In King Arthur Legends Rise, each hero’s power and survivability are defined by various stats. These stats influence how effective heroes are at dealing and resisting damage, supporting allies, and adapting to complex battle strategies. Below is a comprehensive guide that explains each stat and its importance to a hero’s performance in a way that is both informative and reader-friendly. Each stat in King Arthur: Legends Rise offers unique advantages that shape a hero’s performance. By understanding and optimizing these attributes, players can create heroes that excel in their specific roles, from damage dealers and tanks to healers and support units.
Hero Stats Guide
Attack (ATK)
The Attack stat, often abbreviated as ATK, is central to the damage output of heroes whose skills rely on it. A higher ATK directly translates to stronger attacks, allowing heroes to deal more substantial damage to enemies. While many heroes rely exclusively on ATK for damage, some skills use a combination of ATK and other stats, such as Health Points (HP) or Defense (DEF), making ATK an adaptable attribute. For players looking to maximize their hero’s offensive capabilities, investing in ATK can be highly rewarding, especially for heroes designed to inflict maximum damage.
Health Points (HP)
Health Points, or HP, measure the hero’s resilience by defining how much damage they can endure before falling in battle. When a hero’s HP reaches zero, they are defeated and leave the battlefield, making HP a critical component of survival. Some skills also use HP as a modifier to increase offensive damage, providing offensive potential to otherwise defensive heroes. Additionally, many shield and healing effects in the game scale with maximum HP, meaning that heroes with high HP will enjoy larger shields and more potent healing. HP is, therefore, a stat of dual importance: it boosts both survivability and certain damage-dealing skills, especially for defensive heroes.
Defense (DEF)
The Defense stat, represented as DEF, plays a crucial role in damage mitigation. Higher DEF reduces the amount of damage a hero takes from enemy attacks, allowing them to stay longer on the battlefield. DEF is especially valuable for heroes who are intended to absorb damage and protect more vulnerable teammates. Interestingly, certain heroes possess skills that use DEF as a damage modifier, meaning that DEF can enhance offensive power in addition to defensive capacity. For players looking to create a well-rounded hero with strong defense and potential offensive abilities, focusing on DEF provides benefits on both fronts.
Pierce
Pierce is an offensive stat that functions by reducing the target’s effective Defense for the duration of the attack. When a hero attacks with a high Pierce rate, it essentially ignores a portion of the enemy’s DEF, making the attack more potent. This stat is highly effective against tanky, high-DEF enemies, as it minimizes their natural damage reduction. Pierce can transform a standard attack into a highly damaging strike, making it invaluable for battles against heavily armored opponents.
Attack Speed (ATK SPD)
The Attack Speed stat, or ATK SPD, impacts a hero’s resistance to Pierce when they are the target of an attack. While this stat is less common in the current game, it suggests a defensive resistance against Pierce, which could be advantageous in reducing damage from specific attacks. ATK SPD may become more relevant as players face more enemies with Pierce, positioning it as a defensive counter in the game’s evolving meta.
Charge Vigor
Charge Vigor is a unique stat that determines how much Vigor a hero regenerates at the beginning of each turn. By default, heroes gain 1 Vigor per turn, though certain gear and skills can increase this amount. Since Vigor is shared among teammates, with a maximum of 5, managing Vigor strategically becomes essential for maximizing the team’s overall effectiveness. Charge Vigor is especially useful for teams that rely heavily on Vigor-consuming skills, allowing them to act more frequently.
Critical Strike Rate (CS Rate)
The Critical Strike Rate, or CS Rate, defines the likelihood that a hero’s attack will be a Critical Strike. Critical Strikes deliver bonus damage and are highly effective for heroes who specialize in offensive roles. Increasing a hero’s CS Rate improves their chances of dealing critical damage, which is influenced by factors such as buffs, debuffs, and the opponent’s Critical Strike Resistance. For offensive-focused heroes, enhancing CS Rate can turn average attacks into powerful blows, making it a high-priority stat for damage-oriented builds.
Critical Strike Damage (CS Damage)
Critical Strike Damage, or CS Damage, determines the additional damage inflicted by a Critical Strike. When a hero lands a critical hit, CS Damage multiplies the attack’s base damage, resulting in even greater impact. This stat can be modified through various in-game effects, such as buffs and debuffs, allowing players to optimize their hero’s critical potential. For players building heroes with a focus on critical hits, increasing CS Damage is a surefire way to maximize the devastating effect of each strike.
Critical Strike Resistance (CS Resistance)
Critical Strike Resistance, also known as CS Resistance, reduces the likelihood that an enemy’s attack will result in a Critical Strike. By boosting CS Resistance, players can reduce the frequency and impact of critical hits from opponents. This stat is particularly valuable for tanky heroes who are consistently targeted by enemies, as it mitigates the threat of critical damage and extends their survivability.
Effect Accuracy
Effect Accuracy is crucial for heroes who specialize in applying effects like debuffs and crowd-control skills. This stat determines how successful a hero is at landing these effects on enemies, excluding skills that specify guaranteed success. High Effect Accuracy is essential for heroes who rely on controlling or weakening opponents, as it increases the likelihood of successfully applying these effects.
Effect Resistance
Effect Resistance protects a hero from incoming effects, acting as a counter to an enemy’s Effect Accuracy. This stat is essential for heroes who need to maintain their abilities unimpeded by debuffs. While some effects are marked as “unresistable” and bypass this stat, Effect Resistance generally improves a hero’s ability to avoid detrimental effects and retain optimal performance.
Accuracy
The Accuracy stat increases the likelihood of a hero’s attacks landing, especially when facing opponents with high Evasion. Accuracy is a fundamental stat for offensive heroes, as it ensures their attacks are less likely to miss. A hero with high Accuracy can more reliably connect with enemies, making it ideal for those who prioritize consistent damage output.
Evasion
Evasion is a defensive stat that reduces the likelihood of incoming attacks landing. When an attack misses due to Evasion, the hero takes no damage, making Evasion highly effective for avoiding critical hits and heavy damage. Evasion serves as a counter to Accuracy, giving heroes with high Evasion a greater chance of surviving high-damage encounters.
Recovery
The Recovery stat enhances the potency of HP recovery effects on a hero, making it valuable for heroes who rely on healing to sustain in battle. By increasing Recovery, players can boost the amount of HP restored during healing, which is especially beneficial for heroes focused on endurance and survivability.
Drain Rate
Drain Rate represents the chance of recovering a portion of the hero’s own HP based on the damage dealt. Generally, the amount recovered is around 50% of the inflicted damage, though certain gear, skills, or buffs can modify this. Drain Rate can be a vital stat for heroes who engage in extended fights, allowing them to self-sustain by absorbing health with each attack.
Counterattack Rate
The Counterattack Rate indicates the likelihood that a hero will retaliate after taking damage. When a counterattack is triggered, the hero generally uses their basic skill to respond to the attacker. Certain gear and buffs can increase this rate, providing heroes with an extra layer of offense by turning defensive moments into opportunities to strike back.
Reflection Rate
Reflection Rate refers to the probability of reflecting a portion of the damage taken back at the attacker. Typically, reflection deals around 40% of the incoming damage, giving the hero a passive method of retaliating without directly attacking. Reflection Rate is particularly useful for tanky heroes who absorb significant damage, as it allows them to weaken enemies without interrupting their primary defensive role.
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