OverviewNAME: Celestial Kane AbilitiesACE_AoE_Invincible Use Case |
Grinding★★★✰✰ Adventure No Man’s Land★★✰✰✰ Bane Wraith Arcane Dominator★★★★✰ Roaring Tulpa |
Celestial Kane Review
Celestial Kane is an Epic Defense Light Hero from Sylvan Woodlands in Awaken Chaos Era. He is one of the best supporter heroes who provide AoE Invincible buff to protect his allies from damage, taunt enemies to prevent them from using their cooldown abilities, and cleanses away negative effects that were applied by the enemy. With these abilities, Celestial Kane makes his appearances in many areas such as Arena and Arcane Dominator (Ash Magisteria, Queen of Tides) to protect his low health-defense allies from harm.
Celestial Kane Skills
Natural Healing (Trait → Ascension 5)
When this character is attacked, remove 1 negative effect from each of 2 team members. Can only be triggered once per turn. (Ascension → Removes 1 negative effect from all team members when this character is attacked. Can only be triggered once per turn.)
Bear Claw (Basic)
Deals 2 to 6 strikes of 30% damage to an enemy. Each strike heals this character for 4% of Max Health.
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Healing +1%.
Collision (Special, Cooldown: 3 turns)
Deals 110% damage to an enemy and applies Taunt for 1 turn.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.
Level 5: Damage +10%.
Taunt: Immune to control effects. Automatically uses basic ability to attack the caster. [Control Effect]
High Ground (Ultimate, Cooldown: 4 turns)
Deals 110% damage to all enemies and grants Invincible to all team members for 1 turn.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn.
Level 6: Damage +10%.
Celestial Kane Gear Guide
Arena, Adventure, Dungeons, Incursion | |
Recommended Gear SetsRevival, Raptor, Terra, Vanguard, Raider |
Stats AllocationWeapon (ATK) |
Stats PriorityHP%, Focus, DEF, SPD |
Celestial Kane Hero Synergy
- N/A
Celestial Kane Bio
Kane is centuries-old and the last known surviving pandaran warrior. Most of his clan have been killed in one conflict after another against other jungle inhabitants or their great war against elves. Bloodbeast Jungle has always been an unsettled place even before the establishment of the Well of Desires, Soulplunder’s headquarters in the Jungle. Indeed, the Jungle has been home to dark chaos energies for centuries, a corrupting power that the pandarans have been mercifully protected from thanks to their age, wisdom, and natural fortitude.
However, Helmar and Valeria’s arrival to the jungle seems to have tipped it into much greater violence, and Kane has been heartbroken to witness many of his noble comrades take up arms against each other and the elves, a conflict his people have always argued against. Helmar’s dominance over the jungle has compelled all clans, including the pandarans, into all-out war against the elves in which most of Kane’s comrades have lost their lives.
Kane can no longer stomach war and pointless conflict, and yet is honor-bound to continue for his clan’s glory.
Celestial Kane Videos
Ayumilove: Queen of Tides 14 Guide (Celestial Kane, Zatlux, Edicris, Santis)
Ayumilove: Ash Magisteria 14 Guide (Gangelo, Nathalia, Santis, Celestial Kane)
Ayumilove: Witch of the Wind 12 Guide (Gangelo, Santis, Zatlux, Celestial Kane)
A commonly used synergy in Arena is Windstrex to extend the Invincible to the second round.
Also be aware that Invincible will expire on allies that act after him, so a budget arena team would put him on the highest speed possible and then keep the rest of the team slow on purpose. This way the buff duration covers all enemy Skills.
@ramsey: I’m not sure about this. Probably all the damage stats from heroes come from the Attack stats unless specified in the skill description.
he’s listed as a defense champion ( i just pulled this brute) does he need defense for his attack ? or does the attack category make him hit harder thank you
@Hlaku: Celestial Kane is useful for his Block Damage buff, especially in Witch of the Wind as the enemy deals high amount of damage repeatedly when the boss is under 50% Health.
What does he bring to the team? Can he replace tanks like Hakrin or Rogge in Queen of Tides?