Dulov | Awaken Chaos Era

Awaken Chaos Era Dulov Hero Guide

Overview

NAME: Dulov
FACTION: Holy Light Empire
RARITY: Elite
ELEMENT: Wood
TYPE: Defense
RANK: C

Abilities

ACE_Self_DefenseUp
ACE_Self_CounterAttack
ACE_Self_CriticalRateUp
ACE_Self_Heal
ACE_Self_Immunity

Synthesizes Hero

MogNar

Grinding

★✰✰✰✰ Adventure
★✰✰✰✰ Guild Boss
★✰✰✰✰ Arena Offense
★✰✰✰✰ Arena Defense
★✰✰✰✰ Void Tower

No Man’s Land

★✰✰✰✰ Bane Wraith
★✰✰✰✰ Flame Lizard
★✰✰✰✰ Wrathful Flood
★✰✰✰✰ Lord of Holy Light
★✰✰✰✰ Shadow Captive

Arcane Dominator

★✰✰✰✰ Roaring Tulpa
★✰✰✰✰ Ash Magisteria
★✰✰✰✰ Queen of Tides
★✰✰✰✰ Witch of Wind
★✰✰✰✰ Gemini Dragon

Dulov Skills

Precision (Trait → Ascension)
Attack (+10% → 20%).

Supreme Accuracy (Basic)
Deals 130% damage to an enemy and grants Crit. Rate Up for 3 turns.
Level 2: Damage +10%.
Level 3: Duration of Crit. Rate Up is extended by 1 turn.
Level 4: Damage +10%.
Level 5: Duration of Crit. Rate Up is extended by 1 turn.
Level 6: Damage +10%.
Level 7: Damage +10%.

Shielded Shot (Basic)
Deals 90% damage to an enemy and restores 20% of Health loss.
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Damage +5%.
Level 5: Damage +5%.
Level 6: Damage +5%.
Level 7: Damage +5%.
Critical Rate Up: +30% Crit. Rate.

Second Shot (Passive)
Critical Strikes grant 1 bonus turn. Can only be triggered once per 1 round.
Level 2: Trigger cooldown -1 turn.
Level 3: Damage increased by 5% of target Max Health.

Contest (Passive)
Grants Control Immunity and Defense Up.
Level 2: Grants a bonus Defense Up.
Level 3: Defense Up strength enhanced.
Control Immunity: This character will not be affected by control effects.
Defense Up: +30% Defense. [Unremovable]

Defensive Counterattack (Ultimate, Cooldown: 3 turns)
Enters a defensive stance, replacing all abilities and granting Counterattack for 2 turns.
Level 2: Ability cooldown is reduced by 1 turn.
Level 3: Duration of Counterattack is extended by 1 turn.
Level 4: Ability cooldown is reduced by 1 turn.
Level 5: Duration of Counterattack is extended by 1 turn.

Counter (Ultimate, Cooldown: 3 turns)
Enters an offensive stance, replacing all abilities and granting Attack Up for 3 turns.
Level 2: Ability cooldown is reduced by 1 turn.
Level 3: Duration of Attack Up is extended by 1 turn.
Level 4: Ability cooldown is reduced by 1 turn.
Level 5: Switches Attack Up to Attack Up II
Counterattack: When attacked, counters using a basic ability.
Attack Up I: +30% Attack.
Attack Up II: +50% Attack.

Dulov Gear Guide

Arena, Adventure, Dungeons, Incursion

Recommended Gear Sets

Terra, Vanguard, Revival

Stats Allocation

Weapon (ATK)
Head (Health)
Chest (Defense)
Boots (Speed)
Ring (Critical Rate / Attack%)
Necklace (Attack%)

Stats Priority

Attack%, Critical Rate, Speed

Dulov Hero Synergy

  • N/A

Dulov Bio

Dulov is a Keeper of the Peace in his hometown of Pegasus, where he can often be seen walking the streets at night as the only officer reliant on a crossbow for his primary weapon owing to his distaste for close quarters or very dexterous forms of combat. Dulov is most comfortable eyeing lawbreakers from a dark corner affording plenty of opportunity to launch his deadly bolts with precision.

Dulov has seen things he’d rather forget in his life, and like many Keepers of the Peace, has made a second home of his local tavern, where he can be found at virtually all hours of the day outside of his duties. It is at the tavern Dulov has had the pleasure of meeting famed red-headed mercenary Zachary, and the two have become practically inseparable of late, although most of their conversation tends to revolve around stories of exploits of rather doubtful authenticity.

Leave a Reply

Your email address will not be published. Required fields are marked *