Mary | Awaken Chaos Era

Awaken Chaos Era Mary Hero Guide

Overview

NAME: Mary
FACTION: Free Cities
RARITY: Elite
ELEMENT: Light
TYPE: Support
RANK: A

Abilities

ACE_AoE_Invincible
ACE_AoE_RemoveNegativeEffect
ACE_Arena_HealthAura
ACE_Target_BonusTurn
ACE_Target_DamageUp
ACE_Target_Immune
ACE_Target_Stun

Grinding

★✰✰✰✰ Adventure
★✰✰✰✰ Guild Boss
★★★★★ Arena Offense
★★★★✰ Arena Defense
★★★✰✰ Void Tower

No Man’s Land

★✰✰✰✰ Bane Wraith
★✰✰✰✰ Flame Lizard
★✰✰✰✰ Wrathful Flood
★✰✰✰✰ Lord of Holy Light
★✰✰✰✰ Shadow Captive

Arcane Dominator

★✰✰✰✰ Roaring Tulpa
★★★★★ Ash Magisteria
★✰✰✰✰ Queen of Tides
★✰✰✰✰ Witch of Wind
★✰✰✰✰ Gemini Dragon

Mary Skills

Holy Light (Trait → Ascension)
Removes 1 negative effect from all team members at the start of the turn. Cooldown: 3 rounds. (Ascension → This removal heals targets by 5% of Max Health.)

Shield Bash (Basic)
Deals 110% damage to an enemy, with a 30% chance to apply Stun for 1 turn.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Level 5: Damage +10%.
Level 6: Damage +10%.
Stun: Unable to act. [Control Effect]

Inspiration (Special, Cooldown: 3 turns)
Grants a bonus turn to a team member at the end of the round as well as Damage Up and Immune for 2 turns.
Level 2: Ability cooldown is reduced by 1 turn.
Level 3: +1 turn duration.
Level 4: Ability cooldown is reduced by 1 turn.
Damage Up : +30% Damage.
Immune: This character will not be affected by any subsequent negative effects.

Refuge (Ultimate, Cooldown: 4 turns)
Removes 1 negative effect from all team members and grants 1 Invincible to all team members for 2 turns. Invincible is removed upon taking a valid hit.
Level 2: Ability cooldown is reduced by 1 turn.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Ability cooldown is reduced by 1 turn.
Level 5: Ability cooldown is reduced by 1 turn.

Aura
All team members gain +10% Health in arena battles.

Mary Gear Guide

Arena, Adventure, Dungeons, Incursion

Recommended Gear Sets

Raider, Terra, Guard

Stats Allocation

Weapon (ATK)
Head (Health)
Chest (Defense)
Boots (Speed / Health% / Defense%)
Ring (Health% / Defense%)
Necklace (Health% / Defense% / Resist)

Stats Priority

Speed, Health%, Defense%, Resist

Mary Hero Synergy

  • N/A

Mary Bio

The Lightbringers are known throughout all of Aurelica as the fanatical “Spear of the Goddess”, acceptance to which may only be attained by the most devout and hard- working of supplicants. Mary finally earned a place in this elite regiment as a Paladin after squiring with the Lightbringers for many years, by dint of her powerful skills, and her fanatical devotion to the Goddess of the Light.

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2 thoughts on “Mary | Awaken Chaos Era

  1. Baneus

    I think the invincible is only granted for 1 turn on her ultimate and it goes away at the end of the hero’s turn or first hit whichever comes first. So Mary should be speed tuned to go last in the group but before enemy you wish to block damage from. Multi hits will get through as well.

  2. LibraryVoices

    You may be underrating Mary, by the regard in-game chat seems to have for her…
    idk