Maoul | King Arthur Legends Rise

King Arthur Legends Rise Maoul Guide

Overview

NAME: Maoul
FACTION: Serpent
RARITY: Uncommon
ROLE: Attack
RANK: S
ENVIRONMENT: Night
USABILITY: Early-Mid-Late Game
AURA: N/A

Abilities

KALR_Aoe_DefenseDec_2
KALR_PsvSelf_AttackGaugeInc
KALR_PsvSelf_AttackInc_2
KALR_PsvSelf_Stealth
KALR_Target_DefenseDec_2

Power Up

★★★✰✰ Penveid
★✰✰✰✰ Gorgos
★★★★✰ Aldri
★✰✰✰✰ Tarrasque

Equipment

★★★★✰ Yskalhaig
★★★★✰ Apolleia
★★★★✰ Arsellus
★★★★✰ Podarge

Misc

★★★★✰ Arena
★★★★★ Forbidden
★★★★★ Favor
★★★★✰ Master Death
★★★✰✰ Master Apocalypse

Maoul Relics

Flame Relic Skills

Maoul’s Origins (+1 Vigor)
Attacks 1 enemy. Damage: 68% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%

Stench (-2 Vigor)
Attacks 1 enemy. Damage: 144% ATK.
100% chance to inflict [Defence Decrease II] for 3 turns.
Level 2: ATK Damage +12%
Level 3: DEF Decrease Rate +20%
Level 4: ATK Damage +12%
Level 5: No. of DEF Decrease Turns +1
Level 6: ATK Damage +12%

Flame Viper (-3 Vigor)
Attacks all enemies. Damage: 137% ATK.
90% chance to inflict [Defence Decrease II] for 2 turns.
Level 2: ATK Damage +13%
Level 3: DEF Decrease Rate +10%
Level 4: ATK Damage +13%
Level 5: ATK Damage +13%
Level 6: No. of DEF Decrease Turns +1

Frost Relic Skills (Starter)

Maoul’s Origins (+1 Vigor)
Attacks 1 enemy. Damage: 63% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%

Stench (-2 Vigor)
Attacks 1 enemy. Damage: 94% ATK.
100% chance to inflict [Defence Decrease II] for 3 turns.
Level 2: ATK Damage +8%
Level 3: DEF Decrease Rate +20%
Level 4: ATK Damage +8%
Level 5: No. of DEF Decrease Turns +1
Level 6: ATK Damage +8%

Frost Viper (-3 Vigor)
Attacks all enemies. Damage: 246% ATK.
90% chance to inflict [Defence Decrease II] for 2 turns.
Level 2: ATK Damage +23%
Level 3: DEF Decrease Rate +10%
Level 4: ATK Damage +23%
Level 5: ATK Damage +23%
Level 6: No. of DEF Decrease Turns +1

Storm Relic Skills

Maoul’s Origins (+1 Vigor)
Attacks 1 enemy. Damage: 63% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%

Stench (-2 Vigor)
Attacks 1 enemy. Damage: 94% ATK.
100% chance to inflict [Defence Decrease II] for 3 turns.
Level 2: ATK Damage +8%
Level 3: DEF Decrease Rate +20%
Level 4: ATK Damage +8%
Level 5: No. of DEF Decrease Turns +1
Level 6: ATK Damage +8%

Squall Viper (-3 Vigor)
Attacks all enemies. Damage: 246% ATK.
90% chance to inflict [Defence Decrease II] for 2 turns.
Level 2: ATK Damage +23%
Level 3: DEF Decrease Rate +10%
Level 4: ATK Damage +23%
Level 5: ATK Damage +23%
Level 6: No. of DEF Decrease Turns +1

Maoul Passive Skills

Concealment (Cooldown: 1 turn)
When attacking, there is a 90% chance to do the following:
– Gain [Stealth] for 2 turns.
Level 2: Passive Cooldown time -1
Level 3: Passive Cooldown time -1
Level 4: Passive Activation Rate +10%

Maoul’s Fervor (Cooldown: 2 turns)
After triggering a Critical Strike:
– Charges Attack Gauge by 30%
– Gain [Attack Increase II] for 1 turn.
Level 2: Passive Cooldown Time -1

Maoul Chivalry

  1. ATK +5%, DEF +5%, HP +5%
  2. ATK +5%, DEF +5%, HP +5%
  3. ATK +5%, DEF +5%, HP +5%
  4. ATK +5%, DEF +5%, HP +5%
  5. ATK +5%, DEF +5%, HP +5%
  6. ATK +10%
  7. DEF +8%, HP +7%
  8. ATK +10%, ATK SPD +5
  9. DEF +7%, ATK SPD +7
  10. HP +8%, Element Compatibility +5%

Leave a Reply

Your email address will not be published. Required fields are marked *