Botta | Eternal Evolution

Eternal Evolution Botta Hero Guide

Overview

NAME: Botta
FACTION: Wenfyr
TYPE: Supporter
RANK: S

Abilities

ETEVO_Target_Heal
ETEVO_Target_Shield
ETEVO_AoE_IncreaseDamage

Prototype Recommendation

Ancestral Will
Coronate
Flashpoint
Horn of Healing

Progression

★★★★★ Story
★★★★★ Arena

Dungeons

★★★★★ Deesa Caves
★★★★★ Cinsaro Marsh
★★★★★ Tara Dome

Ancient Altar

★★★★★ Demon Vanguard
★★★★★ Demon Supplicant
★★★★★ Destroyer Quinta

Botta Review

Botta is a SSS Support hero from the Wenfyr faction in Eternal Evolution. She was released in January 2023 to fill the lack of supporter roles in this faction. Botta’s appearance looks like a pixie character similar to Moriami. However, unlike her lookalike, Botta specializes in healing an ally quickly, which makes her formidable against an enemy who deals a massive amount of single-target damage such as Tara Dome and Deesa Caves bosses. Apart from that, she can summon a fountain to provide a shield buff to an allied hero who has the lowest health. The best part of it all, she is capable of boosting her comrades’ damage output when they are within Botta’s vicinity while she plays her flute. This makes her one of the most sought-after supporters of speed-running dungeons.

Botta Skills

Forest (Ultimate)
Botta condenses the energy of the forest, healing a target ally for 22% of Botta’s max HP. When the target has under 50% HP, the healing is increased to 50%.
Level 2: Healing is increased to 24% of Botta’s Max HP.
Level 3: Healing is increased to 26% of Botta’s Max HP.
Level 4: Healing is increased to 28% of Botta’s Max HP. (Commander Boost)
Level 5: Healing is increased to 30% of Botta’s Max HP. (Commander Boost)
Talent Effect: When healing an ally, pull enemies within a radius of 3m around the target towards the center.

Touch of Life (Common)
Botta heals the ally with the lowest HP percentage for 5% of Botta’s Max HP.
Level 2: Healing is increased to 6% of Botta’s Max HP.
Level 3: Healing is increased to 7% of Botta’s Max HP.
Level 4: Healing is increased to 8% of Botta’s Max HP.
Level 5: Healing is increased to 9% of Botta’s Max HP. (Commander Boost)
Talent Effect: When healing a target, Botta is healed for 50% of that amount.

Falling Light (Common)
Botta plays the flute of restoration, healing allies within 3m for 2.4% of Botta’s Max HP. The flute also increases the DMG of allies within range by 15% for 6 seconds. This effect cannot stack.
Level 2: Healing is increased to 2.7% of Botta’s Max HP.
Level 3: Healing is increased to 3.0% of Botta’s Max HP.
Level 4: Healing is increased to 3.3% of Botta’s Max HP. (Commander Boost)
Talent Effect: The DMG boost effect lasts for 3 seconds longer.

Fountain of Life (Passive)
When entering the battlefield, Botta summons a fountain of life in the back row. Each time Botta casts a skill, the fountain is charged by 20%. When fully charged, the fountain immediately provides a shield to the allied hero with the lowest HP equal to 40% of Max HP and 300 Energy. This effect can trigger up to 1 time.
Level 2: The shield is increased to 45% of Max HP.
Level 3: The shield is increased to 50% of Max HP.
Level 4: The shield is increased to 55% of Max HP. (Commander Boost)
Talent Effect: The shield is increased by another 30% of max HP.

Botta Exclusive Weapon

Magic Flute

  • Max Bonus Stats: DMG AMP +32%, D.REDUC +32%, Healing +48%.
  • Level 1: Enhanced Ultimate Skill: When healing allies with less than 50% HP, the healing is increased by 100%.
  • Level 10: Enhanced Passive Skill: Energy recovery is increased by 300.
  • Level 20: Enhanced Ultimate Skill: Reduce DMG taken by the target by 50% for 2 seconds.
  • Level 30: Enhanced Passive Skill: The effect can trigger an additional 1 time.

Botta Gear Guide

Recommended Gear Sets

Vigorous, Abundant

Stats Allocation

Weapon (ATK)
Chest (DEF)
Pants (HP)
Gauntlet (HP%)
Helmet (HP%)
Boots (HP%)

Stats Priority

HP%, EXHP, DEF%, D.REDUC

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