Doodle God Walkthrough Guide

Doodle God puts the power of creation in your hands. Mixing and matching different elements, work your way up, all the way from bacteria and beetles, to clay and ceramics, to tools, weapons and beyond! But beware, creating a whole world is not so easy – inventing the wheel might just end in a plague of zombies.

Play Online: Doodle God / Doodle God 2 / Doodle Devil

Doodle God Walkthrough – Elements Combination List

Doodle God Episodes 1,2,3,4
Doodle God Walkthrough Episode 1 : Beginning
Doodle God Walkthrough Episode 2 : Technology
Doodle God Walkthrough Episode 3 : Modern Age
Doodle God Walkthrough Episode 4 : World of Magic

Doodle God Quests
Doodle God Walkthrough Quest : Sins Vs Virtue
Doodle God Walkthrough Quest : Save the Princess
Doodle God Walkthrough Quest : Run Santa Run!
Doodle God Walkthrough Quest : Devil vs. God
Doodle God Walkthrough Quest : Survivor
Doodle God Walkthrough Quest : Greatest Inventions

Doodle God 2.0 HD (2013)
Doodle God 2.0 HD – Artifacts
Doodle God 2.0 HD – Puzzles

Doodle God Bonus Contents
Doodle Devil Walkthrough
Doodle Farm Walkthrough
List of Doodle God Proverbs
Suggest New Ideas for Doodle God!

Doodle God Episode 1 : Beginning

Doodle God Episode 1 unlocks 4 basic elements : Fire, Water, Earth and Air.
earth + fire = lava
air + earth = dust
air + fire = energy
energy + air = storm
fire + dust = ash
lava + air = stone
fire + stone = metal
water + stone = sand
energy + metal = electricity
water + air = steam
metal + steam = boiler
fire + sand = glass
water + earth = swamp
fire + water = alcohol
swamp + sand = clay
swamp + energy = life
alcohol + water = vodka
water + life = weeds
swamp + life = bacteria
swamp + weeds = moss
earth + moss = grass
swamp + grass = reed
water + bacteria = plankton
life + sand = seeds
life + ash = ghost
life + stone = egg
egg + earth = dinosaur
dinosaur + fire = dragon
air + egg = bird
swamp + moss = fern
clay + life = golem
golem + life = human
human + fire = corpse
human + human = sex
life + corpse = zombie
zombie + corpse = ghoul
human + energy = wizard
wizard + energy = demigod
seed + earth = tree
human + metal = tools
metal + tools = weapons
weapons + man = hunter
hunter + weapons = warrior
warrior + dragon = hero + blood
blood + human = vampire
fire + clay = bricks
tools + reed = paper
bird + hunter = meat + feather + blood
tree + tool = wood
feather + paper = book
swamp + bacteria = worm + sulfur
tree + fire = ash + ash + coal
coal + boiler = steam-engine
human + alcohol = alcoholic
sand + worm = snake
snake + water = fish
water + coal = oil
plankton + fish = whale
snake + tools = poison
poison + weapon = poisoned weapon
poisoned weapon + human = assassin
wood + tool = wheel
earth + tools = field
field + seeds = wheat
wheat + stone = flour
flour + water = dough
dough + fire = bread
bread + alcohol = beer
sand + egg = turtle
swamp + egg = lizard
wood + wheel = cart
cart + steam engine = locomotive
bird + fire = phoenix
lizard + earth = beast
beast + vampire = werewolf
worm + earth = beetle
fire + grass = tobacco
beetle + sand = scorpion
tobacco + paper = cigarette
wood + water = boat
cart + beast = chariot
hunter + beast = meat + wool + blood
human + clay = ceramics
human + stone = hut
stone + plankton = shell
shell + stone = limestone
limestone + clay = cement
tools + wool = fabric
human + beast = domesticated animal
life + tree = treant
weeds + earth = mushroom
water + cement = concrete
concrete + bricks = house
fish + beast = dolphin
wood + boat = ship
oil + cart = car
car + air = airplane
fabric + human = clothes
air + worm = butterfly
100. storm + bird = thunderbird
glass + house = skyscraper
domestic animal + grass = milk + fertilizer
limestone + fertilizer = saltpeter
saltpeter + sulfur = gunpowder
weapon + gunpowder = firearm
ship + fabric = frigate
ship + steam engine = steamship
sand + tree = palmtree

Doodle God Episode 2 : Technology

Doodle God Episode 2 unlocks 1 basic elements : Void
void + glass = lightbulb
void + electricity = radio wave
light bulb + radio wave = tv
tv + book = computer
radiowave + radiowave = radiation
metal + radiation = plutonium
plutonium + weapon = Nuclear Bomb
computer + radio wave = cell phone
energy + fire = plasma
plasma + void = sun
sun + grass = flower
sun + flower = sunflower
tree + flower = apple
sand + tree = palm tree
seeds + energy = coffee
void + airplane = rocket
Void + rocket= Satellite
Radio wave + fire = laser
laser + book = CD
metal + water = quicksilver
quick silver + demigod= philospers stone
Apple + cell phone = gold
human + computer = cyborg
computer + computer = internet

Doodle God Episode 3 : Modern Age

commandments + human = religion
religion + human = law + sin
Beast + house = cat + dog
tools + law = mechanism
alcoholic + ship = pirate
alcoholic + house = tavern
sand + glass = clock
waater + glass = ice
book + human = knowledge
warrior + firearm = soldier
gold + paper = money
knowledge + fish = octopus
bacteria + milk = cheese
money + human = work
beetle + work = ant
human + bacteria = virus
mechanism + book = typewriter
knowledge + human = scientist
fish + egg = caviar
apple + dough = pie
law + soldier = policeman
ice + milk = ice cream
knowledge + virus = medicine
fire + meat = steak
reed + field = sugar
ice + mechanism = freezer
sex + human = fun
reed + human = music
human + rocket = astronaut
corpse + electricity = death metal
medicine + bacteria = antibiotics
music + alcohol = rock-n-roll
alcohol + grass = absinthe
money + skyscraper = bank
computer + virus = hacker
coffee bean + vodka = b-52
law + fun = games
alcohol + pirate = rum
vodka + pirate = rum
sugar + bread = cookies
alcoholic + money = hangover
money + bank = debt
debt + money = credit card
vodka + firearm + russian roulette
sex + sex = censored
typewriter + human = journalist
life + void = alien
fire + vodka = molotov cocktail
milk + vodka = white russian
water + water = sea
sun + sea = salt
rocket + alien = ufo
beast + medicine = rat
vodka + worm = tequila

Doodle God Episode 4 : World Of Magic

magic + void = darkness, light
magic + knowledge = spell
magic + music = bard
magic + religion = priest
magic + priest = prayer
magic + water = potion
magic + beast = unicorn
magic + paper = scroll
light + darkness = shadow
spell + air = illusion
spell + ice = cone of cold
spell + fire = fireball
spell + book = spell book
prayer + priest = healing
light + life = angel
darkness + earth = underground
wizard + zombie = necromancer
wizard + house = tower
beast + darkness = demon
darkness + energy = death
death + healing = resurrection
warrior + priest = paladin
life + void = chaos, order
chaos + void = astral
astral + spell = teleport
astral + death= illithid
astral + metal = silver
law + assassin = rogue
mechanism + life = modron
human + metal = armor
human + weapon = sword, crossbow
human + magic = elf
human + elf = half-elf
human + swamp = orc, goblin
human + tree = druid
human + stone = dwarf
elf + darkness = drow
elf + metal = mithril
elf + weapon = bow
house + armor = castle
weapons + magic = wand
priest + weapon = mace
drow + metal = adamantite
dwarf + darkness = duergar
dwarf + weapon = axe, hammer
beast + weapon = claws

Sins vs Virtue

human + human = birth, love
human + order = discipline
human + fun = cheerfulness
human + religion = faith
human + faith = salvation
human + work = diligence
human + money = gift
gift + cellphone = free apps
free apps + cellphone = altruism
fun + money = donation
donation + money = charity
charity + human = generosity
order + alcohol/vodka = abstention
life + death/corpse = resurrection
sin + light = virtue
virtue + human = tolerance, assistance
virtue + energy = calmness
virtue + fun = joy
virtue + wrath = humility
virtue + pride = modesty
virtue + faith = hope
water + bread = diet
diet + grass/weeds = vegetarianism
diet + religion = fasting
sex + knowledge = sublimation
sex + priest = chastity
sex + wizard/scientist = continence

Quest : Run Santa Run

sand + fire = glass
metal + water = quicksilver
Void + fire = sun
Water + fire = alcohol
magic + quick silver = Philosopher’s stone
death + human = zombie
philo + metal = gold
worm + alcohol = tequila
alcohol + water = vodka
human + tree = wood
Human + metal = weapon
human + weapon = assasin
alcohol + grass = resinthe
philosoper’s stone + water = beer
music + wood = guitar
zombie + human = brains
assassin + chaos = joker
magic + glass = crystal ball
sun + glass = sunglasses
human + wheat = bread
void + weapon = Death Star
assassin + water = pirate
pirate + alcohol = rum
religion + death = sacrifice
Philosopher Stone + Water = Beer (Fender’s Gift)

Quest : Save the Princess

human + sword = warrior
priest + dragon = ash
book + magic = spell book
spell book + human = wizard
human + magic = elf
warrior + priest = paladin
warrior + wizard = adventurer
paladin + wizard = party
party + dragon = dead dragon
adventures + dragon = ash, steak
dead dragon + party = key
king + party = quest
adventures + quest = experience, gold
dragon + quest = mountain
dragon + mountain = lair
lair + rogue = secret door
secret door + key = trap
trap + wizard = ash + maze
maze + party = experience + gold + princess
trap + warrior = corpse

Quest : Devil vs. God

Create three virtues for each of the existing sins. Tap the scale icon to view a Sin/Virtue meter. The arrow will move further to the right the more you progress in the quest.
Faith = Human + Religion.
Salvation = Human + Faith.
Birth = Human + Life.
Love and Birth = Human + Human.
Discipline = Human + Order.
Gift = Human + Money.
Generosity = Human + Gift/Charity.
Cheerfulness = Human + Fun.
Diligence = Human + Work.
Sublimation = Knowledge/Work + Sex.
Diet = Bread + Water.
Fasting = Diet + Religion.
Vegetarianism = Diet + Grass/Weeds.
Abstention = Order + Vodka.
Free Apps = Cellphone + Gift.
Altruism = Cellphone + Free Apps.
Virtue = Light + Sin.
Hope = Virtue + Faith.
Calmness = Virtue + Energy.
Joy = Virtue + Fun.
Modesty = Virtue + Pride.
Humility = Virtue + Wrath.
Tolerance = Virtue + Humility.
Assistance and Tolerance = Virtue + Human.
Resurrection = Corpse/Death + Life.
Donation = Money + Fun.
Charity = Money + Donation.
Continence = Sex + Scientist/Wizard.
Chastity = Sex + Order/Priest.

Quest : Greatest Inventions

Discover the 10 inventions belonging to each decade from the 1900′s to 1990′s. You will also have to create some ingredients for these inventions by combining existing elements.

Components

Plasma = Fire + Energy.
Sun = Plasma + Void.
Semiconductor = Electricity + Knowledge.
Radio Wave = Energy + Semiconductor.
Car = Cart + Oil.
Dust = Air + Earth.
Shopping = Human + Money.
Clothing = Fabric + Human.
Tea = Energy + Grass.
Book = Knowledge + Paper.
Airplane = Air + Car.
Armor = Clothing + Metal.
Lightbulb = Glass + Void.
Clock + Mechanism + Time.
Rocket = Airplane + Void.
Missile = Rocket + Weapon.
DNA = Knowledge + Life.
Vacuum Tube = Lightbulb + Semiconductor.
Radiowave = Electricity + Void.

Inventions By Decade

Year 1900
Air Conditioner = Air + Freezer.
Teabag = Fabric + Tea.
Assembly Line = Order + Work.
Theory of Relativity = Knowledge + Time.
Cellophane = Fabric + Oil
Vacuum Cleaner = Dust + Void.
Crayons = Limestone + Oil.
Washing Machine = Clothing + Water.
Helicopter = Air + Mechanism.
Zeppelin = Air + Fabric.

Year 1910
Bra = Clothing + Woman.
Stainless Steel = Knowledge + Metal.
Crossword = Games + Knowledge.
Tank = Armor + Car.
Gas Mask = Air + Armor.
Toaster = Electricity + Bread.
Lie Detector = Knowledge + Human/Sin.
Vitamin = Food + Life.
Neon Lamp = Electricity + Neon.
Zipper = Clothing + Mechanism.

Year 1920
Antibiotics = Medicine + Bacteria.
Radar = Airplane + Radiowave.
Bandaid = Fabric + Glue.
Robot = Work + Mechanism.
Big Bang Theory = Knowledge + Void.
Sunglasses = Glass + Sun.
Bubble Gum = Food + Fun.
Traffic Lights = Car + Order.
Frozen Food = Food + Freezer.
Yo-Yo = Fun + Games.

Year 1930
Duct Tape = Cellophane + Glue.
Photocopier = Paper + Photo.
FM Radio = Music + Radiowave.
Polaroid = Mechanism/Time + Photo.
Jet Engine = Fire + Mechanism.
Radio Telescope = Radar + Void OR Knowledge + Radiowave.
Monopoly = Games + Money.
Shopping Cart = Shopping + Cart.
Parking Meter = Car + Money.
Software = Knowlege + Magic.

Year 1940
AK-47 = Firearm + Magic.
First Computer = Software + Transistor/Vacuum Tube.
Aqualung = Gas Mask + Water.
Microwave Oven = Food + Radiowave.
Bar Code = Money + Shopping.
Nuclear Bomb = Plutonium + Plutonium/Weapon.
Bazooka = Missile + Weapon.
Nuclear Power Reactor = Energy + Plutonium.
Bikini = Clothing + Sun.
Transistor = Electricity + Semiconductor.

Year 1950
Black Box = Airplane + Earth.
Liquid Paper = Paper + Water.
Credit Card = Money + Debt.
Microchip = Transistor + Transistor.
Digital Clock = Clock + Transistor/Semi-Conductor.
Satellite = Robot/Rocket + Void.
Fast Food = Food + Time.
Solar Cell = Electricity + Sun.
Laser = Energy + Semiconductor.
Super Glue = Glue + Time.

Year 1960
3d Holography = Life + Photo.
Digital Photography = First Computer + Photo.
ATM = Credit Card/Mechanism + Money.
Hypertext = Book + Software.
Astronaut = Human + Void/Rocket.
Kevlar = Armor + Fabric.
Audio Casette = Cellophane + Music.
Moon Lander = Car + Void.
Computer Mouse = First Computer + Video Game.
Video Game = First Computer + Games.

Year 1970
Cellphone = Phone + Radiowave.
Karaoke = Games/Video Game + Music.
Copyright = Games + Puzzle.
Microprocessor = Microchip + Software.
Digital Camera = Digital Photography + Time/Life.
Personal Computer = First Computer + Micro-processor.
Floppy Disk = Audio Cassette + Software.
Space Station = Astronaut/Satellite + Satellite.
Hybrid Vehicle = Car + Electricity.
Stereo = Music + Music.

Year 1980
Artificial Heart = Mechanism + Medicine.
Internet = First Computer + First Computer.
CD = Floppy Disk + Laser.
MS-DOS = Personal Computer + Software.
DNA Fingerprinting = DNA + Knowledge.
Modular Space Station = Space Station/Satellite + Space Station.
Fax Machine = Paper + Phone.
Virtual Reality = Life + Video Game.
Flash Memory = Book + Microchip.
Windows = MS-DOS + Software.

Year 1990
DVD = CD + CD.
Sea Launch = Rocket + Water.
GPS = Radiowave/Knoweldge + Satellite.
Smartphone = Cellphone + Personal Computer.
MP3 Player = Microchip + Music.
USB = Order + Personal Computer.
Memory Card = Flash Memory + Book/Software.
WWW = Hypertext + Internet.
Plasma TV = Plasma + TV.
Webcam = Digital Camera + Internet.

Quest : Survivor

Ending 1
Human + Island = Beach and Cliffs and Forest.
Human + Forest = Bushes and Game and Tree.
Human + Cliffs = Cave and Stone.
Human + Tree = Leaves and Stick.
Leaves + Stick = Shelter.
The Map to buried treasure will be automatically added to your elements once you create the Shelter.
Stone + Stone = Spark.
Leaves + Spark = Bonfire.
Leaves + Bonfire = Smoke.
Human + Map = Hidden Treasure.
Human + Hidden Treasure = Compass and Gold and Spyglass.
Human + Spyglass = Black Sail and White Sail.
Smoke + White Sail = Merchants.
Human + Merchants = Salvation.
Good Ending: You are rescued by merchants and keep all your riches.

Ending 2
Human + Island = Beach and Cliffs and Forest.
Human + Forest = Bushes and Game and Tree.
Human + Cliffs = Cave and Stone.
Human + Tree = Leaves and Stick.
Leaves + Stick = Shelter.
The Map to buried treasure will be automatically added to your elements once you create the Shelter.
Stone + Stone = Spark.
Leaves + Spark = Bonfire.
Leaves + Bonfire = Smoke.
Human + Map = Hidden Treasure.
Human + Hidden Treasure = Compass and Gold and Spyglass.
Human + Spyglass = Black Sail and White Sail.
Human + Spyglass = Pirates.
Gold + Pirates = Torture and Death.
Bad Ending: The pirates abandon you on the island.

Ending 3
Beach and Cliffs and Forest = Human + Island.
Bushes and Game and Tree = Human + Forest.
Cave and Stone = Human + Cliffs.
Leaves and Stick = Human + Tree.
Shelter = Leaves + Stick.
The Map to buried treasure will be automatically added to your elements once you create the Shelter.
Spark = Stone + Stone.
Bonfire = Leaves + Spark.
Smoke = Leaves + Bonfire.
Hidden Treasure = Human + Map.
Compass and Gold and Spyglass = Human + Hidden Treasure.
Black Sail and White Sail = Human + Spyglass.
Pirates = Smoke + Black Sail.
Death = Human + Pirates.
Bad Ending: You are killed by pirates.

Extraneous Elements
Water = Human + Sea.
Salt = Sun + Water.
Oysters and Palm Tree and Sand = Beach + Human.
Clay = Sand + Water.
Bricks = Clay + Sun.
Berries and Leaves = Human + Bushes.
Coconut and Liana = Human + Palm Tree.
Hammer = Stone + Stick.
Flintstone = Stone + Hammer.
Axe = Flintstone + Stick.
Wood = Axe + Tree.
Spear = Axe + Stick.
Carcass = Game + Spear.
Meat and Skin = Axe + Carcass.
Jerky = Meat + Salt.
The Knife is automatically added to your elements after completing Jerky.
Sinew and Meat and Skin = Carcass + Knife.
Pottery = Clay + Bonfire.
Bones and Meat = Carcass + Flintstone.
Fish = Sea + Spear.
Rope = Sinew + Sinew.
Bow and Fishing Rod = Rope + Stick.
Clothes = Human + Skin.
Ash and Coal and Bonfire = Bonfire + Wood.
Steak = Bonfire + Meat.
Walls = Bricks + Bricks.
Needle and Thread = Bones + Rope.
Canvas = Needle and Thread + Skin.
Sail = Canvas + Stick.
Snare = Forest + Rope.
Raft = Rope + Wood.
Sailing Raft = Raft + Sail.
Storm = Raft + Sea.
Calm = Sailing Raft + Sea.
Hut = Shelter + Walls.

Puzzles

Elemental Ice Cream
Create Ice Cream using the limited elements you have available. An element will be consumed if it is used in a combination, and the newly created element will be added to your list. Make the following combinations to complete the puzzle:
Earth + Fire = Lava.
Air + Lave = Stone.
Stone + Water = Sand.
Fire + Sand = Glass.
Glass + Water = Ice.
Ice + Milk = Ice Cream.

In the Name of Peace
Create a Flower using the limited elements you have available. An element will be consumed if it is used in a combination, and the newly created element will be added to your list. Make the following combinations to complete the puzzle:
Fire + Water = Alcohol.
Fire + Alcohol = Energy.
Energy + Human = Wizard.
Fire + Water = Alcohol.
Fire + Alcohol = Energy.
Energy + Wizard = Demigod.
Demigod + Nuclear Bomb = Flower.

Locomotive in the Woods
Create a Locomotive using the limited elements you have available. An element will be consumed if it is used in a combination, and the newly created element will be added to your list. Make the following combinations to complete the puzzle:
Air + Water = Steam.
Stone + Stone = Fire and Stone and Stone.
Repeat this step two more times to create 3 Fires total.
Fire + Tree = Ash and Ash and Coal.
Fire + Stone = Metal.
Repeat this step again to create 2 Metals total.
Human + Metal = Tools.
Metal + Steam = Boiler.
Boiler + Coal = Steam Engine.
Tools + Tree = Tools and Wood.
Repeat this step again to create 2 Wood total.
Tools + Wood = Wheel.
Wheel + Wood = Cart.
Cart + Steamengine = Locomotive.

Skyscraper
Create a Skyscraper using the limited elements you have available. An element will be consumed if it is used in a combination, and the newly created element will be added to your list. Make the following combinations to complete the puzzle:
Earth + Water = Swamp.
Repeat this step two more times to create 3 Swamps total.
Life + Swamp = Bacteria.
Bacteria + Water = Plankton.
Plankton + Stone = Shells.
Sand + Swamp = Clay.
Repeat this step again to create 2 Clays total.
Stone + Stone = Fire + Stone + Stone.
Repeat this step again to create 2 Fires total.
Clay + Fire = Bricks.
Fire + Sand = Glass.
Shells + Stone = Limestone.
Clay + Limestone = Cement.
Cemente + Water = Concrete.
Bricks + Concrete = House.
House + Glass = Skyscraper.

Artifacts

Eiffel Tower = Metal + Tower + Skyscraper.
Godzilla = Dinosaur + Radiation + Sea.
Holy Grail = Blood + Resurrection + Demigod.
Lightsaber = Sword + Energy + Light.
Pandora’s Box = Chaos + Death + Darkness.
Perpetual (Motion Device) = Mechanism + Void + Energy.
Ring of Power (The One Ring) = Lava + Magic + Demon.
Stonehenge = Stone + Stone + Stone.
Titanic = Ship + Ice + Death.

Doodle God Frequently Asked Questions

How do you make void?
You get void beginning of Doodle God Episode 2. It came after 100 elements.

How to get Commandment?
You get it at Doodle God Episode 3 as starting element.
Starting elements are elements given during the beginning of an Episode.
For example, Doodle God Episode 1 starting elements are Fire, Water, Earth and Air.
These elements are be made available as you progress to the next Episodes.
To progress next episode, you must complete all combinations within current Episode.

How do you make Magic?
Magic Element is unlock once you reach Doodle God Episode 4.

How do you make Commandment?
Commandment is unlock once you reach Doodle God Episode 3.
You need to make a nuclear first to unlock the Commandments…
Nuclear formula is plutonium + weapon… (plutonium + weapon = nuclear)
Doing so, you will reach Doodle God Episode 3.
Contributed by Zed

How many elements do I need to finish to reach Doodle God Episode 3?
70 elements (70/115 elements with 14/14 groups)

i tried doing all of the above but it won’t let me. Am I doing something wrong?
Probably you did not reach Doodle Episode 4 which unlocks Magic element.
If you dont recieve the element you can’t do the rest of the combinations.

How do you make void?
You get the void when you start Doodle God Episode 2.

How many elements do u need to get magic?
197 elements (197/248 elements with 22/26 groups)

How do you get Doodle Episode 4?
When you finish Doodle Episode 3.

Doodle New Discoveries

Post your Doodle God discovery below if its not listed here. I’ll update this page with your findings! Kindly inform me if there is a new release of Doodle God so I could quickly add new combinations for quests, puzzles and new episode release!

Band Of Heroes Game Review & Walkthrough Guide

Band Of Heroes Game Review & Walkthrough Guide

Play Online: Band Of Heroes
Developer: Iriysoft
Genre: RPG, Shooter

Band of Heroes Review

At first glance, the game logo gives a Final Fantasy impression. This game is a mix of RPG (Role Playing Game), Shooter (2D Shooting) and Fantasy (sword and magics). As you complete each level, you will be able to unlock more mission/stages, new characters and upgrade your heroes skills, and more stories about getting back the gem stolen by the evil witch. You start out with a character name Josh who wanted to obtain the precious gem from the castle’s treasury but end up stolen from him by some evil guys. Worse to come, the guards caught sight of him in the treasury when the enemy has fled. Now you have to play as Josh with the objective of getting back the gem. During your journey, you will meet up with some characters. You can have up to 3 party members including the leader to fight in the front-lines. Each active party member will provide abilities support such as Healing and Shield. Only the leader will be able to cast his ultimate. One thing I find is that, I couldn’t switch leaders during battle to use different ultimate skills depending on the situation, making this game a little lacking in strategy. It’s more focus on shooting enemies and evading their missiles.

Band of Heroes Combination Guide

[EARLY-GAME] Josh (Leader)
There won’t be any characters to combine at first as Josh will be soloing in the early game until he meets Erica the Archer in the forest. Josh will be attacking enemies from far by using his knives-throwing techniques. His ultimate skill Grand Slash doesn’t prove useful since you have to be really close to the enemy to perform the attack.

[MID-GAME] Selene (Leader), Josh, Erica.
After partying up with Erica to fight against the same enemy, you will then meet with Selene in a dungeon. Selene is more like a Cleric who heals her party member constantly and resurrect them after they have died. Selene is indispensable for this and the later missions. Use Selene’s ultimate to heal party member when wounded.

[LATE-GAME] Glenn (Leader), Selene and Ray
With Glenn as Leader, use his ultimate to shield off enemy attacks (magic missile or fireball) and kill off multiple mobs (summon skeletons). Selene is a must to have to constantly heal party members. As for Ray, he will be able to upgrade your party members shooting abilities with high rate of upgrade drops during battle. In addition, Ray has a unique ability that does not allow him to die first unless all his party members died, and it is capable of summoning drone to constantly heal him and attack nearby enemies. This combination makes it a formidable tank party.

List of Characters’ Upgrades in Band of Heroes

Josh (Rogue)

Grand Slash : Josh performs a wide sword slash. Causes 300% damage to all enemies in front of him.
Lucky Strike : Every hero in the band gains 10% to cause 2x damage when hitting an enemy.
Sword Mastery : + 20 / 40 / 60 / 80 / 100 % to Grand Slash area and damage.
Treasure Seeker : Enemies + 10 / 20 / 30 / 40 / 50 % gold when eliminated.
Throwing Mastery : Knives throwing rate is increased by + 10 / 20 / 30 / 40 / 50 %.
Gold Magnet : Gold Magnet area is increased by 40 / 80 / 120 / 160 / 200 %.
Lucky Star : + 5 / 10 / 15 / 20 / 25 % to Lucky Strike.
Dodge Mastery : Josh gain 3 / 6 / 9 / 12 /15 % chance to avoid any damage from any source.

Erica (Arbalester)

Hail Of Arrows : Erica shoots arrows at enemy causing 200%. The arrow go right through the enemies.
Disciple : +300% to fire rate of every hero in the band.
Upgrades
Spilitting Arrows : Erica’s arrow gains +5/10/15/20/25% chance to split into two arrows after hitting an enemy.
Elite Guard : Erica’s Hp and damage increases by 10 / 20 / 30 / 40 / 50 %
First Aid : + 5 / 10 / 15 / 20 / 25 % chance that the enemy will drop the healing potion when eliminated.
Battle Fury : Erica fills up the super power meter by 0.5 / 1.0 / 1.5 / 2.0 / 2.5 % each time she gets damaged.
Piercing Arrows – Erica’s arrows gain 10 / 20 / 30 / 40 / 50 % chance to go right through an enemy.
Drill – + 3 / 6 / 9 / 12 / 15 % to Discipline.

Selene (Dark Cleric)

Healing Wave : Every hero in the band restores 15% of HP.
Brotherhood Of Pain : When any hero in the band gets damaged, every other hero in the band gets 25% damage instead of that hero.
Demon Skin : Selena’s HP is increased by 10 / 20 / 30 / 40 / 50 %.
Bloodlust : Every enemy killed fills up 1 / 2 / 3 / 4 / 5 % of the super power bar.
Resurrection : If any hero in the band dies, he or she will revive with full HP after 100 / 80 / 60 / 40 / 20 seconds.
Anesthesia : The damage from any source is reduced by 2 / 4 / 6 / 8 / 10 %.
Regeneration : Every hero in the band restores 0.5 / 1.0 / 1.5 / 2.0 / 2.5 % of max HP every second.
Dark Side : When super power is activated, Selena’s fire rate rises by 100% for 3 / 4 / 5 / 6 / 7 seconds.

Glenn (Air Wizard)

Ice Vortex : Protecting vortex appears around the band for 5 seconds. It stops the hostile projectiles and damages the enemies in range.
Wind Armor : There is 25% chance to reduce any damage by 355%.
TailWind : Glenn’s Razor Waves speed is increased by 20/40/60/80/100%.
Storm Armor : Wind Armor’s chance to reduce the damage is increased by 5/10/15/20/25%.
Haste : All the heroes in the band move 10/20/30/40/50% faster.
Turbulence : Razor Waves slow down the enemies by 10/20/30/40/50%.
Tornado : Ice Vortex time is increased by 1/2/3/4/5 seconds.
Air Mastery : Glenn’s fire rate is increased by 10/20/30/40/50%.

Ray (Engineer)

Flamethrower – Launches a wide beam of flame forward causing 400 damage to each enemy affected.
Too Young To Die : If any souce causes lethal damage to Ray, his Hp reduces to 1 instead and the rest of the damage is distributed among the rest of the band evenly.
Loot Magnet : Bonus and Gold Magnet area is increased by 40/80/120/160/200%.
Loot Expert : The chance to get weapon bonus is improved by 2/4/6/8/10%.
Napalm Bomb : When the bomb hits an enemy, the enemy starts to burn. The fire burns for 3 / 4 / 5 / 6 / 7 seconds causing 50% damage each second.
Overdrive : Flamethrower’s beam thickness and damage is increased by 20/40/60/80/100%.
Healing Drone : Grants a healing drone who restores +2/3/4/5/6% of max Ray’s Hp for 5 seconds.
Attack Drone : Grants a battle drone who attacks nearest enemy each 0.5 seconds causing 25% damage.

Demons vs Fairyland Walkthrough

Demons vs Fairyland is a tower defense game with a combination of Cursed Treasure, Gemcraft and Kingdom Rush. The game objective is to protect the kids of Fairyland from being kidnapped by evil people. Setup various towers, raise a skeleton army, command powerful beasts and summoned zombies, manipulate your enemies to defeat these pursuers. Demons vs Fairyland offers 30 unlockable skills, 56 achievements, customisable difficulty and a branch upgrade for each tower type. These towers can only be place near a supporting tower of the same type. For example: building a haunted cabin near cemetery.

Play Online: Demons vs Fairyland
Watch Normal Mode Video Guide (3 Bronze Stars)
Watch Very Hard Mode Video Guide (3 Diamond Stars)

Game Controls:
Mouse only
[P] – pause
HOLD [SHIFT] to build several towers of the same kind
HOLD [SHIFT] to keep a tower selected after upgrading
1 – select / unselect firebolt
2 – select / unselect chain lightning
3 – select / unselect zombies
F1 – Pause Game
F2 – 1x Game Speed
F3 – 2x Game Speed
F4 – 3x Game Speed

Building Shortcut Keys
Z – Energy Well
X – Puddle of the Beast
Y – Totem of Energy
Q – Cemtery
W – Haunted Cabin
E – Totem of Wealth
A – Archer Training Camp
S – Watchtower
D – Totem of Accuracy

Demons vs Fairyland Strategy

Most levels can be completed purely with 4 Watchtowers (upgraded to Bastion of Venom) and 2 Puddle of the Beast (upgraded to Abyss of Manipulation) supported by their respective totems. Get Mind Freeze to slow mobs of enemies especially the ones who are buffed with high movement speed by the magical imps. Also get Mind Switch to temporarily turn an enemy into an ally. This way, you save on your zombies and skeletons from dying too quickly. For Bastion of Venom, only upgrade Poisoned Arrows to kill enemy a little faster. Corrosive Arrows is useless since you want to kill enemies fast instead of reducing their weapon damage. Once you have got your Archer Towers to Bastion of Venom, Puddle of the Beast to Abyss of Manipulation, build 3 Haunted Cabins and upgrade them to Archer Camp. Why archer instead of footman? Both die easily when attacked by teddy bears or champions in 1-3 hits, whereas archers can attack enemies from far while stealing their money without getting hurt.

Tips:
1. Don’t forget to use your spells.
2. Skeletons work best near a ranged tower to delay enemy from proceeding.
3. Find the game too easy ? Customize the difficulty settings !
4. Start by adding points into Archer Tier followed by Magician Tier.

List of Tower Upgrade

1. Cemetery > Cursed Cemetery
2. Haunted Cabin > Haunted House > Haunted Manor > (Bully / Arrow) Camp.
3. Archer Training Camp > Archer University.
4. Watch Tower > Fortified Tower > War Tower > (Citadel of Frost / Bastion of Venom)
5. Energy Well > Energy Chasm
6. Puddle of the Beast > Pool of the Monster > Pit of the Goliath > Abyss of (Darkness / Manipulation)

Cemetery : Allows to build Haunted Cabin within its vicinity.
Cursed Cemetery : Add 1 soldier to each Haunted Cabin.
Haunted Cabin : Summon skeleton (400 HP, 20 Damage)
Haunted House : Enhances stat (750 HP, 50 Damage)
Haunted Manor : Enhances stat (900 HP, 70 Damage)
Energy Well : Allows to build Puddle of the Beast within its vicinity.
Energy Chasm : Improves Puddle of the Beast’s fire rate.
Puddle of the Beast : Fires energy balls (120 Damage, 200 Range, 1.79 sec cooldown)
Pool of the Monster : Enhance Stats (200 Damage, 220 Range, 1.61 sec cooldown)
Pit of the Goliath : Enhances Stats (280 Damage, 240 Range, 1.61 sec cooldown)
Archer Training Camp : Allows to build Watchtower within its vicinity.
Archer University : Increases Watchtower’s range by 28 within its vicinity.
Watch Tower : Fires arrow at enemy (60 Damage, 190 Range, 0.55 sec cooldown)
Fortified Tower : Enhances Watch Tower (98 Damage, 241 Range, 0.53 sec cooldown)
War Tower : Enhances Fortified Tower (134 Damage, 253 Range, 0.53 sec cooldown)

Tower Upgrade Build Guide

The term max here refers to adding skill points (SP) to a skill until its full. First, max Pillage for more starting gold. Next, max Archer Tower Upgrades (Frenzy, Architect, Influential Research, Independence, Breakthrough). You will need to add some SP into Mana Mastery and Wellfed Kids to unlock those Archer Upgrades. Once that is done, max out all the skills in Magician Tier to gain the +40% Damage to Troops and Towers. Max

+5 Pillage (15% more starting gold)
+1 Fake Kid (To distract enemy from kidnapping the real kid)
+5 Mana Mastery (50% faster mana regenerates)
+1 Wellfed Kids (-10% Enemy speed when followed by kids)
+5 Frenzy (Watchtowers have 30% chance to make a critical hit +30% Damage)
+2 Influential Research (Area of Effect +2 slots for Totem of Accuracy)
+5 Architect (-15% cost of Watchtowers)
+5 Breakthrough (+10% Damage and Fire Rate to nearby Watchtowers)
+1 Independence (Increase the coverage of Archer Camp by 1)
+2 Mana Well (+80 Mana Capacity)
+1 Good Care (Kids return after xxx seconds)
+1 Beefy Zombies
+5 Corrosion
+2 Propagation
+5 Fluent With Magic
+1 Diffuse Energy
+4 Beefy Zombies
+5 Widespread Disease
+2 Strength In Numbers.
*Once you complete the 3 Bronze Ring (Normal Mode), farm EXP (Experience Points) by replaying Level 12 again until you are able to max out all the skills.

Demons vs Fairyland (Normal Mode) Playthrough Guide

Mission 1

Mission 2

Mission 3

Mission 4

Mission 5

Mission 6

Mission 7

Mission 8

Mission 9

Mission 10

Mission 11

Mission 12

Demons vs Fairyland (Very Hard Mode) Playthrough Guide

Mission 6 (3 Diamond Stars)

Mission 7 (3 Diamond Stars)

Mission 8 (3 Diamond Stars)

Mission 9 (3 Diamond Stars)

Mission 10 (3 Diamond Stars)

Mission 11 (3 Diamond Stars)

Mission 12 (3 Diamond Stars)

Bloons Tower Defense 5 Guide

Featured

BTD5 Bloons Tower Defense 5 Guide Ninja Kiwi Daily Challenge Walkthrough

Bloons Tower Defense 5 also known as BTD5 is a tower defense game where players amass Monkey in the battlefield to pop colorful balloons. Each balloon has its own unique abilities such as speed, camouflage, regenerative, immune to sharp objects or cold. This game also has various bosses that appears to be Zeppelin containing 4 tough ceramic balloons. Unlike BTD4, this game offers much more features such as Special Missions, Daily Missions, Premium Content, Special Agents and more tracks ranging from Easy, Advance and Expert. The guide below offers video playthroughs as well as best strategies and tips for each challenges.

Play Online: Bloons Tower Defense 5
Play Multiplayer: Bloon Tower Defense 5 Multiplayer BETA

Bloons Tower Defense 5 Walkthrough

Bloons TD 5 Moab Madness Special Mission
Moab Madness
Fast Upgrades
Full House

List of BTD5 Daily Challenge Video Guide
Click on the link below to select the month of the daily challenge!
2012: OCT / NOV / DEC
2013 JAN / FEB

BTD5 Abbreviations

BF – Banana Farm
DC – Daily Challenge
MM – Monkey Money
#LL – Number of Life Lost (Example: 30LL means 30 Life Lost)
NLL = No Lives Lost
NAPS = No Agents, Premiums, or Specialty buildings
NAPSIR = No Agents, Premiums, Specialty buildings, Injections, or Road items
NAPSIRLL = No Agents, Premiums, Specialty buildings, Injections, Road items, or Lives Lost

BTD5 Tower Pros and Cons

1) Spike Factory (3/2) easily destroy a Blue Blimp.
2) Spike Factory (4/2) easily destroy a Red Blimp and Rush of Regen Ceramic Bloon.
3) Boomerang Thrower (2/3) easily pops Ceramic Bloon.
4) Boomerang Thrower (3/2) efficiently pops long queue of weak Bloon.
5) Use Tack Shooter to eliminate Bloon rush in early game while farming cash for other tower.
6) Use Glue Gunner and Ice Tower to slow enemies down while hurting them in the process.
7) Best combo with Ice Tower is Boomerang Thrower (4/2) or Monkey Apprentice (2/3).
8) Sell of Spike Factory (4/2) for a Super Monkey (3/2) when you have sufficient cash.
9) Aid Sun God with Village (3/2), Ice Tower (4/2) and Glue Gunner (4/2) to easily wipe out Camo Ceramic Regenerating Bloons.

BTD5 Best Strategies

How to make the most powerful Monkey Temple?
Below is the the required towers to easily take down multiple Z.O.M.G.
1 x Super Monkey (To be transform into Monkey Temple)
3 x Mortar Tower (4/2) aka The Big Ones – Shoots 6 Golden MOAB Mauler Missiles.
1 x Glue Monkey (2/3) aka Glue Liquefier – Slow down and pop bloons with corrosive acid.
1 x Monkey Apprentice (4/2) aka Master of Air – Teleport Bloons to the entrance.
1 x Ice Tower (4/2) aka Viral Frost – Freezes bloons in a large ice explosion.
1 x Sniper (3/2) aka Deadly Precission – Max out 360 degrees blade damage.
There is some bug with Glue Monkey (4/2) where its green glue shot by Monkey Temple does not pop bloons with its corrosive acid. Cannon Tower can substitute Mortar Tower, however the damage would be much less than it. For less lag, just go for 1 Super Monkey + 3 Mortar Tower and assist the Monkey Temple with 20 Sniper (4/2) to pin down those Z.O.M.G at the entrance.

How to beat rush waves in early levels with short amount of cash?
There are 2 methods: quality vs quantity. It depends on the situation as well. For instance, if you lack of cash, its best to go with mass building cheap towers such as Dart Monkeys. If you have sufficient cash, go for a Boomerang Thrower (0/3) as it has more bloon-popping power when position straight ahead against incoming bloons. Or you can have a balance of both if you have sufficient cash like Bomb Tower (3/0) + a dart-type monkey that can pop black Bloons. Example of these tricks seen to be use in BTD5 Daily Challenge Nov 11 2012 starting with a Boomerang Thrower (0/3).

What towers are best suited against early invasion of Blimps?
You can opt for Bomb Tower (2/3) aka Mauler M.O.A.B as they deal 10x damage against a pack of Blimps, M.O.A.B and Z.O.M.G (Zeppelin). Otherwise, go for at least 5 Tack Shooters (3/0) position best at corners or round-about. You can also defeat them with a mere 3 Ninja Monkeys (4/2) or 1 Super Monkey (3/0) or at least 8 Dart Monkeys (2/3).

What is the best method to break mass ceramic Bloons?
Use 1 Ice Tower (3/2) + 1 Boomerang Thrower (2/3). The Ice Tower slows all Bloons to a crawl, allowing your Boomerang Thrower to slice each and every single frozen Bloon without having its Boomerang miss its target. Second method is to slow them down with Glue Gunner (2/2) and use 2 Boomerang Thrower (2/3) and some Road Spikes to prevent escaping Bloons if you lack the sufficient funds.

How to defeat Camo Leads?
Get Monkey Village with Radar Scanner (0/2) and have a Bomb Tower OR Boomerang Thrower (4/2) nearby the village. You can also use Ninja Monkey (2/3) OR Dart Monkey (4/2) or Spike Factory (2/0) OR Monkey Sniper (2/2) OR SPECIAL AGENTS: Super Monkey Storm (SMS).

How to farm cash quickly in early game?
Hire 2 glue gunner (2/1) and position them at the entrance and have a Spike Factory at the bloon exit. Also have a tower such as Ninja Monkey between them and target strong. The middle tower will pop the strong bloon, making them reach slower to the exit and giving time for the glue acid to take its effectiveness. If the glued Bloon make it with at least 1 Red/Blue Bloon, the spikes laid by the Spike Factory will pop those escapees. From there, you can start farming cash and invest in 2 Monkey Farms (2/0)

How to farm cash quickly in late game?
Start by building 4 Monkey Farm (2/0) and have a Monkey Village in the center of them. Having a Monkey Village to a tower will reduce upgrade cost by 10%. This is especially useful when you are upgrading costly towers. Then upgrade each existing farm to a Banana Farm (3/0) and later as (4/2). Re-invest the cash to build up to 8 Monkey Farm (4/2). Banana Farms are effective till up to wave 120 because they only produce a maximum set of banana per round. Use this opportunity to upgrade Monkey Village (4/2) so that offensive towers can earn +50% more cash per bloon pop. Also, mass build Monkey Sniper (2/4) as this will give you a constant supply of money crates worth $1000-$1500 per charge. Have a Monkey Village (4/2) nearby these Snipers to reduce their skill cooldown by 20%. Take care to build up your defenses as you are building your economy as paying too much attention to banana farming might lead to bloon leaks.

How to easily pop massive bloon rush such as mass ceramic rush at Round 63 or mass regenerating camo bloons at Round 75?
You need 4 ingredients to be successful in these rounds. You need a Glue Gunner (2/3) + Ice Tower (3/2) + Bomb Tower (4/2) + Ninja Monkey (4/2) + Monkey Village (2/3) + some offensive towers such as 2 Boomerang Thrower (3/2) or 1 Super Monkey (3/0). Glue Gunner slows down and damages bloons overtime with its corrosive acid. Ice Tower freezes bloons (more like stunning them for few seconds) and also slows them after they come out from its frozen state. Bomb Tower will stun them for 0.5 seconds (500 miliseconds). Ice Tower stun delay is higher than Bomb Tower, so having the Bomb Tower assisting Ice Tower to slow the Fast Bloons increases the effectiveness of Ice Tower. Ninja Monkey is used to teleport Bloons back to square 1 (the entrance). You can use Monkey Apprentice with Summon Whirlwind ability but this removes the Glue and Ice effects on Bloons. Take note that Ninja Monkey throwing stars can’t affect Frozen Bloons but with the help of Monkey VIllage (2/3) aka Monkey Intelligence Bureau, it allows all attacks affect any type of bloons. This benefits the Pineapple Bomb, Bomb Tower and Mortar Tower as it can now attack Black Bloons which are immune to explosives, and allowing Ice Tower to freeze and pop bloons that are immune to ice!

BTD5 Daily Challenge Guide

BTD5 DC 2012 OCTOBER

OCT 04, 2012 : Safety First
OCT 05, 2012 : Fire Shuriken
OCT 06, 2012 : Mad Gunners
OCT 07, 2012 : Space Conscious
OCT 08, 2012 : Mirror Mirror On the Clock
OCT 09, 2012 : Artillery in the Valley
OCT 10, 2012 : Wheat Fields
OCT 11, 2012 : All Around the World
OCT 12, 2012 : A Nice Family Picnic
OCT 13, 2012 : Uncertainty Principle
OCT 14, 2012 : The Castle of Horror
OCT 15, 2012 : Keep On Throwing
OCT 16, 2012 : Masters of Disguise
OCT 18, 2012 : Pointless Hill
OCT 20, 2012 : Camolead
OCT 21, 2012 : 50 Waves to Save the World
OCT 22, 2012 : Striker
OCT 23, 2012 : Bomb Sledding
OCT 24, 2012 : Precise Ice
OCT 25, 2012 : Organized Chaos
OCT 26, 2012 : Rare Technology
OCT 27, 2012 : Heartbreaker
OCT 28, 2012 : Super-Piloted Gunners
OCT 29, 2012 : The Sight of A Dart
OCT 30, 2012 : High Charity
OCT 31, 2012 : Frugal Pop

BTD5 DC 2012 NOVEMBER

NOV 01, 2012 : Popping Evolved
NOV 02, 2012 : AlphaMonkey Order
NOV 03, 2012 : Twist Master
NOV 04, 2012 : Lucky Look
NOV 05, 2012 : -The Alphabetical RBE
NOV 06, 2012 : R Not Allowed
NOV 07, 2012 : Scared of the Dark
NOV 08, 2012 : Keep Your Range
NOV 09 2012 : Lead Zeppelin
NOV 10 2012 : The Burn of a Boomerang
NOV 11 2012 : The Magical Ice Boom
NOV 12 2012 : Deflate Ability
NOV 13 2012 : Rainbow RBE
NOV 14 2012 : Chain Reaction
NOV 16 2012 : Cool Weapons
NOV 17 2012 : All Bloon’s Eve
NOV 18 2012 : Down The Barrel
NOV 19 2012 : Tricky Pinks
NOV 20, 2012 : MOABday Device
NOV 21, 2012 : Compact Attack
NOV 22, 2012 : A Variety of Popping
NOV 23, 2012 : OmegaMonkey Order
NOV 24, 2012 : Master of Mortar
NOV 25, 2012 : Ambidextrous
NOV 27, 2012 : Power Overwhelming
NOV 28, 2012 : Bomb a la Bomb
NOV 29, 2012 : Pop n Rescue
NOV 30, 2012 : Polluted Park

BTD5 DC 2012 DECEMBER

Dec 01, 2012 : Like A Ninja
Dec 02, 2012 : When the Wizard Lord’s Away
Dec 03, 2012 : Without a Paddle Away
DEC 26 2012 : Au Contraire
DEC 29 2012 : New World Technologies
DEC 30 2012 : Upon the Boiling Sea II
DEC 31 2012 : Patience Is Key

BTD5 DC 2013 JANUARY

JAN 01 2013 : Sharper Then Before
JAN 02 2013 : Angry Volcano
JAN 03 2013 : Gluetack City
JAN 04 2013 : Monkey Metropolis Destruction
JAN 05 2013 : Magical Advice of Doom
JAN 06 2013 : The Next Best Thing
JAN 07 2013 : Black and Yellow
JAN 09 2013 : Paint the Lane Yellow
JAN 10 2013 : Once in a Glued Bloon
JAN 11 2013 : The Odd Ones Left
JAN 12 2013 : Battle Time
JAN 13 2013 : That’s Odd, Right?
JAN 14 2013 : Mission Downstream
JAN 15 2013 : Panic Button
JAN 16 2013 : Fives
JAN 17 2013 : The Blizzard
JAN 18 2013 : Leeroy Bloonkins
JAN 19 2013 : Black and White Stripes
JAN 20 2013 : The Prime Sequence
JAN 21 2013 : Quetzovercoatl
JAN 22 2013 : Intermediate Popping
JAN 23 2013 : Set-up Chaos
JAN 24 2013 : A Job To Do
JAN 25 2013 : Space Defender
JAN 26 2013 : Ouroboros
JAN 31 2013 : Tough Love

BTD5 DC 2013 FEBRUARY

FEB 01 2013 : Double Specialization
Feb 04 2013 : Bloonbending

Pocket Creature PVP Guide

Pocket Creature PVP Guide is an idle-strategy defense game where you select a team of 5 monsters to save Queen Juliet who is possess by a mysterious evil power. There are 4 monster class to choose from: Dragon, Corpse, Variant and Pinocchio. These classes can be upgraded multiple times and have specific unique abilities and stats. Building a well-rounded party members is the key for survival to win a lengthy battle. This game offers 13 collectible Queen Juliet’s guardian which can be only obtain from endless mode chests or new stages that you first time complete.

Play Online: Pocket Creature PVP

Pocket Creature PVP Party Build Combination

Pocket Creature PVP Balance Party
This party can win all levels except for Queen Juliet Stage. Complete the Attack Gem Tree first followed by Health Gem Tree. Equip Attack Gems on Chronos and Chakra while Health Gems on Ultima, CorpseKing and ScarFace.

1) Get 2 Pinocchio and evolve them to Chronos.
2) Evolve Corpse into DeathEater
3) Get 2 Pinochio and upgrade them to Striker.
4) Evolve DeathEater into EntropyAlien.
5) Evolve both Striker(s) into Ultima(s).
6) Evolve both Pinochio into Chakra(s).
7) Max upgrade both Chakra(s) followed by Ultima(s) and EntropyAlien.

Queen Juliet Best Assault Party
Once you complete all the stages using the Balance Party Build above, switch to this Queen Juliet Assault Party. You will have more than enough money to buy and evolve new creatures to save her. You will need 1 of each and position them in the following order: SoulSeeker, EntropyAlien, Chakra, ScarFace, and Corpse King. Equip 1 best Attack Gem and 2 best Health Gem to Chakra as this is your primary frontline attacker. Equip remaining Attack Gems on SoulSeeker while the remaining Health Gems to ScarFace followed by Corpse King. Make sure all of them are max upgraded before starting the battle.

ScarFace and EntropyAlien are the key for survivability to get through the first 2 battles before Queen Juliet. You will need a tanker like CorpseKing and ScarFace who can protect Chakra and other weaker party members behind. If Queen Juliet has lost all of her guardians while you lost your tankers and Chakra, SoulSeeker can end the game pretty easily while knocking back her to the corner, attacking at a safe distance from her lightning attacks.

Pocket Creature PVP Party Build for Endless Mode
[UPDATE Nov 11 2012] After the developer updated the game, the previous Party Build using Shadow Dragons aren’t able to reach past level 15. Therefore, use this instead: 3 Shadow Killer (equipped with the best attack gems +30 +15 +15) + 1 Juliet (equipped with best health gem +500) and 1 Devourer (equipped with +350 health, +40 speed and +10 attack gems) This build sometimes reach past level 30 depending on how weak your enemies is or how long your Queen Juliet last before she stops healing the party when her health reaches the yellow zone.

You will need 2 ShadowDragon (with Attack Gems), 1 EntropyAlien, 1 CorpseKing and 1 ScarFace. Give the best Health Gems to ScarFace and the remaining gems to CorpseKing. This build can last you above wave 15 and at best wave 30.

Pocket Creature PVP – Queen’s Juliet Guardians

Melee Guards
DogFace : 1 Gem + 450 Health + 30 Attack + 110 Speed + 65 Knockback
Machetes : 1 Gem + 1200 Health + 40 Attack + 115 Speed + 150 Knockback.
Knight: 2 Gem + 1400 Health + 75 Attack + 250 Speed + 50 Knockback.
WolfKnight: 2 Gem + 1400 Health + 75 Attack + 250 Speed + 50 Knockback.
Templar: 3 Gem + 2400 Health + 125 Attack + 125 Speed + 200 Knockback.
Alien : 3 Gem + 4000 Health + 0 Attack + 500 Speed + 50 Knockback.
Hercules: 3 Gem + 1850 Health + 160 Attack + 150 Speed + 250 Knockback.
Galio: 3 Gem + 3000 Health + 100 Attack + 170 Speed + 250 Knockback.

Range Guards
CatFace : 1 Gem + 200 Health + 20 Attack + 80 Speed + 15 Knockback + 300 Range.
Vuvuzela : 1 Gem + 400 Health + 40 Attack + 90 Speed + 15 Knockback + 500 Range.
Giant : 0 Gem + 700 Health + 140 Attack + 100 Speed + 100 Knockback + 600 Range.
Chariot : 2 Gem + 600 Health + 300 Attack + 100 Speed + 180 Knockback + 650 Range.
Azrael : 3 Gem + 600 Health + 35 Attack + 100 Speed + 80 Knockback + 650 Range.

Pocket Creature PVP Video Guide

Pocket Creature PVP Guide Video Playthrough + Queen Juliet Guide

Bloons Tower Defense 5 Daily Challenge Guide (September 26 2012)

BTD5 Bloons Tower Defense 5 – Resistance is Fruitful – Sep 26 2012 – Daily Challenge Guide. Black, White, Zebra and Ceramic Bloons are pretty cool guys. Theey resist towers and don’t afraid of anything. By Pyramid. Rewards $65 Monkey Money. Available Towers are Bomb Tower (1/3), Ice Tower (2/3), Glue Gunner (2/3) and Mortar Tower (3/1). Free Special Agent: 1 Meerkat Spy.

BTD5 Bloons Tower Defense 5 - Resistance is Fruitful - Sep 26 2012 - Daily Challenge Guide.

BTD5 Tower Recipe:
2 Glue Gunner (2/3)
4 Ice Tower (2/3)
13 Bomb Tower (1/3)
6 Mortar Tower (3/1)

BTD5 Strategy Guide:
Begin with placing Meerkat Spy in the center of the map and position 1 Glue Gunner (2/1) on right side of it. Then place another Glue Gunner (2/1) on the left side of Meerkat Spy. Upgrade the right Glue Gunner (2/3) when you have sufficient cash. Sell off the other Glue Gunner to fund its upgrade. Next, construct 4 Ice Tower (2/2) on all 4 corners of Meerkat Spy followed by 6 Bomb Towers (1/3). Fit in another Glue Gunner (2/3) on the left side of Meerkat Spy. Before reaching Round 50, you will have sufficient cash to upgrade all Ice Tower (2/3), Bomb Tower (1/3) and Glue Gunner (2/3). Buy more Bomb Tower to make it easier to destroy Red/Blue Blimps.

To reach higher rounds especially against M.O.A.B and Z.O.M.G, build more Mob Mauler aka Bomb Tower (1/3) outside of Meerkat Spy while the inner side place more Glue Gunner. To fight against Regen Ceramic Bloons, you will need to have more than 12 Mortar Tower shooting at the same spot, best is at the intersection with Ice Tower freezing bloons at the killing zone.

Bloons Tower Defense 5 Daily Challenge Guide (September 24 2012)

BTD5 Bloons Tower Defense 5 – Daily Challenge (September 24 2012) – Booming in Space. Beat rounds 20 – 65 on Space Truckin’ hard with Boomerang Throwers, Bomb Towers and Mortars all limited to 4/3. 7 towers max. 3 of each. Start with 2,000 cash. By NinjaBase. Rewards $60 Monkey.

BTD5 Bloons Tower Defense 5 – Daily Challenge Guide (September 24 2012) – Booming in Space.

BTD5 Tower Recipe
3 Glaive Lord
1 Mob Mauler
1 Cluster Bomb Tower
1 Mortar Tower

BTD 5 Strategy Guide:
Build 1 Mortar Tower (0/3) and aim at the center of the smallest white planet. You will need to manually re-aim to eliminate escaping bloons until you complete Round 23 where a camo bloon invades your territory. After that, sell it and purchase a Bionic Thrower aka Boomerang Thrower (0/3) and later upgrade it to (2/3) to allow it to destroy bloons faster. Then rebuild your Mortar Tower (2/3) and aim it at the center of the white planet again since Camo Bloons will appear in large quantities at Round 33. Build 1 Mob Mauler aka Bomb Tower (2/3) outside of the white planet and 1 Glaive Lord aka Boomerang Thrower (4/2) inside of white planet, followed by a Cluster Bomb Tower aka Bomb Tower (4/2) to stun bloons. Finally build 2 more Glaive Lord in the center and sell off the Bionic Thrower to fund for upgrades. Glaive Lord Boomerang can hit Camo Bloons, so you can sell off your Mortar Tower for another version of it Mortar (4/2) for bigger devastating explosion, and aim it between the white and brown planet path.

dfd