Celestial Kane | Awaken Chaos Era

Awaken Chaos Era Celestial Kane Hero Guide

Overview

NAME: Celestial Kane
FACTION: Sylvan Woodlands
RARITY: Epic
ELEMENT: Light
TYPE: Defense
RANK: B

Abilities

ACE_AoE_Invincible
ACE_AoE_RemoveNegativeEffect
ACE_Random_RemoveNegativeEffect
ACE_Self_Heal
ACE_Target_Taunt

Use Case

Ash Magisteria 14

Grinding

★★★✰✰ Adventure
★★✰✰✰ Guild Boss
★★★★✰ Arena Offense
★★★★✰ Arena Defense
★★★✰✰ Void Tower

No Man’s Land

★★✰✰✰ Bane Wraith
★★★★✰ Flame Lizard
★★★★✰ Wrathful Flood
★★★★✰ Lord of Holy Light
★★★★✰ Shadow Captive

Arcane Dominator

★★★★✰ Roaring Tulpa
★★★★★ Ash Magisteria
★★★★★ Queen of Tides
★★★★★ Witch of Wind
★★★★★ Gemini Dragon

Celestial Kane Review

Celestial Kane is an Epic Defense Light Hero from Sylvan Woodlands in Awaken Chaos Era. He is one of the best supporter heroes who provide AoE Invincible buff to protect his allies from damage, taunt enemies to prevent them from using their cooldown abilities, and cleanses away negative effects that were applied by the enemy. With these abilities, Celestial Kane makes his appearances in many areas such as Arena and Arcane Dominator (Ash Magisteria, Queen of Tides) to protect his low health-defense allies from harm.

Celestial Kane Skills

Natural Healing (Trait → Ascension 5)
When this character is attacked, remove 1 negative effect from each of 2 team members. Can only be triggered once per turn. (Ascension → Removes 1 negative effect from all team members when this character is attacked. Can only be triggered once per turn.)

Bear Claw (Basic)
Deals 2 to 6 strikes of 30% damage to an enemy. Each strike heals this character for 4% of Max Health.
Level 2: Damage +5%.
Level 3: Damage +5%.
Level 4: Healing +1%.

Collision (Special, Cooldown: 3 turns)
Deals 110% damage to an enemy and applies Taunt for 1 turn.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.
Level 5: Damage +10%.
Taunt: Immune to control effects. Automatically uses basic ability to attack the caster. [Control Effect]

High Ground (Ultimate, Cooldown: 4 turns)
Deals 110% damage to all enemies and grants Invincible to all team members for 1 turn.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn.
Level 6: Damage +10%.

Celestial Kane Gear Guide

Arena, Adventure, Dungeons, Incursion

Recommended Gear Sets

Revival, Raptor, Terra, Vanguard, Raider

Stats Allocation

Weapon (ATK)
Head (HP)
Chest (DEF)
Boots (SPD)
Ring (HP% / DEF%)
Necklace (HP% / DEF% / Focus)

Stats Priority

HP%, Focus, DEF, SPD

Celestial Kane Hero Synergy

  • N/A

Celestial Kane Bio

Kane is centuries-old and the last known surviving pandaran warrior. Most of his clan have been killed in one conflict after another against other jungle inhabitants or their great war against elves. Bloodbeast Jungle has always been an unsettled place even before the establishment of the Well of Desires, Soulplunder’s headquarters in the Jungle. Indeed, the Jungle has been home to dark chaos energies for centuries, a corrupting power that the pandarans have been mercifully protected from thanks to their age, wisdom, and natural fortitude.

However, Helmar and Valeria’s arrival to the jungle seems to have tipped it into much greater violence, and Kane has been heartbroken to witness many of his noble comrades take up arms against each other and the elves, a conflict his people have always argued against. Helmar’s dominance over the jungle has compelled all clans, including the pandarans, into all-out war against the elves in which most of Kane’s comrades have lost their lives.

Kane can no longer stomach war and pointless conflict, and yet is honor-bound to continue for his clan’s glory.

Celestial Kane Videos

Ayumilove: Queen of Tides 14 Guide (Celestial Kane, Zatlux, Edicris, Santis)

Ayumilove: Ash Magisteria 14 Guide (Gangelo, Nathalia, Santis, Celestial Kane)

Ayumilove: Witch of the Wind 12 Guide (Gangelo, Santis, Zatlux, Celestial Kane)

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5 thoughts on “Celestial Kane | Awaken Chaos Era

  1. Ryuichiro

    A commonly used synergy in Arena is Windstrex to extend the Invincible to the second round.

    Also be aware that Invincible will expire on allies that act after him, so a budget arena team would put him on the highest speed possible and then keep the rest of the team slow on purpose. This way the buff duration covers all enemy Skills.

  2. Ayumilove Post author

    @ramsey: I’m not sure about this. Probably all the damage stats from heroes come from the Attack stats unless specified in the skill description.

  3. ramsey

    he’s listed as a defense champion ( i just pulled this brute) does he need defense for his attack ? or does the attack category make him hit harder thank you

  4. Ayumilove Post author

    @Hlaku: Celestial Kane is useful for his Block Damage buff, especially in Witch of the Wind as the enemy deals high amount of damage repeatedly when the boss is under 50% Health.

  5. Hlaku

    What does he bring to the team? Can he replace tanks like Hakrin or Rogge in Queen of Tides?