MSEA v.171 – Nova (2017-11-13)

List of MSEA Skill Changes

EXISTING SKILL ADJUSTMENTS
Skills across the board have also received changes.
Source: http://www.maplesea.com/updates/view/v171_nova_patch_notes/#mDs2lrqQaCFEuUuX.99

All Archers

  • Guided Arrow: Cooldown duration increased from 20 to 30 seconds, number of attacks increased from 30 to 45, damage increased from 600% > 800%. A bug where number of attacks were halved previously has been fixed.

Explorers

Hero

  • Insizing: Combo count consumption has been decreased from 2 > 1, critical damage boost when attacking monsters debuffed by Insizing have been increased from 20% > 25%.
  • Enrage: Critical damage increased from 8% to 20%.

Paladin

  • Blessed Hammer: Damage dealt by small hammers increased from 400% > 500%.
  • Holy Unity: Now increases final damage by 15% ~ 21% when party members are buffed by this skill.
  • Sanctuary: Super Stance is added while using the skill.

Dark Knight

  • Dark Spear: Damage increased from 465% > 520%.

Arch Mage (Fire/Poison)

  • Infinity: Final Damage increasing amount increased from 8% > 9%.

Bishop

  • Angel of Libra: Attack count increased from 8 > 12, damage decreased from 1500% > 1000%, and can now toggle Angelic Vengeance freely while attacking with this skill.
  • Heaven’s Door: An error with the resurrection buff has been fixed.

Bowmaster

  • Hurricane: Time taken to be able to move after the skill has been decreased.

Crossbowmaster

  • Snipe: Damage decreased from 1470% > 730%, attack count is increased from 2 > 5.
  • Long Range True Shot: Damage decreased from 1350% > 750%, attack count is increased from 2 > 5.
  • Net Throwing: Can now be used while moving backwards, cooldown increased from 5 > 8 seconds, description of the skill has been amended accordingly.

Shadower

  • Assassinate: Damage has been adjusted from 627% > 550%, final attack count has been increased from 2 > 3.
  • Meso Explosion: Damage has been increased from 100% > 200%, description of the skill has been amended accordingly.
  • Eviscerate: Moving distance of the skill has been decreased.

Dual Blade

  • Asura: Can now jump downwards while using this skill, can be cancelled by pressing the skill key again while using this skill.

Captain

  • Physical Training: A 10% ~ 20% damage absorption has been added to this skill.
  • Rapid Fire: Damage increased from 300% > 325%.
  • Majestic Presence: Damage increased from 250% > 275%.
  • Brain Scrambler: Damage increased from 475% > 525%.
  • Ahoy Mateys: Critical damage increased from 10% > 25%.
  • Parrotargeting: Final damage increased from 25% > 30%.

Cannon Shooter

  • ICBM: Damage has been increased from 4200% > 7000%, invincibility has been added while the skill is being casted, cooldown has been added when casting.

Cygnus Knights

Flame Wizard

  • Blazing Orbital Flame: Cooldown decreased from 8 > 5 seconds, damage decreased from 955% > 655%.

Night Walker

  • Quintuple Star: Attack range has been increased for the first 4 attacks.
  • Shadow Servant: Final damage has been increased from 65% > 70%.
  • Shadow Illusion: Final damage has been increased from 65/45/25% > 70/50/30%.
  • Dominion: 20% damage boost has been replaced with 20% final damage boost.

Striker

  • Tidal Wave: Cast delay can now be cancelled with other skills’ usage.

Heroes

Aran

  • Maha’s Installation: Damage increased from 10% > 30%.
  • Evan

    • Circle of Mana: Can be used with Dragon Flash and Dragon Dive as Fusion Skill.
    • Dragon Break: Cooldown has been decreased from 30 > 20 seconds.
    • Onyx’s Blessing: M.ATT Boost has been increased from 50 > 80.
    • Magic Amplification: Final damage has been increased from 15% > 20%.
    • Magic Mastery: Critical damage has been increased from 8% > 20%.
    • Reinforced Magical Residue: Damage increased from 50% > 100% for every 5 magical residues.
    • Dragon/Fusion Skills: Mana Overload will now affect fusion skills.

    Mercedes

    • Ignis Roar: Has been changed as a passive skill, final damage has bee increased from 10% > 15%.
    • Ishtar’s Ring: Damage has been increased from 200% > 220%, every hit now increases Ignis Roar’s duration by 0.1 second, up to its maximum buff duration.
    • Rolling Moonsault: Can now be used without linking other skills, using this skill will now initialize “jump” action after use.
    • Wrath of Enreal: Damage has been increased from 300% > 400%.
    • Piercing Storm Enhancement: Has been replaced with Swift Dual Shot/Piercing Storm Enhancement.
    • Parting Shot Enhancement: Has been replaced with Rising Rush/Aeeerial Barrage/Rolling Moonsault/Parting Shot Enhancement.
    • Final Attack: Dual Bowgun Enhancement: Has been replaced with Stunning Strikes/Final Attack: Dual Bowgun Enhancement.
    • Gust Dive Enhancement: Has been replaced with Leaf Tornado/Gust Dive Enhancement.
    • Aerial Barrage Enhancement: Has been replaced with Rising Rush/Aerial Barrage/Rolling Moonsault/Parting Shot Enhancement.
    • Rolling Moonsault Enhancement: Has been replaced with Rising Rush/Aerial Barrage/Rolling Moonsault/Parting Shot Enhancement.

    Phantom

    • Cane Expert: Critical damage has been increased from 8% > 15%.
    • Piercing Vision: Final damage has been increased from 25% > 30%.
    • Joker: Number of cards/hits has been increased from 11 > 14.
    • Blackjack: Will now seek for the highest HP enemy nearby except for the previously attacked enemy, unless there are no other enemies around.

    Luminous

    • Magic Mastery: Critical damage has been increased from 8% > 15%.
    • Armageddon: Enters a state of invincibility while using this skill.

    Eunwol

    • Critical Insight: Will now increase critical damage by 15% upon attacking an enemy with HP below a certain threshold.

    Resistance

    Demon Slayer

    • Binding Darkness: Cast delay has been decreased.

    Blaster

    • Blast Shield: A bug where link skill, Close Call has been activated will activate Blast Shield has been fixed.

    Wild Hunter

    • Jaguar Skills: Enemies without Another Bite afflicted will be affected by Another Bite at a 100% chance, will not proc. with normal jaguar attacks.
    • Another Bite: Skill duration increased from 5 > 8 seconds.
    • Double Jump: Jump distance has been increased.
    • Another Bite Enhancement: Has been replaced with Summon Jaguar/Another Bite Enhancement.
    • White Heat Rush Enhancement: Has been replaced with Damage of Crossroad/Jaguar Skyward Rush Enhancement.
    • Enduring Fire Enhancement: Has been replaced with Double Shot/Triple Shot/Wild Shot Enhancement.
    • Jaguar Soul Enhancement: Has been replaced with Sonic Roar/Jaguar Soul Enhancement.

    Nova

    Kaiser

    • Cursebite: Final damage boost has been decreased from 25% > 15% when attacking enemies afflicted by a status condition, a passive 20% final damage boost has been added.
    • Guardian of Nova: An error where this skill could attack mimics (Bonus stage of Elite Bosses/Rune of Njord) has been fixed.
    • Ancestral Prominence: Attack count has been increased from 8 > 15.
    • Realign: Attacker, Defender Mode: Will now be affected by buff freezer.

    Angelic Buster

    • Trinity: Damage buff per stack has been increased from 5% > 10%.

    Child of God

    Zero

    • Doubletime: Condition to activate reduced cooldown has been changed to activate when the skill is used.
    • Broad Sword Mastery: Beta’s Critical rate increased by 15%.
    • Critical Bind: When Alpha attacks the monster affected by Critical Bind, critical damage will be increased by 20%.
    • Resolution Time: 30% damage boost has been replaced with 25% final damage boost.
    • Flash Assault: Damage has been increased from 305% > 330%.
    • Advanced Spin Cutter: Damage has been increased from 475% > 520%, blade damage has been increased from 475% > 520%.
    • Grand Rolling Cross: Damage has been increased from 485% > 530%, blade damage has been increased from 645% > 700%.
    • Advanced Rolling Assault: Damage has been increased from 680% > 745%, blade damage has been increased from 680% > 745%.
    • Wind Cutter: Damage has been increased from 295% > 325%, vortex damage has been increased from 295% > 325%.
    • Wind Striker: Damage has been increased from 450% > 500%.
    • Advanced Storm Break: Damage has been increased from 610% > 670%, vortex damage has been increased from 610% > 670%.
    • Spin Driver: Damage has been increased from 710% > 780%.
    • Advanced Wheel Wind: Damage has been increased from 370% > 400%.
    • Giga Crash: Damage has been increased from 685% > 750%.
    • Jumping Crash: Damage has been increased from 610% > 670%, shockwave damage has been increased from 610% > 670%.
    • Advanced Earth Break: Damage has been increased from 695% > 760%, shockwave damage has been increased from 520% > 570%.

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