Bot Mark II | Eternal Evolution

Eternal Evolution Bot Mark II Hero Guide

Overview

NAME: Bot Mark II
FACTION: Terran
TYPE: Hunter
RANK: A

Abilities

ETEVO_Target_DefenseDown

Progression

★★★✰✰ Story
★★★✰✰ Arena

Dungeons

★★★★★ Deesa Caves
★★★★✰ Cinsaro Marsh
★✰✰✰✰ Tara Dome

Ancient Altar

★★★★✰ Demon Vanguard
★★★★★ Demon Supplicant
★★★★★ Destroyer Quinta

Bot Mark II Review

Bot Mark II is a Hunter hero from Terran faction in Eternal Evolution. He specializes in decreasing the enemy defenses to enable his allies to deal more damage to his foes, which makes up for his lack of damage in comparison to other hunter heroes in this game. Bot Mark II is frequently teamed up with other hunter heroes to deal massive amount of damage against single-target bosses such as Deesa Cave boss, Guild Daily Challenge boss, Cinsaro Marsh boss, and Destroyer Quinta (Final Boss in Ancient Altar).

Bot Mark II Skills

Artillery Ceremony (Ultimate)
The user shoots out 7 rounds in the selected directions for 2 seconds, each inflicting 110% ATK of DMG. Rounds cannot penetrate enemies. While shooting, Spider Artillery is unable to move and is immune to control effects. If there’s no enemy on the selected shooting path, Spider Artillery automatically targets other enemies.
Level 2: Increase each inflicting damage to 120%.
Level 3: Increase each inflicting damage to 130%.
Talent Effect: If the DEF of the target is reduced, the damage inflicted by each round is increased by 30%.

Flame Laser (Common)
Shoot a Flame Laser, dealing 280% attack damage to the enemy and 150% to enemies in the path of the Flame Laser.
Level 2: Increase the damage to the target to 300%.
Level 3: Increase the damage to the target to 330%.
Level 4: Increase the damage to the target to 350%.
Talent Effect: Enemies damaged by Flame Laser will have their DEF reduced by 16% for 6 seconds.

Flamestorm Armor (Passive)
When Spider Artillery lands a critical strike, it has a 60% chance to reduce the target’s DEF by 4% for 6 seconds. This effect can stack up to 8 times, reducing the target’s DEF by up to 32%.
Level 2: The chance to reduce the enemy’s DEF is increased to 70%
Level 3: The chance to reduce the enemy’s DEF is increased to 80%
Talent Effect: When the target’s DEF is reduced, each of the 6 times they take damage from Spider Artillery, an additional stack of this effect is added.

Fire-control Radar (Passive)
Spider Artillery’s Fire-control Radar locks the enemy whose defense is reduced, the nearest one will be the first to be locked. The damage dealt to the locked enemy will be increased by 15% ATK. When the Radar is active, Spider Artillery attacks the locked enemy first, regardless of skill range.
Level 2: The damage dealt to the locked enemy is increased by 20% ATK.
Level 3: The damage dealt to the locked enemy is increased by 25% ATK.
Talent Effect: When attacking the targets locked by the Fire-control Radar, gain an additional 5% CRIT RATE

Bot Mark II Gear Guide

Recommended Gear Sets

Sun Signet, Hero

Stats Allocation

Weapon (ATK)
Chest (DEF)
Pants (HP)
Gauntlet (ATK% / C.RATE)
Helmet (ATK%)
Boots (ATK%)

Stats Priority

ATK%, C.RATE, C.DMG, HP%, D.REDUC

Bot Mark II Exclusive Weapon

Wrecked Turbine

  • Max Bonus Stats: DMG AMP +32%, D.REDUC +32%, C.RATE +32%.
  • Level 1: When Spider Artillery lands a critical strike, it gains 13% ATK for 6 seconds. If the CRIT RATE of Spider Artlilery is higher than the target, they gain 4% of ATK as DMG.
  • Level 10: ATK is increased to 18% when inflicting a crit.
  • Level 20: ATK is increased to 23% when inflicting a crit.
  • Level 30: ATK is increased to 26% when inflicting a crit. Spider Artillery gains 1% ATK for every 5% crit rate exceeding 50%, up to a maximum of 10% ATK.

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