OverviewNAME: Djerit AbilitiesKALR_Aoe_CritRateInc_1 |
Power Up★★★★✰ Penveid Equipment★✰✰✰✰ Yskalhaig Misc★★★★✰ Arena |
Djerit Overview
Once a soldier serving under King Vanders, he was brought back from the dead by Lot’s magic. Though he was a promising mage while alive, he met his bitter end alongside King Vanders before his talents could be fully realized.
Djerit Relics
Flame Relic Skills
Revulsion (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%
Grim Indictment (-2 Vigor)
Removes 2 [DOT] from all allies.
Grants all allies [CS Rate Increase I] for 1 turn.
Inflict [Poison] on self for 1 turn.
Level 2: No. of Poison Turns -1
Level 3: No. of Dispel DOT +1
Plague (-3 Vigor)
Attacks 1 enemy 2 times. Total Damage: 130% ATK.
100% chance to inflict [Poison] for 2 turns.
80% chance to inflict [Burn] on self for 2 turns.
Level 2: ATK Damage +14%
Level 3: Poison Rate +20%
Level 4: ATK Damage +14%
Level 5: ATK Damage +14%
Level 6: Burn Rate -20%
Frost Relic Skills
Revulsion (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%
Grim Indictment (-2 Vigor)
Removes 2 [DOT] from all allies.
Grants all allies [CS Rate Increase I] for 1 turn.
Inflict [Poison] on self for 1 turn.
Level 2: No. of Poison Turns -1
Level 3: No. of Dispel DOT +1
Plague (-3 Vigor)
Attacks 1 enemy 2 times. Total Damage: 156% ATK.
100% chance to inflict [Poison] for 2 turns.
80% chance to inflict [Chill] on self for 2 turns.
Level 2: ATK Damage +16%
Level 3: Poison Rate +20%
Level 4: ATK Damage +16%
Level 5: ATK Damage +16%
Level 6: Chill Rate -20%
Storm Relic Skills (Starter)
Revulsion (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%
Grim Indictment (-2 Vigor)
Removes 2 [DOT] from all allies.
Grants all allies [CS Rate Increase I] for 1 turn.
Inflict [Poison] on self for 1 turn.
Level 2: No. of Poison Turns -1
Level 3: No. of Dispel DOT +1
Plague (-3 Vigor)
Attacks 1 enemy 2 times. Total Damage: 156% ATK.
100% chance to inflict [Poison] for 2 turns.
80% chance to inflict [Bleed] on self for 2 turns.
Level 2: ATK Damage +16%
Level 3: Poison Rate +20%
Level 4: ATK Damage +16%
Level 5: ATK Damage +16%
Level 6: Bleed Rate -20%
Djerit Passive Skills
Djerit’s Carelessness (Available Uses: 1)
At the start of battle:
– Inflicts [Djerit’s Carelessness] on self for the rest of the battle. Djerit’s Carelessness applies [Effect Accuracy Decrease III] to self. This effect cannot be dispelled.
Level 2: Max uses -9
Familiar Revival
When inflicted with [DOT]:
– Gain [Effect Accuracy Increase I] for the rest of the battle.
If you have 2 or more [Effect Accuracy Increase I]:
– Removes all [Buff] from Djerit.
– Recharges all allies’ Attack Gauge by 30%
– Removes all [DOT] from all allies.
Level 2: Attack Gauge Charge +10%
Level 3: Attack Gauge Charge +10%
Level 4: Attack Gauge Charge +10%
Djerit Chivalry
- ATK + 5%, DEF + 5%, HP + 5%
- ATK + 5%, DEF + 5%, HP + 5%
- ATK + 5%, DEF + 5%, HP + 5%
- ATK + 5%, DEF + 5%, HP + 5%
- ATK + 5%, DEF + 5%, HP + 5%
- HP +10%
- ATK +8%, DEF +7%
- HP +10%, Effect Accuracy +8%
- DEF +7%, Effect Accuracy +12%
- ATK +8%, Element Compatibility +5%