DotA2 Medusa (Gorgon): Beauty is power. This thought comforted Medusa–the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess–because she alone of the sisters was mortal. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: ‘This one has the mortal stink upon her. We have no use for that which dies.’ Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, ‘You denied me eternal life–therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!’ After long thought, the goddess granted her daughter’s request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. Never for a moment has Medusa regretted her choice. She understands that power is the only beauty worth possessing–for only power can change the world.
Medusa Overview
Faction: The Dire
Primary Attribute: Agility
Attack Type: Ranged
Role(s): Carry, Disabler, Initiator
Medusa Stats
STR: 55.25 at 25 (14 + 1.65/level)
AGI: 82.5 at 25 (20 + 2.5/level)
INT: 65.25 at 25 (19 + 1.85/level)
Health: 1157 at 25
Mana: 819 at 25
Damage: 44 – 50
Range: 600
Armor: 1.8
Movement: 290
Medusa Skills
Split Shot (Toggle) Targetting Method: Instant | Allowed Targets: Enemy Units Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects (such as critical strike) and Unique Attack Modifiers. |
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Radius: 700 Single arrow damage: 80% Number of arrows: 2 / 3 / 4 / 5 Notes
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Mystic Snake (Active) Targetting Method: Unit | Allowed Targets: Enemy Units A mystic snake made of energy jumps from target to target dealing damage and stealing some mana. After it reaches its last target, it jumps back to Medusa to replenish her with mana. |
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Range: 800 Jump radius: 475 Number of jumps: 3 / 4 / 5 / 6 Damage/mana increase per jump: 11% / 14% / 17% / 20% Mana Cost: 140 / 150 / 160 / 170 Cooldown Time: 11 Notes
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Mana Shield (Toggle) Targetting Method: Instant| Allowed Targets: Self Creates a shield that absorbs 60% of the incoming damage in exchange for Medusa’s mana. |
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Damage absorbed per point of mana: 1.6 / 1.9 / 2.2 / 2.5
Notes
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Stone Gaze (Toggle) Targetting Method: Instant | Allowed Targets: Enemy Units Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, have 100% magic resistance, and take bonus physical damage. Illusions are immediately destroyed. |
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Radius: 1000 Duration: 6 Stone Duration: 3 Attack speed slow: 50% Movement speed slow: 50% Turn rate slow: 50% Bonus Physical Damage: 30% / 40% / 50% Mana Cost: 200 Cooldown Time: 90 Notes
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Medusa Skill Build Guide
- Stats (1)
- Mystic Snake (1)
- Mystic Snake (2)
- Stats (2)
- Mystic Snake (3)
- Stone Gaze (1)
- Mystic Snake (MAX)
- Mana Shield (1)
- Mana Shield (2)
- Mana Shield (3)
- Stone Gaze (2)
- Mana Shield (MAX)
- Split Shot (1)
- Split Shot (2)
- Split Shot (3)
- Stone Gaze (MAX)
- Split Shot (MAX)
- Stats (MAX)