DotA2 Medusa Skill Build Guide

Dota2 MedusaDotA2 Medusa (Gorgon): Beauty is power. This thought comforted Medusa–the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess–because she alone of the sisters was mortal. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: ‘This one has the mortal stink upon her. We have no use for that which dies.’ Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, ‘You denied me eternal life–therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!’ After long thought, the goddess granted her daughter’s request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. Never for a moment has Medusa regretted her choice. She understands that power is the only beauty worth possessing–for only power can change the world.

Medusa Overview

Faction: The Dire
Primary Attribute: Agility
Attack Type: Ranged
Role(s): Carry, Disabler, Initiator

Medusa Stats

STR: 55.25 at 25 (14 + 1.65/level)
AGI: 82.5 at 25 (20 + 2.5/level)
INT: 65.25 at 25 (19 + 1.85/level)
Health: 1157 at 25
Mana: 819 at 25
Damage: 44 – 50
Range: 600
Armor: 1.8
Movement: 290

Medusa Skills

Split ShotSplit Shot (Toggle)
Targetting Method: Instant | Allowed Targets: Enemy Units
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage. The extra targets will not receive other attack effects (such as critical strike) and Unique Attack Modifiers.
Radius: 700
Single arrow damage: 80%
Number of arrows: 2 / 3 / 4 / 5

Notes

  • Can be used by illusions. Will only propagate to illusions if toggled on when they are created.
  • Secondary targets will be the closest visible enemy units.
  • Unlike original DotA, in Dota 2 Split Shot can not be used to dodge stuns.
  • All attack damage is reduced, not just base damage. Attack damage is currently displayed incorrectly when split shot is active.
  • Can theoretically increase raw damage (damage not caused by Unique Attack Modifiers, etc) output to {160%/240%/320%/400%}.
  • If illusions of Medusa are created while Split Shot is active, they will also have this ability.
  • The active from Manta Style (when Split Shot is active) coupled with Medusa’s Split Shot could potentially increase total damage output to {249.6%/374.4%/499.2%/624%} (Not including raw damage, since illusions do not benefit from it).
Mystic SnakeMystic Snake (Active)
Targetting Method: Unit | Allowed Targets: Enemy Units
A mystic snake made of energy jumps from target to target dealing damage and stealing some mana. After it reaches its last target, it jumps back to Medusa to replenish her with mana.
Range: 800
Jump radius: 475
Number of jumps: 3 / 4 / 5 / 6
Damage/mana increase per jump: 11% / 14% / 17% / 20%
Mana Cost: 140 / 150 / 160 / 170 Cooldown Time: 11

Notes

  • The snake returns to Medusa to replenish with current stolen mana when blocked.
  • Mana steal is incremented by 25% only if the affected unit has mana (units including heroes, illusions, ranged creeps, and some neutral creeps).The mana steal will NOT increment on units without mana.
  • Mystic Snake deals pure damage to units Petrified by Stone Gaze.
  • Mystic Snake has a move speed of 633 until it is returning, at which point it increases to 833.
  • Mystic Snake cannot be disjointed by blinking or going invisible. It will also jump to units out of sight.
Mana Shield Mana Shield (Toggle)
Targetting Method: Instant| Allowed Targets: Self
Creates a shield that absorbs 60% of the incoming damage in exchange for Medusa’s mana.
Damage absorbed per point of mana: 1.6 / 1.9 / 2.2 / 2.5

Notes

  • Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
  • When active, Medusa’s effective health will be doubled (further increased by damage block).
Mana Shield Stone Gaze (Toggle)
Targetting Method: Instant | Allowed Targets: Enemy Units
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, have 100% magic resistance, and take bonus physical damage. Illusions are immediately destroyed.
Radius: 1000
Duration: 6
Stone Duration: 3
Attack speed slow: 50%
Movement speed slow: 50%
Turn rate slow: 50%
Bonus Physical Damage: 30% / 40% / 50%
Mana Cost: 200 Cooldown Time: 90

Notes

  • Description: The beauty of Medusa is legendary.
  • Affects any units that have line of sight with Medusa at any period for the spell duration.
  • Mystic Snake deals pure damage to units in Stone Form.
  • If a unit in its AoE is an illusion, it is immediately killed once the petrification takes effect.
  • Stops if Medusa is killed.
  • Does not affect enemy heroes who haven’t turned to face Medusa even if they are within spell’s radius(1000 units).

Medusa Skill Build Guide

  1. Stats (1)
  2. Mystic Snake (1)
  3. Mystic Snake (2)
  4. Stats (2)
  5. Mystic Snake (3)
  6. Stone Gaze (1)
  7. Mystic Snake (MAX)
  8. Mana Shield (1)
  9. Mana Shield (2)
  10. Mana Shield (3)
  11. Stone Gaze (2)
  12. Mana Shield (MAX)
  13. Split Shot (1)
  14. Split Shot (2)
  15. Split Shot (3)
  16. Stone Gaze (MAX)
  17. Split Shot (MAX)
  18. Stats (MAX)

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