Hercules | Eternal Evolution

Eternal Evolution Hercules Hero Guide

Overview

NAME: Hercules
FACTION: Terran
TYPE: Tank
RANK: B

Abilities

ETEVO_LowestHp_Shield
ETEVO_Self_IncreaseDefense
ETEVO_Self_Shield
ETEVO_Self_ImmuneDebuff
ETEVO_Target_AllyProtection

Prototype Recommendation

Ancestral Will, Astral Strike, Company of Heroes, Dominate, Earth Power

Progression

★★★★★ Story
★★★★★ Arena

Dungeons

★✰✰✰✰ Deesa Caves
★✰✰✰✰ Cinsaro Marsh
★★★✰✰ Tara Dome

Ancient Altar

★★✰✰✰ Demon Vanguard
★★✰✰✰ Demon Supplicant
★★✰✰✰ Destroyer Quinta

Hercules Overview

Hercules the Devastator is a Tank hero from the Terran faction in Eternal Evolution.

Hercules Skills

Projection Barrier (Ultimate)
The user shall link to an ally, preventing them from receiving any debuffs when the link exists and 70% of the damage they received shall be transferred to Hercules over 8 seconds. When there is no ally on the battlefield, Hercules shall receive a Shield equal to 300% of his ATK and he shall also receive immunity to debuffs for 8 seconds.
Level 2: Devastator’s shield is now boosted to 330% of their teammate’s ATK.
Level 3: Devastator’s shield is now boosted to 360% of their teammate’s ATK.
Level 4: Devastator’s shield is now boosted to 390% of their teammate’s ATK. (Commander Boost)
Level 5: Devastator’s shield is now boosted to 420% of their teammate’s ATK. (Commander Boost)
Talent Effect: 100% of the DMG received by the target ally is transferred to Hercules. When the link expires, the target will receive a Shield equal to 2% of Hercules’ DEF.

Energy Core (Common)
The user shall provide a Shield equal to 1.8% of his Max HP to allies for 12 seconds, prioritising the ally with the lowest HP. Passive: Every time Hercules loses 20% of HP, he shall gain a Shield equal to 4% of his Max HP for 6 seconds.
Level 2: The passive Shield shall be increased to 4.4% of Max HP.
Level 3: The passive Shield shall be increased to 4.8% of Max HP.
Level 4: The passive Shield shall be increased to 5.2% of Max HP.
Level 5: The passive Shield shall be increased to 5.6% of Max HP. (Commander Boost)
Talent Effect: The passive effect of “Energy Core” is enhanced to add a shield to the user for every 16% of the Max HP lost.

Thermal Hammer (Common)
Swings a devastating warhammer and deals 300% DMG to enemies in front of him.
Lv. 2:DMG increased to 330% of ATK.
Lv. 3:DMG increased to 360% of ATK.
Lv. 4:DMG increased to 390% of ATK. (Commander Boost)
Talent Effect: Each enemy hit by the Thermal Hammer will increase 10% DEF for the caster, up to 30%, lasting for 6 seconds.

Recharged Engine (Passive)
When the shield of the Energy Core and Projection Barrier disappears, Hercules gains 20% more DEF for 6 seconds.
Level 2: DEF buff increased to 22%.
Level 3: DEF buff increased to 24%.
Level 4: DEF buff increased to 26%. (Commander Boost)
Talent Effect: When a Shield applied to Hercules expires, they inflict 0.5% HP as DMG to surrounding enemies.

Hercules Gear Guide

Recommended Gear Sets

Steady, Vigorous

Stats Allocation

Weapon (ATK)
Chest (DEF)
Pants (HP)
Gauntlet (DEF% / HP%)
Helmet (DEF% / HP%)
Boots (DEF% / HP%)

Stats Priority

HP%, DEF%, D.REDUC, EXHP

Hercules Exclusive Weapon

Human Tolerance Device

  • Max Bonus Stats: DMG AMP +32%, D.REDUC +32%, HP +40%.
  • Level 1: Hercules becomes more resilient, increasing his Max HP by 6%.
  • Level 10: Hercules’s Max HP shall be increased by 10%.
  • Level 20: The Shield added by the Projection Barrier to Hercules shall be futher strengthened by 3% of his Max HP.
  • Level 30: Hercules’ Max HP shall be increased by 14% and his Shield shall be further strengthened by 5% of his Max HP.

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