DotA2 Tidehunter Skill Build Guide

Dota2 TidehunterDotA2 Tidehunter (Leviathan): The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders’ shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

Tidehunter Overview

Faction: The Dire
Primary Attribute: Strength
Attack Type: Melee
Role(s): Initiator, Disabler, Durable, Support

Tidehunter Stats

STR: 97 at 25 (22 + 3/level)
AGI: 52.5 at 25 (15 + 1.5/level)
INT: 58.5 at 25 (16 + 1.7/level)
Health: 2316 at 25
Mana: 988 at 25
Damage: 47 – 53
Range: 128
Armor: 3.1
Movement: 310

Tidehunter Skills

Gush Gush (Active)
Targetting Method: Unit | Allowed Targets: Enemy Units
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.
Range: 700
Debuff Duration: 4
Armor Reduction: 2 / 3 / 4 / 5
Movement Speed Slow: 40%
Damage: 110 / 160 / 210 / 260
Mana Cost: 120 Cooldown Time: 12

Notes

  • N/A
Kraken Shell Kraken Shell (Passive)
Targetting Method: None | Allowed Targets: Self
Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.
Damage Reduction: 12 / 24 / 36 / 48
Damage Threshold: 600 / 550 / 500 / 450

Notes

  • Does not prevent magical damage.
  • The damage reduction is always on and is not connected to the damage treshold for buff removal.
  • Only damage from player owned sources is counted towards buff removal.
  • Damage counter for buff removal resets when Tidehunter doesn’t take player based damage for 6 seconds.
  • Buff removal occurs every {600/550/500/450} damage taken(after reductions).
  • Kraken Shell will remove almost all disables, even Dismember, Fiend’s Grip, and more.
  • Kraken Shell won’t remove certain debuffs, such as Bloodrage, Fury Swipes, Doom, Maledict.
Anchor Smash Anchor Smash (Active)
Targetting Method: Instant | Allowed Targets: Enemy Units
Tidehunter swings his mighty anchor to damage nearby enemies and reduce their base attack damage.
Radius: 375
Duration: 6
Damage Reduction: 45% / 50% / 55% / 60%
Damage: 75 / 125 / 175 / 225
Mana Cost: 30 / 40 / 50 / 60
Cooldown Time: 7 / 6 / 5 / 4

Notes

  • Affects ancient creeps, but not Roshan.
Ravage Ravage (Active)
Targetting Method: Instant | Allowed Targets: Enemy Units
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Radius: 1025
Stun Duration: 2.02 / 2.32 / 2.77
Damage: 200 / 325 / 450
Mana Cost: 150 / 225 / 325
Cooldown Time: 150

Notes

  • Units hit will fly for 0.52 seconds before the real stun is applied.
  • Full damage and stun are dealt to invisible units.
  • Ravage waves move outwards at a speed of 775.

Tidehunter Skill Build Guide

  1. Gush (1)
  2. Kraken Shell (1)
  3. Gush (2)
  4. Anchor Smash (1)
  5. Gush (3)
  6. Ravage (1)
  7. Gush (MAX)
  8. Anchor Smash (2)
  9. Anchor Smash (3)
  10. Anchor Smash (MAX)
  11. Ravage (2)
  12. Kraken Shell (2)
  13. Kraken Shell (3)
  14. Kraken Shell (MAX)
  15. Stats (1)
  16. Ravage (MAX)
  17. Stats (MAX)

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