OverviewNAME: Jack AbilitiesKALR_Target_AttackDec_1 |
Power Up★✰✰✰✰ Penveid Equipment★✰✰✰✰ Yskalhaig Misc★✰✰✰✰ Arena |
Jack Relics
Flame Relic Skills
Second Swing (+1 Vigor)
Attacks 1 enemy 2 times. Damage per hit: 52% ATK + 28% DEF.
Level 2: ATK Damage +8%
Level 3: ATK Damage +8%
Level 4: ATK Damage +8%
Rage (-2 Vigor)
Grants [Shield: 22% of Max HP] to an ally for 3 turns.
Level 2: Shield Amount +3%
Level 3: Shield Amount +3%
Level 4: Shield Amount +3%
Level 5: Shield Amount +3%
Launch (-3 Vigor)
Attacks 1 enemy. Damage per hit: 204% ATK + 89% DEF.
100% chance to inflict [Attack Decrease I] for 4 turns.
Level 2: ATK Damage +23%
Level 3: ATK Damage +23%
Level 4: ATK Damage +23%
Level 5: ATK Damage +23%
Level 6: ATK Damage +23%
Frost Relic Skills
Second Swing (+1 Vigor)
Attacks 1 enemy 2 times. Damage per hit: 52% ATK + 28% DEF.
Level 2: ATK Damage +8%
Level 3: ATK Damage +8%
Level 4: ATK Damage +8%
Rage (-2 Vigor)
Grants [Shield: 22% of Max HP] to an ally for 3 turns.
Level 2: Shield Amount +3%
Level 3: Shield Amount +3%
Level 4: Shield Amount +3%
Level 5: Shield Amount +3%
Launch (-3 Vigor)
Attacks 1 enemy. Damage per hit: 204% ATK + 89% DEF.
100% chance to inflict [Attack Decrease I] for 4 turns.
Level 2: ATK Damage +23%
Level 3: ATK Damage +23%
Level 4: ATK Damage +23%
Level 5: ATK Damage +23%
Level 6: ATK Damage +23%
Storm Relic Skills (Starter)
Second Swing (+1 Vigor)
Attacks 1 enemy 2 times. Damage per hit: 52% ATK + 28% DEF.
Level 2: ATK Damage +8%
Level 3: ATK Damage +8%
Level 4: ATK Damage +8%
Rage (-2 Vigor)
Grants [Shield: 22% of Max HP] to an ally for 3 turns.
Level 2: Shield Amount +3%
Level 3: Shield Amount +3%
Level 4: Shield Amount +3%
Level 5: Shield Amount +3%
Launch (-3 Vigor)
Attacks 1 enemy. Damage per hit: 204% ATK + 89% DEF.
100% chance to inflict [Attack Decrease I] for 4 turns.
Level 2: ATK Damage +23%
Level 3: ATK Damage +23%
Level 4: ATK Damage +23%
Level 5: ATK Damage +23%
Level 6: ATK Damage +23%
Jack Passive Skills
Honing the Blade (Cooldown: 4 turns)
When an ally is inflicted with [Abnormal Status]:
– Removes all [Abnormal Status] from all allies,
– Grants all allies a [Shield: 10% of Max HP] for 2 turns.
Level 2: Shield Amount +5%
Level 3: Passive Cooldown Time -2
Shield Work (Cooldown: 3 turns, Available Uses: 4)
When using Skill 2:
– Recharge targeted characters’ Attack Gauge by 70%.
Level 2: Attack Gauge Charge +10%, Max Uses +1
Level 3: Attack Gauge Charge +10%, Max Uses +1