GMS v.163 – FIREPOWER Updates (2015-06-30)

FIREPOWER Update Highlights (2015-06-30)

Experience the full blast of summer with the FIREPOWER update: Become an Icy Agent or Hot Agent and team up receive maximum rewards! Get Ready to rock with the sixth chapter of FriendStory. Explore two new regions – the mysterious Blackaget City and the Scrapyard, location of the crashed Black Heaven. Check out two new mini-games in Star Planet, and see what you can create in Beefy’s Kitchen. All this, and the Beast Tamer is back and available for character creation for a limited time!

FIREPOWER: Hot and Icy

Become a Hot Agent or an Icy Agent based on your login activity level, and participate in tons of summer events! Each agent type receives special items, and they can team up to help each other out. Hot Agents can give Icy Agents special stat buffs, and Hot Agents receive a prize box in return. For an extra bonus, choose someone on your friends list (remember to choose carefully!) to be your Best Friend for this event and you’ll both get 20 FIREPOWER Coins and receive a special effect when playing next to each other on the same map. When Icy Agents reach certain level-up goals, they’ll receive a Growth Potion-and one for their Best Friend too. Parties that include an Icy Agent will also get bonus EXP.

FIREPOWER: Events

Select one of your characters under Lv. 100 to be a Burning character, and every time they level up, they will gain two additional levels as well (up to Lv. 100)! Earn FIREPOWER Coins through various events and monster drops to spend in the Coin Shop. The FIREPOWER Coin Shop has stocked a variety of chairs, mounts, scrolls and more. Break the giant ice block that appears in certain towns to earn restorative items, chairs and other great rewards. You also can participate in attendance and guild events!

FriendStory: Rock and Roll

The sixth chapter of FriendStory will rock your socks off! A new student comes to Shinsoo International School carrying a Rock Virus that infects the student body, making them play air guitar and act like rock stars. Join Irena’s band to help them fight back with the power of music! A new mini game lets you show off your musical skills as you play guitar in the band. Once you’ve completed Chapter 6, you also have the option to play through the story a second time for special rewards and to see different endings.

New Region: Blackgate City

A portal to another dimension has opened, and strange demons are spilling out into Blackgate City! Players Lv. 100 to Lv. 150 can travel to this new area through the Dimensional Mirror. Help set up a defensive line and fight back against the invasion alongside the Night Angels and Demon Knights. Explore this dangerous area where five fierce new bosses will randomly spawn, and earn new Blackgate equipment!

New Region: Scrapyard

The giant airship, Black Heaven, crashed into the ground near Edelstein at the conclusion of the epic Black Heaven saga. Now players Lv. 190 and above can explore this new area. Visit the town of Haven and help the robots there with Daily Quests to earn new Energy Cores. Normal mode for Lotus is also available here, and beating him will give you more Energy Cores. Exchange your Energy Cores for AbsoLab Coins in Haven, and then spend the coins in the AbsoLab Coin Shop in order to acquire Lv. 160 Absolute Lab Set equips.

New Star Planet Games

Star Planet is receiving two new mini-games: The Legends Return!, and Supernatural Yut. In The Legends Return!, players compete 3 on 3 in a PvP style brawl. Each player selects an avatar and receives five skills they can use. Avatars can grow and level up by defeating monsters or opposing players. Whoever receives the most points at the end of the battle wins. In Supernatural Yut, players receive a Yut Power (affecting them) and a Piece Power (which can affect the opposing player). Use the special powers before you toss the yut to add an extra element to the game.

Beast Tamer is Back

You asked, and we listened. We are pleased to announce that the new and improved Beast Tamer job will once again be available for character creation for a limited time! From skills to quests, Chase is ready to show off her updates and improvements. So get ready to experience the Beast Tamer before time runs out and see why she’s back and better than ever.

Enter Beefy’s Kitchen

Guess who’s looking for an extra hand in the kitchen! Beefy the Grill Master wants to go have adventures, so he needs someone to help out in his culinary dojo! Players Lv. 33 and above can enter Beefy’s Kitchen at the Nautilus and help him complete missions such as hunting monsters and completing party quests to raise the level of the kitchen. As it improves, you’ll unlock the ability to cook up powerful potions, Cash Shop items and more. Make Beefy’s Kitchen shine and earn rewards such as a medal and new chef-themed equips!

FIREPOWER Update Notes (2015-07-06)

Table of Contents

New Content

Skill Updates

Additional Updates

FIREPOWER Events

Beast Tamer Events

Other New Events

That’s not all, Maplers! More upcoming events will be announced soon, so stay tuned!

New Content

Blackgate City

Requirement: Lv. 100 and above

  • A portal to another dimension has opened, and strange demons are spilling out into Blackgate City.
  • Players Lv. 100 and above can travel to this new area through the Dimensional Mirror.
  • Help set up a defensive line and fight back against the invasion alongside the Night Angels and Demon Knights.
  • Explore this dangerous area where five fierce new bosses will randomly spawn, and earn new Lv. 120 Blackgate equipment.

How to Participate:

  • Accept the quest ‘Blackgate’s New Gate’ from the quest notifier.
  • Then use the Dimensional Mirror to go Blackgate City and speak to Angel.
  • Complete various quests for the Night Angels and Demon Knights while battling new bosses and earn new Blackgate equipment.

Scrapyard

Requirement: Lv. 190 and above

  • The Scrapyard can be accessed from Edelstein Strolling Path 4.
  • Black Heaven does not need to be completed to access the Scrapyard.
  • Complete the quest ‘A New Home’ from NPC One-Eye located in Scrapyard: Haven, or through the quest light bulb located on the left side of the game window, to access daily quests in the Scrapyard.
  • Perform a variety of quests; up to 5 quests can be completed per day.

AbsoLab Coin Exchange

  • AbsoLab Coins can be obtained by trading 50 ‘Diffusion-Line Energy Core (Grade A)’ items along with an ‘Extraordinary Energy Core (Grade S)’ to NPC Sensitive Squaroid in Scrapyard: Haven.
  • Three ‘Diffusion-Line Energy Core (Grade A)’ items will be rewarded once a day when 5 daily quests are completed and turning in the quest ‘Request Reward’ from One-Eye.
  • ‘Extraordinary Energy Core (Grade S)’ items can be obtained from normal difficulty Lotus boss.
  • Lotus boss entrance is located in the ruins of Black Heaven located in the Scrapyard.
  • Spend AbsoLab Coin with with NPC Three-Hands located in Scrapyard: Haven for AbsoLab equipment.

FriendStory: Rock & Roll

Requirement: Lv. 33 and above

  • Chapter 6 of FriendStory is now available.
  • Damien has just transferred to Shinsoo International School, and he is already causing trouble!
  • Help Irena and the rest of the school faculty solve the mystery of the rock virus plaguing the school and return things back to normal.
  • You can go to the Closet House portal in Henesys and talk to NPC Elwin to start the new chapter.
  • You must complete the first 5 chapters of FriendStory to begin Chapter 6.
  • This chapter includes a mini-game where you must play the guitar and hit the correct notes in time with the beat!
    • Use the up and down keys on the keyboard to change the location of the guitar pick and press the spacebar at the right time.
    • If you perform well enough in the mini-game, you will enter a Fever state which enhances the HP you recover when hitting each note correctly.

Rewards:

  • Hugh Head’s Silver Needle (3): Untradeable
  • Set-up Tab 4 Slot Coupon: Untradeable
  • Overpower Lv. 1 (2): Untradeable, W. ATT / M. ATT +20. Buff last for 30 min.

Skill Updates

Beast Tamer

Bear

  • Paw Swipe: Damage increased from 360% to 400%, MP cost removed
  • Majestic Trumpet: Attack range increased
  • Well Fed: Max HP increased from +30% to +50%, INT increased from +40 to +50
  • Dumb Luck: Stance Chance increased from 90% to 95%, DEF increased from +100 to +150
  • Deep Breath: Attack range increased
  • Furious Strikes: Damage increased from 225% to 275%
  • Fishy Slap: Damage increased from 450% to 480%
  • Table Flip: Damage increased from 450% to 500%

Snow Leopard

  • Leopard’s Paw: MP cost removed
  • Thunder Dash: Damage increased from 155% to 230%, Cooldown reduced from 5 seconds to 3 seconds, Attack range increased
  • Leopard’s Pounce: Damage increased from 210% to 250%, MP cost removed, Attack range increased
  • Rippling Feline Muscles: Magic ATT increased from +25 to +35, INT increased from +25 to +35
  • Macho Dance: Attack range increased
  • Macho Slam: Attack range increased
  • Leopard’s Roar: Damage decreased from 355% to 350%, Leopard’s Paw and Leopard’s Pounce damage bonus increased from +11% to +15%, MP cost removed
  • Thunder Trail: Damage increased from 130% to 160%, Attack count increased from 2 to 3, Duration increased from 3 seconds to 4 seconds
  • Three-Point Pounce: Attack count increased from 3 to 4
  • Advanced Thunder Dash: Damage increased from 355% to 400%
  • Party Time: Damage increased from 450% to 500%, Attack count decreased from 7 to 6, Attack animation is faster

Hawk

  • Fly: Range increased

Cat

  • Friend Launcher: Damage increased from 450% to 480%
  • Cat Wit: INT increased from +80 to +100
  • Kitty Battle Squad: Weapon/Magic ATT increased from +25 to +35
  • Sticky Paws: Item drop rate increased from +15% to +20%
  • Meow Heal: HP recovery increased from 15% to 20%, Skill will now self heal
  • Cat’s Claws: Max critical rate increased from 20% to 30%
  • Purr Zone: Damage increased from 560% to 590%, Party heal increased from 200 to 300
  • Mouser’s Insight: DEF ignore increased from 10% to 20%
  • Cat’s Cradle Blitzkrieg: Cooldown reduced from 300 seconds to 180 seconds

Hyper

  • Team Roar: Duration increased from 20 seconds to 30 seconds, Cooldown reduced from 420 seconds to 360 seconds

Buccaneer

  • HP Boost: Stance effect added.
  • Ultra Charge: Stance effect removed.

Corsair

  • Eight-Legs Easton: Upward attack range has been increased.

Kaiser

  • Final Form: Sit after use, Hang from ladder/rope possible.
  • Dragon Slash: The skill use motion after using Final Form has changed.
  • Wing Beat: The skill use motion after using Final Form has changed.
  • Gigas Wave: The skill use motion after using Final Form has changed.

Xenon

  • Changed to maintain the energy gauge when the character is revived.
  • Beam Dance: Damage increased from 225 to 260.
  • Mecha Purge: Snipe: Attack count increased reduced from 5 to 6. Damage/Skill Delay Reduced from 1110 to 840.

Marksman

  • Rangefinder: Critical Rate increase effect has changed to Ignore Defense Rate increase.
  • Net Throw: Throw chance increase from 70 to 100. Cooldown added (5 sec).
  • Dragon’s Breath: Targeted number of monsters increased from 6 to 9.
  • Reckless Hunt: Crossbow: Min Critical Damage 15% effect added.
  • Snipe: Damage Max Value increased from 400 Mil to 500 Mil and Range increased. Delay Reduced from 960 to 840.
  • Bolt Surplus: Critical Rate increase effect has changed to Ignore Defense Rate increase.
  • High Speed Shot: Max Damage Increased from 50 Mil to 500 Mil. Cooldown Reduction from 30 to 15.
  • Bullseye Shot: Damage 20% increase effect added.

Mercedes

  • Potential Power: 20% Damage Increase effect added
  • Spirit Surge: Damage increased from 15 to 30.
  • Leap Tornado: Attack area increased to direction below
  • Ignis Roar: ATT increased with Link Attack from 30 to 40.
  • Ancient Warding: Damage increased from 30 to 40.

Paladin

  • Divine Charge: Holy Attribute given. Damage increased from 405 to 454.

General Skill Changes

  • Auto activation skill on/off added
  • Auto activation skill can be turned on/off based on the need.
  • Here are the skills:
    • Night Lord: Assassin’s Mark
    • Eunwol: Fox Spirits
    • Angelic Buster: Soul Seeker Expert
    • Night Walker: Shadow Bat
    • Xenon : Aegis System
    • Arch Mage Fire, Poison: Ignite

Additional Updates

FriendStory Updates

Requirement: Lv. 33 and above

  • The difficulty and quest requirements of certain quests have been reduced.
  • You can now replay all FriendStory chapters once you have completed chapters 1-6.
  • Clear all chapters and play them again to find new quests and rewards in chapters 1-5.
    • There will be hidden quests that award the player will new titles and chairs.
      • The Big Moment: Title, All Stats +5 when equipped
      • Cheese and Corn: Title, W.DEF/M.DEF +140 when equipped
      • No Dating Allowed: Title, ATT +1 when equipped
      • Comfort Food: Title, MHP/MMP +300 when equipped
      • Not a Squid: Title, M.ATT +1 when equipped
      • Girl’s Pillow Fight: Chair
  • You will obtain more NPCs to call on your phone!
  • The playtime in the Old Shinsoo International School dungeon has been reduced.
  • New items have been added to Hugh Head’s Shop in FriendStory.
    • Damien’s Band Damage Skin: Movement is possible only within the account
    • Irena’s Band Damage Skin: Movement is possible only within the account
    • Athena’s Best Friend: Medal, One-of-a-kind item, Untradeable, STR/DEX/INT/LUK: +2, MHP/MMP: +300, ATT/M.ATT: +1
    • Lilin’s Best Friend: Medal, One-of-a-kind item, Untradeable, STR/DEX/INT/LUK: +2, MHP/MMP: +300, ATT/M.ATT: +1
    • Hilla’s Best Friend: Medal, One-of-a-kind item, Untradeable, STR/DEX/INT/LUK: +2, MHP/MMP: +300, ATT/M.ATT: +1
    • Pale Student Teacher’s Best Friend: Medal, One-of-a-kind item, Untradeable, STR/DEX/INT/LUK: +2, MHP/MMP: +300, ATT/M.ATT: +1
    • Lilin’s Best Friend: Chair
    • Athena Pierce’s Class: Chair
    • Hilla & Magnus: Chair
    • Pale Student Teacher’s Lecture: Chair
    • Irena’s Rock Chair

Star Planet Updates and New Games

  • Calculations for ranking adjustments have been adjusted to take into account your ranking and the ranking of your opponent.
    • When you defeat a higher ranked player, your rank will increase more than when defeating a lower ranked player.
  • Shining Stars will be selected every two weeks instead of every week.
  • Star Bingo, which was available hourly, will not be held anymore. Instead, Shining Stars can talk to NPC Hop Hop to begin Shining Star Bingo once per week.
    • This event can only be held in Star Planet Channel 1.
    • Shining Star Bingo can be held between 11AM – 10PM Pacific at every hour between the 45-minute mark to the 5-minute mark.
    • Any number from 5-50 players can join in this event.
  • Shining Stars can talk to NPC Hop Hop in the Central Plaza to hold a Burning Star Booster event.
    • Burning Star Booster can be held two times in two weeks.
    • This will activate a 20% Star Points and Reward Point buff for all players for five minutes. During the Burning Star Booster, an icon will show at the top-right buff window.
    • There will be a Burning Star Booster mark in the in the mini-games result window when you receive the Burning Star bonus.
  • A Shining Star Atmospheric Effect item will be given as a bonus reward for Shining Stars.
    • The Shining Star Atmospheric Effect item provides 20% of EXP buff to all players in the same map for 30 minutes.
  • The basic amount of SP and Reward Points given in each mini-game has been adjusted.
  • In Star Monsteropoly, Game of Yut, Star One Card, and Win Streak! Rock-Paper-Scissors, Shining Stars will get their own icon to denote they are a Shining Star.

Supernatural Yut

  • Supernatural Yut has been added to Star Planet, and can be accessed from Star Arena by talking to NPC Stitches.
  • Two Supernatural powers will be given at random at the beginning of the game.
  • There are two types of powers, ones that affect the Yut and ones that the affect the game pieces on the board.
  • Supernatural powers can be used on your turn only once and before casting the Yut.

The Legends Return!

  • The Legends Return! mini-game has been added to Star Planet.
  • This is a PvP mini-game where you enter a virtual space and take the form of the legends of MapleStory to fight your opponents.
  • You form a team of 3 allies going up against another team of 3 characters.
  • You must choose different characters for your team and each character has different unique skills.
  • Each team has a base where they start and respawn when defeated. You also heal when in your base.
  • Hunt monsters and the opposing team to get gain experience and level up.
  • Periodically, a boss monsters will appear. Defeat the boss to gain a large amount of experience.
  • As you level up, you will gain access to new powers.
  • The final battle will pit both teams in a no respawn purely PvP battle. Whichever team is left standing will win the match.

’A Better Maple’ Updates

  • A new damage skin storage system has been added so that you can now save damage skins for later use.
    • In your character info screen, when you select “Equipped” you will have a new damage skin section where you can view all saved damage skins.
    • You can store up to 30 damage skins in your storage.
    • Saving damage skins is free, however it will cost you 100,000 mesos to apply a saved damage skin.
  • There is now a Maple Rewards UI to show you your progress towards reaching the Daily Limit for Maple Rewards.
    • A help section for the Maple Rewards UI has been added by clicking the Maple Rewards icon in the new UI.
    • If you close the UI, you can open it up again by selecting the quest “[Maple Rewards] Open the Reward Points UI” from the Maple Rewards icon on the left side of the screen.
  • A new NPC has been added to most towns called “Matilda – Convenient Item Store”. This NPC will sell some cash items for mesos. The following items are available for sale:
    • AP Reset Scroll: 7,000,000 mesos. Untradeable, Limit 1 per day. 7 day duration.
    • SP Reset Scroll: 7,000,000 mesos. Untradeable, Limit 1 per day. 7 day duration.
    • Teleport Rock: 3,000,000 mesos. Untradeable, Limit 1 per day. 7 day duration.
    • Buff Freezer: 1,000,000 mesos. Untradeable, Limit 3 per day.
    • Safety Charm: 3,000,000 mesos. Untradeable, Limit 3 per day.
    • Respawn Token: 2,000,000 mesos. Untradeable, Limit 3 per day.

System Changes

  • A new character position change button has been added. Just press the “Change Location” button on the top left of the character select screen to change the order of your characters using the arrows.
  • Up to 5 revivals are now allowed per person for the Cygnus boss fight.
  • Xenon, Kaiser, and Angelic Buster can now acquire the ‘Will of the Alliance’ skill when completing the alliance story quest.
  • EXP can now be acquired when defeating an Elite Boss.
  • The UI for the Master Craftsman’s Cube and Meister’s Cube has changed to match the UI for the Red Cube. If the exchange status of cubes in possession are the same, the ‘One More Try’ can be used to use the cube easily and quickly.
  • The 15-minute restriction placed on characters for connecting from a different IP has been changed to an account restriction.
  • Information on the skill required to learn the next skill has been added to the tooltip.
  • Equipment with the slip-resistance stat will remain when it becomes an Equipment Trace.
  • New Blade Effects and Mini Blade Effect damage effects have been added to System Options.
  • Spirit of Freedom has been changed to a Resistance-only Link Skill. You will not take damage for 6 seconds after being revived. If other Resistance job characters exist on the account, then it can be stacked up to 3 times for each character who grants the link skill. Effects are reduced when used as a linked skill.
  • Animation skip functionality has been added. When the ESC button is pressed while an animation is being played, a pop-up window to skip will appear.
  • Monster Park has been removed from the Quick Move menu and has been added to the Dimensional Mirror. Dimensional Mirror content will now open according to the entry level.
  • Some Star Force field areas have been changed. The Danger Zone Taxi in El Nath can now be used to get to the Dead Mine Entrance. The Danger Zone Taxi in Minar can now be used to get to the Entrance to Dragon Nest.
  • Repeated play for Black Heaven has been added. Once Black Heaven has been cleared, you can reset them through the NPC Moco in the Conference Pavilion. The same EXP will be given for repeated play but only a portion of the Honor EXP will be given.

Default Character Slot Expansion

  • The default starting character slots have been increased from 3 to 8.
  • Max character slots have been increased from 32 to 36.

Lotus Boss Update

Requirements: Lv. 190 and above.
Restrictions

  • 1 entry per day
  • No more entries per week if you defeat him
  • Does not share entry limit with hard mode

Gameplay

  • Normal difficulty Lotus boss added.
  • You’ll be able to access the fight using the boss matchmaking list (Default: T key). Must have completed all acts of Black Heaven.
  • Obtain Extraordinary Energy Coin (Grade S) from defeating Lotus.
  • Exchange an Extraordinary Energy Core (Grade S) along with 50 Diffusion-Line Energy Core (Grade A) for an AbsoLab Coin.
  • Exchange AbsoLab Coins for AbsoLab equipment from Three-Hands in Scrapyard Haven.

AbsoLabs Set Equipment

  • Collect AbsoLab Coins to purchase the new Absolute Labs set equipment.
  • Trade 50 Diffusion-Line Energy Core (Grade A) and an Extraordinary Energy Core (Grade S) for an AbsoLab Coin.
    • Diffusion-Line Energy Core (Grade A) can be obtained from completing daily quests in Scrapyard.
    • Extraordinary Energy Core (Grade S) can be obtained by defeating normal difficulty boss Lotus.
  • NPC Three-Hands runs the AbsoLab Coin Shop. You can find her in Scrapyard: Haven.
  • Each job type – Warrior, Magician, Bowman, Thief, and Pirate – has its own Absolute Labs equipment set.
  • You must be at least Lv. 160 to equip these items.
  • Trade for these items is disabled when they’re equipped. After equipping an item, you can use Platinum Scissors of Karma to trade it once.
  • These items can be enhanced up to 15 stars.
  • The Absolute Labs Core Suits and Hats will be released in a future update.

Absolute Labs Set Bonuses

  • 2 items: STR/DEX/INT/LUK +30
  • 3 items: Weapon/Magic ATT +30, Ignore enemy defense +10%
  • 4 items: Max HP/MP +20%, Weapon/Magic DEF +200
  • 5 items: Weapon/Magic ATT +40, Damage to bosses +30%
  • 6 items: Weapon/Magic ATT +50, Ignore enemy defense +10%

Some of the set items share similar stats based on their equipment slot:

  • AbsoLab Core Capes: STR/DEX/INT/LUK +15, Weapon/Magic ATT +2, Weapon/Magic DEF +250, 7 upgrade slots without hammers
  • AbsoLab Core Shoes: Required primary stat: 480 (except for Pirates), Primary and secondary stat +20, Weapon ATT +5 (Magic ATT +5 for the Magician shoes), Weapon/Magic DEF +150, Speed +10, Jump +7, 7 upgrade slots without hammers
  • AbsoLab Core Gloves: Required primary stat: 480 (except for Pirates), Primary and secondary stat +20, Weapon ATT +5 (Magic ATT +5 for the Magician gloves), Weapon/Magic DEF +150, 7 upgrade slots without hammers

Weapons

  • Common stats: Required primary stat: 480 (except for Xenon), Primary and secondary stat +60 (except for the Demon Avenger and Xenon; see below), Damage to bosses +30%, Ignore enemy defense +10%, Accuracy +140, 8 upgrade slots without hammers
  • AbsoLab Shining Rod: Luminous only, Speed: Normal, Weapon ATT +143, Magic ATT +241
  • AbsoLab Soul Shooter: Angelic Buster only, Speed: Fast, Weapon ATT +154
  • AbsoLab Desperado: Demon Avenger only, Speed: Normal, STR +60, Max HP +2250, Weapon ATT +205
  • AbsoLab Whip Blade : Xenon only, STR/DEX +60, Speed: Fast, Weapon ATT +154
  • AbsoLab Saber : One-handed sword, Speed: Fast, Weapon ATT +197
  • AbsoLab Axe : One-handed axe, Speed: Fast, Weapon ATT +197
  • AbsoLab Bit Hammer : One-handed blunt weapon, Speed: Normal, Weapon ATT +197
  • AbsoLab Blade Lord : Dagger, Speed: Fast, Weapon ATT +192
  • AbsoLab Forked Cane : Cane, Speed: Fast, Weapon ATT +197
  • AbsoLab Spellsong Wand : Wand, Speed: Normal, Weapon ATT +143, Magic ATT +241
  • AbsoLab Spellsong Staff : Staff, Speed: Slow, Weapon ATT +151, Magic ATT +245
  • AbsoLab Broad Saber : Two-handed sword, Speed: Normal, Weapon ATT +205
  • AbsoLab Broad Axe : Two-handed axe, Speed: Normal, Weapon ATT +205
  • AbsoLab Broad Hammer : Two-handed blunt weapon, Speed: Normal, Weapon ATT +205
  • AbsoLab Piercing Spear : Spear, Speed: Normal, Weapon ATT +205
  • AbsoLab Hellslayer : Polearm, Speed: Fast, Weapon ATT +205
  • AbsoLab Sureshot Bow : Bow, Speed: Normal, Weapon ATT +192, Speed +12, Enemy knock-back rate: 75%
  • AbsoLab Crossbow : Crossbow, Speed: Normal, Weapon ATT +197, Speed +15, Enemy knock-back rate: 68%
  • AbsoLab Revenge Guard : Claw, Speed: Fast, Weapon ATT +103
  • AbsoLab Blast Knuckle : Knuckle, Speed: Fast, Weapon ATT +154
  • AbsoLab Point Gun : Gun, Speed: Fast, Weapon ATT +150
  • AbsoLab Dual Bowguns : Dual bowguns, Speed: Normal, Weapon ATT +192, Speed +15
  • AbsoLab Blast Cannon : Hand cannon, Speed: Slow, Weapon ATT +160, Weapon DEF +160
  • AbsoLab Katana : Hayato only, Speed: Fast, Weapon ATT +197
  • AbsoLab Summoner : Kanna only, Speed: Slow, Weapon ATT +143, Magic ATT +241
  • AbsoLab Scepter : Beast Tamer only, Speed: Normal, Weapon ATT +143, Magic ATT +241
  • AbsoLab Lucky Item Scroll : Adds a Zero weapon to the Absolute Labs warrior set. Success Rate: 50%

Other – no set bonus

  • AbsoLab Katara : Katara (Dual Blades only), Speed: Faster, LUK +40, Weapon ATT +97, 8 upgrade slots without hammers

AbsoLab Fragment Exchange

  • Maple Administrator will now trade AbsoLab Fragments for Diffusion-Line Energy Cores (Grade A).

Soul Weapon: New Boss Souls

Five new Boss Souls has been added:

  • Pierre, Von Bon, Crimson Queen, Vellum, and Lotus

The soul shards can be obtained from their respective boss.

FIREPOWER Events

Crystal Chest

July 8 – August 4

  • Hunt monsters within your level range to obtain Crystal Chests.

Rewards:

  • FIREPOWER Coins
  • Ice Cream Pop
  • Very Special Sundays
  • 1-hour Penguin Metamorph Potions
  • 1-day Popsicles Face Equips
    • Melon Popsicle: Req Lvl: 13, LUK: +5, Weapon & Magic ATT: +3
    • Chocolate Popsicle: Req Lvl: 13, INT: +5, Weapon & Magic ATT: +3
    • Strawberry Popsicle: Req Lvl: 13, STR: +5, Weapon & Magic ATT: +3
    • Watermelon Popsicle: Req Lvl: 13, DEX: +5, Weapon & Magic ATT: +3

Burning Character

July 8 – August 4

Requirement: Only characters that are lower than Lv. 100 can be set as Burning Characters.

  • Gain two levels for every one when you level up!
  • Select a character in your character selection screen to have the “Burning” ability.
  • Only one character per account is able to participate. If a character with the “Burning” ability is deleted, another character can be chosen as the Burning Character.
  • Accept the quest ‘FIREPOWER Overboost’ in the FIREPOWER event notifier on the left side of the game window
  • Zero characters cannot be selected for this event.

Rewards:

  • Legendary Cryptic Chest: Expires on August 5, 2015. Open to receive:
    • Frozen Equipment Set
  • Mysterious Cryptic Chest: Expires 7 days after obtaining. Open to receive:
    • Pet Snail: 5 hours of life. This item cannot be revived

FIREPOWER Attendance Check-In Season 1

July 8 – August 6

  • Click the FIREPOWER event notifier on the left side of the game window and accept the quest ‘[Attendance] Check in to Win’.
  • Then click the attendance notifier and click “Challenge” in the attendance UI.
  • You can check the participation and progress using the attendance notifier.
  • Hunt 300 monsters within your level range to receive an Attendance Stamp. Some monsters do not apply.
  • Click “Complete” and select “Receive Gift” to obtain the day’s reward. Rewards not yet received can be obtained at a later date before the event ends.

Rewards:

  • Day 1: Strawberry Cupcake (x40) – Recovers 7,000 HP/MP
  • Day 2: Star Planet Atmospheric Effect 1 (x3): Expires 7 days after obtaining
  • Day 3: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Chaos Scroll 60% (x1): Expires 7 days after obtaining
    • 2x EXP Time Ticket (x3): Expires 7 days after obtaining
  • Day 4: Spell Trace (x100)
  • Day 5: FIREPOWER Coin (x5)
  • Day 6: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Silver Potential Stamp (x1): Expires 7 days after obtaining
    • Golden Hammer 50% (x1): Expires 7 days after obtaining
  • Day 7: Strawberry Cupcake (x40) – Recovers 7000 HP/MP
  • Day 8: Star Planet Atmospheric Effect 2 (x3): Expires 7 days after obtaining
  • Day 9: Special Medal of Honor (x2)
  • Day 10: Spell Trace (x100)
  • Day 11: FIREPOWER Coin (x5)
  • Day 12: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Gold Potential Stamp (x1): Expires 7 days after obtaining
    • 2x EXP Time Ticket (x5): Expires 7 days after obtaining
  • Day 13: Strawberry Cupcake (x40) – Recovers 7000 HP/MP
  • Day 14: Star Planet Atmospheric Effect 2 (x5): Expires 7 days after obtaining
  • Day 15: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Innocence Scroll 50% (x1): Expires 7 days after obtaining
    • ETC Tab 8 Slot Coupon (x1): Expires 7 days after obtaining
  • Day 16: Spell Trace (x150)
  • Day 17: Strawberry Cupcake (x40) – Recovers 7000 HP/MP
  • Day 18: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Epic Potential Scroll 50% (x1): Expires 7 days after obtaining
    • Ear Muffs and Pom Pom Beanie 30 Day Coupon (x1): Expires 7 days after obtaining
  • Day 19: FIREPOWER Coin (x10)
  • Day 20: Spell Trace (x200)
  • Day 21: Cassandra’s Coupon: Expires 2 days after obtaining. Use to receive:
    • Snow Flower Suit 30 Day Coupon (x1): Expires 7 days after obtaining
  • Day 22: Spell Trace (x250)
  • Day 23: FIREPOWER Coin (x15)
  • Day 24: Spell Trace (x300)
  • Day 25: FIREPOWER Coin (x15)
  • Day 26: Spell Trace (x450)
  • Day 27: FIREPOWER Coin (x20)
  • Day 28: Spell Trace (x500)

FIREPOWER Coin Commissary

July 8 – September 9

  • Agent Chillson is here to keep things cool and fresh.
  • You can visit him in the Event Hall. To get there, speak to the Dimensional Mirror (located in most towns) and select the Event Hall.
  • Many items are only available in limited quantity per character and expire if you don’t use them, so be sure to check each item’s tooltip in its shop before you buy.
  • You can purchase items from these shops using FIREPOWER Coins, which can be obtained through various FIREPOWER events.
  • Items sold include:
    • A variety of mounts, damage skins, and chairs
    • Popular items that you’ve asked for like a Job Advancement Coin, Maple Teleport Rock, FP Pendant of the Spirit, and equipment upgrade items such as a Clean Slate Scroll
    • And more! Head to the Event Hall and speak to Agent Chillson to see the full list of items along with their prices and restrictions.

Listed Below are the events where FIREPOWER Coins can be obtained!

  • FIREPOWER: Attendance Check Seasons 1 and 2
  • FIREPOWER: Crystal Chest Event
  • FIREPOWER: Case Event
  • FIREPOWER: Guild Goodies
  • FIREPOWER: Hot Weekends
  • FIREPOWER: Bestie Hunt
  • FIREPOWER: Calling Icy Agents!
  • Return of Korean Folk Town

FIREPOWER Agents

July 8 – September 1
Agents of FIREPOWER
Requirements: Level 33 and up

  • Accept the ‘Agents of FIREPOWER’ quest from the FIREPOWER event notifier on the left side of the game window
  • Rewards for Icy Agents
    • Returning Players – If the last time you’ve played MapleStory was before June 1, 2015:
      • 30 Day Frozen Hat Coupon: Expires 7 days after obtaining
      • Refrozen Icy Agent Title
    • New Players – Any new players who join MapleStory after July 8, 2015:
      • 30 Day Frozen Hat Coupon: Expires 7 days after obtaining
      • Fresh Icy Agent Title
  • Rewards for Hot Agents
    • Current Players:
      • Hot Agent Title
      • White Hot Energy

Icebreakers

  • Accept the quest ‘Icebreakers’ from the FIREPOWER event notifier on the left side of the game window.
  • A Giant Gift Pouch engulfed in ice will appear every hour between 1PM and 10 PM Pacific.
  • Break the Ice Block to receive its rewards.
  • Rewards: (Not all rewards will be dropped)
    • All-Cure Potions
    • Strawberry Cupcake
    • White Candy Cupcake
    • Cherry Chocolate Cupcake
    • Spell Trace
    • Frozen Gift Pouch
    • Mesos
    • FIREPOWER Case
  • Bestie Hunt

    • Accept the quest ‘Bestie Hunt’ from the FIREPOWER event notifier on the left side of the game window.
    • Search for a “Bestie”–a player of the opposite Agent-type than you are.
      • If you are a Icy Agent, find a player that is a Hot Agent.
      • If you are a Hot Agent, find a player that is an Icy Agent.
    • Add each other as account friends, and then right-click to add as Besties!
    • Players must be in the same map to become Besties.
    • Rewards:
      • FIREPOWER Coin (x20)
      • Besties Effect: Only appears when in close proximity to your Bestie.
    • Players will not be able to have a new Bestie if their old Bestie was deleted.
    • Your Bestie’s name will appear in purple in your Buddy window.

    Don’t Make an Icy Agent Lonely

    • Group up with other Icy Agents to receive an EXP bonus.
    • The more Icy Agents in a party, the bigger the EXP bonus!
    • EXP Bonus:
      • 1 Icy Agent in a party, 5% Bonus EXP
      • 2 Icy Agents in a party, 10% Bonus EXP
      • 3 Icy Agents in a party, 15% Bonus EXP
      • 4-6 Icy Agents in a party, 20% Bonus EXP

    Calling Icy Agents!
    Requirement: Hot Agents Lv. 33 or above

    • The event can be run 50 times a day.
    • Use the White Hot Energy skill around Icy Agents to receive a reward!
    • The White Hot Energy Skill has a cooldown of 10 minutes.
    • Rewards:
      • Hot Agents receive 1 Frozen Box (Open to receive one of the following rewards):
      • Icy Agents receive a 15-minute Weapon/Magic ATT +10 buff
    • Frozen Box:
      • Icy Sparkly Train Chair
      • Chaos Scroll of Goodness 30%: Expires 7 days after obtaining
      • Pure Clean Slate Scroll 10%: Expires 7 days after obtaining
      • Spell Trace
      • Starry Night Chair
      • 7-Day Yeti Mount Coupon: Expires 1 day after obtaining
      • Ice Cold FIREPOWER Buff Coupon: Increases Weapon and Magic ATT for 15 min, Expires 7 days after obtaining
      • FIREPOWER Coin
      • Trait Items
      • Cupcakes

    FIREPOWER Cases

    July 8 – September 1

    • Hunt mobs in your level range to obtain FIREPOWER Cases

    Rewards

    • FIREPOWER Coins
    • Cherry Chocolate Cupcake: Recovers 1000 HP/MP
    • White Candy Cupcake: Recovers 4000 HP/MP
    • Strawberry Cupcake: Recovers 7000 HP/MP
    • Trait Items
    • Spell Traces (Up to 1000 per day)

    FIREPOWER Guild Goodies

    July 8 – September 1
    Requirement: Lv. 33 or above
    [Event] Guild Power

    • Accept the quest in the event notifier through the FIREPOWER icon.
    • Rewards:
      • 30-Day Silver Guild Word Bubble Ring Coupon: Expires 7 days after obtaining
      • 500 Guild Contribution Pouch: Expires 7 days after obtaining

    [Event] Guild Potions

    • Accept the quest in the event notifier through the FIREPOWER icon.
    • Rewards:
      • G Potion: Recovers 99,999 HP and MP: Expires 6 days after obtaining
      • Blessing of the Guild: Weapon and Magic Attack +20 for 30 minutes, for all players in the map: Expires 6 days after obtaining

    [Daily] Guild Growth

    • Accept the quest in the event notifier through the FIREPOWER icon.
    • Obtain 500 Guild Contribution Points
    • Rewards:
      • 5 FIREPOWER Coins
      • 300 Contribution Pouch: Expires 7 days after obtaining.

    FIREPOWER Hot Weekend

    July 11 – July 12
    Requirement: Lv. 30 and above

    • During the event period, log in and click the gift box icon on the left side of your game window to receive a Gift Box, then double click the box in your inventory to open it.
    • The Gift Box can be obtained once every day, and can be opened until 1:00 AM Pacific of the following day.

    July 11 – Gift Box (Untradeable):

    • FIREPOWER Coins (20)
    • FIREPOWER Pendant of the Spirit: Untradeable, Boosts EXP when Equipped: Expires 7 days after obtaining
    • Spell Trace (200)

    July 12 – Gift Box (Untradeable):

    • FIREPOWER Coins (10)
    • Special Bonus Potential Stamp: Untradeable
    • Mastery Book 30: Untradeable

    Beast Tamer Events

    Beast Tamer Character Creation

    July 8 – August 18

    • Beast Tamer will be available for creation for a limited time.

    Beast Tamer Critical Ring

    July 8 – August 18
    [Beast Tamer] Beast Tamer Critical Ring

    • Requirement: Newly created Beast Tamer character after the start of the event, Lv. 10 or higher.
    • Accept the quest through the event notifier on the left of the game window.
    • Reach Lv. 70 to obtain the reward.
    • Reward details – One-of-a-kind item, untradeable:
      • Beast Tamer Critical Ring: REQ LVL 70, MaxHP/MP +200, Magic ATT +5, Critical Rate +12%, Minimum Critical Damage +1%

    [Beast Tamer] Beast Tamer Dark Critical Ring

    • Requirement: Beast Tamer that completed the Beast Tamer Critical Ring quest and has the Beast Tamer Critical Ring in inventory.
    • Accept the quest through the event notifier on the left of the game window.
    • Reach Lv. 130 to obtain the reward.
    • Beast Tamer Critical Ring will be exchanged for Beast Tamer’s Dark Critical Ring.
    • Reward details – One-of-a-kind item, Movement is possible only within the account once:
      • Beast Tamer’s Dark Critical Ring: REQ LVL 130, INT +8, LUK +3, MaxHP/MP +300, Magic ATT +8, Critical Rate +15%, Minimum Critical Damage +5%.

    Beast Tamer Equipment Gift

    July 8 – August 18
    Requirement: Beast Tamer Lv. 10 to Lv. 70.

    • Accept the quests through the event notifier on the left side of the game window.
    • This quest can be repeated every time you go up 10 levels between Lv. 10 to Lv. 70. You will receive a reward based on your level.
    • You cannot receive the reward for a lower level after you level up, so make sure to collect your rewards while you can! For example, you cannot collect the Lv. 20 reward once you reach Lv. 21.
    • Reward details – all are untradeable:
      • Equipment Box: Filled with untradeable equips for Beast Tamer, appropriate to the level at which the box was collected.

    Other New Events

    2x EXP/Drop Weekends

    July 11 – July 12
    July 18 – July 19
    July 25 – July 26

    • Log in during the event time period and receive 2x experience points and 2x the drop rate on all items.
    • The event stacks with Cash Shop versions of the 2x EXP Coupons and 2x Drop Coupons, so you could earn 4x EXP and 4x Drop during the event.

    Spell Trace Fever Time

    July 11 – July 12
    July 25 – July 26
    August 8 – August 9

    • 12 AM – 3 AM Pacific
    • 2 PM – 5 PM Pacific

    Requirement: All character levels can participate

    • Success rate with Spell Traces increases during the event.

    FriendStory Chapter 6: Open Event!

    July 8 – July 21

    Requirement: Lv. 33 and above

    • To celebrate the release of FriendStory Chapter 6, during the event period you will receive 1.5x EXP for completing FriendStory Chapters 1-5.
    • You will also receive 5 Hugh Head’s Silver Needles for completing each of the Chapters from 1-5.

    Return of Korean Folk Town

    July 8 – September 1

    • Return to the Korean Folk Town map and complete quests from NPCs and defeat monsters to get rewards.
    • There is also a reward shop where the player can purchase various boxes.
    • Proceed through the ‘[Event] Returned Korean Folk Town’ from the event notifier to go to the Korean Folk Town map.

    Return of Mushmom

    • Talk to Swallow of the Korean Folk Town and accept ‘[Daily Quest] Return of Mushmom’.
    • Defeat Mushmom to get a reward.
    • Available once a day per character.

    Rewards

    • EXP based on level.
    • 5 FIREPOWER Cases
    • 1-Day Bonus Stage Ticket

    Throwback Field

    • Talk to Mr. Shim of the Korean Folk Town to proceed through ‘[Throwback Field]’ quest.
    • After proceeding through the quest, go to the Throwback Field to hunt 100 monsters and collect 300 State-held Rice items to complete the quest.
    • All characters can only use their 1st Job Adv. skills upon entering.
    • Available once a day per character.

    Rewards

    • EXP based on level.
    • 5 FIREPOWER Cases
    • 1-Day Bonus Stage Ticket

    Traditional Play (Bonus Stage)

    • The 1-Day Bonus Stage Ticket can be used to enter available mini games up to 6 times a day.
    • Randomly play either a swinging or seesaw mini-game. For both, you are launched into the air to collect items.

    Possible Rewards

    • Mesos
    • FIREPOWER Coins
    • Spell Traces
    • Giant Potions

    Mr. Noh Artifact Merchant

    • Use FIREPOWER Coins to purchase items.
    • Here is a list of items for sale
      • Throwback Gear Box
      • Throwback Weapon Box
      • Surfboard Box
      • Throwback Hat Box
      • Throwback Cape Box

    Maple Contents Book

    July 8 – September 1
    Requirements: Characters Lv. 13 and above, or Zero characters that completed up to at least Story Quest Ch. 2 (available once per Maple ID)

    • Click the Content Book icon on the Star event notifier.
    • You can get rewards when you complete certain content in the Content Book.
    • Each reward is available once per account.
    ContentStageCompletion RequirementReward
    Black HeavenStage 1Complete Act 2Strawberry Cupcake (x50)
    Stage 2Complete Act 4FIREPOWER Coin (x10)
    Stage 3Complete Act 6Black Heaven Train Chair
    GuildStage 1Guilded?1.5x EXP Coupon (x1) – 7 Days duration
    Stage 2Obtain 5000 Contribution Points500 Contribution Pouch (x1) – 7 Days duration
    Stage 3Obtain 10,000 Contribution Points300 Contribution Pouch (x4) – 7 Days duration
    BossStage 1Eliminate Lord BalrogCommander Mask Box (x1) – 7 Days duration
    Stage 2Eliminate Normal ZakumFIREPOWER Coin (x10)
    Stage 3Eliminate Easy Horntail5000 Honor EXP
    Item EnhancementStage 1Have 300 Spell TracesSpell Trace (x300)
    Stage 210 successful Spell Trace enhancementsPotential Scroll (x1)
    Stage 310 successful Star Force enhancementsMeister’s Cube (x1) – 7 Days duration
    Star PlanetStage 1Become a New Star2x EXP Time Ticket – 7 day duration
    Stage 2Become a Fresh StarGive out 50 Star Points => Redeemed from Bobble in Central Plaza
    Stage 3Become a Junior Star500 Reward Points
    FriendStoryStage 1Complete the PrologueStrawberry Cupcake (x50)
    Stage 2Complete Ch. 2Gold Needle (x10)
    Stage 3Complete Ch. 5Cygnus’s Best Friend (Select one)
    Mushroom CastleStage 1Complete up to the appearance of the Prime Minister1.5x EXP Coupon (x1) – 7 Days duration
    Stage 2Complete Saving ViolettaFIREPOWER Coin (x10)
    Stage 3Complete all questsVioletta Express Chair
    Evolution SystemStage 1Clear Link 1 three timesEvolving Coin (x10)
    Stage 2Clear Link 2 six timesEvolving Coin (x30)
    Stage 3Clear Link 3 nine timesEvolving Coin (x50)
    Grand AthenaeumStage 1Clear Ep. 1Strawberry Cupcake (x70)
    Stage 2Clear Ep. 2FIREPOWER Coin (x10)
    Stage 3Clear Ep. 37-day Bonus Pendant Slot Expansion
    Cross World Party QuestStage 1Clear 5 timesStrawberry Cupcake (x70)
    Stage 2Clear 10 timesFIREPOWER Coin (x10)
    Stage 3Clear 15 timesParty Quest EXP Coupon (x4) – 7 day duration

    A Hundred And Then Some!

    July 8 – September 1
    Requirement: Character must be Lv. 100 – 149 to start the event.

    • Available only once per account.
    • Zero characters cannot participate in this event.

    Lv. 100 Reward

    • Accept the quest ‘[Event] A Hundred And Then Some!’ from Cassandra in the Event Hall.
    • Reward details:
      • FP Pendant of the Spirit: Untradeable, Unique Equipped Item, 30 day duration

    Lv. 150 Reward

    • Requirement: Reach Lv. 150 during the event period with the quest ‘[Event] A Hundred And Then Some!’ already in progress and complete Black Heaven.
    • Reward details:
      • Kinship Ring: 14 day duration
      • 1-day 2x EXP Special Coupon: 1 day duration
      • Hyper Teleport Rock: 30 day duration
      • Lv. 10 Armor Bypass Key: Permanent, 30 day duration once applied
      • Lv. 10 Weapon Bypass Key: Permanent, 30 day duration once applied
      • Face Coupon (VIP): Permanent
      • Hair Style Coupon (VIP): Permanent
      • Hair Color Coupon (VIP): 30 day duration
    • In addition, one of the following gifts will be randomly given:
      • White Angelic Blessing: 30 day duration
      • Royal Face Coupon: 30 day duration
      • Royal Hair Coupon: 30 day duration
      • 20k Maple Points Coupon: 3 day duration
      • Unique Potential Scroll 100%: 3 day duration
      • AbsoLab Weapon Box: Obtain a random AbsoLab weapon, Movement possible only within the account

    (PvE) Skill Changes

    Paladin

    Divine Charge
    New – Elemental attribute (Holy)
    Changed – damage (405 –> 454) (315+3*level –> 334+4*level)

    Guardian
    Changed – Level readout (MP #mpCon consumed, #cclosest ally revived and then invincible for #time sec#. [Cooldown: #cooltime sec] –> Consumes #mpCon MP to #crevive your closest ally and make them invincible for #time sec#. \nCooldown: #cooltime sec)

    High Paladin
    Changed – Description (Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon’s type.\nBlunt Weapons: Ignores a certain % of enemy DEF\nSword Weapons: Increases Damage\nRequired Skill: #cWeapon Mastery Lv. 10 or above# –> Masters everything you have learned as a Paladin to increase Weapon Mastery, DEF, and Minimum Critical Damage. Increases Damage or DEF Ignored depend on the equipped weapon’s type.\nBlunt Weapons: Ignores a certain % of enemy DEF Sword Weapons: Increases Damage\nRequired Skill: #cWeapon Mastery Lv. 10 or above#)

    F/P Wizard

    Ignite
    New Skill
    New – Name (Ignite)
    New – Description (Grants a chance to #ccreate a fire wall at the target location# when using fire magic.\nCan be toggled #cOn/Off#.)
    New – Level readout (Upon casting fire magic, Chance to #ccreate firewall#: #prop%, Max Monsters Hit on firewall: #mobCount, Damage: #damage%, Duration: #y sec)
    New – Max level (10)
    New – Elemental attribute (Fire)
    New – Hitbox (40%)
    New – Info (type = 4, areaAttack = 1)
    New – damage (110) (60+5*level)
    New – subTime (1500) (1500)
    New – y (6) (4+roundDown(level/4))
    New – prop (50) (10+4*level)
    New – mobCount (8) (8)
    New – Animation (hit.0)
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)
    New – Animation (tile.0)
    New – Animation (tile.1)
    New – Animation (tile.2)

    Crossbowman

    Crossbow Booster
    Changed – Description (Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5# –> Uses MP to temporarily increase the attack speed of your Crossbow by 2 levels. Required Skill: #cCrossbow Mastery Lv. 5#)

    Crossbow Mastery
    Changed – Description (Increases the weapon mastery and accuracy of Crossbows. –> Increases crossbow weapon mastery and accuracy.\n#cLevel 10 required to learn Crossbow Expert.#)

    Net Toss
    Changed – Level readout (MP Cost: #mpCon, Attack up to #mobCount enemies with #damage% damage #attackCount times. At #prop% chance, enemies can’t be moved for #time sec. For bosses, it only lasts for half as long and movement speed will be reduced by 50% –> MP Cost: #mpCon, Attack up to #mobCount enemies with #damage% damage #attackCount times. #prop% chance to stop enemies for #time sec. For bosses, it lasts for half as long and their movement speed is reduced by 50%\nCooldown: #cooltime sec)
    Changed – prop (70 –> 100) (20+5*level –> 100)
    New – cooltime (5) (5)

    Rangefinder
    Changed – Description (When attacking nearby enemies, increases your Critical Rate; when attacking far away enemies, increases your total damage. –> When attacking nearby enemies, increases your Ignore Defense Rate. When attacking far away enemies, increases your total damage.)
    Changed – Level readout (Based on distance #x, when closer than #range the Critical Rate increases by #cr% up to a max of #z%. The farther the distance, damage increases by #damR% up to a max of #y% –> Based on distance #x, when closer than #range the Ignore Defense Rate increases by #indieIgnoreMobpdpR% up to a max of #z%. The farther the distance, damage increases by #damR% up to a max of #y%)
    Changed – cr (3 –> 0) (3 –> 0)
    New – indieIgnoreMobpdpR (3) (3)

    Sniper

    Dragon’s Breath
    Changed – mobCount (6 –> 9) (6 –> 9)

    Reckless Hunt: Crossbow
    Changed – Description (Reduces Weapon/Magic Avoidability and increases Critical Damage.\nCan be toggled #cOn/Off#. –> Reduces Weapon/Magic Avoidability and increases Critical Damage.\nCan be toggled #cOn/Off.)
    Changed – Level readout (Reduces Weapon/Magic Avoidability by #x%. On Critical Hits, maximum damage is increased by #y% –> Reduces Weapon/Magic Avoidability by #x%. On Critical Hits, maximum damage is increased by #y%, and minimum critical damage is increased by #z%)
    New – z (15) (5+level)

    Marksman

    Bolt Surplus
    Changed – Description (Increases number of attacks for all multi-hit skills. Also increases Rangefinder’s Critical Rate and maximum damage increase. –> Increases the number of attacks for all multi-hit skills. Also increases Rangefinder’s Ignore Defense Rate and maximum damage increase.)
    Changed – Level readout (Increases number of attacks by #x for all multi-hit skills. Critical Rate Cap of Rangefinder increases by #cr%. Total Damage Boost increases by #damR% –> Increases the number of attacks by #x for all multi-hit skills. Rangefinder’s Max Ignore DEF increases by #indieIgnoreMobpdpR%. Total Damage Boost increases by #damR%)
    Changed – cr (30 –> 0) (20+level –> 0)
    New – indieIgnoreMobpdpR (30) (20+level)

    Snipe – Limit Break
    Changed – MDamageOver (400000000 –> 500000000) (400000000 –> 500000000)

    Snipe
    Changed – Level readout (MP Cost: #mpCon, Chance to KO normal monsters: #prop%, Damage dealt to boss monster: #damage%. Ignored Mob Defense Rate: #ignoreMobpdpR%, Bonus Critical Rate: #cr%\nCooldown: #cooltime sec –> MP Cost: #mpCon, Chance to KO normal monsters: #prop%, Damage dealt to boss monster: #damage%. Ignored Mob Defense Rate: #ignoreMobpdpR%, Bonus Critical Rate: #cr%, Maximum Damage: #MDamageOver\nCooldown: #cooltime sec)
    Changed – Delay (snipingNew – 960 ms –> snipingNew – 870 ms)
    Changed – MDamageOver (300000000 –> 400000000) (300000000 –> 400000000)
    New – range (530) (530)

    High Speed Shot
    Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Max Damage: #MDamageOver.\nCooldown: #cooltime sec)
    Changed – cooltime (30 –> 15) (30 –> 15)
    New – MDamageOver (500000000) (500000000)

    Bullseye Shot
    Changed – Level readout (MP Cost: #mpCon, Duration: #time sec, Bonus Critical Rate: #x%, Bonus Max Critical Damage: #y%, Bonus Monster DEF Ignored: #ignoreMobpdpR%\nCooldown: #cooltime sec –> MP Cost: #mpCon, Duration: #time sec, Bonus Critical Rate: #x%, Bonus Max Critical Damage: #y%, Bonus Monster DEF Ignored: #ignoreMobpdpR%, Damage: +#indieDamR%\nCooldown: #cooltime sec)
    New – indieDamR (20) (20)

    Assassin

    Claw Mastery
    Changed – Description (Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. –> Increases Claw mastery, accuracy, and the max number of charges of your Throwing Stars.\n#cLevel 10 required to learn Claw Expert.#)

    Assassin’s Mark
    New Skill
    New – Name (Assassin’s Mark)
    New – Description (While attacking with this skill, you have a chance to leave an assassin’s mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby. \nCan be toggled #cOn/Off#)
    New – Level readout (Grants a #prop% chance to leave a mark on attack. Attacking again will produce #bulletCount Throwing Stars to deal #damage% + #x% damage of player’s level.)
    New – Max level (1)
    New – Info (type = 1, areaAttack = 1)
    New – prop (40) (40)
    New – damage (30) (30)
    New – x (1) (1)
    New – bulletCount (2) (2)
    New – dot (1) (1)
    New – dotInterval (1) (1)
    New – dotTime (20) (20)
    New – mobCount (2) (2)
    New – range (500) (500)
    New – z (1) (1)
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)
    New – Animation (mob)

    Claw Booster
    Changed – Description (Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5# –> Uses MP to temporarily increase the attack speed of your Claw by 2 levels. Required Skill: #cClaw Mastery Lv. 5#)

    Shadower

    Assassinate
    Changed – time (8 –> 0) (3+roundUp(level/7) –> 0)

    Assassinate
    Changed – Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Consecutive Attacks: #attackCount, Press the skill key once more to deal #s% damage as the final blow, and critical hit is guaranteed for the final blow. When Dark Sight is used, #x% extra damage. Deals 1.5 times more damage when Body Count is 3. –> MP Cost: #mpCon, Damage: #damage%, Number of Consecutive Attacks: #attackCount, Press the skill key once more to deal #s% damage as the final blow, also a guaranteed critical. When Dark Sight is used, #x% extra damage. Deals 1.5 times more damage when Body Count is 3. Attacked enemies are stunned for #time sec.)
    Changed – time (8 –> 2) (3+roundUp(level/7) –> 2)

    Brawler

    HP Boost
    Changed – Description (Permanently increases your Max HP. –> Improves your physique to permanently increase Max HP and resist knockback.)
    Changed – Level readout (Max HP: +#mhpR% –> Max HP: +#mhpR%, Power Stance: +#stanceProp%)
    New – stanceProp (100) (10*level)

    Knuckle Booster
    Changed – Description (Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5# –> Increases the attack speed of your weapon for a short time. Must have knuckles equipped. Required Skill: #cKnuckle Mastery Lv. 5#\n#cLevel 10 required to learn Speed Infusion.#)

    Knuckle Mastery
    Changed – Description (Increases the weapon mastery and accuracy of Knuckles. –> Increases knuckle weapon mastery and accuracy.\n#cLevel 10 required to learn Crossbones.#)

    Buccanneer

    Ultra Charge
    Changed – Level readout (Energy charged when attacking: #x, when Energy Charge is activated, Weapon ATT: +#pad, Accuracy: +#acc, Movement Speed: +#speed, Weapon/Magic Defense: +#pdd, Immune to Knock-back at #prop% chance. Chares twice more energy when attacking a boss –> Energy charged when attacking: #x, when Energy Charge is activated, Weapon ATT: +#pad, Accuracy: +#acc, Movement Speed: +#speed, Weapon/Magic Defense: +#pdd. Charges twice as much energy when attacking a boss.)
    Changed – prop (100 –> 0) (95+roundDown(level/2) –> 0)

    Night Walker (I)

    Dark Sight
    Changed – Description (Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Shadow Jump skill. Press the skill key again to deactivate Dark Sight. –> Allows you to hide in the shadows for a short time. While Dark Sight is activated you cannot be hit by enemies, but you can use the Shadow Jump skill. Press the skill key again to deactivate Dark Sight.)

    Dark Elemental
    Changed – Description (Summons a dark elemental that grants you its powers. –> Summons a Darkness Elemental to gain its power.\n#cLevel 10 required to learn Adaptive Darkness.# )
    Changed – Level readout (MP Cost: #mpCon, Hit enemies with a Throwing Stars Skill within #time sec. for a #prop% chance to create a Mark of Darkness that stacks #x times. Marked enemies will receive #dot% damage per stack every second for 5 seconds. #y% DEF Ignored.\nLv. 10 Effect: #cAble to learn Darkness Adapting.# –> MP Cost: #mpCon, Hit enemies with a Throwing Stars Skill within #time sec. for a #prop% chance to create a Mark of Darkness that stacks #x times. Marked enemies will receive #dot% damage per stack every second for 5 seconds. #y% DEF Ignored.)

    Shadow Bat
    New Skill
    New – Name (Shadow Bat)
    New – Description (Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. \nThey can be #ctoggled on/off# by using the skill key.#Required Skill: #cDark Elemental Lv. 1 or Higher#\n#cLevel 20 required to learn Bat Affinity.#)
    New – Level readout (Summons a Shadow Bat for #w sec for every #z times that you hit with a Throwing Star skill. Max number of bats: #y. When using a Throwing Star skill, there is a #prop% chance that the character flies towards the target and inflicts #damage% damage. Also bounces off #mobCount enemies and inflicts the same amount of damage before disappearing. Recovers #x% of inflicted damage as HP. Recovered HP amount is capped at 10% of character’s max HP.)
    New – Max level (20)
    New – Pre-requisite (Level 1 Dark Elemental)
    New – Info (type = 50)
    New – prop (35) (35)
    New – x (5) (roundUp(level/4))
    New – w (60) (60)
    New – y (2) (2)
    New – z (3) (3)
    New – damage (150) (110+2*level)
    New – mobCount (3) (3)
    New – speed (-40) (-40)
    New – Animation (hit)
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)
    New – Animation (summon.attack1)
    New – Animation (summon.die)
    New – Animation (summon.fly)
    New – Animation (summon.move)
    New – Animation (summon.stand)
    New – Animation (summon.summoned)

    Shadow Bat
    Changed – Description (Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. \nRequired Skill: #cDark Elemental Lv. 1 or Higher#\nLv. 20 Effect: #cAble to learn Bat Affinity.# –> Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. \nRequired Skill: #cDark Elemental Lv. 1 or Higher#\n#cLevel 20 required to learn Bat Affinity.# )

    Dark Sight
    Changed – Description (Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked. –> Hides you in the shadows. With Dark Sight active, you can neither attack nor be attacked. Cannot be used against some monsters that attack first. )

    Night Walker (II)

    Adaptive Darkness
    Changed – Description (Deeper darkness further enhances the Marks of Darkness. \nRequired Skill: #cDark Elemental Lv. 10 or Higher#\nLv. 10 Effect: #cAble to learn Adaptive Darkness II.# –> Deeper darkness further enhances the Marks of Darkness. \nRequired Skill: #cDark Elemental Lv. 10 or Higher#\nLv. 10 required to learn Adaptive Darkness II.#)

    Throwing Mastery
    Changed – Description (Increases the damage, weapon mastery, and accuracy of Claw-type weapons, and increases the max number of charges of your Throwing Stars. –> Increases the damage, weapon mastery, and accuracy of Claw-type weapons, and increases the max number of charges of your Throwing Stars.\n#cLevel 10 required to learn Throwing Expert.# )

    Bat Affinity
    Changed – Description (Enhances the Shadow Bat through deeper communion.\nRequired Skill: #cShadow Bat Lv. 20 or Higher#\nLv. 20 Effect: #cAble to learn Bat Affinity II.# –> Enhances the Shadow Bat through communion. \nRequired Skill: #cShadow Bat Lv. 20 or Higher#\nLevel 20 required to learn Bat Affinity II.#)

    Mercedes (I)

    Potential Power
    Changed – Description (Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks. –> Activates your hidden powers. Increases movement speed, maximum movement speed, and damage. Grants a fixed chance of avoiding enemy attacks.)
    Changed – Level readout (Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Enemy Attack Avoidance Rate: #er% –> Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Damage: +#damR%, Enemy Attack Avoidance Rate: #er%)
    New – damR (20) (5+level)

    Mercedes (II)

    Final Attack: Dual Bowguns
    Changed – Description (Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3# –> Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#\n#cLevel 20 required to learn Advanced Final Attack.#)

    Dual Bowguns Mastery
    Changed – Description (Increases the weapon mastery and accuracy of Dual Bowguns. –> Increases Dual Bowguns weapon mastery and accuracy.\n#cLevel 10 required to learn Dual Bowguns Expert.#)

    Spirit Surge
    Changed – damage (15 –> 30) (level –> 2*level)

    Mercedes (III)

    Stunning Strikes
    Changed – Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned. Any enemies who are already stunned will take additional damage. Can be used in the air and linked with Rising Rush, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil. –> Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned. Any enemies who are already stunned will take additional damage. Can be used in the air and linked with Rising Rush, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil.\n#cLevel 20 is required to learn Ishtar’s Ring and Advanced Stunning Strikes.#)

    Leap Tornado
    Changed – Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump. Can be linked with Gust Dive. –> Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump. Can be linked with Gust Dive.\n#cLevel 10 required to learn Spikes Royale.#)

    Ignis Roar
    Changed – Description (Summons the power of the Fire Spirit to greatly increase your ATT for a time. Permanently increases Avoidability. Also increases Attack Power when using combo attack skills. –> Summons the power of the Fire Spirit to greatly increase your ATT for a time. Permanently increases Avoidability. Also increases Attack Power when using combo attack skills.\n#cLevel 5 required to learn Ancient Warding.#)
    Changed – x (3 –> 4) (roundDown(level/6) –> level/5)

    Mercedes (IV)

    Ancient Warding
    Changed – damR (30 –> 40) (level –> level+10)

    Wild Hunter (I)

    Summon Jaguar
    New – Animation (summon.skill1.10)
    New – Animation (summon.skill1.11)

    Xenon (III)

    Pinpoint Salvo Redesign B
    Changed – Description (Enhances the damage of Pinpoint Salvo even more.\n[Required Skill]: #cPinpoint Salvo Lv. 1# –> Enhances the damage of Pinpoint Salvo even more.\nRequired Skill: #cPinpoint Salvo Lv. 1#.\n#cLevel 1 required to learn Pinpoint Salvo Perfect Design.#)

    Hybrid Defenses
    Changed – Description (Additional Avoidability: 100%, Any hit/avoids after reduces the Avoidability and damage. Permanently increases the DEF.\n[Required Skill] : #cLv. 5 Perspective Shift# –> Additional Avoidability: 100%, Any hit/avoids after reduces the Avoidability and damage. Permanently increases the DEF.\nRequired Skill : #cLv. 5 Perspective Shift#)

    Aegis System
    New Skill
    New – Name (Aegis System)
    New – Description (Grants a chance to fire defensive missiles when hit by an enemy, or after evading an attack. The missiles damage the enemy and ignore Attack Reflects. Requires a short standby to fire when activated. Can be turned #cOn/Off#. #cLevel 10 required to learn Instant Shock.#)
    New – Level readout (Chance to fire missiles when hit or evading: #prop%, Damage: #damage%, Number of Missiles: #x, Cooldown: 1.5 sec.)
    New – Max level (10)
    New – Info (type = 51, condition = damaged, counter = damaged)
    New – prop (100) (10*level)
    New – damage (120) (100+2*level)
    New – x (3) (1+roundDown(level/5))
    New – y (1500) (1500)
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)

    Aegis System
    Changed – Description (Creates a chance to fire defensive missiles when hit by an enemy, or after a successfully evaded attack. The missiles damage the enemy and ignore Attack Reflects. Requires a short standby to fire when activated. –> Grants a chance to fire defensive missiles when hit by an enemy, or after evading an attack. The missiles damage the enemy and ignore Attack Reflects. Requires a short standby to fire when activated. \n#cLevel 10 required to learn Instant Shock.#)

    Multilateral IV
    Changed – Description (Grants a special bonus based on stats, once those stats reach a certain threshold.\n[Required Skill]: #cLv.1 Multilateral III# –> Grants a special bonus based on stats, once those stats reach a certain threshold.\nRequired Skill: #cLv.1 Multilateral III#. \n#cLevel 1 required to learn Multilateral V.#)

    Xenon (IV)

    Xenon Expert
    Changed – Description (Increases Mastery and Minimum Critical damage.\n[Required Skill]: #cLv.10 Xenon Mastery# –> Increases Mastery and Minimum Critical damage.\nRequired Skill: #cLv.10 Xenon Mastery#)

    Instant Shock
    Changed – Description (Grants an additional evasion chance. Also increases the attack power of Aegis System missiles.\n[Required Skill]: #cLv. 10 Aegis System# –> Grants an additional evasion chance. Also increases the attack power of Aegis System missiles.\nRequired Skill: #cLv. 10 Aegis System#)

    Mecha Purge: Snipe
    Changed – Delay (RTfuzzyLobMasUp – 1110 ms –> RTfuzzyLobMasUp – 930 ms)
    Changed – damage (450 –> 400) (300+5*level –> 280+4*level)
    Changed – attackCount (5 –> 6) (5 –> 6)

    Beam Dance
    Changed – damage (225 –> 260) (135+3*level –> 140+4*level)

    Multilateral V
    Changed – Description (Grants a special bonus based on stats, once those stats reach a certain threshold.\n[Required Skill]: #cLv.1 Multilateral IV# –> Grants a special bonus based on stats, once those stats reach a certain threshold.\nRequired Skill: #cLv.1 Multilateral IV#)

    Pinpoint Salvo Perfect Design
    Changed – Description (Maximizes the damage of Pinpoint Salvo.\n[Required Skill]: #cPinpoint Salvo Lv. 1# –> Maximizes the damage of Pinpoint Salvo.\nRequired Skill: #cPinpoint Salvo Lv. 1#)

    Multilateral VI
    Changed – Description (Grants a special bonus based on stats, once those stats reach a certain threshold. Level requirement: 200.\n[Required Skill]: #cLv.1 Multilateral V# –> Grants a special bonus based on stats, once those stats reach a certain threshold. Level requirement: 200.\nRequired Skill: #cLv.1 Multilateral V#)

    Mikhail (IV)

    Roiling Soul
    Changed – Level readout (MP Cost: #mpCon, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount\nCan be toggled #cOn/Off#. –> MP Cost: #mpCon, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Max Enemies Targeted: #mobCount\nCan be toggled #cOn/Off#.)

    Kaiser (III)

    Wing Beat
    New – Animation (ball)
    New – Animation (hit.0)

    Defender Mode II
    Changed – Description (Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 1st Enhancement Lv. 1# –> Enhances Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #cDefender Mode I Lv.1+#\n#cLevel 1 required to learn Defender Mode III.#)

    Wing Beat
    Changed – Description (Create a whirlwind that attacks enemies until certain monsters are killed. The whirlwind will dissipate after a short distance or time.\n#cDragon Link Skill: During Attack + Jump Key + Dragon Link –> Creates a whirlwind that attacks enemies until certain monsters are defeated. The whirlwind will dissipate after a short distance or time. #cDragon Link Skill: During Attack + Jump Key + Dragon Link)

    Dragon Slash II
    Changed – Description (Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2# –> Enhances Dragon Slash’s Attack Power. Required Skill: #cLevel 20 Dragon Slash I#\n#cLevel 2 required to learn Dragon Slash III.#)

    Attacker Mode II
    Changed – Description (Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1# –> Enhances Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #cAttacker Mode I Lv.1+#\n#cLevel 1 required to learn Attacker Mode III.#)

    Kaiser (IV)

    Gigas Wave (Transfiguration)
    New – Animation (effect)

    Dragon Slash III
    Changed – Description (Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2# –> Enhances Dragon Slash damage. Required Skill: #cDragon Slash II Lv. 2#)

    Angelic Burster (IV)

    Soul Seeker Expert
    New Skill
    New – Name (Soul Seeker Expert)
    New – Description (Grants a chance to summon Soul Seeker when attacking with a non-Soul Seeker skill. Can be toggled #cOn/Off#. Required Skill: #cSoul Seeker Lv. 10#)
    New – Level readout (#prop% chance to summon a Soul Seeker when attacking with a non-Soul Seeker skill. The summoned Soul Seeker’s Attack Power will be only #x% of a regular Soul Seeker.)
    New – Max level (10)
    New – Master Level (10)
    New – Pre-requisite (Level 10 Soul Seeker)
    New – Combat orders (1)
    New – Info (type = 51)
    New – prop (35) (25+level)
    New – x (70) (70)
    New – bulletCount (2) (2)
    New – y (1) (1)
    New – mobCount (2) (2)
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)

    Soul Seeker Expert
    Removed – Master Level
    Removed – Pre-requisite

    Eunwol (II)

    Fox Spirits
    New Skill
    New – Name (Fox Spirits)
    New – Description (Fox spirits may be summoned with each of your attacks. The foxes chase down and attack enemies. The attack power and summon chance of Fox Spirits are based on Fox Spirit Mastery and Fire Fox Spirit Mastery.\nCan be toggled #cOn/Off#)
    New – Max level (1)
    New – Hitbox (500%)
    New – Info (type = 51)
    New – damage (64) (60+4*level)
    New – attackCount (1) (1)
    New – mobCount (1) (1)
    New – bulletCount (1) (1)
    New – prop (5) (5+roundDown(level/2))
    New – x (1) (1)
    New – y (1) (1+roundDown(level/10))
    New – Image (icon)
    New – Image (iconDisabled)
    New – Image (iconMouseOver)

    Spirit Bond 2
    Changed – Description (Your bond with the spirits grows deeper, boosting your Accuracy, Avoidability, Attack Speed, and Speed permanently.\n[Required Skill]: #cSpirit Bond 1 Lv. 1# –> Your bond with the spirits grows deeper, boosting your Accuracy, Avoidability, and Attack Speed permanently.\nRequired Skill: #cSpirit Bond 1 Lv. 1#\n#cLevel 10 required to learn Spirit Bond 3.#)

    Knuckle Mastery
    Changed – Description (Increases knuckle mastery and knuckle accuracy. –> Increases knuckle weapon mastery and accuracy.\n#cLevel 10 required to learn Advanced Knuckle Mastery.#)

    Fox Spirit Mastery
    Changed – Name (Fox Spirits –> Fox Spirit Mastery)
    Changed – Description (Summoned fox spirits chase down and attack enemies. –> The summoned Fox Spirits chase down and attack enemies multiple times.\n#cLevel 10 required to learn Fire Fox Spirit Mastery.#)

    Fox Spirit Mastery
    Changed – Name (Fox Spirits –> Fox Spirit Mastery)
    Changed – Description (Fox spirits may be summoned with each of your attacks. The foxes chase down and attack enemies. –> Fox spirits may be summoned with each of your attacks. The foxes chase down and attack enemies.\n#cLevel 10 required to learn Fire Fox Spirit Mastery.#)

    Beast Tamer (I)

    Majestic Trumpet
    Changed – Hitbox (400%)

    Deep Breath
    Changed – Hitbox (650%)

    Paw Swipe 2
    Removed – mpCon

    Paw Swipe 3
    Removed – mpCon

    Table Flip
    Changed – damage (450 –> 500) (250+20*level –> 300+20*level)

    Fishy Slap
    Changed – damage (450 –> 480) (250+8*level –> 280+8*level)

    Furious Strikes
    Changed – damage (225 –> 275) (100+5*level –> 150+5*level)

    Paw Swipe
    Changed – Level readout (First 3 Hits: Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount \n 2nd and 3rd: MP Cost: #y –> First 3 Hits: Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount)
    Changed – damage (360 –> 400) (300+3*level –> 340+3*level)
    Removed – y

    Dumb Luck
    Changed – prop (90 –> 95) (20+7*level –> 25+7*level)
    Changed – pddX (100 –> 150) (50+5*level –> 80+7*level)
    Changed – mddX (100 –> 150) (50+5*level –> 80+7*level)

    Well Fed
    Changed – mhpR (30 –> 50) (6*roundUp(level/2) –> 10*roundUp(level/2))
    Changed – intX (40 –> 50) (4*level –> 5*level)

    Beast Tamer (II)

    Macho Slam
    Changed – Hitbox (320%)
    Removed – x

    Macho Dance
    Changed – Hitbox (300%)

    Thunder Dash
    Changed – Hitbox (300%)
    Changed – damage (155 –> 230) (125+3*level –> 200+3*level)
    Changed – cooltime (5 –> 3) (10-roundDown(level/2) –> 8-roundDown(level/2))

    Thunder Trail
    Changed – damage (130 –> 160) (100+2*level –> 100+4*level)
    Changed – attackCount (2 –> 3) (1+roundDown(level/15) –> 1+roundUp(level/10))
    Changed – time (3 –> 4) (2+roundDown(level/15) –> 1+roundUp(level/5))

    Party Time
    Changed – damage (450 –> 500) (250+20*level –> 400+level*10)
    Changed – attackCount (7 –> 6) (6+roundDown(level/10) –> 6)

    Three-Point Pounce
    Changed – attackCount (3 –> 4) (1+roundDown(level/10) –> 2+roundDown(level/10))

    Rippling Feline Muscles
    Changed – madX (25 –> 35) (10+level –> 20+level)
    Changed – intX (25 –> 35) (10+level –> 20+level)

    Advanced Thunder Dash
    Changed – damage (355 –> 400) (255+level*5 –> 300+level*5)

    Leopard’s Roar
    Changed – damage (325 –> 350) (225+5*level –> 250+5*level)
    Changed – damR (11 –> 15) (1+roundUp(level/2) –> 5+roundUp(level/2))
    Removed – mpCon

    Leopard’s Paw
    Changed – Level readout (Damage: #damage% (first two hits), Max Enemies Hit: #mobCount, Number of Attacks: #attackCount. \r\nMP Cost at 2nd Hit: #y –> Damage: #damage% (first two hits), Max Enemies Hit: #mobCount, Number of Attacks: #attackCount.)
    Removed – y

    Leopard’s Pounce
    Changed – Hitbox (450%)
    Changed – lt2/x (-200 –> -400) (-200 –> -400)
    Changed – damage (210 –> 250) (110+5*level –> 150+5*level)
    Removed – mpCon

    Beast Tamer (III)

    Fly
    Changed – x (500 –> 700) (200+level*10 –> 300+level*10+roundDown(level/3)*10)
    Changed – y (300 –> 550) (150+level*5 –> 300+level*5+roundDown(level/3)*10)

    Beast Tamer (IV)

    Cat’s Claws
    Changed – x (20 –> 30) (level –> 10+level)

    Meow Heal
    Changed – Level readout (MP Cost: #mpCon, Max Number:#mobCount, HP Recovered: #hp% –> MP Cost: #mpCon, Max Number:#mobCount, Recovered: #hp% )
    Changed – hp (15 –> 20) (5+roundDown(level/2) –> 10+roundDown(level/2))

    Sticky Paws
    Changed – v (15 –> 20) (5+roundDown(level/2) –> 10+roundDown(level/2))

    Cat Wit
    Changed – intX (80 –> 100) (8*level –> 10*level)

    Team Roar
    Changed – time (20 –> 30) (20 –> 30)
    Changed – cooltime (420 –> 360) (420 –> 360)

    Purr Zone
    Changed – damage (560 –> 590) (500+4*level –> 500+6*level)
    Changed – x (200 –> 300) (50+10*level –> 75+15*level)
    Changed – hp (200 –> 300) (50+10*level –> 75+15*level)

    Friend Launcher
    Changed – damage (450 –> 480) (300+15*level –> 330+15*level)

    Mouser’s Insight
    Changed – y (10 –> 20) (roundUp(level/2) –> level)
    Changed – x (10 –> 20) (roundUp(level/2) –> level)

    Kitty Battle Squad
    Changed – indiePad (25 –> 35) (10+level –> 20+level)
    Changed – indieMad (25 –> 35) (10+level –> 20+level)

    Cat’s Cradle Blitzkrieg
    Changed – cooltime (300 –> 180) (300 –> 180)

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