DotA2 Bloodseeker (Strygwyr): Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound.
Bloodseeker Overview
Faction: The Dire
Primary Attribute: Agility
Attack Type: Melee
Role(s): Carry, Disabler, Ganker, Roamer
Bloodseeker Stats
STR: 95.5 at 25 (23 + 2.9/level)
AGI: 70.75 at 25 (22 + 1.95/level)
INT: 45.25 at 25 (14 + 1.25/level)
Health: 2278 at 25
Mana: 832 at 25
Damage: 52 – 59
Range: 128
Armor: 2.52
Movement: 300
Bloodseeker Skills
Bloodrage (Active) Targetting Method: Unit | Allowed Targets: Any Unit Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Heroes affected by Bloodrage will be healed for 19 / 21 / 23 / 25% of the max health of any units they kill. Heroes affected by Bloodrage when killed will heal 19 / 21 / 23 / 25% of their max health to their killer. |
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Cast Range: 800 Damage Amplification: 25% / 30% / 35% / 40% Duration: 9 / 10 / 11 / 12 Cooldown Time: 12 / 10 / 8 / 6 |
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Blood Rite (Active) Targetting Method: Point | Allowed Targets: Enemy Units Bloodseeker baptizes an area in sacred blood. After 3.4 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced. |
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Cast Range: 1500 Effect Radius: 600 Damage: 120 / 160 / 200 / 240 Silence Duration: 3 / 4 / 5 / 6 Mana Cost: 100 Cooldown Time: 30 / 25 / 20 / 15 |
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Thirst (Passive) Targetting Method: None | Allowed Targets: Enemy Heroes Enables Bloodseeker to sense enemy Heroes with health below a certain percentage wherever they are, giving him vision of that unit, increased movement speed and increased damage. Bonuses stack per Hero. Bloodseeker gains True Sight of enemy Heroes below half their visiblity threshold. |
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Radius: Global Visibility Health Threshold: 25% Max Attack Damage Bonus per Hero: 10 / 20 / 30 / 40 Max Move Speed Bonus per Hero: 10% / 20% / 30% / 40% |
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Rupture (Active) Targetting Method: Unit | Allowed Targets: Enemy Units Causes an enemy unit’s skin to rupture, dealing massive damage. If the unit moves while under the effect of Rupture, it takes a percentage of the distance traveled as damage. The damage is dealt through magic immunity. |
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Cast Range: 1000 Moved Distance as damage: 20% / 40% / 60% Duration: 12 Mana Cost: 150 / 200 / 250 Cooldown Time: 60 |
Bloodseeker Skill Build Guide
- Blood Rite (1)
- Thirst (1)
- Blood Rite (2)
- Bloodrage (1)
- Thirst (2)
- Rupture (1)
- Thirst (3)
- Thirst (MAX)
- Blood Rite (2)
- Blood Rite (MAX)
- Rupture (2)
- Bloodrage (2)
- Bloodrage (3)
- Bloodrage (MAX)
- Stats (1)
- Rupture (MAX)
- Stats (MAX)