Uriens | King Arthur Legends Rise

King Arthur Legends Rise Uriens Guide

Overview

NAME: Uriens
FACTION: Hound
RARITY: Rare
ROLE: Attack
RANK: C
ENVIRONMENT: Heat
USABILITY: Early-Mid Game
AURA: N/A

Abilities

KALR_Aoe_CounterAttack
KALR_PsvSelf_CounterAttack
KALR_PsvSelf_DefenseInc_2
KALR_PsvSelf_HpRecovery
KALR_PsvSelf_PhysicalEnhancement
KALR_Self_AttackGaugeInc
KALR_Self_CounterAttack
KALR_Self_Heal
KALR_Target_DefenseDec_1
KALR_Target_DefenseDec_2

Power Up

★★✰✰✰ Penveid
★✰✰✰✰ Gorgos
★★★✰✰ Aldri
★✰✰✰✰ Tarrasque

Equipment

★★✰✰✰ Yskalhaig
★★✰✰✰ Apolleia
★★✰✰✰ Arsellus
★✰✰✰✰ Podarge

Misc

★★✰✰✰ Arena
★★✰✰✰ Forbidden
★★★✰✰ Favor
★★✰✰✰ Master Death
★★✰✰✰ Master Apocalypse

Uriens Overview

A man who possesses Herculean size and strength as well as the wisdom to refrain from wielding it recklessly. Uriens is the ruler of Gore, a kingdom in Central Britain, and the husband of Morgan, though their marriage is hardly a love match. though he pledged loyalty to the king’s descent into tyranny – so much so that, upon Uther’s death, he gladly joined King Lot’s rebellion.

Uriens Relics

Flame Relic Skills

Giant’s Strikes (+1 Vigor)
Attacks 1 enemy 2 times. Total damage: 36% ATK + 1.6% Max HP.
60% chance to inflict [Defense Decrease I] for 2 turn(s).
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Strike of Suppression (-2 Vigor)
Attacks 1 enemy. Damage: 89% ATK + 3.8% Max HP. Deals additional damage if the target has [Defense Decrease]. Damage: 89% ATK + 3.8% Max HP.
100% chance to gain [Counterattack State] for 1 turn(s).
Level 2: No. of Counterattack Turns +1
Level 3: ATK Damage +14%

Crashing Anvil (-3 Vigor)
Must sacrifice 30% of Max HP to use.
Attacks all enemies. Damage: 68% ATK + 3% Max HP.
60% chance to inflict [Defense Decrease II] for 2 turn(s).
Level 2: HP Consumption -10%
Level 3: ATK Damage +14%
Level 4: ATK Damage +14%
Level 5: ATK Damage +14%
Level 6: HP Consumption -10%

Frost Relic Skills (Starter)

Giant’s Strikes (+1 Vigor)
Attacks 1 enemy 2 times. Total damage: 36% ATK + 1.6% Max HP.
60% chance to inflict [Decrease Defense I] for 2 turn(s).
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Strike of Suppression (-2 Vigor)
Must sacrifice 25% of Max HP to use.
Attacks 1 enemy. Damage: 159% ATK + 6.9% Max HP.
Deals additional damage if the target is below 50% HP.
Damage: 115% ATK + 6.9% Max HP.
60% chance to inflict [Defense Decrease II] for 3 turn(s).
Level 2: DEF Decrease Rate +20%
Level 3: ATK Damage +25%
Level 4: DEF Decrease Rate +20%
Level 5: ATK Damage +25%
Level 6: HP Consumption -10%

Mantle of Frost (-3 Vigor)
HP Recovery: Healing: 20% of Max HP +20.
Gain [Counterattack State] for 2 turn(s).
50% chance to grant all other allies [Counterattack State] for 1 turn(s).
Level 2: Max HP Recovery +3%
Level 3: No. of Counterattack Turns +1

Storm Relic Skills

Giant’s Strikes (+1 Vigor)
Attacks 1 enemy 2 times. Total damage: 36% ATK + 1.6% Max HP.
60% chance to inflict [Decrease Defense I] for 2 turn(s).
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Vicious Onslaught (-2 Vigor)
Must sacrifice 25% of Max HP to use.
Attacks 1 enemy 2 times. Damage: 50% ATK + 2.2% Max HP.
Deals additional damage if the enemy’s HP is 50% or lower. Damage: 64% ATK + 2.2% Max HP.
50% chance for each hit to inflict [DEF Decrease I] for 1 turn(s).
Level 2: ATK Damage +16%
Level 3: ATK Damage +16%
Level 4: No. of DEF Decrease Turns +1
Level 5: ATK Damage +16%
Level 6: HP Consumption -10%

Mantle of Storms (-3 Vigor)
HP Recovery: Healing: 21% of Max HP + 20.
Gain [Counterattack State] for 2 turn(s).
50% chance to charge Attack Gauge by 50%.
50% chance to grant all other allies [Counterattack State] for 1 turn(s).
Level 2: Attack Gauge Charge Rate +15%
Level 3: No. of Counterattack Turns +1

Uriens Passive Skills

Double Iron Armor (Cooldown: 1 turn)
When hit:
– 60% chance to gain [Defense Increase II] for 2 turns. Grants self [HP Recovery] where the lower Urien’s HP, the greater the amount of HP recovered.
Level 2: Passive Activation Rate +20%
Level 3: No. of DEF Increase Turns +1

Mountainous Will (Cooldown: 5 turns | Available Uses: 2)
When attacking while current HP is 40% or lower:
– 50% chance to gain [Physical Enhancement: 1] for 2 turns.
– Increases [Counter Attack State] duration by 1 turn.
Level 2: Max Uses +1
Level 3: No. of Physical Enhancement Turns +1

Uriens Chivalry

  1. Giant’s Counterattack: Counterattack Damage +200%
  2. Effect Resistance +10%
  3. Silent Judge: [Mountainous Will] trigger chance changes to 100%. Trigger condition changes to [40% current HP or lower]. Triggering increases Counter stance duration by 1 turn(s).
  4. ATK +10%
  5. ATK +10%, Hit Accuracy +3%
  6. ATK +10%
  7. DEF +8%, HP +7%
  8. Mountain of a Man: [Double Iron Armor] grants self [HP Recovery]. The lower Urien’s HP, the greater the amount of HP recovered.
  9. DEF +7%, Hit Accuracy +5%
  10. HP +8%, Element Compatibility +5%

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One thought on “Uriens | King Arthur Legends Rise

  1. JoasterToy

    Uriens smacks pretty damn hard especially with his low health target and defense down extra hits across his relics. If you have a decent healer and and can keep him up he’s even solod some dragon rounds for me.