MapleStory Hyper Skill Build Guide

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MapleStory Hyper Stat Build Guide for Reboot
MapleStory Hyper Stat Build Guide for Non-Reboot (Before Reboot Patch)
Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator)

MapleStory Hyper Skill Build Guide (Reboot)

  • You will receive Hyper Stat Points beginning at Level 140.
  • Hyper Stat Points are used increase your Hyper Stats.
  • Hyper Stats is accessible by clicking “Hyper Stat” button in your Character Stat window.
  • Every 10 levels after Level 140, Hyper Stat Points you get upon level up will be increased.
  • Starting at Lv. 140, you will get 3 Hyper Stat Points per level up. For every 10 levels after that, you will receive 1 more Hyper Stat Point per level up. (Ex: Lv.140 – 149 you’ll get 3, Lv.150 – 159 you’ll get 4, Lv.160 – 169 you’ll get 5, etc.)
  • As you level up a Hyper Stat, it starts to require more and more Hyper Stat Points to increase to the next level. So be sure to spend those points wisely.
  • If you’re unhappy with your current Hyper Stat Point allocation, you can reset your Hyper Stats for 10 million meso.

Hyper Stat Build Guide for Warrior / Bowman / Magician / Thief / Pirate

This build mainly focuses on raw damage, so prioritize on maxing Hyper Stat damage, boss damage, minimum critical damage, maximum critical damage as these works for all jobs. Next are the complimentary hyper stats which are ignore defense, status resistance, primary stat, secondary stat, critical rate and stance. These complimentary hyper stats may or may not be suitable depending on the character’s job skills and equips that might already boost them to 100%.

Open up both your ‘Stat Window’ and ‘Hyper Skill Window’, then add HSP (Hyper Skill Points) to the Hyper Stat below. Check whether you have already maxed one of your stat shown in the ‘Stat Window’. Example: Assuming you are a Demon Slayer with 100% Stance, distribute the remaining Hyper Skill Point to other Hyper Stat instead of Stance based on the sequence/priority of this build. Add Hyper Skill Points into Hyper Stats which are partially maxed with the ones closest to 10/10 or 5/5. This concept applies for other Hyper Stats too! This guide is meant for reference and should not be followed blindly as you may have equips (potential-ed/scrolled/hammered) or skills (e.g. Dual Blade with 4th Job Skill Shadow Meld = 100% Critical Rate) that boost their stats to 100%

StatLevel 200Stat AmountLevel 250Stat Amount
Primary Stat3/10454/1060
Secondary Stat0/1002/1030
Critical Rate6/107%10/1015%
Minimal Critical6/106%10/1010%
Maximum Critical6/106%10/1015%
Ignore Defense5/1015%6/1018%
Damage8/1024%10/1030%
Boss Damage7/1023%10/1035%
Status Resistance6/107%7/109%
Stance0/50%5/510%
Total Skill Points339894
Remaining Skill Points21

Other Notes for Hyper Stat Build

  • Warrior’s Primary Stat and Secondary Stat are STR and DEX.
  • Bowman’s primary stat and secondary stat are DEX and STR.
  • Magician’s primary stat and secondary stat are INT and LUK.
  • Thief’s primary stat and secondary stat are LUK and DEX.
  • Pirate’s primary stat and secondary stat are DEX and STR.

Hyper Stats that you can raise are:

STR: +15/30/45/60/75/90/105/120/135/150 (max level 10)
DEX: +15/30/45/60/75/90/105/120/135/150 (max level 10)
INT: +15/30/45/60/75/90/105/120/135/150 (max level 10)
LUK: +15/30/45/60/75/90/105/120/135/150 (max level 10)
HP: +2/4/6/8/10/12/14/16/18/20% (max level 10)
MP: +2/4/6/8/10/12/14/16/18/20% (max level 10)
Demon Force: +10/20/30/40/50 (max level 5)
Speed: +4/8/12/16/20 (max level 5)
Jump: +2/4/6/8/10 (max level 5)
Critical Rate: +1/2/3/4/5/7/9/11/13/15% (max level 10)
Minimum Critical: +1/2/3/4/5/6/7/8/9/10% (max level 10)
Maximum Critical: +1/2/3/4/5/7/9/11/13/15% (max level 10)
Defense Ignore: +3/6/9/12/15/18/21/24/27/30% (max level 10)
Damage: +3/6/9/12/15/18/21/24/27/30% (max level 10)
Boss Damage: +3/6/9/12/15/19/23/27/31/35% (max level 10)
Elemental Resistance: +4/8/12/16/20% (max level 5)
Status Resistance: +1/2/3/4/5/7/9/11/13/15% (max level 10)
Stance: +2/4/6/8/10% (max level 5)

Hyper Stats SP Consumption

Level 1: 01 SP (Total: 1 SP)
Level 2: 02 SP (Total: 3 SP)
Level 3: 04 SP (Total: 7 SP)
Level 4: 08 SP (Total: 15 SP)
Level 5: 10 SP (Total: 25 SP)
Level 6: 15 SP (Total: 40 SP)
Level 7: 20 SP (Total: 60 SP)
Level 8: 25 SP (Total: 85 SP)
Level 9: 30 SP (Total: 115 SP)
Level 10: 35 SP (Total: 150 SP)

Total SP you gain per 10 Levels

Level 140: 3 SP
Level 150: 34 SP
Level 160: 75 SP
Level 170: 126 SP
Level 180: 187 SP
Level 190: 258 SP
Level 200: 339 SP
Level 210: 430 SP
Level 220: 531 SP
Level 230: 642 SP
Level 240: 763 SP
Level 250: 894 SP

MapleStory Hyper Skill Build Guide (Non-Reboot)

List of MapleStory Hyper Skills introduced as a supplement in 4th Job Skills which are unlocked as you progress higher levels. Each of these skills only requires 1 SP (Skill Point) to max! You will gain Hyper Skill Points (HSP) every 10 levels starting at Level 140 to 200. You will get specific HSP for each of your tab. There are 3 tabs in Hyper Skill Window (Stat, Passive, Active). They total to 6 Stat SP, 5 Passive SP, and 3 Active SP. The only thing you need to worry is which skill you need to max for the Stat and Passive Hyper Skills. The Active Hyper Skill Points is sufficient to max all Active Hyper Skills.

There are 3 types of Hyper Skills.

  • S (Stat): Upgrades basic stats (Primary Stat, Def, M.Def, HP, MP etc)
  • P (Passive): Upgrades a specific skill your class has.
  • A (Active): Unlocks a new skill. 2 are buffs and remainder is an Ultimate/Finisher.

Level : Stat / Passive / Active Points

Level 140 : S + P
Level 150 : S + A
Level 160 : S + P
Level 170 : S + A
Level 180 : P
Level 190 : S + P
Level 200 : S + P + A

All Classes

Below are common skills shared by Warrior, Archer, Thief, Magician, Pirate and Hybrid.

Passive Skills

MapleStory Hyper Strength Hyper Strength (Level 140) +50 STR.

MapleStory Hyper Dexterity Hyper Dexterity (Level 140) +50 DEX.

MapleStory  Hyper Intelligence Hyper Intelligence (Level 140) +50 INT.

MapleStory Hyper Luck Hyper Luck (Level 140) +50 LUK.

MapleStory Hyper Jump Hyper Jump (Level 146) +10 Jump.

MapleStory Hyper Speed Hyper Speed (Level 152) +10 Speed.

MapleStory Hyper Accuracy Hyper Accuracy (Level 158) +20% Accuracy.

MapleStory Hyper Defense Hyper Defense (Level 165) +500 Weapon Defense.

MapleStory Hyper Magic Guard Hyper Magic Defense (Level 174) +500 Magic Defense.

MapleStory Fury Hyper Fury (Level 180) +50 DF (Demon Force)

Hyper Mana Hyper Mana (Level 186) +15% Max MP.

MapleStory Health Hyper Health (Level 192) +15% Max HP.

MapleStory Hyper Critical Hyper Critical (Level 198) +10% Critical Rate.

Hyper Skill Build Guide by Class

You will only have 6 Stat/Support Skill Points allocated for the S-Tab (aka Stat/Support Tab). Therefore, the Hyper Skill Build Guide below list the most important to least important support skill to be max to optimize your character’s damage output for 4th Job.

Warrior

1. Hyper Strength
2. Hyper Health
3. Hyper Critical
4. Hyper Dexterity
5. Hyper Defense
6. Hyper Magical Defense

Magician

1. Hyper Intelligence
2. Hyper Luck
3. Hyper Critical
4. Hyper Health
5. Hyper Defense
6. Hyper Magical Defense

Archer

1. Hyper Dexterity
2. Hyper Health
3. Hyper Critical
4. Hyper Strength
5. Hyper Defense
6. Hyper Magical Defense

Thief: Assassin / Bandit

1. Hyper Luck
2. Hyper Health
3. Hyper Critical
4. Hyper Dexterity
5. Hyper Defense
6. Hyper Magical Defense

Thief: Dual Blade

1. (140) Hyper Luck
2. (150) Hyper Strength
3. (160) Hyper Dexterity
4. (170) Hyper Defense
5. (190) Hyper Magic Defense
6. (200) Hyper Health

Explanation:
Dual Blade has a special 4th job skill named Shadow Meld which raises Critical Rate to 100% for a short period of time upon successfully dodging enemy attacks. Therefore, Hyper Critical Rate is put on lower priority.

Xenon

1. Hyper Strength
2. Hyper Dexterity
3. Hyper Luck
4. Hyper Critical
5. Hyper Health
6. Hyper Accuracy

Pirate

1. Hyper Strength
2. Hyper Health
3. Hyper Critical
4. Hyper Dexterity
5. Hyper Defense
6. Hyper Magical Defense

skxy’s Magician Hyper Skill Build

1. Hyper Intelligence
2. Hyper Luck (Reason being, 5Luk = 1 Int, up this equal to adding 10 Int)
– Replacing Hyper HP because Ice Aura has been made every mobs attack only deal 1 damage to my hp, hence shorter the hp can safe pot from bossing (eg. Hilla skill that only reduce hp)
3. Hyper Mana
4. Hyper Critical
5. Hyper Defense
6. Hyper Speed
– Replacing Hyper Magical Guard, having extra 500MD is very little from my base 5k MD, so I choose speed instead of defense

Frequently Asked Questions

Will we able to receive hyper skill points after lv200 or in short max out all the hyper at lv250?
Players will not receive additional HSP (Hyper Skill Points) and SP (Skill Points) after Level 200. Only AP (Ability Points) are continuously issued per level up after Level 200.

I’m pretty sure accuracy no longer does anything. Clarify?
Accuracy doesn’t do much but allowing you to hit monsters successfully (with less misses). This is very helpful when training against monsters who are 5-8 levels above you using Cleric Blessing or Bishop Advanced Blessing. I have experienced it before and it allowed my Xenon to 1 hit KO those monsters with 0 misses.

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75 thoughts on “MapleStory Hyper Skill Build Guide

  1. KPoopStarM9

    Can you post one for phantoms? Thank you!!

  2. Ayumilove Post author

    @Informer: Will still use the above Hyper Skill Build guide since it’s focus primarily on damage. For other secondary skills, you can opt to add those skill points into your preferred stats (e.g. HP stat for Demon Avenger)

  3. Informer

    What about a build for oddball cases like Demon Avenger and Xenon?

  4. Viktor

    Hello! I would like to make an advertisement on your blog. Please contact me via email – viktor.nasserman (at) gmail (dot) com

  5. NuuyaChan

    Ayumi, thanks for everything you’ve done in here. I really need to ask you something, I’m building a beast tamer. Which Hyper Stats Buid you recommend? Thanks again :3

  6. jwoo2000

    Hey ayumi, how do I actually use this guide? Do I level up the stats that have the highest level first?

  7. Ayumilove Post author

    @SpiritGuard: Damage and Boss Damage can go above 100% compared to other stats such as Critical Rate which maxed out at 100%.

  8. Ayumilove Post author

    @Deathsphere: Thanks for spotting the mistake! I have updated Boss Damage in the table.

  9. Deathsphere

    Your boss damage % in the chart don’t match the % in the list below it.

  10. Yichor

    Hey Ayumilove,did demon slayer at reboot become nerf?

  11. Lex

    hi. what would be the HS build for mechanics in reboot? thank you :D

  12. SpiritGuard

    So as a shade, your saying I dont need to put my hyper stat points into damage and boss damage? But str and crit?

  13. CodeNox

    What about for Night Walker? Not sure if stance is affected while we’re jump attacking, so would that be different? Also, is elemental resistence really that important? (Reboot World)

  14. Ayumilove Post author

    @RandomStranger: Hyper Stats for Xenon will focus mainly on Critical Rate, Boss Damage, Minimum Critical Damage, Maximum Critical Damage, PDR (Ignore Defense = 80~86%). The hyper stats (DEX, STR, INT, LUK) provides a flat boost which means its not affected by stats%. It’s preferable to add till 5~6. 7 and above consumes a considerable amount of HSP (Hyper Stat Points) which I don’t feel worth it unless you are level 250 and this provides you with more HSP to distribute.

  15. RandomStranger

    Hey ayumilove, for the reboot world patch, any guides for the hyper stats build for xenon?

  16. xxjoexx

    thx for your guide,ayumi i hava 1 more question is my main charater is demon slayer its weapon def very easy become 9999 so did i still need to up hyper defence and magic defence because just magic defence did not 9999 only

  17. Ayumilove Post author

    @xxjoexx: Hyper Speed does not increase attack speed. Only movement speed. Hyper Accuracy allows you to hit monsters with high avoid, especially the ones which are higher level than your character’s level. However, Hyper Accuracy does not increase Critical Success Rate.

  18. xxjoexx

    did hyper speed have increase attack or not ?
    and hyper accuaracy i heard ppl say can deal less miss and more critical is that true?

  19. Mike

    Why Stance for Warriors? Don’t they have 100% stance from 1st and 4th job skills combined?

  20. yichor

    hi ayumi for my demon slayer level 170 can i up my hyper accuary because i heard ppl say accuary can deal less miss and deal more critical did that is true?

  21. Elizabelle

    excuse me, just wondering if its better to just dump all hyper stat points into HP for demon avenger >< cant find a guide anywhere..

  22. Ayumilove Post author

    @AbsoZeroSil: Follow the one as shown in the guide at http://ayumilove.net/maplestory-evan-skill-build-guide/

  23. AbsoZeroSil

    For my evan which hyper passive skill build should i follow?

  24. Chad

    Hi, i know that im supposed to get the hyper jump skill at level 146 so when i reached that level, i was expecting a hyper skill point so i could raise it. But i didnt get one so i thought id get one the next level. I just reached level 147 and i still cant raise it since i didnt get any hyper skill points. Is this supposed to happen?

  25. DragonManipulator372

    Never mind, I’m stupid, ignore me xD

  26. DragonManipulator372

    http://ayumilove.net/maplestory-fire-poison-archmage-skill-build-guide/

    In this, you never mention any of the listed magician hyper skills o.o Where do these two hyper builds meet?

  27. Ayumilove Post author

    @toushirou3: Yeah for me I will go with Hyper Max Mana as its much more useful with Elixir Recovery Potions. However, for damage-optimizer player they can go with Hyper Dexterity.

  28. toushirou3

    http://ayumilove.net/maplestory-hero-skill-build-guide-v2/#hyperskills

    in your heros guide you max mana over dex…..

    did you still prefer it that way?

  29. Ayumilove Post author

    @Hua: I rarely reset my Hyper Skills. Therefore, I do not know the max reset costs for Hyper Skills. Perhaps other Mapler here who knows can comment about it :)

  30. Ayumilove Post author

    @Gundir: Sorry for the late reply. I have added your Dual Blade Hyper Skill Build into the guide above!

  31. Hua

    It will cost max 10mil mesos after you reach* this amount. (typo) lol

  32. Hua

    What are the reset costs for resetting Hyper Skills?

    The first time you reset you have to pay 100k mesos, the 2nd time it will cost 1 mil mesos but after that I don’t know.

    Might be multiplied by 10 everytime, but it will be kinda fast to reach the maximum costs after 2 resets if that is true.

    It will cost max 10mil mesos after you read this amount.

  33. Gundir

    Hey Ayumi, I came up with a Dual Blader Hyper Skill build:

    – (140) Hyper Luck
    – (150) Hyper Strength
    – (160) Hyper Dexterity
    – (170) Hyper Defense
    – (190) Hyper Magic Defense
    – (200) Hyper Health

    So, this build might be a bit awkward, but a thief’s damage output benefits directly from Strength. On top of that, a higher critical rate is pretty much useless for a Dual Blader, seeing as Shadow Meld raises the critical rate to 100% for a few seconds.

  34. milhan

    terima kasih

  35. Ayumilove Post author

    @Kai: Players will not receive additional HSP (Hyper Skill Points) and SP (Skill Points) after Level 200. Only AP (Ability Points) are continuously issued per level up after Level 200.

  36. Kai

    Hii, I would like to ask, will we able to receive hyper skill points after lv200 or in short max out all the hyper at lv250?

  37. Bryce

    why do all characters have a +50 DF hyper skill? is it a bug from nexon or, does it do anything?

  38. Anon

    hello^^

  39. Ayumilove Post author

    Thanks skxy for sharing your Hyper Skill Build :D I’ll add it to the guide above so others can compare and see which 1 suits them best :)

  40. skxy

    Im IL mage, hyper skill i upped is different from your suggestion, just for sharing
    1. Hyper Intelligence
    2. Hyper Luck (Reason being, 5Luk = 1 Int, up this equal to adding 10 Int)
    – Replacing Hyper HP because Ice Aura has been made every mobs attack only deal 1 damage to my hp, hence shorter the hp can safe pot from bossing (eg. Hilla skill that only reduce hp)
    3. Hyper Max MP
    4. Hyper Critical Rate
    5. Hyper Physical Guard
    6. Hyper Movement
    – Replacing Hyper Magical Guard, having extra 500MD is very little from my base 5k MD, so I choose speed instead of defence

  41. Ayumilove Post author

    Hi Logikable, accuracy doesn’t do much but allowing you to hit monsters successfully (with less misses). This is very helpful when training against monsters who are 5-8 levels above you using Cleric Blessing or Bishop Advanced Blessing. I have experienced it before and it allowed my Xenon to 1 hit KO those monsters with 0 misses.

  42. Logikable

    Ayumilove, I’m pretty sure accuracy no longer does anything.
    Clarify?

  43. Ayumilove Post author

    Thanks Lee Shao Wei for the correction. I have corrected MapleStory Mana to Hyper Mana.

  44. Lee Shao Wei

    Maplestory Mana ? shouldn’t it be hyper Mana ?

  45. Ayumilove Post author

    Hi :D, I would recommend you to put the url of the guide on your blog linking to my site instead of copying and pasting the entire guide to your blog. The guides here goes through several updates to sync with MapleStory.

  46. :D

    I would edit some of your guide so to my preference if that is ok with you.

  47. :D

    Hi ayumi can i ask for permissions to upload your guide on my blog?

  48. Ayumilove Post author

    Hi AranLiberator, grab the STR, HP and MP Boost. You can also grab the DEX and Accuracy to further boost your success rate of hitting enemies easily without missing.

  49. AranLiberator

    ayumi,i was wondering what hyperskill stat’s should i add for aran thanks

  50. Ayumilove Post author

    Hi Jacky, accuracy is better for warrior. High accuracy means easier way to hit enemies with high avoid. For dex, it improves some damage and accuracy, but does not provide sufficient accuracy boost per dex compared to pure accuracy.

  51. Jacky

    Hi,
    Which is better hyper dex or Acc? Job = Kaiser & dual blade.
    Thanks in advance..

  52. Anzu

    Ayumilove, how many points do we get in total for the stats section, the passive section, and the active section?

  53. Andy liu

    Hi aymuilove do Jett have hyper skills?

  54. Ayumilove Post author

    Hi steven, when you first reach Phantom 4th Job, you will not be able to find Phantom Blow. So I guess that skill requires a skill book which can be obtain from looting boss drops such as Zakum, Chaos Zakum, Hilla.

  55. steven

    Hi ayumi, do phantom blow still needs a skillbook?

  56. Ayumilove Post author

    Hi T.o.p , it should be +20% Accuracy.

  57. T.o.p

    Hi ayumi.. Hyper accuracy add 20 accuracy or 20% ?

  58. xInfinit3

    hi ayumi, do u know where can i actually reset my hyperskills if i added it wrongly?

  59. Ayumilove Post author

    Hi kostya, probably they will get Hyper Skills as how Explorer gets them.

  60. kostya

    is Ultimat explorer get a Hyper skill too?

  61. Unknown Name

    @Steven the only real use for hyper fury is for demon slayers for example at forth job for demon slayers they are capped at 120 demon fury but if you put a point into hyper fury the new fury cap is 170

  62. Steven

    Hi. I was wondering what is the Hyper Fury skill. What does it do? Thanks!

  63. Ayumilove Post author

    Hi Tom, KMS (Korea MapleStory) has Hyper Skills enabled!

  64. Tom

    Then, do u know what server does enable hyper skill?

  65. Ayumilove Post author

    Hi Tom, since ExtaliaMS is based from GMS, GMS might not have enabled those Hyper Skills yet or probably the developers in ExtaliaMS have not coded them.

  66. Tom

    By the way I am playing on ExtaliaMS.

  67. Tom

    Hi I would like to know how can I use the reg SP to upgrade the hyper skills, look I have reg SP but I dont know how can I use them as hyper SP?

  68. hjx

    if u playing SEA, there will be Hyper Skill next time not now coz the patch haven’t come

  69. chun nam

    i lvl 143 le no hyper skil??????

    my job pantom

    xobetox my pantom name

  70. Neash

    Hayato have Hyper Skill?

  71. Deity

    I hate to say this, but… this part of your website isn’t very good.

  72. Ayumilove Post author

    Hi Aria, Xenon and Demon Avenger have yet to be released in GMS Region. Currently they are only available in KMS (Korea MapleStory). After GMS has released Hayato, they will be releasing Xenon and Demon Avenger after 3-6 months time (after they have translated those Korean text into English Text for Quest, Skills, Voice Over, etc)

  73. Aria

    Xenon and demon avenger are classes non available on gms or what are they?

  74. Ayumilove Post author

    Hi Ra, List of Link Skills can be found at http://ayumilove.net/maplestory-link-skills-guide/

  75. Ra

    Ayumi, can you make a list of Skill Links? I’ve been trying to track down various ones, but nothing seems solid. This seemed like the best place to ask.