No Man’s Land
★★★✰✰ Bane Wraith
★★✰✰✰ Roaring Tulpa
Thunderblade (Trait → Ascension)
Gains 1 stack of Enchanted Blade for each enemy alive [capped at 4 stacks]. Reaching max stacks grants 1 bonus turn at the end of each round. Gains 1 stack of Thunder Shock for each ally slain [capped at 3 stacks]. (Ascension → Reaching max stacks grants a 50% bonus Life Steal.)
Enchanted Blade: +35% Defense
Thunder Shock: Defense Pierce and Speed are increased by 30%
Thunder Swirl (Basic)
Deals 130% damage to 1 enemy and gains Shield for 2 turns. Shield strength scales with the number of Enchanted Blade stacks.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Lightning Thrust (Special)
On each attack received, has a 55% chance to launch a counterattack to deal 120% damage to the attacker and steal 2 positive effects on them. Trigger chance scales with the number of Thunder Shock stacks.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Additionally steals 1 positive effect.
Thunder Sanction (Ultimate, Cooldown: 4 turns)
Deals 150% damage to 1 enemy and 80% splash damage to all enemies. Also gains Attack Up II and Control Immunity for 2 turns if there are 4 or more stacks of Enchanted Blade and Thunder Shock combined. If there are 7 stacks, gains Attack Up II, Control Immunity, and stacks of Ability Immunity for turns and Elemental Advantage for this attack.
Level 2: Damage +15%
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +15%
Level 5: Ability cooldown is reduced by 1 turn.
Level 6: Splash damage is increased by 20%
Zoltan Gear Guide
|Arena, Adventure, Dungeons, Incursion|
Recommended Gear Sets
Divine, Assassin, Dragonscale
ATK%, C.RATE, C.DMG, SPD
Zoltan Hero Synergy
Zoltan spent years in the Imperial service following the very young and very ambitious Emperor Nero. He had already made it to the rank of Captain when a particularly vicious lightning storm one evening threatened to roll back much of his fellow soldiers’ work. As he pressed the advance, Zoltan sensed an incoming arrow and raised his shield up on behalf of a companion. He got more than he bargained for. A powerful blast of lightning chose that moment to rain down from the sky into Zoltan’s shield, and then from Zoltan’s shield into Zoltan himself. Afterward, his fellow soldiers cautiously approached the blackened, scorched body of their officer. To everyone’s amazement, the hardy captain had survived—at a price. His appearance was grossly disfigured, skin scorched, given wounds that seemed to lose occasional sparks. He was no longer the handsome captain of yesteryear, but a member of the walking wounded. Even Zoltan’s friends and family members had to fight hard against the overwhelming urge to pull back from, rather than embrace, their poor Zoltan.
It was in many ways a cause of terrible grief for Zoltan, but in another strange way, it had also provided access to an unexpected new power source. Something magical had happened during that lightning strike. Zoltan seemed to have gained the ability to interact with energy at will. A few parlor tricks with sparks on demand were promising enough for Zoltan to take his ideas to a friend, one of the most gifted magical armorers in the Empire—Ackerley. The alchemist thereafter produced a fine specimen of enchanted armor capable of storing Zoltan’s excess electrical energy in a more stable form with arcane runes to dampen power spikes. Zoltan’s excellent service record and “lightning-enhanced form” quickly earned him a promotion to the senior commanding officer on the frontlines of battle. Although Zoltan may never be able to satisfy his cravings for human intimacy ever again, he can certainly do more than his fair share in times of war for the defense of his homeland.
First Impressions on Zoltan, Matson, Alastair, Galeno, Tucker | Awaken Chaos Era Guide