plays: +1, Cooldown: 20 hr
Level 3: IGP Cost: 1400, Cross World Party Quest Plays: +3, Cooldown: 20 hr

Rise, Minions! | Risen From the Ashes
Required Skill: More Party Play Lv. 3 + Required Sp Spent: 24
Revives all party members with full HP.
Level 1: IGP Cost: 1800, Cooldown: 5 hr
Level 3: IGP Cost: 1400, Cooldown: 3 hr

Banner of Plenty
Every Monday, you’ll get guild potions that fully restore your HP/MP and Guild Blessings that raise your ATT/Magic ATT by 20 for 30 minutes.
Level 1: On Mondays, get Guild Potions: 15, Guild Blessings: 5
Level 4: On Mondays, get Guild Potions: 60, Guild Blessings: 20

Guild Master Skills

Guild Megaphone
Required Skill: Banner of Plenty Lv. 4 + Required Sp Spent: 16
Use a one-line Super Megaphone to advertise your guild.
Level 1: Costs 80,000 GP. Cooldown in 168 hours.

Guild Meet-up | Guild Congregation
Required Skill: Guild Megaphone Lv. 1 + Required SP spent: 32
Summons all online guild members in the same channel. Can only be used in Henesys and Leafre. Costs GP and the cooldown activates right when the skill is used.
Level 1: GP Cost: 20000, Cooldown: 7 days

Noblesse Skills (Flag Race Winner’s Skill)

Boss Slayers
Temporarily increases damage when attacking bosses.
Level 1: IGP Cost: 1900, Buff Duration: 3 min, Boss ATT: +2%, Cooldown: 114 min
Level 3: IGP Cost: 1000, Buff Duration: 30 min, Boss ATT: +20%, Cooldown: 60 min

Undeterred
Temporarily increases Defense Ignored.
Level 1: IGP Cost: 1900, Duration: 3 min, Enemy DEF Ignored: 2%, Cooldown: 114 min
Level 10: IGP Cost: 1000, Duration: 30 min, Enemy DEF Ignored: 20%, Cooldown: 60 min

For the Guild!
Temporarily increases total damage.
Level 1: IGP Cost: 1900, Buff Duration: 3 min, Total Damage: 2%, Cooldown: 114 min
Level 10: IGP Cost: 1000, Buff Duration: 30 min, Total Damage: 20%, Cooldown: 60 min

MapleStory Unofficial to Official Skill Names (GMS | MSEA)

Guild Regular Skills

  • Lots of Change → Spotting Small Change | Spotting Small Change
  • Mileage Encounter → *N/A* (Skill available in KMS only) | Token Accrual
  • Merchant → Merchandising | Merchandising
  • Destruction Day → Item Salvation | Item Salvation
  • Don’t Fear Death → Fearless | Fearless
  • I’ll be There for You → On My Way | Quick Travel: Guildmate
  • Come to Me → I Summon Thee | Summon: Guildmate
  • Party Quest Mania → (SAME) | (SAME)
  • Master of Enhancing → Enhancement Mastery | Enhancement Mastery
  • Don’t Fear Failure → Upgrade Salvation | Upgrade Salvation
  • I Want to Play More → More Party Play | More Party Play
  • Rise Up Warriors → Rise, Minions! | Risen From the Ashes
  • Guild Periodic Support → Banner of Plenty | Banner of Plenty

Guild Master Skills

  • Guild Advertising Megaphone → Guild Megaphone | Guild Megaphone
  • Guild Meeting → Guild Meet-up | Guild Congregation

Guild Regular Skills

  • Boss Killing Machine → Boss Slayers | Boss Slayers
  • Number One Defense → Undeterred | Undeterred
  • In the Name of the Guild → For the Guild! | For the Guild!

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4 thoughts on “MapleStory Guild Skills

  1. AlternaZPC

    Dear Ayumi
    Sorry again, from last message my word still not corrected

    When hunting, the amount of mesos dropped by monsters will be increased.
    LV1: Extra Meso Drop +2
    LV4: Extra Meso Drop +8

    The another thing is it not increase rate but give an extra amount.
    Again you should re-check it for correction.
    Sorry for my mistake.

    Thank you and Warm Regards
    AlternaZPC Thailand Maplestory’s guide

  2. AlternaZPC

    Dear Ayumi
    I have no idea this page still up to date or not. But I’ve figure out that skill “Lots of Change” description was not correct.

    Now you show
    When hunting, the amount of mesos dropped by monsters will be increased.
    LV1: Meso Drop Rate +2%
    LV4: Meso Drop Rate +8%

    It’s could be
    When hunting, the amount of mesos dropped by monsters will be increased.
    LV1: Meso Drop Rate +2 << remove % sign
    LV4: Meso Drop Rate +8 << remove % sign

    The only thing is extra mesos must be absolute number not plus in percent.
    However you should re-check it.

    Thank you and Warm Regards
    AlternaZPC Thailand Maplestory’s guide

  3. Caustic

    @Ryu: By leveling up members or doing Guild activities (I assume, since I never do any).

  4. Ryu

    How does a guild earn SP?