MapleStory RED Shadower Skill Build Guide V2

Introduction

MapleStory Thief Bandit Chief Bandit Shadower Thief can advanced as a Shadower or Night Lord. This specific job route is determined when you reach Level 30. For this job, you will undergo as Bandit (2nd Job Advancement), Chief Bandit (3rd Job Advancement) and Shadower (4th Job Advancement). Shadowers are dagger wielding, shield toting 4th job of the Thief job lineup. Possessing extremely unique skills themed around meso use, shadow abuse, and flashy dagger acrobatics, Shadowers enjoy high damage and very high defense, second to only Paladins. Shadowers are excellent mobbers come 4th job and somewhat niche but effective bossers. However, our early jobs are painful leveling due to the lack of a decent mobbing skill until 3rd job. Our damage is high, but it is somewhat tricky to maximize the damage Shads can deal due to expensive equips, slow rebuffs, and having clunky, delayed skills. Despite these shortcomings, Shads are fantastic class.

Thief Overview

CLASS: Adventurer/Explorer
EQUIPMENT TYPE: Thief
PRIMARY WEAPON: Dagger
SECONDARY WEAPON: Dagger Scabbard
PRIMARY STAT: Luck (LUK)
LINK SKILL: None
CHARACTER CARD: Speed +2/3/4/5%

Thief Related Guides

Changelog: GMS v.143 – RED First Impact (2013-11-30)
Old Version: MapleStory Thief Skill Build Guide V1
MapleStory Shadower Hyper Skills
MapleStory Thief Training Spots Level 1-250

Thief 1st Job Skills

Refer to Thief 1st Job Skill Build Guide for more details as it’s shared among Shadower and Night Lord.

Bandit – Thief 2nd Job Skills

Dagger Mastery
Increases the weapon mastery and accuracy of daggers.
Level 1: Dagger Mastery: + 14%, Accuracy: +12
Level 10: Dagger Mastery: + 50%, Accuracy: +120

Physical Training
Permanently improves LUK and DEX through sheer physical training.
Level 1: Permanently increases LUK by 6 and DEX by 6
Level 5: Permanently increases LUK by 30 and DEX by 30

Dagger Booster
Required Skill: Dagger Mastery (5)
Doubles the attack speed of your weapon. Must have a dagger equipped.
Level 1: MP Cost: 28, Duration: 20 sec
Level 10: MP Cost: 10, Duration: 200 sec

Channel Karma
Temporarily increase your weapon attack.
Level 1: MP Cost: 15, Weapon ATT: +11, Duration: 66 sec
Level 20: MP Cost: 22, Weapon ATT: +30, Duration: 180 sec

Savage Blow
Deals very quick consecutive attacks to a monster.
Level 1: MP Cost: 25, attack 8 enemies with 135% damage 3 times.
Level 20: MP Cost: 30, attack 8 enemies with 192% damage 3 times.
Savage Blow used for 2nd job primary attacking/training skill for Bandits.

Steal
Quickly attack many enemies, with a set chance to steal an item and/or produce a potion from them. The potion can only be stolen from an enemy once, but it can be repeated until it is successful. When used against regular monsters, the potion heals random HP and MP. When used against bosses, the potion heals all your HP and MP and gives you 30 attack for 3 minutes.
Level 1: MP Cost: 12, Steal Chance: 31%, Max Enemies Hit: 4, Damage: 294%, Stun Duration: 2 sec. When consuming a potion that was stolen from a boss, it recovers HP/MP and activates Weapon ATT +30 buff for 3 minutes
Level 10: MP Cost: 24, Steal Chance: 49%, Max Enemies Hit: 4, Damage: 330%, Stun Duration: 5 sec. When consuming a potion that was stolen from a boss, it recovers HP/MP and activates Weapon ATT +30 buff for 3 minutes
Steal not suitable for training purposes.

Shield Mastery
Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped.
Level 1: When shield is equipped – Weapon/Magic DEF: +11%, Avoidability: +2%, Weapon ATT: + 3
Level 10: When shield is equipped – Weapon/Magic DEF: +110%, Avoidability: +20%, Weapon ATT: + 15
Hunt a Shield for Thieves. Warrior and Mage Shields aren’t equip-able. The most basic shield of thief is dropped from Ligator. Getting it early allows you to gain Shield Mastery benefits, in particular the extra damage from Weapon Attack.

Meso Guard
Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.
Level 1: MP Cost: 12, Duration: 127 sec, defend 77% of Guarded Damage.
Level 10: MP Cost: 27, Duration: 190 sec, defend 50% of Guarded Damage.
Meso Guard halves the damage inflicted by enemies regardless its level (Level 1 or Max Level). The difference is the buff duration and the amount of mesos which meso guard consumes from your inventory for reducing the damage. The percentage (example: 77% and 50%) is the amount of meso the skill will consume upon your character getting hit. The lower the %, the less money gets taken away from you. At level 1, 77% of that halved damage was being taken away from your mesos in your inventory. At level 10 now, 50% of that halved damage is being taken away now. I’ll use an example for a better understanding. A monster hits you and does 2000 hp damage. Meso guard halves that damage so you receive 1000 hp damage. At level 1, 77% is taken away from the halved damage. So 77% of that 1000 is 770, which means 770 mesos gets taken away from your inventory for cutting 2k hit in halve. Now lets try level 10. we’ll use 2000 hp damage again. Meso guard will halve that to 1000 hp damage received. At level 10, 50% of the mesos gets taken away from the halved damage. So 50% of that 1000 is 500, which means 500 mesos gets taken away from your inventory for cutting 2k hit in halve. This saves more meso’s in the long run considering a health potion replenishes health with 1:1 ratio (1 meso to 1 HP)

Bandit Skill Build: Everything maxed except Steal.
1. Channel Karma, Savage Blow, Meso Guard, Shield Mastery (1)
2. Dagger Mastery (5)
3. Dagger Booster (6)
4. Dagger Mastery (MAX)
5. Channel Karma (MAX)
6. Shield Mastery (MAX)
7. Savage Blow (MAX)
8. Meso Guard (MAX)
9. Dagger Booster (MAX)
10. Physical Training (MAX)
11. Steal (9/10)

Chief Bandit – Thief 3rd Job Skills

Shadow Partner
A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Level 1: MP Cost: 40, Damage: 13%, Duration: 60 sec
Level 20: MP Cost: 64, Damage: 70%, Duration: 180 sec

Dark Flare
Temporarily summons the Dark Lord’s throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy’s Max HP.
Level 1: MP Cost: 60, Duration: 22 sec, Inflicts 208% for the duration, Reflects 350% enemy damage when hit within the zone, Cooldown: 260 sec
Level 20: MP Cost: 100, Duration: 60 sec, Inflicts 360% for the duration, Reflects 1300% enemy damage when hit within the zone, Cooldown: 60 sec

Venom
Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies’ HP to drop below 1.
Level 1: Poison Chance: 12%, 54% damage every 1 sec for 3 sec
Level 10: Poison Chance: 30%, 90% damage every 1 sec for 6 sec

Enveloping Darkness
Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Level 1: MaxHP: +2%, Abnormal Status Resistance: +3%, Elemental Resistance: +3%
Level 10: MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%

Midnight Carnival
Overwhelms enemies with supersonic slashes.
Level 1: MP Cost: 16, Number of Attacks: 8, Damage: 81%
Level 20: MP Cost: 26, Number of Attacks: 8, Damage: 138%

Phase Dash
Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack.
Level 1: MP Cost: 18, Damage: 325%, Max Enemies Hit: 8, Number of Attacks: 2, Number of Mesos pushed: 26
Level 20: MP Cost: 45, Damage: 420%, Max Enemies Hit: 8, Number of Attacks: 2, Number of Mesos pushed: 45

Meso Mastery
Increase the amount of mesos that drop. Skills that use mesos become more efficient.
Level 1: Mesos Dropped (by monsters): 4%, Pick Pocket Meso Drop Rate: 4%, Meso Guard Damage Guard Rate: 2%, Mesos Consumed by Meso Guard: -4%, Meso Explosion Damage (per shot): +12%. Passive Effect: Weapon ATT +1.
Level 5: Mesos Dropped (by monsters): 20%, Pick Pocket Meso Drop Rate: 20%, Meso Guard Damage Guard Rate: 10%, Mesos Consumed by Meso Guard: -20%, Meso Explosion Damage (per shot): +60%. Passive Effect: Weapon ATT +5.

Meso Explosion
Required Skill: Pick Pocket (1)
Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved.
Level 1: MP Cost: 20, Damage: 83% per Meso, Max Enemies Hit: 10, Number of projectiles: 6
Level 20: MP Cost: 30, Damage: 102% per Meso, Max Enemies Hit: 10, Number of projectiles: 25

Pickpocket
Required Skill: Meso Explosion (3)
Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key.
Level 1: Meso Drop Chance: 20%
Level 5: Meso Drop Chance: 60%

Chief Bandit Skill Build: Everything maxed except Midnight Carnival.
1. Midnight Carnival (1) Phase Dash (1) Shadow Partner (1)
2. Pickpocket (1) Meso Explosion (1)
3. Meso Mastery (MAX)
4. Pickpocket (MAX)
5. Shadow Partner (MAX)
6. Dark Flare (MAX)
7. Enveloping Darkness (MAX)
8. Meso Explosion (MAX)
9. Phase Dash (MAX)
10. Venom (MAX)
11. Midnight Carnival (16/20)

Shadower – Thief 4th Job Skills

Maple Warrior
Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec

Hero’s Will
By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Level 1: MP Cost: 30, Cooldown: 600 sec
Level 5: MP Cost: 30, Cooldown: 360 sec

Shadow Shifter
Grants a chance to summon a wooden doll to take damage in your place.
Level 1: Additional Avoidability Chance: 16%
Level 30: Additional Avoidability Chance: 45%

Sudden Raid
Calls in a horde of friends to set the stage on fire.
Level 1: MP Cost: 290, Damage: 715%, Max Enemies Hit: 15, Number of Attacks: 3, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec
Level 30: MP Cost: 290, Damage: 1150%, Max Enemies Hit: 15, Number of Attacks: 3, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec

Prime Critical
Enhances Critical Growth. Also increases maximum critical damage permanently.
Level 1: Over time or when attacking, Critical Rate: +3%. Passive Effect: Max Critical Damage: +6%.
Level 10: Over time or when attacking, Critical Rate: +4%. Passive Effect: Max Critical Damage: +15%.

Dagger Expert
Required Skill: Dagger Mastery (10)
Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage.
Level 1: Dagger Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%
Level 30: Dagger Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%

Toxic Venom
Required Skill: Venom (10)
Increases Venom’s poison chance and permanently increases poison damage.
Level 1: Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times
Level 10: Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times

Shadower Instinct
Awakens the Shadower’s merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.
Level 1: MP Cost: 10, Duration: 28 sec, Weapon ATT: +1, additional 6 each point of Body Count (uses entire Body Count). Passive Effects: Enemy DEF Ignored: 1%, Accumulate Kill Body Count upon attack.
Level 20: MP Cost: 22, Duration: 180 sec, Weapon ATT: +20, additional 6 each point of Body Count (uses entire Body Count). Passive Effects: Enemy DEF Ignored: 20%, Accumulate Kill Body Count upon attack.

Boomerang Stab
Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently.
Level 1: MP Cost: 22, Max Enemies Hit: 6, Damage: 568%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 1 sec. Passive Effect: All attack skill damage increases by 5%.
Level 30: MP Cost: 40, Max Enemies Hit: 8, Damage: 742%, Number of Attacks: 2, Stun Chance: 90%, Stun Duration: 4 sec. Passive Effect: All attack skill damage increases by 25%

Assassinate
Attack an enemy’s vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden,Assassinate damage increases. Also does more damage when Body Count is 5.
Level 1: MP Cost: 30, Damage: 395%, Number of Consecutive Attacks: 3, Press skill key once more to deal 740% damage as the final blow, critical hit is guaranteed for the final blow. When Dark Sight is used, 34% extra damage. When Body Count is 5, deals 1.5 times more damage
Level 30: MP Cost: 44, Damage: 627%, Number of Consecutive Attacks: 3, Press skill key once more to deal 1320% damage as the final blow, critical hit is guaranteed for the final blow. When Dark Sight is used, 150% extra damage. When Body Count is 5, deals 1.5 times more damage

Smokescreen
Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage.
Level 1: MP Cost: 16, Critical Damage within the Smokescreen: +2%, Damage Taken in Proportion to HP: -1%, Duration: 31 sec, Cooldown: 358 sec
Level 30: MP Cost: 46, Critical Damage within the Smokescreen: +20%, Damage Taken in Proportion to HP: -10%, Duration: 60 sec, Cooldown: 300 sec

Shadower Skill Build: Everything maxed.
1. Boomerang Stab, Shadow Shifter, Assassinate (1)
2. Sudden Raid, Smokescreen, Shadower Instinct (1)
3. Prime Critical (MAX)
4. Dagger Expert (MAX)
5. Boomerang Stab (MAX)
6. Shadower Instinct (MAX)
7. Maple Warrior (MAX)
8. Shadow Shifter (MAX)
9. Assassinate (MAX)
10. Toxic Venom (MAX)
11. Smokescreen (MAX)
12. Sudden Raid (MAX)
13. Hero’s Will (MAX)

Shadower Hyper Skills

Boomerang Stab – Extra Strikee
Required Level: 149
Number of Attacks: +1

Boomerang Stab – Reinforce
Required Level: 168
Damage: +20%

Boomerang Stab – Spread
Required Level: 189
Monsters Hit: +2

Meso Explosion – Enhance
Required Level: 143
Mesos Used: +5, Meso Drop Rate: +20%

Meso Explosion – Guardbreak
Required Level: 162
Monster DEF Ignored: 10%

Meso Explosion – Reinforce
Required Level: 183
Damage: +20%

Assassinate – Limit Break
Required Level: 155
Max damage increased to 60,000,000

Assassinate – Boss Rush
Required Level: 177
Boss ATT Damage: +20%

Assassinate – Reinforce
Required Level: 195
Damage: +20%

Flip of the Coin
Required Level: 150
Flips a lucky coin to conjure up a blessing of awesomeness.
Can only use when you land a critical attack. MP Cost: 50, Duration: 120 sec, Damage: 5%, Critical Chance: 10%, Max Damage: 10000000, Max Stacks: 5

Shadow Veil
Required Level: 170
Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect.
MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec.
Cooldown: 90 sec

Epic Adventure
Required Level: 200
Call upon the bravery deep within to increase damage output and max damage.
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000
Cooldown: 120 sec. Applies to any Explorer class within the party

Shadower Hyper Skill Build Guide:
1. Assassinate – Reinforce (MAX)
2. Assassinate – Boss Rush (MAX)
3. Boomerang Stab – Reinforce (MAX)
4. Boomerang Stab – Extra Strike (MAX)
5. Meso Explosion – Reinforce (MAX)
6. Flip of the Coin (MAX)
7. Shadow Veil (MAX)
8. Epic Adventure (MAX)
9. Hyper Luck (MAX)
10. Hyper Health (MAX)
11. Hyper Mana (MAX)
12. Hyper Weapon Defense (MAX)
13. Hyper Magic Defense (MAX)
14. Hyper Critical Rate (MAX)

MapleStory RED Shadower Video

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54 thoughts on “MapleStory RED Shadower Skill Build Guide V2

  1. YourFans

    To: Ayumilove

    I need help! Why my 3rd job skill Midnight Carnival is 14/20 when i reach lvl 100 and yours is 16/20?

  2. YourFans

    To: Ayumi

    I need help! Why my 3rd job skill Midnight Carnival is 14/20 when i reach lvl 100 and yours is 16/20?

  3. Smexy

    I just came back from not playing since 2010 before mechs were introduced. I’m on a 101 CB that’s still on 3rd job. Do I get 4th job before I allocate any SP and what about AP? I’m currently at 100+31 dex (low dex somewhat). Since there isn’t a dex requirement what should I do now?

  4. Ayumilove Post author

    @toothlessthief: You gain SP when you reach 1st job (level 10), 2nd job (level 30), 3rd job (level 60) and 4th job (level 100) in RED/Rising Heroes patch.

  5. toothlessthief

    When I turned to lvl 71, I didn’t get any sp, is that right or should I have gotten some?

  6. l0ng

    Hi, do you have any idea which sdw “combo skills” are fastest dps against boss

    pure assassinate or ds and assassinate? and whether to use meso explosion, its hard to tell because of the delays for ds and assassinate as well as meso explosion delay

  7. Ayumilove Post author

    @PinkNoodle: Thanks for your note! I believe that this was applied in RED Update where Bandit Secondary Weapon activates Shield Mastery.

  8. Pinknoodle

    Ayumilove. Just wanted to let you know that Shield Mastery now works fine with Dagger Scabbards.

    @EdwardLimChinShen
    I’m currently level 151 on my new Shadower and my range is 75k buffed. Which I feel is pretty weak. I think I had like 20-25k range at level 100.

  9. EdwardLimChinShen

    What is the average damage range for a Shadower at level 100 and higher, as I only have a range of 5000~7000 and I feel like I have lower damage than others.

  10. LongzaiixD

    I wan to ply Damage and I dun knw which more better, I wan dps fas, a lot of Dmg.

  11. Ayumilove Post author

    @longzaiixD: It depends on your play style though. Do you like to move around while attacking? Choose Dual Blade. Do you prefer staying at 1 spot and moving a little bit while attacking, plus save some funds and do some special tricks with meso? (e.g. meso explosion), choose Shadower. Shadower is great for first timer too, since Meso Guard help save lots of meso. Just to take note that Shadower Shield is a little bit difficult to obtain since there are no NPC stores selling it, whereas Katara has more availability.

  12. longzaiixD

    In red dual blade can change to shadower and which job better during red shadower or dual blade??

  13. Bacon

    Meso Explosion – Reinforce should be at level 183
    and
    Meso Explosion – Enhance should be at level 143
    and
    Assassinate – Reinforce should be at level 195
    and
    Assassinate – Limit Break should be at level 155
    and
    Boomerang Stab – Reinforce should be at level 168

  14. Ayumilove Post author

    @Icky: I have added my Meso Guard explanation (just below the Meso Guard official details) if you want more clarification on how it works. :)

  15. Ayumilove Post author

    @Jon: It’s differs for different players though. 50m seems a small amount when its in a populated server, where things are cheap.

  16. Jon

    Hey Ayumi, i was just wondering, I made a shadower during the 2x event and i have ~50m funding. Would you say that’s enough to be at least decent?

  17. Ayumilove Post author

    @greg: It’s possible with RED patch. All you need to do is reach advanced as 4th Job, level up once (at least Level 101), and pay a sum of meso to change from Shadower to Night Lord.

  18. greg

    Hi Ayumi, I Have A Shadower And I Wanna Know If Have Any Kind Of Way To Change My Char To Be Another Thief Class, Is That Possible Ty.

  19. Nelson

    If i plan on switching my UA shad to another thief class, will i be able to keep the vampire skill?

  20. Alix Chang

    @ Icky on March 5, 2014 at 1:54 AM @

    That’s true,
    it is counter productive just to increase the duration of the skill,
    this is not a rare question.

    it is perfectly balance due to this skill,
    it makes shadower a tanker 2nd to only paladin in maple.

    thanks,
    Alix Chang

  21. Icky

    I have a question about Mesoguard:
    So, I know it helps with def but as I’m leveling it, I noticed the percentage being blocked is going down.
    I.E. lvl 9 guards 53% while using up to 10 mesos
    lvl 10 guards 50% while using up to 10 mesos
    isn’t this counterproductive?

  22. Alix Chang

    Dear Ayumilove,

    can you re-check the skill “Assassinate”?
    it says the last hit is 100% crit rate, with a 1300% damage.

    thanks,
    Alix Chang

  23. Imbadatnames

    Hey ayumi. It says on my hyper skill list that boomerang step extra strike is unlocked at lvl149. And the last thing. In fact all of them seem flipped in GMS

  24. Ayumilove Post author

    Hi Stanley, Dual Blade is much more mobile compared to Shadower, so if you like mobility keep Dual Blade. If you prefer to have some change (bored being Dual Blade), you can switch to Shadower and later on switch back to Dual Blade if it isn’t your taste. I have tried many jobs, each jobs have their own advantages and disadvantages. For instance, Cannonneer lacks the mobility compared to most jobs including Adventurer Warrior, therefore even though it has powerful hit skill, its mobility makes it inconvenient for me to play, therefore I avoid training it.

  25. Stanley

    hello
    i have recently returned to maple cus of red impact but i am not sure if i should change jobs from dual blade to shadower. Can you give me some advice please
    Thanks

  26. Ayumilove Post author

    Hi Christian, I have previously added my recommendation under the Shadower Hyper Skill Build. You can check that out :)

  27. Ayumilove Post author

    Hi Akin, thanks for spotting the missing skill. I have reupdated Shadower 4th Job Skill Build Guide which includes the Assassinate skill.

  28. WildHeartless

    MarsOreo… once your critical reaches 100% it reset and starts increasing again. Prima Critical just boosts the effect of critical growing, so at max level you would only gain 4% critical every 2 seconds or attack, not 6%.

    btw I think this class should have gotten a new hyper skill… with critical growing/prima critical and flip of a coin… it just seems its a bit much focused on critical chance… almost to the point it is overkill… maybe swap out the critical chance in Flip of a coin, for say enemy defense ignored, would have been perfect!!!!!

  29. MarsOreo

    Hi Ayumilove! I would like to ask some skills that I do ony understand. The critical growing will rose your critical by 2%, so once it reached 100%, does the critical wears off or continual effect?
    2) The prima critical is the advanced version of crtitical, so if it’s maxed, does the prima critical stacks with critical growing or separate differently? Pls reply thx. :)

  30. anonymous

    wait what? 50% increased crit damage where did that come from, i only see 15% lol, or if u wanna count smokescreen 35 or if its multiplicative 38%, and smokescreen was present before RED.

  31. Edvin

    OMG, Bommerang Step still active with a badly terrible attack speed!! And Assasinate damage decreased,sad==

  32. YukiAkira

    Before RED Assassinate delay is 1170ms (1.17s), excluding the final hit. RED Assassinate delay is 750ms (0.75s). Which means they hit faster, so it’s still a buff. And don’t forget after the RED update Shadowers have 50% increased crit damage on both minimum and maximum crits.

  33. Snapple

    i think the critical hit thing is quite ridiculous. since you can reach 100%Crit very easily.. theres no point in increasing Crit chance lol.

  34. Kent

    Hm Ayumi, is the last hit for assasinate is 1320%? (or 2x damage) http://www.youtube.com/watch?v=hH9K5ThauIM If so, its like combining 2 hits for the last one

  35. anonymous

    @greenarrowspark2, Yeah totally agree, cap on assasinate increased but damage reduced -.- i consider that a nerf , only thing now is if I’m reading it correctly if we wait long enough we’ll have 100% crit rate or perma crit. which makes assasinate less useful also since the last strike is 100% crit.. plus.. without any equipment, we can get 80% crit already, 5% base, 15% phantom instinct, 50% flip of the coin, 10% hyper crit.

  36. greenarrowspark2

    And Shadower’s still don’t get a drain skill. -_- TBH, Shadower’s didn’t really get a good revamp compared to classes like Dark Knights. Same with Buccaneers.