In King Arthur Legends Rise, heroes and bosses can use various buffs, debuffs, DoT (Damage Over Time), Control, and effects that significantly influence a hero’s ability to perform their role. To successfully apply an effect on an enemy hero, your champion must have sufficient Effect Accuracy to overcome the opponent’s Effect Resistance. Similarly, to resist enemy effects, your hero needs a high Effect Resistance stat. Mastering these effects is crucial for building your heroes effectively and selecting the best ones for specific battles. Below is a comprehensive list of all the effects you’ll encounter in the game. These effects fall into four main categories:
Effect Categories
- Buffs: A positive effect applied to your allies to enhance their abilities.
- Debuffs: A negative effect applied to your enemies to diminish their abilities.
- DoT: A negative effect that deals damage over time to a target. This consist of Burn, Chill, Bleed, Shock, Poison, Scorch, Lightning Strike.
- Abnormal Status: A negative effect that control or disrupts the target when it takes his/her turn. This consist of Stun, Polymorph, Sleep, Fear, Oblivion, Brainwash, Confusion, Taunt, Temptation, Bind, Silence, Steal Turn, Freeze.
King Arthur Legends Rise Positive Effects
King Arthur Legends Rise Stat Buffs
- Attack Increase:
- Defense Increase:
- Max HP Increase:
- CS Damage Increase:
- CS Rate Increase:
- Attack Speed Increase:
- Effect Accuracy Increase:
- Effect Resistance Increase:
- Evasion Rate Increase:
- Hit Accuracy Increase:
- Pierce Increase:
- Recovery Increase:
- Drain Trigger Rate Increase:
- Counterattack Trigger Rate Increase:
- Recovery:
- Drain:
- Vigor Charge:
King Arthur Legends Rise Damage Buffs
- Amplification:
- Damage Dealt Increase:
- Counterattack Damage Increase:
- Co-op Attack Damage Increase:
King Arthur Legends Rise Protection Buffs
- Shield:
- Barrier:
- Preserverance:
- Escort:
- Share Damage:
- Physical Enhancement:
- Stealth:
- Damage Immunity:
- Debuff Immunity:
- DoT Immunity:
- Abnormal Status Immunity:
- Blessing:
- Invincible:
King Arthur Legends Rise Damage Reduction Buffs
- DoT Taken Decrease:
- Damage Taken Decrease:
- Increase Total Damage Taken Stats:
King Arthur Legends Rise Damage Healing Effects
- Recovery Over Time:
- Overhealing:
King Arthur Legends Rise Damage Utility Effects
- DoT Taken Decrease:
- Damage Taken Decrease:
- Increase Total Damage Taken Stats:
- Revive:
- Charge Attack Gauge:
- Buff Transfer:
- Steal Debuff:
- Decrease Cooldown:
King Arthur Legends Rise Cleansing Effects
- Dispell Debuff:
- Dispell DoT:
- Dispell Abnormal Status:
King Arthur Legends Rise Negative Effects
King Arthur Legends Rise Debuffs
- :
King Arthur Legends Rise Abnormal Status
- Aging: Target attacks a random enemy and ally. Lowest Attack Speed by 5% to target. Applies by Arsellus boss.
- Bind:
- Brainwash: Target attacks their own team. Lowers Effect Resistance by 10% to target.
- Confusion:
- Fear:
- Freeze:
- Oblivion: The targets forgets how to use passive skills. Passive skills that are already triggered will not be canceled. Target’s Effect Accuracy decreases by 5%.
- Polymorph:
- Silence: Target can only use their first active skill. Decrease Critical Strike Rate by 5% to target.
- Sleep:
- Steal Turn:
- Stun: No action can be taken during turn.
- Taunt:
- Temptation:
King Arthur Legends Rise DoT (Damage Over Time)
- Bleed: Takes -3% damage each turn. Increase Damage Taken by 2%.
- Burn: Takes damage equal to -3% of Max HP each turn. Decrease Attack by 5%.
- Chill: Takes damage equal to -3% of Max HP each turn. Decrease Attack Speed by 5%.
- Lightning Strike: N/A
- Poison: Deals -3% damage every turn. Decrease Effect Resistance by 5%.
- Scorch: Takes damage equal to -6% of Max HP each turn. Decrease Attack by 5%.
- Shock: Deals -3% damage every turn. Decrease Critial Strike Rate by 5%.
King Arthur Legends Immunity
- Abnormal Status Immunity: Skills cannot inflict abnormal status effects on this target.
- Abnormal Gauge Decrease Immunity: Skills cannot decrease this chracters’s Attack Gauge.
King Arthur Legends Miscelleanous
- Wrathful Ire: Applies Rage after X turns. This is applicable for dungeon bosses. Rage increases damage dealt by 6% every turn.