MapleStory RED Zero Dual Character Skill Build Guide

MapleStory Zero Dual Character Skill Build Guide Alpha Beta

Play the very first MapleStory RED Dual Character Class, Zero (warrior-type class). Switch or tag between two characters Zero Alpha and Zero Beta to create a quick paced strong movement combo attacks! This will only be available in Summer 2013. The starting levels begins at level 100! Also, Zero uses Time Force instead of MP. Zero Alpha specializes in movement attacks and critical attacks whereas Zero Beta is specializes in defensive skills and heavy attacking. Being the Transcendent of Time, they have a special ability to control time! Speaking of dual characters, you’ll have two weapons as well – Tachi and Greatswordt! Upgrading one weapon will upgrade the other. Zero has Development Simulation so you can see how Zero was grown up! Learn the battle with the Black Mage!

ZERO OVERVIEW

CLASS: Dual Character.
EQUIPMENT TYPE: Warrior.
PRIMARY WEAPON: Long Sword (Alpha), Great Sword (Beta) *Both unique 2-handed sword*
SECONDARY WEAPON: ???
PRIMARY STAT: Strength (STR)
LINK SKILL: Rhinne’s Blessing: Ignore Enemy Defense +2/4/6/8/10%
LINK SKILL: Rhinne’s Blessing: Damage Taken -3/6/9/12/15%
CHARACTER CARD: Bonus EXP +4/6/8/10%

ZERO RELATED GUIDES

MapleStory Zero Frequently Asked Questions (FAQ)
MapleStory Zero Combination Skills

Zero Changelog

GMS v.150 – Rising Heroes (2014-06-17)
GMS v.144 – RED Part 2: Zero the Child of God (2013-12-16)
GMS v.143 – RED Part 1: First Impact (2013-12-04)

Zero Storyline

This story continues from Demon Slayer’s past. Demon Slayer captured the Goddess of Time before betraying the Black Mage. All the commanders have been waiting for this moment. The frozen Goddess gives birth to Zero by Goddess Tears! Alpha and Beta were formed by the Goddess Rhinne’s tears. They are brothers and sisters. The Black Mage had the two locked into the Mirror World, and placed his Commander Will in charge of the two. Alpha (The male) was brought up as a Shadow Knight without knowing of his sister twin, and his sister twin was sealed into the “Shadow Monster temple” as the “evil monster” Alpha later found out about his sister, unsealed her, blahblah fought against Will, and once you hit 180, you break free of the Mirror World and can now have a complete presence in the Maple World.

Zero Pros and Cons

+ You start at level 100
+ You don’t need to any pots because you do dungeons that give you Mu Long like pots.
+ No need to buy weapons because you only need your sword
+ If you upgrade one of the weapons, the other one gets upgraded to.
– You can’t gain exp from the real world until level 180.
– You MUST complete all 8 chapters of Zero’s Storyline.
– You can’t find decent equips in the Mirror World.

ZERO NOTES

  • Zero uses Dual Character system and this duo consists of Alpha (male) and Beta (female). Both have their own separate skill trees and skill points.
  • Zero can battle monsters with either 2 methods which are Tagging or Assisting Route. Tagging allows you alternate between Alpha or Beta. Both have a different style of attacking. Or you can choose for assist which means that after a period of time Alpha and Beta will combine their strength that allows you to deal very high damage.
  • Created from Goddess of Time, Zero uses his ability by consuming TF (Time Force) instead of MP (Magic/Mana Points). Time Force replenish very quickly allowing you continuously activate many skills. It replenish at double rate during Tag Mode.
  • Alpha and Beta uses their own weapon and even their own HP and ability gauge are separate. Cash items will be equipped on both characters.
  • It is possible on Zero to use a variety of effects by using the Transcendent Skill. This allows him to control time and manipulate buff and debuff times, resurrect himself and become invincible.
  • Through the spirits Lapis and Lazuli you are able to enhance the weapons of Alpha and Beta simultaneously.
  • Zero will also feature something called Premium Hunting, giving you the ability to train efficiently and effectively in customizable maps. You can even invite friends using the Boarding System to party!
  • Zero`s Temple will allow you to move to areas across the Maple World easily.

To see more of Zero’s skills in use, check out this video below! NOTE: The video will firstly show Adventurer Reorganization Skill (Warrior, Magician, Bowman, Thief, Pirate) before it shows Zero skills which starts at 1:11 (1 minute 11 second)

KMST 1.2.482 ~ Lv. 175 Zero hunting at Temple of Time in Mirror World

Zero Beginner Skills (GMS / MSEA)

Dual Combat
Alpha and Beta’s special combat style.
LV1: [Tag] While on standby, use Zero’s skills to switch attackers – Cooldown Time: 3 sec – [Assist] – After using Tag to switch, for up to 3 seconds, use Assist for fire support.

Retrace Temple
Return to Zero’s temple.
LV1: Time Force Cost: 10 – Cooldown Time: 30 sec

Rhinne’s Blessing
[Link Skill] Receive the Goddess, Rhinne’s blessings, reducing the damage taken from enemies while ignoring a portion of their defense. Strengthen this skill by collecting the Goddess’s Tears.
LV1: Damage Reduced: 2%, Defense Ignored: +1%
LV5: Damage Reduced: 10%, Defense Ignored: +5%

Rhinne’s Protection
Receive the protection of the Goddess, Rhinne, improving your party’s stats by a certain percent.
LV1: Time Force Cost: 10, Duration: 900 sec, All Stats: +15%

Resolve Time / Resolution Time
Inherit the Goddess, Rhinne’s powers, adding it to your own. Strengthen this skill by collecting the Goddess’s Tears.
LV1: Total Damage: +6%, Strength: +10, Max HP: +3%, Speed Cap: +4
LV5: Total Damage: +30%, Strength: +50, Max HP: +15%, Speed Cap: +20

Divine Force
Through the power of a Transcendentaler, improve the attack, defense, and resistance of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Shift.
LV1: Time Force Cost: 20, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +500, Magic DEF: +500, Elemental Resistance: +10%, Status Effect Resistance: +10%

Divine Shift / Divine Speed
Through the power of a Transcendentaler, improve the attack speed, movement speed, jump, evasion, and accuracy of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Force.
LV1: Time Force Cost: 20, Attack Speed: -1, Speed: +20, Jump: +10, Avoid: +300, Accuracy: +200

Burst Jump
While in mid-air, jump again to leap forward.
LV1: Time Force Cost: 5, Jumps a certain distance.

Burst Step
Instantaneously increase time around you to move at a quick speed.
LV1: Time Force Cost: 5, push the Arrow Keys with this skill to move, or double tap a direction, Range: 600

Burst Flash
Instantaneously increase time around you allowing you to move up and down extremely fast.
LV1: Time Force Cost: 5, Up Up or Down Down to activate, Range: 350

Zero Transcendent Skills (GMS / MSEA)

Rapid Time / Doubletime
Pre-requisite: Level Required – 100
When attacking enemies while this is active, reduce the cooldown on your skills while granting the attacker special buffs.
LV1: All Cooldowns reduced by 3 sec per attack – Detect – While Alpha is attacking, for 10 sec, Critical Hit Rate: +3%, Max Stacks: 10 – Strength – While Beta is attacking, for 10 sec, Damage: +1%, Max Stacks: 10 – Detect & Strength – While Tag is active, both effects are active.

Rapid Time (Detect)
For every stack, gain 3% critical hit rate.
LV1: When attacking, Duration: 10 sec, Critical Hit Rate: +3%, Max Stacks: 10
LV10: When attacking, Duration: 10 sec, Critical Hit Rate: +30%, Max Stacks: 10

Rapid Time (Combat)
For every stack, gain 1% damage.
LV1: When attacking, Duration: 10 sec, Damage: +1%, Max Stacks: 10
LV10: When attacking, Duration: 10 sec, Damage: +10%, Max Stacks: 10

Time Holding
Pre-requisite: Level Required – 120
Control time, resetting your cooldowns. Become invulnerable for a short period, removing any Time Force costs as well.
LV1: Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns – Cooldown Time: 180 sec
LV4: Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns – Cooldown Time: 180 sec

Time Rewind / Rewind
Pre-requisite: Level Required – 140
Preserve the present inside an hourglass, rewinding back to it when you die.
LV1: Time Force Cost: 10, Upon Death, consume this buff and revive at full HP – Cooldown Time: 600 sec

Time Distortion
Pre-requisite: Level Required – 110
Through the Transcendentaler’s powers, distort the time in an area.
LV1: Time Force Cost: 30, Duration: 30 sec – Distorted Area’s Enemies – Every 4 sec, Buff Cancel, Damage Taken: +20% – Distorted Area’s Party Members – Every 4 sec, Status Effect cancel – Cooldown Time: 180 sec

Shadow Rain
Pre-requisite: Level Required – 170
Alpha and Beta’s combination attack. Beta rains upon the enemy with her Great Sword stopping them in their tracks, with Alpha following up from the shadows, dealing critical damage to all targets.
LV1: Time Force Cost: 50 – Beta – Damage: 1500%, Number of Hits: 14, Max Enemies Hit: 15 – Alpha – Damage: 1500%, Number of Hits: 4, Max Enemies Hit: 15 – Cooldown Time: 300 sec

Intensive Time
With the power of Transcendent, increase all nearby users’ physical attack and magical attack. (required level: 200)

Zero 1st Growth Skills

Alpha Skills

Long Sword Mastery
Pre-requisite: Level Required – 100
Increases the weapon mastery of Great Swords, as well as Weapon Attack, and Weapon Speed. Also increases damage done when attacking fewer targets with Great Swords.
LV1: Long Sword Mastery: +34%, Weapon ATT: +22, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +3%
LV10: Long Sword Mastery: +70%, Weapon ATT: +40, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +7%

Moon Strike
Pre-requisite: Level Required – 100
(Chains To: Pierce Thrust) Attack enemies in front of you, dragging them inwards.
LV1: Time Force Cost: 3, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 8
LV10: Time Force Cost: 3, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 8

Pierce Thrust
Pre-requisite: Level Required – 100, Level 1 Moon Strike
(Chains To: Shadow Strike) Pierce through enemies in front of you with the sharp edge of your Tachi. [Activation Command]: While Moon Strike is active, use Moon Strike
LV1: Time Force Cost: 5, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 8
LV10: Time Force Cost: 5, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8

Shadow Strike
Pre-requisite: Level Required – 100, Level 1 Pierce Thrust
Quickly move to the nearest enemy and attack, unleashing a Blade dealing additional damage. [Activation Command]: While Piercing Thrust is active, use Moon Strike.
LV1: Time Force Cost: 8, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8 – Blade – Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8
LV10: Time Force Cost: 8, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 8 – Blade – Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8

Beta Skills

Big Sword Mastery
Pre-requisite: Level Required – 100
Increases the weapon mastery of Tachis, as well as Weapon Attack, and Weapon Speed. Also increases Tachi damage, Movement Speed, and Jump.
LV1: Big Sword Mastery: +34%, Weapon ATT: +6, Attack Speed: -3, Speed: +12, Jump: +11
LV10: Big Sword Mastery: +70%, Weapon ATT: +15, Attack Speed: -3, Speed: +30, Jump: +20

Rising Slash
Pre-requisite: Level Required – 100
(Chains To: Air Raid) Bring enemies in front of you into the air as you attack.
LV1: Time Force Cost: 3, Damage: 410%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
LV10: Time Force Cost: 3, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms

Air Raid
Pre-requisite: Level Required – 100, Level 1 Rising Slash
Attack enemies in front of you. Brings enemies in the air to the ground. [Activation Command]: While Rising Slash is active, use Rising Slash
LV1: Time Force Cost: 5, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6
LV10: Time Force Cost: 5, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6

Advanced Air Raid
Pre-requisite: Level Required – 150, Level 10 Power Stamp
An even more powerful Air Raid, increasing its damage and enabling it to generate a shockwave hitting a wide area as it brings enemies to the ground.
LV1: Time Force Cost: 5, Damage: 544%, Number of Hits: 3, Max Enemies Hit: 6 – Shockwave – Damage: 544%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 3 sec
LV20: Time Force Cost: 5, Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6 – Shockwave – Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 100%, Stun Duration: 3 sec

Zero 2nd Growth Skills

Alpha Skills

Reinforce Body
Pre-requisite: Level Required – 130
Strengthen Alpha’s body, premanently improving Max HP, Max Time Force, and Critical Hit Rate.
LV1: Max HP: +11%, Max Time Force: +11%, Critical Hit Rate: +2%
LV20: Max HP: +30%, Max Time Force: +30%, Critical Hit Rate: +40%

Flash Assault
Pre-requisite: Level Required – 110
(Chains To: Spin Cutter) Instantly move forward, damaging any enemies you pass through.
LV1: Time Force Cost: 8, Damage: 190%, Number of Hits: 4, Max Enemies Hit: 8 – Cooldown Time: 5 sec
LV10: Time Force Cost: 8, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 – Cooldown Time: 5 sec

Spin Cutter
Pre-requisite: Level Required – 115, Level 1 Flash Assault
Cut down surrounding enemies while spinning at a high speed. [Activation Command]: While Flash Assault is active, use Flash ssaulter
LV1: Time Force Cost: 10, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8
LV10: Time Force Cost: 10, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 8

Advanced Spin Cutter
Pre-requisite: Level Required – 150, Level 10 Spin Cutter
An even more powerful Spin Cutter, increasing its damage and enabling it to cut through both sides with a powerful Blade.
LV1: Time Force Cost: 10, Damage: 385%, Number of Hits: 5, Max Enemies Hit: 8 – Blade – Damage: 385%, Number of Hits: 1, Max Enemies Hit: 8
LV20: Time Force Cost: 10, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8 – Blade – Damage: 480%, Number of Hits: 1, Max Enemies Hit: 8

Beta Skills

Solid Body
Pre-requisite: Level Required – 110
Strengthen Beta’s body, premanently improving Weapon and Magical Defense, Status Effect and Elemental Resistance, and Stance Rate.
LV1: Weapon DEF: +100, Magic DEF: +100, Status Effect Resistance: +11%, Elemental Resistance: +11%, Stance Rate: +24%
LV20: Weapon DEF: +2000, Magic DEF: +2000, Status Effect Resistance: +30%, Elemental Resistance: +30%, Stance Rate: +100%

Flash Cut
Pre-requisite: Level Required – 105
(Chains To: Throwing Weapon) Wield your Great Sword with all your might, cutting down a great number of enemies in front of you.
LV1: Time Force Cost: 8, Damage: 432%, Number of Hits: 2, Max Enemies Hit: 6 – Cooldown Time: 5 sec
LV10: Time Force Cost: 8, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6 – Cooldown Time: 5 sec

Throwing Weapon
Pre-requisite: Level Required – 110, Level 1 Flash Cut
Throw your Great Sword with all your might, cleaving through all enemies in its path. [Activation Command]: While Flash Cut is active, use Flash Cut.
LV1: Time Force Cost: 10, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500
LV10: Time Force Cost: 10, Damage: 330%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500

Advanced Throwing Weapon
Pre-requisite: Level Required – 155, Level 10 Throwing Weapon
An even more powerful Throwing Weapon, increasing its damage and enabling it to push enemies it strikes.
LV1: Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 340%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
LV20: Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600

Zero 3rd Growth Skills

Alpha Skills

Time Generator
Pre-requisite: Level Required – 110
Premanently improves Alpha’s Time Force recovery rate and provides a chance to recover Time Force each time Alpha attacks an enemy.
LV1: Time Force Recovery Rate: +11%, When Attacking, Activation Rate: 6%, Time Force: +5
LV20: Time Force Recovery Rate: +30%, When Attacking, Activation Rate: 25%, Time Force: +10

Rolling Cross
Pre-requisite: Level Required – 120
(Chains To: Rolling Assault) Spin your body at an extremely high speed, leaping forward and up, cutting through enemies in your path.
LV1: Time Force Cost: 13, Damage: 390%, Number of Hits: 5, Max Enemies Hit: 8 – Cooldown Time: 10 sec
LV20: Time Force Cost: 13, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8 – Cooldown Time: 10 sec

Advanced Rolling Cross
Pre-requisite: Level Required – 160, Level 20 Rolling Cross
(Chains To: Rolling Assault) An even more powerful Rolling Cross, increasing its damage and allowing it to hit every direction, unleashing three Blades on enemies nearby.
LV1: Time Force Cost: 13, Damage: 585%, Number of Hits: 6, Max Enemies Hit: 8 – Blade – Damage: 585%, Number of Hits: 1, Max Enemies Hit: 8 – Cooldown Time: 10 sec
LV30: Time Force Cost: 13, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 8 – Blade – Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 – Cooldown Time: 10 sec

Rolling Assault
Pre-requisite: Level Required – 130, Level 1 Rolling Cross
Spin forward at a high speed, pushing enemies you pass through as you attack them. [Activation Command]: While Rolling Cross is active, use Rolling Cross
LV1: Time Force Cost: 15, Damage: 430%, Number of Hits: 5, Max Enemies Hit: 8
LV20: Time Force Cost: 15, Damage: 620%, Number of Hits: 5, Max Enemies Hit: 8

Advanced Rolling Assault
Pre-requisite: Level Required – 170, Level 20 Rolling Assault
An even more powerful Rolling Assault, increasing its damage, and enabling the use of the Left, Up, and Right arrow keys to unleash 3 Blades, dealing more damage.
LV1: Time Force Cost: 15, Damage: 625%, Number of Hits: 6, Max Enemies Hit: 8 – Blade – Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8
LV30: Time Force Cost: 15, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 8 – Blade – Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8

Beta Skills

Armor Split
Pre-requisite: Level Required – 130
Improve your Great Sword’s strength, enabling every attack to have the possibility of rending the enemy’s defenses apart.
LV1: Activation Rate: 10%, Duration: 10 sec, Defense Reduced: +6%, Max Stacks: 2
LV20: Activation Rate: 20%, Duration: 20 sec, Defense Reduced: +6%, Max Stacks: 5

Spin Driver
Pre-requisite: Level Required – 115
(Chains To: Wheel Wind) Use your Great Sword’s weight to revolve your body in place, creating a whirlwhind that pulls enemies in.
LV1: Time Force Cost: 13, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6
LV20: Time Force Cost: 13, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6

Wheel Wind
Pre-requisite: Level Required – 125, Level 1 Spin Driver
Spin like a tornado, damaging nearby enemies. While using Wheel Wind, use the Left and Right arrows to move. [Activation Command]: While Spin Driver is active, use Spin Driver
LV1: Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 6
LV20: Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 6

Advanced Wheel Wind
Pre-requisite: Level Required – 165, Level 20 Wheel Wind
An even more powerful Wheel Wind, increasing its damage and enabling it to hit an even wider area, pulling in more monsters.
LV1: Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 6
LV30: Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 350%, Number of Hits: 1, Max Enemies Hit: 6

Zero 4th Growth Skills

Alpha Skills

Divine Leer
Pre-requisite: Level Required – 160
Improves Alpha’s minimum and maximum critical damage. When attacking, there is chance to make the enemy bleed, recovering some of your own HP from the damage done.
LV1: Minimum Critical Damage: +11%, Maximum Critical Damage: +11%, When Attacking, Activation Rate: 6%, Damage: 105%, every 1 sec for 5 sec, Max HP Recovered: 5%
LV20: Minimum Critical Damage: +30%, Maximum Critical Damage: +30%, When Attacking, Activation Rate: 15%, Damage: 200%, every 1 sec for 10 sec, Max HP Recovered: 10%

Wind Cutter
Pre-requisite: Level Required – 140
(Chains To: Wind Striker) Attack enemies in front of you, generating a vortex at their location that deals additional damage.
LV1: Time Force Cost: 17, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8 – Vortex – Damage: 230%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 – Cooldown Time: 15 sec
LV10: Time Force Cost: 17, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 – Vortex – Damage: 320%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 – Cooldown Time: 15 sec

Wind Striker
Pre-requisite: Level Required – 145, Level 1 Wind Cutter
(Chains To: Storm Break) Attack enemies in front of you with a vortex. [Activation Command]: While Wind Cutter is active, use Wind Cutter
LV1: Time Force Cost: 20, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8
LV10: Time Force Cost: 20, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8

Storm Break
Pre-requisite: Level Required – 150, Level 1 Wind Striker
Send forth a vortex that spins through enemies in front of you. [Activation Command] While Wind Striker is active, use Wind Cutter
LV1: Time Force Cost: 25, Damage: 308%, Number of Hits: 4, Max Enemies Hit: 8 – Vortex – Damage: 308%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
LV20: Time Force Cost: 25, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 8 – Vortex – Damage: 460%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8

Advanced Storm Break
Pre-requisite: Level Required – 180, Level 20 Storm Break
An even more powerful Storm Break, increasing its damage and enabling a chance to OHKO enemies. Also generates an electric field as it moves, damaging enemies caught within.
LV1: Time Force Cost: 25, Damage: 466%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% – Vortex – Damage: 466%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 – Electric Field – Damage: 113% every 1 sec for 1 sec, Max Enemies Hit: 8
LV30: Time Force Cost: 25, Damage: 640%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% – Vortex – Damage: 640%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 – Electric Field – Damage: 200% every 1 sec for 2 sec, Max Enemies Hit: 8

Beta Skills

Immune Barrier
Pre-requisite: Level Required – 165
When Beta is attacked, there is a chance for the damage to be absorbed, creating a temporary barrier. While this barrier is active, you will not take damage.
LV1: Activation Rate: 6%, Max HP Blocked: 12%, Duration: 5 sec
LV20: Activation Rate: 25%, Max HP Blocked: 50%, Duration: 15 sec

Critical Bind
Pre-requisite: Level Required – 185
When Beta attacks, there is a chance to bind enemies, disabling their movements. Affected enemies will bleed and be more susceptible to Alpha’s attacks.
LV1: Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% – Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires.
LV20: Activation Rate: 6%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% – Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires.

Giga Crash
Pre-requisite: Level Required – 135
(Chains To: Falling Star) Bring your sword to the ground with great force, crushing enemies in front of you.
LV1: Time Force Cost: 17, Damage: 515%, Number of Hits: 2, Max Enemies Hit: 6 – Cooldown Time: 15 sec
LV10: Time Force Cost: 17, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 – Cooldown Time: 15 sec

Falling Star
Pre-requisite: Level Required – 140, Level 1 Giga Crash
Jump into the air, fiercly crashing your sword into the ground in one decisive blow. [Activation Command]: While Giga Crash is active, use Giga Crash
LV1: Time Force Cost: 20, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6 – Shockwave – Damage: 560%, Number of Hits: 1, Max Enemies Hit: 6
LV10: Time Force Cost: 20, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 – Shockwave – Damage: 650%, Number of Hits: 1, Max Enemies Hit: 6

Earth Break
Pre-requisite: Level Required – 145, Level 1 Falling Star
Jump high into the air and split the earth beneath you, crushing your enemies. Creates a shockwave that damages enemies nearby. [Activation Command]: While Falling Star is active, use Giga Crash.
LV1: Time Force Cost: 25, Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6 – Shockwave – Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6
LV20: Time Force Cost: 25, Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 – Shockwave – Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6

Advanced Earth Break
Pre-requisite: Level Required – 170, Level 20 Earth Break
An even more powerful Earth Break, increasing its damage and enabling a chance to OHKO enemies. Also creates an electric field that deals continuous damage to enemies caught within.
LV1: Time Force Cost: 25, Damage: 718%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 10% – Shockwave – Damage: 718%, Number of Hits: 3, Max Enemies Hit: 6 – Electric Field – Damage: 205% every 1 sec for 1 sec, Max Enemies Hit: 6
LV30: Time Force Cost: 25, Damage: 950%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% – Shockwave – Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6 – Electric Field – Damage: 350% every 1 sec for 3 sec, Max Enemies Hit: 6

Alpha Skill Build (1st, 2nd, 3rd, 4th Growth)
1. Big Sword Mastery (2), Piercing Thrust (1), Shadow Strike (1), Moon Strike (1)
2. Time Generator (1)
3. Flash Assault (MAX)
4. Spin Cutter (MAX)
5. Rolling Cross (MAX)
6. Rolling Assault (MAX)
7. Reinforce Body (MAX)
8. Wind Cutter (MAX)
9. Wind Striker (1)
10. Advanced Spin Cutter (MAX)
11. Storm Break (15)
12. Advanced Rolling Cross (MAX)
13. Divine Leer (MAX)
14. Advanced Rolling Assault (MAX)
15. Storm Break (MAX)
16. Advanced Storm Break (MAX)
17. Wind Striker (MAX)
18. Time Generator (MAX)
19. Moon Strike (MAX)
20. Piercing Thrust (MAX)
21. Shadow Strike (MAX)

Beta Skill Build (1st, 2nd, 3rd, 4th Growth)
1. Long Sword Mastery (2), Rising Slash (1), Air Raid (2)
2. Flash Cut (MAX)
3. Solid Body (MAX)
4. Rising Slash (MAX)
5. Air Raid (5)
6. Spin Driver (1)
7. Air Raid (MAX)
8. Wheel Wind (MAX)
9. Armor Split (MAX)
10. Giga Crash (MAX)
11. Falling Star (MAX)
12. Earth Break (MAX)
13. Advanced Air Raid (MAX)
14. Throwing Weapon (MAX)
15. Advanced Throwing Weapon (MAX)
16. Advanced Wheel Wind (1)
17. Immune Barrier (MAX)
18. Advanced Earth Break (MAX)
19. Armor Split (16)
20. Spin Driver (11)
21. Critical Bind (MAX)
22. Spin Driver (MAX)
23. Armor Split (MAX)
24. Advanced Wheel Wind (MAX)

Explanation for both Alpha Beta Skill Build:
Zero Skill Build above is optimized for training in Mirror World Dungeon for Level 100 to 180 whereby you max skills in sequence and save SP (Skill Points) for the next available skill unlocked to you once you reach a certain character level.

Zero Combination Skills

Combination 1: Rising Slash → Air Raid, Air Riot
Combination 2: Flash Cut → Throwing Weapon, Advanced Throwing Weapon
Combination 3: Spin Driver → Wheel Wind, Advanced Wheel Wind
Combination 4: Giga Crash → Falling Star → Earth Break, Advanced Earth Break

Zero Frequently Asked Questions (FAQ)

Q: Does Zero start at Lv. 100?
A: Zero starts as Lv. 100 in the Mirror World.

Q: What is Zero’s character card effect?
A: Bonus EXP increase from 4% up to 10%.
Lv. 110 = 4% bonus EXP
Lv. 130 = 6% bonus EXP
Lv. 160 = 8% bonus EXP
Lv. 200 = 10% bonus EXP

Q: Does Zero have a Link Skill?
A: Yes, Zero’s Link Skill is called Rhinne’s Blessing. It decreases damage taken from monsters by a percentage and allows you to ignore a percentage of a monster’s defense.
Zero’s Link Skill has 5 levels. You can raise the level by finding Tears of the Goddess which can be found in Zero’s story line. At level 5, Rhinne’s Blessing decreases damage taken from monsters by 15% and allows you to ignore 10% of a monster’s defense.

Q: Is Zero a limited class?
A: Yes, for Korea it is only available during the summer of 2013. Whether Nexon will re-release it after the summer is up to them.

Q: What weapon does Zero use?
A: Alpha uses the Long Sword and Beta uses the Great Sword. These are entirely new type of weapons, but they count as two-handed.

Q: What is Zero’s main stat?
A: Zero is a warrior. The primary stat of a warrior is STR.

Q: Does Zero have hyper skills?
A: No, but Zero has ”Transcendent Skills”. Since Zero is an offspring of Rhinne and the new Transcendent of Time, it can utilize the power of time through these special skills. Transcendent skills are acquired at level 100, 110, 120, 140, 170 and 200.

Q: How do you recover TF (Time Force)?
A: TF is regenerated automatically very fast. If you are using Tag as your attacking style, you regenerate it twice as fast. Basically, you don’t need to worry about running out of TF.

Q: What kind of equipment can Zero wear?
A: Zero can only wear unisex equipment. Male or female equipment cannot be worn. Regarding cash items, Zero can wear unisex cash items on Alpha and Beta. Male and female cash items can only be worn by Alpha and Beta respectively.

Q: Which one is the male and which one is the female?
A: Alpha is the male and Beta is the female.

Q: For the new Zero class, let’s say you are using Zero Alpha while tagging/assisting with Zero Beta and somehow Beta dies, does Alpha get affected in any way?
A: If you die on Alpha or Beta, you’ll die. The other character is not affected, but you are.

Q: Is it true that Zero cannot acquire EXP from Maple World monsters before Lv. 180?
A: Sadly, this is true. It is mandatory to complete all eight chapters of Zero’s story line if you want to acquire EXP from Maple World monsters. This includes additional content such as party quests and Monster Park.

Q: If Zero cannot acquire EXP from Maple World monsters, how does he earn EXP?
A: You earn EXP from monsters in Mirror World, the clear EXP from clearing a Mirror World dungeon and from quests. I encourage you to start and complete all the quests. They give very good EXP and sometimes additional rewards.

Q: How much EXP does the average Zero quest line give, like % wise?
A: The amount of EXP you can get from quests can vary. From early on, you can get about 900,000 up to 1 or 2 million EXP. After you progress and clear more chapters, the amount of EXP increases.

Q: Do cubes drop from Mirror World monsters?
A: Only boss monsters drop Strange Cubes. So, yes, boss monsters in any Mirror World dungeon has a chance to drop a Strange Cube.

Q: Can non-Zero characters enter Mirror World?
A: Yes and no. Only Zero can enter the Mirror World. However, you can invite and summon your friends to the dungeon you are in.

Q: Are the Mirror World dungeons party play?
A: Unfortunately, no. Though, this can change since the Child of God content is not released in the public server yet.

Q: Are there any other advantages that you can receive from playing in the Mirror World dungeons?
A: Sometimes an hourglass appears in your map. If you click on the hourglass, you receive a buff. There are different buffs that you randomly can get:
- An increase of 15% EXP inside the dungeon for 2 minutes.
- An increase of x2 drop rate inside thedungeon for 2 minutes.
- An increase of +20 Movement Speed and +10 AllStats inside the dungeon for 2 minutes.
- An increase of 50% chance to find an Epic tiered item for 2 minutes.

Q: I have seen some Zero videos and I noticed the red damage with the white outline. Why is it different?
A: The darker red damage indicates that the damage is done by the other Zero character who automatically attacks. This can only be seen when you’re using Assist.

Q: Does Zero need Mastery Books?
A: Yes, for the Advanced-type skills. These skills are an upgrade from an existing skill. You can buy any Mastery Book 20 of your choice for 7 million meso or any Mastery Book 30 for 10 million meso. This new change does not only apply to Zero, but to all classes.

Q: Is Zero more OP than other classes? Do you think they’ll get nerfed?
A: Zero was buffed in the recent patch which made them more appealing and stronger. Zero is a strong class, but I don’t know if it is OP. Balancing is part of a game’s life. Can you count how many times MapleStory received a balancing update? This will only continue. Balancing will never stop.

Non-Official to Official Skill Names

1st Growth

Alpha-1
1. Great Sword Mastery –> Long Sword Mastery
2. Moon Strike –> (SAME)
3. Pierce Thrust –> Piercing Thrust
4. Shadow Strike –> (SAME)

Beta-1
1. Tachi Mastery –> Big Sword Mastery
2. Upper Slash –> Rising Slash
3. Power Stomp –> Air Raid
4. Advanced Power Stomp –> Air Riot

2nd Growth

Alpha-2
1. Reinforce Body –> Reinforce Body
2. Flash Assaulter –> Flash Assault
3. Spin Cutter –> (SAME)
4. Advanced Spin Cutter –> (SAME)

Beta-2
1. Front Slash –> Flash Cut
2. Solid Body –> (SAME)
3. Throwing Weapon –> (SAME)
4. Advanced Throwing Weapon –> (SAME)

3rd Growth

Alpha-3
1. Combat Recovery –> Time Generator
2. Rolling Curve –> Rolling Cross
3. Advanced Rolling Curve –> Grand Rolling Cross
4. Rolling Assaulter –> Rolling Assault
5. Advanced Rolling Assaulter –> Advanced Rolling Assault

Beta-3
1. Armor Split –> (SAME)
2. Turning Drive –> Spin Driver
3. Whirlwind –> Wheel Wind
4. Advanced Whirlwind –> Advanced Wheel Wind

4th Growth

Alpha-4
1. Divine Leer –> (SAME)
2. Wind Cutter –> (SAME)
3. Wind Strike –> Wind Striker
4. Storm Break –> (SAME)
5. Advanced Storm Break –> (SAME)

Beta-4
1. Immune Barrier –> (SAME)
2. Critical Bind –> (SAME)
3. Giga Crash –> (SAME)
4. Jumping Crash –> Falling Star
5. Earth Break –> (SAME)
6. Advanced Earth Break –> (SAME)

Zero Changelog

Jun. 27, 2013: Published guide (KMS v.1.2.197 – Child of God Zero)
Dec. 05, 2013: Updated skill details (GMS v.143 – RED First Impact Part 1)
Dec. 07, 2013: Added Zero Overview, Storyline, Skill Combinations

15 thoughts on “MapleStory RED Zero Dual Character Skill Build Guide

  1. Ayumilove Post author

    Hi Mr. Questions, they do not have 1st-3rd jobs. They start at Level 100 and they have their own system skill, similarly to Evan. But all of the skills are in 1 tab instead of multiple tabs like Evan. Those skills are just locked and will become available upon reaching a certain level and if the skill has met its pre-requisites.

  2. Mr. Questions

    wait does this mean if they start at 100 there is no 1st-3rd jobs? and will they be sticking with the same moves the whole way to 250?

  3. Ayumilove Post author

    Hi Mr.Bronze, it should be STR (Strength) for Zero since they are Warrior. It would be quite nice to see a dual character from different jobs, such as tag bowman + warrior OR warrior + thief OR pirate + magician. The combination is endless :D

  4. Mr.Bronze

    Soo, I’ve been wondering, what is the Primary Stat for this dual character? For me based on the video it seems like they go for Str, if not then what else.

  5. Ayumilove Post author

    Hi ThatPerson, thanks for the notice. I’ll add into the list above :)

  6. Thatperson

    I saw this website saying that Zero can make its own customizable map, you might wanna put that

  7. Ayumilove Post author

    Hi Kirmist, Zero will be available throughout all MapleStory Version including GMS, MSEA, EMS, TMS, CMS, etc after KMS have launched it after a period of 3-8 months.

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