Mushroom Farm Revolution Walkthrough Guide

Mushroom Farm Revolution is a fun tower defense game where you must build mushroom towers to defend your farm against waves of enemies. You can upgrade your mushrooms, equip with different gems for special effects and apply accessory to mushrooms. It is similar to Gemcraft TD which uses combination of Gems and Protector TD where you need to clear the space before able to build towers. View Mushroom Farm Revolution Walkthrough Guide below to get perfect score!

Play Online: Mushroom Revolution

Mushroom Revolution Tower Defense Offline.swf – DOWNLOAD LINK – [2.8 MB]
Mushroom Revolution Tower Defense Offline.swf – DOWNLOAD LINK – [2.8 MB] updated 20 Feb 2009

Mushroom Farm Revolution Tips and Strategy Guide

1. Build mushroom towers at strategic locations to encounter monster twice.
2. Clear trees to obtain strategic location for your mushroom tower.
3. Clump your towers so all can help each other. Example: Splash Slow with Wealth.
4. Build variety of delay towers: [stun, confuse and slow] to delay monster so other towers can hit more!
5. Build ‘Wealth Tower’ to earn more cash to fund your mushroom tower construction cost.
6. Once you have a solid defense at Level 70, you could build Money Steal to generate additional income!
7. If limited strategic spots, build Level 6 Pure Tower instead of having two Level 5 Non-Pure Towers.
8. Also to increase tower efficiency at strategic spot, build delay towers such as Slow, Stun and Confuse.
9. Place more focus on damage first such as mass building Wealth to generate more damage per monster.
10. Once you feel the monster HP is a too much to handle, build non-pure towers for their special effect to reduce the burden. For example: teleport, instant death and plant bomb. This increases the damage per monster if there were less to focus on.
11. After establishing killer towers, construct Money Steal to fund the upgrade cost for other towers.

2 types of strategy in Mushroom Revolution
There are 2 strategies to win the game, pure rainbow gomphus or non-pure gomphus with special effect.
For World 1-9, build all pure thunder towers as they have very high attack speed. Its kinda boring though.
For non-pure users, build a variety of towers to help each other as higher wave has more immunities.
My strategy for non-pure is build Wealth Tower, support it with Confuse and Stun. Then, build Tower with 1 diamond gem to reduce monster hp to 50%, and once its too difficult to handle, build Instant Death and Teleport and convert Wealth into Plant Bomb. Construct Stun and Confuse to assist Teleport and Instant Death. Finally build Life Steal to earn Gold Medal. If you’re playing unlimited, you could build Money Steal for additional income to fund the upgrades for other Gomphus.

Farming Money/Gold Walkthrough in Mushroom Farm Revolution
Scroll down this page to view Mushroom Revolution Video Walkthrough! Its easier to understand.
1. Build a mushroom tower at a strategic location.
2. Upgrade it tier 2 (level 2) to obtain 2 slots.
3. Purchase ‘Red Ruby’ and ‘Yellow Topaz’ to obtain ‘Wealth Tower’.
4. Follow step 1-3 again. This helps to earn more money each wave.
5. Build 2 mushroom towers.
6. Upgrade both of them to tier 2 (level 2).
7. Purchase ‘Blue Pearl’ and ‘Yellow Topaz’ for ‘Slow Tower’.
8. Purchase ‘Red Ruby’ and ‘Blue Pearl’ for ‘Poison Tower’.
9. Upgrade both ‘Wealth Tower’ to tier 3 (level 3).
10. From here on, upgrade towers when deem necessary.
11. Once ‘Slow Tower’ and ‘Poison Tower’ has 3 slots, upgrade to splash.
12. ‘Splash Slow Tower’ requires a ‘Green Emerald’.
13. ‘Splash Poison Tower’ requires a ‘Yellow Topaz’.
14. Always upgrade your ‘Wealth Tower’ as they are your gold maker.
15. Once you reach higher waves, build Pure Thunder Gomphus and Big Splash Tower.
16. Check out World Map 10 strategy here. It’s slightly different since its much tougher than World 1-9.

Building Tips

1. Build Wealth Tower to generate more income as each kill earns you an additional 30% more money!
2. To reduce burden on damage towers, use Instant Death, Plant Bomb and Teleport.
3. To delay monster in their track, use Stun, Confuse, and Slow.
4. For damage towers, you could build Pure Towers or Triple Damage Non-Pure Tower.
5. To generate more income, build Money Steal once your defense is solid/impenetrable.
6. Build all-rounded Gomphus so you can take advantage of dealing extra damage to all monster weaknesses.
7. Instant Death [Earth], Teleport [Thunder], Plant Bomb [Wind], Triple Damage [Fire], Pure Water [Water]

Upgrade Tips

1. Use skill points on Random Starter Accessory to obtain Angel Doll which boost your points for each kill.
2. The balance will be used on Earn Cash Over Time. The extra goes into “Add Random Starter Gem”
3. Then “Increase Wave Length” to help you earn more cash in game. Each upgrade adds 5 second delay.
4. Add some to “Increase Max Lives” to earn additional free points. Each upgrade adds 25 lives.
5. The 3-4 last world would need the “Increase Attack Damage”

Kongregate Member Accessory Tips
Impudence: Burning Heart adds 11% to max damage output. Taurus adds 8% to Red, 7% to white and 5% to the rest. Lightening bolt adds 6% to Red, 4% to White and 1% to everything else. Butcher knife adds 8% to everything. – correction by jooschi

Screenshot of Tower Position
Mushroom Revolution Walkthrough World Map 1Mushroom Revolution Walkthrough World Map 2Mushroom Revolution Walkthrough World Map 3Mushroom Revolution Walkthrough World Map 4Mushroom Revolution Walkthrough World Map 5Mushroom Revolution Walkthrough World Map 6aMushroom Revolution Walkthrough World Map 6bMushroom Revolution Unlimited Wave World 10
Mushroom Revolution Level 6 Pure Rainbow TowerMushroom Revolution Walkthrough World Map 10 Mushroom Revolution Walkthrough World Map 10 bMushroom Revolution Walkthrough World Map 10 bMushroom Revolution World Map 9 b

mushroom farm revolution farm gold earn money
The reason for upgrading ‘Wealth Tower’ is to upgrade their damage. With higher damage, they can kill the enemies easily and reward you with +30% more money. You wouldn’t want the other Gomphus to kill steal your Wealth Tower creeps right? If the monster is getting more stronger, you can opt to upgrade your Splash Poison and Splash Slow to reduce the monster HP to 10-30% HP for Wealth Tower to kill easily.

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Mushroom Farm Revolution Elemental Gems
Neutral Gomphus cost $100 with 25% weakness to all elements.
You need to purchase those gems first, each cost $200.
Then select your mushroom tower, and drag the gem into green slot.
Red Ruby – Fire Element
Blue Pearl – Water Element
White Diamond – Thunder Element
Yellow Topaz – Wind Element
Green Emerald – Earth Element

Mushroom Farm Revolution Gem Combinatorial List
mushroom farm revolution gem combination list
[Note] By upgrading non-pure gomphus, it increases their special effect’s probability to occur more often!
Splash slow and poison effect does not stack! L refers to Level. Example Level 2 = L2.

Double Damage – % chance to inflict double damage. [L2 14% – L3 16% – L4 18% – L5 20%]
Triple Damage – % chance to inflict triple damage. [L3 11% – L4 13% – L5 15%]
Slow – Reduce % of an enemy speed for 4 seconds. [L2 25% – L3 30% – L4 35% – L5 40%]
Splash Slow – Reduce % of multiple enemy speed for 3 seconds. [L3 22% – L4 26% – L5 30%]
Splash – Splash attack.
Big Splash – Huge range splash.
Confuse – Enemy moves opposite direction. [L2 6%, L3 7%, L4 – 8%, L5 – 9%]
Teleport – Send an enemy back to entrance of the map. [L3 4% – L4 5% – L5 6%]
Life Plus – Gain 1 life after killing.
Life Steal – % chance per shot to gain 1 life. [L3 3% – L4 4% – L5 5%]
Wealth – Gain 30% more cash earned after killing. [L3 30% – L4 30% – L5 30%]
Money Steal – % chance per shot to steal 5% enemy cash. [L3 6% – L4 7% – L5 8%]
Poison – Poison enemy for 5 seconds.
Splash Poison – Splash poison, damage inflicted for 5 seconds.
Stun – % chance to stun enemy for 3 seconds. [L2 7% – L3 9% – L4 11% – L5 13%]
Instant Death Killer – % chances of instant death. [L3 3% – L4 4% – L5 5%]
Germinate – Fire additional bullet every 4 seconds.
Plant Bomb – Place a bomb into monster if its life/HP below 50%. [L3 4% – L4 5% – L5 6%]
Machine gun – Attack rapidly but low damage and range.
Sniper – Huge damage and range, but low speed.

Combo Gomphus
The non-pure gomphus listed above has these characteristic below:
Fire : +50% dmg to earth enemy, -50% dmg to water enemy.
Water : +50% dmg to fire enemy, -50% dmg to thunder enemy.
Thunder : +50% dmg to water enemy, -50% to wind enemy.
Wind : +50% dmg to thunder enemy, -50% dmg to earth enemy.
Earth : +50% dmg to wind enemy, -50% dmg to fire enemy.

Pure Mushroom Towers / Pure Gomphus
To get pure Gomphus, all 3 slots must use the same gem type! After testing out the pure Gomphus, they deal a little bit more damage than non-pure. So its best to stick with non-pure to obtain their special effects.
Fire Gomphus : +100% damage to earth enemy
Water Gomphus : +100% damage to fire enemy
Thunder Gomphus : +100% damage to water enemy
Wind Gomphus : +100% damage to thunder enemy
Earth Gomphus : +100% damage to wind enemy

Elemental Advantage and Disadvantage
Wind > Thunder > Water > Fire > Earth > Wind
All-Round Tower with Effects.
1. Splash Slow damage weak thunder monster. Special Effect works all round. Allow nearby tower to hit more.
2. Pure Thunder damage weak water monster and cover Splash Poison -50% thunder weakness.
3. Splash Poison damage weak fire enemy and cover Wealth -50% water weakness.
4. Wealth damage weak earth monster and cover Big Splash -50% fire weakness.
5. Big Splash damage weak wind monster and cover Splash Slow -50% earth weakness.

p.s. If your map is lacking of strategic position, build Pure Tower instead of Non-Pure.
The cost of building a Level 6 Pure Gomphus is equivalent to two Level 5 Non-Pure Gomphus.
Build at least two Level 6 Pure Gomphus, or four Level 5 Non-Pure for each monster weaknesses.

RisingChaos Analysis on Mushroom Tower DPS
The DPS [Damage Per Second] for each Pure Tower is calculated by taking the average damage of each element type divided by its Reload speed. However, the Reload speed isn’t in seconds.
Fire: 81.26141.28
Water: 92.03~160.07
Thunder: 109.25144.23
Wind: 78.9137.2
Earth: ~60.41105.03
Double Damage (Fire): 38.58
Splash (Earth): 26.0125 w/ splash
Poison (Water): 33.8 plus poison
Geminate (Wind): 37.79 /w extra shot
Machine Gun (Thunder): 62
Triple Damage (Fire): 41.795
Big Splash (Earth): 26.0125 w/ large splash
Splash Poison (Water): 33.8 plus poison w/ splash
Sniper (Thunder): 39.9375

Notes: Pure Earth tower is not so useful since it has the lowest DPS among all pure towers. It’s better to replace it with Pure Thunder. Teleport and Plant Bomb should not be placed in front of all towers. Teleport is best used on monster that has escaped through all your main towers while Plant Bomb requires the monster to have below 50% HP for its effect to work.

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A is for Attack | S is for Speed (reload) | R is for Range

1 Colour Gem Attributes
Natural – 492-928a, 25s, 118r
Red – 312-1365a, 30s, 118r
Blue – 504-672a, 20s, 118r
White – 270-655a, 17s, 123r
Yellow – 576-768a, 25s, 123r
Green – 835-973a, 37s, 128r

2 Colour Gem Attributes
Red, red – 637-2895a, 25s, 120r (level 6)
red, blue – 504-672a, 20s, 118r
red, white – 312-1365a, 30s, 118r
red, yellow – 312-1365a, 30s, 118r
red, green – 835-973a, 37s, 128r
Blue, blue – 1029-1372a, 15s, 120r (level 6)
Blue, white – 504-672a, 20s, 188r
blue, yellow – 576-768a, 25s, 123r
blue, green – 835-973a, 37s, 128r
White, white – 540-1335a, 13s, 125r (level 6)
white, yellow – 94-229a, 3s, 104r
white, green – 270-655a, 17s, 123r
Yellow, yellow – 1176-1568a, 20s, 125r (level 6)
yellow, green – 576-768a, 25s, 123r
Green, green – 1687-1989a, 35s, 130r (level 6)

Three Colour Gem Attributes
Red, red, red – 637-2895a, 25s, 120r (level 6)
red, blue, white – 504-672a, 20s, 188r
red, blue, yellow – 504-672a, 20s, 188r
red, blue, green – 835-973a, 37s, 128r
red, white, yellow – 312-1365a, 30s, 118r
red, white, green – 312-1365a, 30s, 118r
red, yellow, green – 576-768a, 25s, 123r
Blue, blue, blue – 1029-1372a, 15s, 120r (level 6)
blue, white, yellow – 810-1965a, 45s, 221r
blue, white, green – 835-973a, 37s, 128r
blue, yellow, green – 576-768a, 25s, 123r
White, white, white – 540-1335a, 13s, 125r (level 6)
white, yellow, green – 270-655a, 17s, 123r
Yellow, yellow, yellow – 1176-1568a, 20s, 125r (level 6)
Green, Green, Green – 1687-1989a, 35s, 130r (level 6)

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Mushroom Farm Revolution Accessory
These accessories is obtainable for free, no purchase required!
Every 5 levels passed, you earn 1 free random accessory.
Select a mushroom tower, and drag the accessory to the yellow slot.
Angel Wing – Increase range by 10%.
Star Badge – 20% Level Up Discount.
Angel Doll – Double Score Gained for every enemy defeated.
Teardrop – Nullify element weakness.
Butcher Knife – 2% chance to deal 5X Damage .
Clover – Add 2% of probability effects.
Taurus – Increase upper damage by 10%.
Golden Bell – Add 2 seconds to effect duration.
Lightning Emblem – 10% chance to perform Max Damage.
Burning Heart – Increase attack speed by 10%

Mushroom Revolution Accessories

[Accessory Tips] – Which suits Gomphus the Best?
1. Angel Doll best applies on killer towers – Wealth, Plant Bomb, Instant Death, Pure, Triple/Double Damage.
2. Butcher Knife best applies on highest attack speed tower – Machine Gun, Germinate, Pure Thunder.
3. Golden Bell best applies on effect duration Gomphus – Splash Poison/Splash Slow/Confuse/Stun.
4. Angel Wing best applies tower that lacks strategic range or high reload speed – Sniper.
5. Star Badge best applies on Pure Tower. Level 6 costs 4600 cash, which is able to build 2 Level 5 Towers.
6. Clover best applies on probability effect Gomphus – Plant Bomb/Stun/Confuse/Instant Death/Teleport
7. Burning Heart/Lightning Emblem/Taurus are similar. Apply to any tower for extra damage.
8. Teardrop suits neutral Gomphus [removes all 25% weaknesses] Two Level 5 Neutral Nullify > Pure Tower.

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How to earn more points in Mushroom Farm Revolution?
For each enemy killed, you gain score equal to the enemy’s HP.
Clicking ‘next wave’ will yield extra score equal to time remained X 10.
Completing a level will yield 2,000 X life remaining.
Equip ‘Angel Doll’ accessories on killer Gomphus such as Instant Death, Plant Bomb and Damage Towers.
World 1 : Gold 1410000, Silver 1340000, Bronze 1270000
World 2 : Gold 1450000, Silver 1380000, Bronze 1310000
World 3 : Gold 2259000, Silver 2189000, Bronze 2119000
World 4 : Gold 3592000, Silver 3522000, Bronze 3452000
World 5 : Gold 6067000, Silver 5997000, Bronze 5927000
World 6 : Gold 6271000, Silver 6201000, Bronze 6131000
World 7 : Gold 9402000, Silver 9332000, Bronze 9262000
World 8 : Gold 9688395, Silver 9618395, Bronze 9548395
World 9 : Gold 15328000, Silver 15258000, Bronze 1518000
World 10 : Gold 21552000, Silver 21482000, Bronze 21412000

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Skill Points Rewards for Completion of each Level
For each level you complete you gain additional points. If you have completed a stage with..
GOLD MEDAL – Rewards 6 Skill Points
SILVER MEDAL – Rewards 4 Skill Points
BRONZE MEDAL – Rewards 2 Skill Points

mushroom revolution tower defense upgrade points

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Applying Skill Points [SP] into upgrades
The max upgrade for each feature is 3. Best to start off with Starter Gem, Earn Cash, Wave Length.
How to read? Example: [3/4/5] means Level 1 needs 3 SP, Level 2 needs 4 SP, Level 3 needs 5 SP.
Add Random Starter Gem – [2/2/2] Skill Points
Increase Wave Length – [3/4/5] Skill Points
Increase Max Lives – [3/4/5] Skill Points
Add Random Starter Accessory – [2/3/3] Skill Points
Earn Cash Over Time – [3/4/5] Skill Points
Increase Attack Damage – [6/6/7] Skill Points

mushroom revolution tower defense reward upgrades

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Mushroom Revolution Gomphus Help
Welecome to Mushroom Revolution. A tower defense game with endless combinations and possibilities.

Navigation the Map
Use W,A,S,D keys to move around or simply move your mouse to the edge of the map to scroll.

Buiding Towers (called Gomphus)
Click on the gomphus (looks like a mushroom) and place it anywhere on the map. Click space to cancel placement. YOu must have atleast 100 gold to build a gomphus.

Leveling up Gomphus
You can upgrade your gomphus by clicking on it and then clicking “level up”. Upgrading a gomphus will make it stronger and grant an additional ‘element’ slot up to 3 slots per gomphus.

Elements and Accessories
You can buy element to enhance your gomphus. Each element combination has a different effect. Try different ones to see what works best. Using 3 elements of the same type on one gomphus will create a pure gomphus which has no special effect but can be upgraded to level 6. Every 5 waves, you gain a random accessory. You can enhance your gomphus by adding to one just like elements.

How do I save?
Every time you finish a level, your game is automatically saved.

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Mushroom Revolution Monster/Enemy/Invaders
Some of the monsters in Mushroom Revolution mimics the cute looking Pokemon’s appearances! For example, Zapdos, Butterfree, Geodude, Muk, Exeggcute. Below is a list of monster which includes their elemental strengths and weaknesses.
mushroom farm revolution monster list

Monster Pattern
Egg, Octopus, Blue Fire, Butterfly, Crab, Snowball, GreenBall, Red Fire, Geodude, YellowBird
Mud, Egg, Octopus, Purple Boss, Butterfly, ElectricRod, Crab, Snowball, GreenBall, Red Fire
Geodude, Yellow Bird, Mud, GreenBoss, Octopus, Blue Fire, Butterfly, Crab, ElectricRod, Snowball
GreenMonster, RedFire, Geodude, PurpleBoss, Yellow Bird, Mud, Egg, Octopus, Cactus, Butterfly
Crab, Snowball, Greenball, GreenBoss

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World Map 2 to 10
Notice that some maps have very few 2 path/roads that close up together. You can use the roundabout area as a strategic area since it covers more space than a straight road. When you have limited strategic areas, use the Gomphus Combo Towers with special effects to make the monster stay to your towers longer. You can apply slow, stun, confuse and teleport. Instant death is also pretty useful. Use a variety of tower effects since some monsters are immune to many when it reaches higher level/wave.
mushroom revolution world map

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Ayumilove’s Review
There are 10 worlds for the user to explore, each map has unique route that requires user to plan ahead to construct their Gomphus [towers] to fend off the invading monsters. As the game progresses, the monster wave increases. The higher the wave the user reach, the more stronger the monster becomes in terms of immunity and hit points [HP]. The immunity is to balance out the game, so players would not be able to mass build a specific tower to win the game easily.

However, building non-pure Gomphus [towers which has combo effects], will not be beneficial in the long run due to monster’s high immunity to special effects and monster’s high hit points [HP/Life] along with non-pure Gomphus -50% weakness to certain element. This requires some balancing to monsters stats and towers. This also criples the towers that requires 1 hit KO for their special effect to work. E.g. ‘Wealth Tower’, ‘Life Plus’, ‘Plant Bomb’.It seems there are some changes to the non-pure Gomphus whereby each upgrade increases their success probability effect. Also, to counter monster’s massive HP [hitpoints], build Plant Bomb and Instant Death to reduce the burden on damage towers. If monster has high immunity, you could try to slow them down with Teleport, Stun, Confuse and Slow. The worse case scenario that I have seen is a monster is immune to Instant Death, Teleport, Plant Bomb and Stun. Luckily I had plenty of Confuse and Slow! To win with non-pure Gomphus, its necessary to mass build a variety of non-pure Gomphus for their effect to work well.

The most useful towers I find in Mushroom Farm Revolution Tower Defense in the first few worlds are the ‘Splash Poison’, ‘Splash Slow’ and ‘Wealth Tower’. ‘Wealth Tower’ plays a crucial part in money making. The more money you have, you can upgrade towers better. ‘Splash Slow Tower’ helps alot in slowing down monsters to allow other towers to get more hits. ‘Splash Poison Tower’ helps to reduce monster HP while they are away from tower range. The towers in this game is a mix of quality and quantity. Higher level pure tower deals more damage against high level creeps/monster/enemy but mass non-pure tower has higher probability success rate.

However, there is an issue with high hp monsters. When towers could not be further upgraded to deal sufficient damage, they would need to be mass build along the routes. But this would consume strategic locations. So Gomphus (mushroom towers) special effect comes into play, whereby they could stun, confuse, teleport, instantly kill and slow the monsters. Apart from that, building more towers, approximately more than 30 towers will lag a game. Users wouldn’t want to be playing a game which lags most of the time right?

The not good side about this game is it becomes dull/boring when user needs to go through prolong waves and repeating the same cycle which is starting over with cheap towers and weak creep monsters. It would be great to have user to select the maps with difficulty option to choose from.

Besides these, most of the towers has very little probability of occurring. For example, 4% stun, 3% instant death, etc (percentages that are below 10%) along with slow shooting speed makes it very difficult for it to help in later levels unless they are mass build at strategic location. This towers are best for later-games (level 40-70). But this would need to deal with mass build issue. Mass build causes game lag. The reason might be is each tower has their own event listeners. When there are many towers listening whether the monster has reach within their proximity, this causes the game to lag.

Other Tips by Kongregate Members
RisingChaos: It should also be noted that the Star allows you to afford 20% more towers, technically making it the best item from a damage perspective. Just to round out the discussion, Wings are only useful if you slightly misplace a tower just out of reach of the path and Teardrop is basically useless. (Actually, either one gives you a good excuse to use MG towers…) But what does it matter, you can’t choose which accessories you get and you’ll have way more towers than you could ever supply with items anyway (at least in the later levels). You just use what you get. There’s no advantage to starting in the back since towers level only when you pay to level them, not based on damage or kills. You just wouldn’t put Plant Bomb or Teleport towers up front.

All of the videos below are walkthrough to complete each world map with Gold Medal.
[No Upgrades Available]
[youtube url=http://www.youtube.com/watch?v=7m24NQCRhSA]
[Accessory Level 1 / Earn Cash Level 1]
[youtube url=http://www.youtube.com/watch?v=ryDImOc1e8k]
[Accessory L2 / Earn Cash L2]
[youtube url=http://www.youtube.com/watch?v=g8eK0mC252g]
[Gem L3 / Starter Accessory L2 / Earn Cash L2]
[youtube url=http://www.youtube.com/watch?v=AE1ZcJl97h8]
[Gem L3 / Accessory L2 / Earn Cash L3]
[youtube url=http://www.youtube.com/watch?v=j1chUcKEw-I]
[Gem L3 / Accessory L2 / Earn Cash L3 / Increase Attack L1]
[youtube url=http://www.youtube.com/watch?v=y2GBKtwhlGA]
[Gem L3 / Accessory L2 / Earn Cash L3 / Increase Attack L2]
[youtube url=http://www.youtube.com/watch?v=UTGIvpmCQm4]
[Gem L3 / Accessory L2 / Earn Cash L3 / Increase Attack L3]
[youtube url=http://www.youtube.com/watch?v=D8XIX7RRpQo]
[Gem L3 / Accessory L2 / Earn Cash L3 / Max Life L3 / Increase Attack L2]
[Screenshot] – View this screenshot to get an overview of towers I used and tower positions

[youtube url=http://www.youtube.com/watch?v=lc5Lp02uHEo]
[Gem L2 / Earn Cash L3 / Max Life L3 / Increase Attack L3 / Wave Length L2]
[Screenshot] – View this screenshot to get an overview of towers I used and tower positions

[youtube url=http://www.youtube.com/watch?v=VSMnGclrOWk]
[Max Upgrades]
[youtube url=http://www.youtube.com/watch?v=P0CkDTIfbqg]

How to cheat Mushroom Farm Revolution?
If you have completed all the World Map [11 Maps including Valentine’s Day], you might want to try something else such as having 1 hit KO to any monster using Wealth Tower to see how much money you can accumulate. To do this, simply use the .sol editor and change the level damage from 4 to 9.

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