MapleStory M Phantom Skill Build Guide

MapleStory M Phantom Skill Build Guide – This cunning Thief can steal Explorer’s skills and use his own magical playing cards to take down foes. Combine that with his unparalleled agility, and you’re in for some truly exhilarating combat.

Phantom Overview

CLASS: Hero
EQUIPMENT TYPE: Thief
PRIMARY WEAPON: Cane
LINK SKILLS: ?
JOB SKILLS: I: PhantomII: PhantomIII: Phantom → IV: PhantomHyper Skills

MapleStory M Phantom Videos

[youtube “https://youtu.be/7PJ1V7zM_Bs”]

Phantom 1st Job Skills (Level 1-29)

Double Entendre (Active)
Quickly stab multiple enemies in front of you two times.
Level 1: MP Cost: 3, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 48%
Level 10: MP Cost: 19, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 60%

Impeccable Memory 1 (Active)
Use Skill Swipe to steal a skill from an Explorer. You can equip the stolen skill in the Skill Management tab. Only 1st job advancement skills can be equipped.
Level 1: Level 1 Skill
Level 5: Level 5 Skill

Shroud Walk (Active)
Hide behind a wall of cards and teleport a great distance. Tap the skill again to cancel it. Cooldown is applied whenyou teleport 3 times or cancel the skill. Cannot be used during auto-battle.
Level 1: MP Cost: 10, Cooldown: 3s, Left-Right Movement Range: 340, Up-Down Movement Range: 275.

Skill Swipe (Active)
Enables you to steal skills from Job Masters hiding in the Lumiere. Can only be used in the Center Hall of the Lumiere. Cannot be used during auto-battle.
Level 1: MP Cost: 45, Cooldown: 0s

To The Skies (Active)
Return to the Lumiere, Phantom’s personal airship. Cannot be used during auto-battle.
Level 1: MP Cost: 45, Cooldown: 0s

Maple Tree Festival
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%

Phantom Swiftness (Passive)
Use while jumpting to travel a great distance forward two times in a row.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480

Feather Foot (Passive)
Permanently increases EVD and Block.
Level 1: Block Rate: 1%, EVD: 1%
Level 5: Block Rate: 5%, EVD: 5%

Phantom 1st Job Skill Build Guide: Everything maxed.
1. Impeccable Memory I (MAX) – Get Archer 1st Job Skill “Arrow Blow”
2. Double Entendre (MAX)
3. Feather Foot (MAX)
4. Phantom Swiftness (MAX)
5. Double Entendre (MAX)

Phantom 2nd Job Skills (Level 30-59)

Calling Card (Active)
Throw a card to attack enemies in front of you.
Level 1: MP Cost: 15, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 57.6%
Level 10: MP Cost: 15, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 57.6%

Carte Mille (Active)
Send a wave of cards out in front of you to push monsters back. Some monsters cannot be pushed.
Level 1: MP Cost: 15, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 1, Skill DMG: 115.1%
Level 10: MP Cost: 15, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 1, Skill DMG: 115.1%

Impeccable Memory 2 (Active)
Use Skill Swipe to steal a skill from an Explorer. You can equip the stolen skill in the Skill Management tab. Only 2nd job advancement skills can be equipped.
Level 1: Stolen Skill Stats Level 1
Level 5: Stolen Skill Stats Level 5

Cane Booster (Buff)
Increases cane’s ATK SPD for a short time. Cannot be used during auto-battle.
Level 1: MP Cost: 75, Cooldown: 0s, Target: Self, Buff Duration: 600s.
Level 5: MP Cost: 75, Cooldown: 0s, Target: Self, Buff Duration: 600s.

Judgment Draw (Passive)
Has a chance of adding 1 card to the stack and flinging a card at the enemy when Crit ATK is activated. Throws 10 cards at one enemy and grants a buff to Phantom when the card stack is full. Only the Fortune Card and Misfortune Card are activated. The rest of the cards activate upon obtaining Carte Noire.
Fortune Card = Crit Rate.
Misfortune Card = Critical Damage.
Preserverance Card = Abnormal Status RES.
Drain Card = HP Recovery.
Level 1: Card Activation Chance: 60%, Card Activation Cooldown: 0.1s, Card Max Stack: 20, Crit Rate: 2%, Crit DMG: 3%, Abnormal Status RES: 3%, HP Recovery: 1%
Level 5: Card Activation Chance: 60%, Card Activation Cooldown: 0.1s, Card Max Stack: 20, Crit Rate: 2%, Crit DMG: 3%, Abnormal Status RES: 3%, HP Recovery: 1%

Carte Blanc (Passive)
Increases Judgement Draw’s card ATK.
Level 1: Card DMG: 13.2%
Level 5: Card DMG: 13.2%

Cane Mastery (Passive)
Increases your cane mastery to increase your ATK.
Level 1: PHY ATK Increase: 4%
Level 5: PHY ATK Increase: 4%

Devil’s Luck (Passive)
Permanently increases Crit Rate and Crit RES.
Level 1: Crit Rate: 1%, Crit RES: 1%
Level 5: Crit Rate: 5%, Crit RES: 5%

Phantom 2nd Job Skill Build Guide: Everything maxed.
1. Impeccable Memory II (MAX)
2. Cane Mastery (MAX)
3. Devil’s Luck (MAX)
4. Carte Blanche (MAX)
5. Judgment Draw (MAX)
6. Cane Booster (MAX)
7. Calling Card (MAX)
8. Mille Cartes (MAX)

Phantom 3rd Job Skills (Level 60-99)

Blason Fantome (Active)
Create a Phantom Emblem in front of you, then quickly slash the emblem and enemies at once.
Level 1: MP Cost: 21, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 4, Skill DMG: 119.4%
Level 10: MP Cost: 21, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 4, Skill DMG: 119.4%

Rapier Wit (Active)
Form a giant spear with cards and charge fowards, continously slashing in half-moon slices.
Level 1: MP Cost: 20, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 5, Charge DMG: 24.5%, Half0Moon DMG: 24.5%, Carte Mille DMG Increase: 102.1%
Level 10: MP Cost: 20, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 5, Charge DMG: 24.5%, Half0Moon DMG: 24.5%, Carte Mille DMG Increase: 102.1%

Impeccable Memory 3 (Active)
Use Skill Swipe to steal a skill from an Explorer. You can equip the stolen skill in the Skill Management tab. only 3rd job advancement skills can be equipped.
Level 1: Stolen Skill Stats Level 1
Level 5: Stolen Skill Stats Level 5

Final Feint (Buff)
Phantom just may be the luckiest person alive. If Phantom dies while this skill is in effect, they will be revived once with 100% HP. Cannot be used during auto-battle.
Level 1: MP Cost: 302, Cooldown: 300s, Target: Self, Buff Duration: 200s
Level 5: MP Cost: 302, Cooldown: 300s, Target: Self, Buff Duration: 200s

Bad Luck Ward (Buff)
Cast the cards’ seal to dispel misfortune. Cannot be used during auto-battle.
Level 1: MP Cost: 151, Cooldown: 0s, Target: Self, Buff Duration: 600s, PHY DEF Increase: 2%, MAG DEF Increase: 2%, Max HP: 3%, Max MP: 2%
Level 5: MP Cost: 151, Cooldown: 0s, Target: Self, Buff Duration: 600s, PHY DEF Increase: 2%, MAG DEF Increase: 2%, Max HP: 3%, Max MP: 2%

Mist Mask (Passive)
Has a chance to evade enemy attacks, and permanently increases SPD and JMP.
Level 1: Attack Ignore Rate: 1%, SPD Increase: 4.5%, Jump Height: 4.5%
Level 5: Attack Ignore Rate: 1%, SPD Increase: 4.5%, Jump Height: 4.5%

Clair de Lune (Passive)
Receive the power of the bluue moon, increasing DMG.
Level 1: PHY DMG Increase: 3%
Level 5: PHY DMG Increase: 3%

Piercing Vision (Passive)
Permanently increases Crit DMG and Crit Rate.
Level 1: Crit Rate: 1%, Crit DMG: 3%
Level 5: Crit Rate: 1%, Crit DMG: 3%

Phantom 3rd Job Skill Build Guide: Everything maxed.
1. Impeccable Memory III (MAX)
2. Clair de Lune (MAX)
3. Piercing Vision (MAX)
4. Mist Mask (MAX)
5. Final Feint (MAX)
6. Bad Luck Ward (MAX)
7. Rapier Wit (MAX)
8. Blason (MAX)

Phantom 4th Job Skills (Level 100-150)

Mille Aiguilles (Active)
Make such quick, continous stabs that they become impossible to track with the naked eye. This attack can continue while moving. MP is consumed while the skill button is pressed.
Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Max Repeat Count: 50, Skill DMG: 109.6%
Level 10: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Max Repeat Count: 50, Skill DMG: 109.6%

Tempest (Active)
Summon a storm of cards around Phantom to attack surrounding enemies. MP is consumed while the skill button is pressed.
Level 1: MP Cost: 401, Cooldown: 20s, Target: Opponent, ATK Type: PHY, Target Count: 10, Max Spin Count: 30, Skill DMG: 183.1%
Level 10: MP Cost: 401, Cooldown: 20s, Target: Opponent, ATK Type: PHY, Target Count: 10, Max Spin Count: 30, Skill DMG: 183.1%

Penombre (Active)
Leap backward as you throw powerful cards at enemies in front of you.
Level 1: MP Cost: 100, Cooldown: 5s, Target: Opponent, ATK Type: PHY, Target Count: 10, Hit Count: 3, Skill DMG: 235.6%
Level 10: MP Cost: 100, Cooldown: 5s, Target: Opponent, ATK Type: PHY, Target Count: 10, Hit Count: 3, Skill DMG: 235.6%

Impeccable Memory 4 (Active)
Use Skill Swipe to steal a skill from an Explorer. You can equip the stolen skill in the Skill Management tab. Only 4th job advancement skills can be equippped.
Level 1: Stolen Skill Stats Level 1
Level 5: Stolen Skill Stats Level 5

Pouvoir Emprunte
Steal enemy buffs to cast a buff on yourself. Buffs are converted as follows: DMG Reflection = Invincibility. ATK Increase = PHY ATK Increase. DEF Increase = PHY/MAG DEF Increase. When multiple buffs are available, only one buff will be granted, and the order of priority will be Invincibility > ATK Increase > DEF Increase. Cannot be used during auto-battle.
Level 1: MP Cost: 491, Cooldown: 120s, Target: Opponent, Target Count: 5, PHY ATK Increase: 3%, PHY DEF Increase: 3%, MAG DEF Increase: 3%, Buff Duration: 20s, Invincibility: 1s
Level 5: MP Cost: 491, Cooldown: 120s, Target: Opponent, Target Count: 5, PHY ATK Increase: 3%, PHY DEF Increase: 3%, MAG DEF Increase: 3%, Buff Duration: 20s, Invincibility: 1s

Aria Amour (Buff)
Aria’s praryer increases DMG. Cannot be used during auto-battle.
Level 1: MP Cost: 448, Cooldown: 0s, Target: Self, Buff Duration: 600s, PHY DMG Increase: 3%
Level 5: MP Cost: 448, Cooldown: 0s, Target: Self, Buff Duration: 600s, PHY DMG Increase: 3%

Carte Noire (Passive)
Increases activation chance and DMG of the judgment Draw card. Activates the Perseverance card and the Drain card.
Level 1: Card DMG Increase: 30.3%, Additional Card Activation Chance: 40%, Additional Card Stack: 20
Level 5: Card DMG Increase: 30.3%, Additional Card Activation Chance: 40%, Additional Card Stack: 20

Cane Expert (Passive)
Fully increases your cane mastery to increase ACC/PEN Rate/PHY ATK/PHY DMG.
Level 1: ACC: 1.2%, PEN Rate: 1.5%, PHY ATK Increase: 3%, PHY DMG Increase: 1.6%
Level 5: ACC: 1.2%, PEN Rate: 1.5%, PHY ATK Increase: 3%, PHY DMG Increase: 1.6%

Phantom 4th Job Skill Build Guide: Everything maxed.
1. Impeccable Memory IV (MAX)
2. Cane Expert (MAX)
3. Carte Noire (MAX)
4. Aria Amour (MAX)
5. Tempest (MAX)
6. Mille Aiguilles (MAX)
7. Pouvoir Emprunte (MAX)
8. Penombre (MAX)

Phantom Hyper Skills

Impeccable Memory H
Required Level: 150
Use the Hyper Buff skill obtained using Skill Swipe. You can equip the stolen skill in the Skill Management tab. Only Hype Skills can be equipped.
Level 1: MP Cost: 664, Cooldown: 0s, Target: Self

Rose Carte Finale
Required Level: 170
Throw rose cards into the air, then drive them into the ground to attack your enemy. Cards in the ground deal continous damage. Ignores Damage Reflection.
Level 1: MP Cost: 671, Cooldown: 20s, Target: Opponent, ATK Type: PHY, Target Count: 15, Hit Count: 6, Skill DMG: 700%, Card Duration: 11s, Card DMG: 100%

Heroic Memories
Required Level: 200
Maple Heroes meditate upon their vows. Cannot be used during auto-battle.
Level 1: MP Cost: 880, Cooldown: 300s, Target: Party/Hero, Buff Duration: 180s, Crit DMG: 30%

Tempest – Reinforce
Required Level: 141
Level 1: Increases the final damage of Tempest. Final DMG Increase: 20%

Tempest – Cooldown Cutter
Required Level: 141
Level 1: Changes the cooldown of Tempest. Cooldown: 6s

Tempest – Extra Target
Required Level: 141
Level 1: Changes the target count of Tempest. Target Count: 12

Mille Aiguilles – Reinforce
Required Level: 141
Level 1: Increases the final damage of Mille Aiguilles. Final DMG Increase: 20%

Mille Aiguilles – Extra Target
Required Level: 141
Level 1: Changes the target count of Mille Aiguilles. Target Count: 8

Mille Aiguilles – Crit DMG
Required Level: 141
Level 1: Adds a Crit DMG Increase to Mille Aiguilles. Crit DMG: 15%

Bad Luck Ward – True Immunity
Required Level: 141
Level 1: Adds Status RES to Bad Luck Ward. Abnormal Status RES: 20%

Bad Luck Ward – Max Points
Required Level: 141
Level 1: Increases HP/MP upon using Bad Luck Ward.

Bad Luck Ward – True Immunity
Required Level: 141
Level 1: Adds a PHY ATK Increase to Bad Luck Ward. PHY ATK Increase: 20%

Leave a Reply

Your email address will not be published. Required fields are marked *

2 thoughts on “MapleStory M Phantom Skill Build Guide

  1. Ayumilove Post author

    @Ben: Thanks for your comment! I’ll be adding the Phantom Hyper Skills section while updating the rest of the skills as Phantom has recently launched in MapleStory M Global. 🙂

  2. Ben

    How about hyper skills?
    Would be grateful to hear your thoughts on it, thanks!