Anguish | King Arthur Legends Rise

King Arthur Legends Rise Anguish Guide

Overview

NAME: Anguish
FACTION: Steed
RARITY: Rare
ROLE: Control
RANK: S
ENVIRONMENT: Rain
USABILITY: Early-Mid-Late Game
AURA: Attack Speed +20% (Gorgos, Arena)

Abilities

KALR_Aoe_Bleed
KALR_Aoe_Burn
KALR_Aoe_Chill
KALR_PsvAll_DotTakenInc_1
KALR_PsvSelf_AttackInc_1
KALR_PsvSelf_EffectAccuracyInc_2
KALR_Self_AttackSpeedInc_2
KALR_Self_EffectAccuracyInc_2
KALR_Target_Bleed
KALR_Target_Burn
KALR_Target_Chill
KALR_Target_StealBuff

Power Up

★★✰✰✰ Penveid
★★★★★ Gorgos
★★★★★ Aldri
★★✰✰✰ Tarrasque

Equipment

★★★✰✰ Yskalhaig
★★★★★ Apolleia
★★★✰✰ Arsellus
★✰✰✰✰ Podarge

Misc

★★✰✰✰ Arena
★★★✰✰ Forbidden
★★★✰✰ Favor
★★✰✰✰ Master Death
★★★✰✰ Master Apocalypse

Anguish Overview

Anguish is a Rare Steed hero in King Arthur Legends Rise, renowned for his ability to apply Chill (a Damage over Time effect) that makes him exceptional for quickly defeating Gorgos, earning him the name Gorgos Slayer. This makes Anguish a top choice for efficiently farming Gold and EXP potions across all stages of the game, from early to late. To maximize his potential, equip him with a Vigor Set to frequently cast his Piercing Stag (A3) and an Accuracy Set to ensure his Chill effect reliably lands on enemies. Pairing Anguish with Isolde or Fredric is highly effective, as their Co-op Attack synergizes with his default ability. Anguish is the ruler of Munster, Ireland, and the father of Isolde, the “Healing Hands”. He is greedy and energetic, not unlike many other Irish lords, but he still has faith in gods his peers have forgotten. This is perhaps due to his family serving Dian Cecht, the god of medicine, since time immemorial.

Anguish Relics

Flame Relic Skills

Painful Strike (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
50% chance to inflict [Burn] for 1 turn.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Absorbing Throw (-2 Vigor)
Attacks 1 enemy. Damage: 130% ATK + 4.2% Max HP.
If target has [DOT], steal all of their [Buff].
Level 2: ATK Damage +16%
Level 3: ATK Damage +16%

Punishing Flames (-3 Vigor)
Attacks all enemies 2 times. Total damage: 154% ATK.
60% chance for each hit to inflict [Burn] for 1 turn.
Level 2: ATK Damage +14%
Level 3: ATK Damage +14%
Level 4: ATK Damage +14%
Level 5: ATK Damage +14%
Level 6: Burn Rate +10%

Frost Relic Skills (Starter)

Painful Strike (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
50% chance to inflict [Chill] for 1 turn.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Absorbing Throw (-2 Vigor)
Attacks 1 enemy. Damage: 130% ATK + 4.2% Max HP.
If target has [DOT], steal all of their [Buff].
Level 2: ATK Damage +16%
Level 3: ATK Damage +16%

Piercing Stab (-3 Vigor)
Attacks 1 enemy 5 times. Total damage: 180% ATK.
75% chance for the last three hits to inflict [Chill] for 1 turn.
Level 2: ATK Damage +35%
Level 3: ATK Damage +35%
Level 4: ATK Damage +35%
Level 5: ATK Damage +35%
Level 6: Chill Rate +25%

Storm Relic Skills

Painful Strike (+1 Vigor)
Attacks 1 enemy. Damage: 86% ATK.
50% chance to inflict [Bleed] for 1 turn.
Level 2: ATK Damage +6%
Level 3: ATK Damage +6%
Level 4: ATK Damage +6%
Level 5: ATK Damage +6%
Level 6: ATK Damage +6%

Dian Cecht’s Encouragement (-2 Vigor)
Gain [Effect Accuracy Increase II] and [Attack Speed Increase II] for 4 turns.
Level 2: No of [Effect Accuracy Increase II] Turns +1, No of [Attack Speed Increase II] Turns +1
Level 3: No of [Effect Accuracy Increase II] Turns +1, No of [Attack Speed Increase II] Turns +1

Gnashing Stabs (-3 Vigor)
Attacks all enemies 2 times. Total damage: 126% ATK.
90% chance for last hit to inflict [Bleed] for 1 turn.
Level 2: Bleed Rate +10%
Level 3: ATK Damage +14%
Level 4: Bleed Rate +10%
Level 5: ATK Damage +14%
Level 6: Bleed Rate 15%

Anguish Passive Skills

Dian Checht’s Blessing (Cooldown: 1 turn)
When attacking:
– Gain [Effect Accuracy Increase II] for 2 turns
– Gain [Attack Increase I] for 2 turns.
Level 2: Passive Cooldown Turn -1
Level 3: Passive Cooldown Turn -1

Bridle of Pain (Cooldown: 4 turns)
When using Skill 3: if target has DoT, then grant [DoT Taken Increase I] for 4 turns.
Level 2: No of [DoT Taken Increase I] Turns +1
Level 3: No of [DoT Taken Increase I] Turns +1

Anguish Video Guides

CwC Zepellin: King Arthur: Legends Rise – Anguish (A Hidden Gem)

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