DotA2 Drow Ranger Skill Build Guide

Dota2 Drow RangerDotA2 Drow Ranger (Traxex): Drow Ranger’s given name is Traxex—a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy’s heart.

Drow Ranger Overview

Faction: The Radiant
Primary Attribute: Agility
Attack Type: Ranged
Role(s): Carry, Disabler, Pusher

Drow Ranger Stats

STR: 64.5 at 25 (17 + 1.9/level)
AGI: 69.5 at 25 (22 + 1.9/level)
INT: 50 at 25 (15 + 1.4/level)
Health: 1708 at 25
Mana: 884 at 25
Damage: 44 – 55
Range: 625
Armor: 0.64
Movement: 300

Drow Ranger Skills

Drow Ranger Skill Build Guide

  1. Precision Aura (1)
  2. Frost Arrows (1)
  3. Frost Arrows (2)
  4. Gust (1)
  5. Frost Arrows (3)
  6. Marksmanship (1)
  7. Gust (2)
  8. Frost Arrows (MAX)
  9. Gust (3)
  10. Gust (MAX)
  11. Marksmanship (2)
  12. Precision Aura (2)
  13. Precision Aura (3)
  14. Precision Aura (MAX)
  15. Stats (1)
  16. Marksmanship (MAX)
  17. Stats (MAX)

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Frost ArrowsFrost Arrows (Auto-Cast)
Targetting Method: Unit | Allowed Targets: Enemy Units
Adds a freezing effect to Drow’s attacks, slowing enemy movement. Lasts 1.5 seconds on Heroes, and 7 seconds on creeps.
Range: 625
Duration: 1.5 (7 on creeps)
Movement Speed Slow: 15% / 30% / 45% / 60%
Mana Cost: 12

Notes

  • The slow will not increase by successive casts, it will only be refreshed.
  • The slow is a unique attack modifier and conflicts with lifesteal, both when used automatically and when used manually.
  • It works on siege creeps.
GustGust (Active)
Targetting Method: Point | Allowed Targets: Enemy Units
Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you.
Range: 900
Radius: 250
Duration: 3 / 4 / 5 / 6
Knockback duration: 0.6 / 0.7 / 0.8 / 0.9
Mana Cost: 90
Cooldown Time: 13

Notes

  • Doesn’t stop usage of items.
  • Knockback distance is inversely proportional to travel range, 350 at closest, 0 at 900.
  • Does not interrupt channeling of items.
  • As with all silences, it will not stop Wraith King’s Reincarnation.
  • Disables Riki’s Permanent Invisibility.
  • As this ability has the power to knockback enemies it will also cancel Templar Assassin’s Meld, as the knockback forcibly changes her position if it hits her.
Precision AuraPrecision Aura (Passive)
Targetting Method: None | Allowed Targets: Allies
Adds bonus damage to the physical attack of allied, ranged Hero units on the map based on a percentage of Drow’s agility. Affects creeps for 30 seconds when cast.
Radius: Global
Range Damage Bonus: 20 / 26 / 32 / 38%
Duration: 30
Cooldown Time: 100

Notes

  • Only affects ranged units.
  • Can be cast manually to affect creeps globally for 30 seconds, with a 100 seconds cooldown.
  • Because its activation grants an active buff to creeps instead of an aura effect, bonus damage from creeps will persist until the end of the duration even if Drow Ranger dies.
  • Creeps that spawn after the activation will not gain the bonus damage.
  • Bonus damage is NOT considered base damage (contrary to what the buff tool tip says).
MarksmanshipMarksmanship (Passive)
Targetting Method: None | Allowed Targets: Self
Passively provides bonus agility. If there are nearby enemy heroes, the bonus agility is removed.
Agility Bonus: 40 / 60 / 80
Deactivation Radius: 400

Notes

  • Illusions benefit from the Marksmanship, but they will still lose the bonus if there is an enemy nearby.
  • Effectively gives Drow Ranger 40 / 60 / 80 attack speed, 40 / 60 / 80 attack damage and 5.6 / 8.4 / 11.2 armor, as well as an additional 14.4 / 21.6 / 28.8 damage from level 4 Precision Aura.
  • An icy particle effect is visible on Drow Ranger while Marksmanship is active.
  • Bonus agility and particle effect is lost if an enemy hero (not illusions) comes within 400 range of Drow Ranger.