Ban | King Arthur Legends Rise

King Arthur Legends Rise Ban Guide

Overview

NAME: Ban
FACTION: Steed
RARITY: Rare
ROLE: Attack
RANK: B
ENVIRONMENT: Day
USABILITY: Early-Mid Game
AURA: Critical Damage 20% (Tarrasque, Favor)

Abilities

KALR_Aoe_AttackGaugeDec
KALR_PsvSelf_AttackGaugeInc
KALR_PsvSelf_AttackSpeedInc_1
KALR_PsvSelf_BloodiedTeeth
KALR_PsvSelf_FierceBlade
KALR_Self_AttackSpeedInc_1
KALR_Self_DefenseInc_1
KALR_Self_Heal_OnAttack
KALR_Target_AttackGaugeDec
KALR_Target_AttackSpeedDec_1
KALR_Target_Stat_AddDamage

Power Up

★★★★✰ Penveid
★✰✰✰✰ Gorgos
★★★✰✰ Aldri
★★★✰✰ Tarrasque

Equipment

★★★✰✰ Yskalhaig
★★★✰✰ Apolleia
★★★✰✰ Arsellus
★★✰✰✰ Podarge

Misc

★★★✰✰ Arena
★★★✰✰ Forbidden
★★★★✰ Favor
★★★✰✰ Master Death
★★★✰✰ Master Apocalypse

Ban Overview

The ruler of Benoic, a small country in Francia, as well as the brother of King Bors and father of Lancelot. Ban lives up to his moniker as the “lion King” in every sense: a brash and proud man, for better or worse. He came precariously close to losing his crown to his aunt Queen Claudas, though was able to fend her off her brainwashing with Arthur Pendragon’s help. As thanks, he and Bors subsequently became Arthur’s allies.

Ban Relics

Flame Relic Skills

Searing Teeth (+1 Vigor)
Attacks 1 enemy 3 times. Total damage: 51% ATK.
Recovers HP by a portion of damage dealt.
Level 2: ATK Damage +9%
Level 3: ATK Damage +9%
Level 4: ATK Damage +9%
Level 5: ATK Damage +9%
Level 6: ATK Damage +9%

Furious Strikes (-2 Vigor)
Attacks 1 enemy 2 times. Total damage: 64% ATK. Each point of ATK SPD Increases damage per hit. Total Extra Damage per Point: 0.2% ATK.
50% chance for each hit to inflict [Attack Speed Decrease I] for 2 turn(s).
Level 2: ATK SPD Decrease Rate +10%
Level 3: ATK Damage +16%
Level 4: No. of ATK SPD Decrease Turns +1
Level 5: ATK SPD Decrease Rate +10%

Fiery Tornado (-3 Vigor)
Attacks 1 enemy 4 times. Total damage: 92% ATK. Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.3% ATK.
The last two hits have a 80% chance to reduce the target’s Attack Gauge by 20%.
Level 2: ATK Damage +32%
Level 3: ATK Damage +32%
Level 4: ATK Gauge Decrease +10%

Frost Relic Skills

Frigid Teeth (+1 Vigor)
Attacks 1 enemy 3 times. Total damage: 20% ATK.
Recovers HP by a portion of damage dealt.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Frozen Rush (-2 Vigor)
Attacks 1 enemy 3 times. Total damage: 63% ATK.
Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.
Upon each hit, 30% chance to gain [Attack Speed Increase I] for 2 turn(s).
Level 2: ATK SPD Increase Rate +10%
Level 3: ATK Damage +18%
Level 4: No. of ATK SPD Increase Turns +1
Level 5: ATK SPD Increase Rate +10%

Lion’s Advance (-3 Vigor)
Attacks all enemies 2 times. Total damage: 50% ATK.
Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.
50% chance to reduce the target’s Attack Gauge by 10%.
Level 2: ATK Damage +14%
Level 3: ATK Gauge Decrease +5%
Level 4: ATK Damage +14%

Storm Relic Skills (Starter)

Gale’s Teeth (+1 Vigor)
Attacks 1 enemy 3 times. Total damage: 20% ATK.
Recovers HP by a portion of damage dealt.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Stormy Fangs (-2 Vigor)
Attacks 1 enemy 4 times. Total damage: 64% ATK.
Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.2% ATK.
50% chance to reduce the target’s Attack Gauge by 5%.
Level 2: ATK Gauge Decrease Rate +10%
Level 3: ATK Gauge Decrease Rate +10%, ATK Gauge Decrease +10%

Ravaging Tornado (-3 Vigor)
Attacks 1 enemy 5 times. Total damage: 90% ATK.
Each point of ATK SPD increases damage per hit. Total Extra Damage per Point: 0.4% ATK.
The first who hits have a 40% chance to gain [Attack Speed Increase I] for 3 turn(s).
Level 2: ATK Damage +25%
Level 3: ATK Damage +30%
Level 4: ATK Damage +35%
Level 5: ATK SPD Increase Rate +10%
Level 6: ATK Damage +40%

Ban Passive Skills

On the Prowl (Cooldown: 1 turn)
100% chance to trigger when attacking:
– Grants [Defense Increase I] to self and [Bors] for 4 turns and charges both of your Attack Gauge by 30%.
Level 2: Passive Cooldown Time -1
Level 3: Passive Cooldown Time -1

Lion’s Rage (Cooldown: 1 turn)
Upon Critical Strike:
– 100% chance to gain [Attack Speed Increase I] for 3 turns.
– 100% chance to gain [Fierce Blade] for 2 turns.
– 100% chance to gain [Bloodied Teeth] for 2 turns.
Level 2: Passive Cooldown Time -1
Level 3: No. of ATK Speed Increase Turns +1

Ban Additional Information

  • [Fierce Blade]: Chance to activate drain +100%, CS Damage +20%.
  • [Bloodied Teeth]: Drain +15%

Ban Chivalry

  1. Beast Brothers: Changes [On the Prowl] trigger chance to 100% and effect target to self and Bors.
  2. CS Rate +10%
  3. Unrelenting Warrior: Grants self [Damage Dealt CS Damage +] for the rest of the battle at the start of the battle.
  4. A Lion Never Surrenders!: When hit while HP is 30% or lower, HP Recovery: Ban of 300%’s ATK. (Number of uses: 1)
  5. ATK +10%, Effect Resistance +8%
  6. ATK +10%
  7. DEF +8%, HP +7%
  8. King’s Hunt: [Lion’s Rage] grants self [Fierce Blade] and [Drain Increase] for 2 turn(s).
  9. DEF +7%, Effect Resistance +12%
  10. HP +8%, Element Compatability +5%

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